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authorDaniel Kurtz <djkurtz@chromium.org>2015-03-20 17:16:45 +0000
committerEmil Velikov <emil.l.velikov@gmail.com>2015-03-20 17:18:01 +0000
commit9588e66dbd695dce24e0aba54eaf94f573ab5363 (patch)
treed3e81e918cd5098248b273247976d6d3b224989e /TODO
parent292b5100e5719343f4ffdd193ce5c582388ed05e (diff)
tests: add rockchip to modetest, kmstest, vbltest and proptest
There is a rockchip drm kms driver. Add "rockchip" to the static lists of driver names in the the standard set of tests. Signed-off-by: Daniel Kurtz <djkurtz@chromium.org> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> [Emil Velikov: Resolve trivial conflicts.] Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Diffstat (limited to 'TODO')
0 files changed, 0 insertions, 0 deletions
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/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
 *
 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
 * All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Kevin E. Martin <martin@valinux.com>
 *    Gareth Hughes <gareth@valinux.com>
 *
 */

#ifndef __RADEON_DRM_H__
#define __RADEON_DRM_H__

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the X server file (radeon_sarea.h)
 */
#ifndef __RADEON_SAREA_DEFINES__
#define __RADEON_SAREA_DEFINES__

/* What needs to be changed for the current vertex buffer?
 */
#define RADEON_UPLOAD_CONTEXT		0x00000001
#define RADEON_UPLOAD_VERTFMT		0x00000002
#define RADEON_UPLOAD_LINE		0x00000004
#define RADEON_UPLOAD_BUMPMAP		0x00000008
#define RADEON_UPLOAD_MASKS		0x00000010
#define RADEON_UPLOAD_VIEWPORT		0x00000020
#define RADEON_UPLOAD_SETUP		0x00000040
#define RADEON_UPLOAD_TCL		0x00000080
#define RADEON_UPLOAD_MISC		0x00000100
#define RADEON_UPLOAD_TEX0		0x00000200
#define RADEON_UPLOAD_TEX1		0x00000400
#define RADEON_UPLOAD_TEX2		0x00000800
#define RADEON_UPLOAD_TEX0IMAGES	0x00001000
#define RADEON_UPLOAD_TEX1IMAGES	0x00002000
#define RADEON_UPLOAD_TEX2IMAGES	0x00004000
#define RADEON_UPLOAD_CLIPRECTS		0x00008000 /* handled client-side */
#define RADEON_REQUIRE_QUIESCENCE	0x00010000
#define RADEON_UPLOAD_ALL		0x0001ffff

#define RADEON_FRONT			0x1
#define RADEON_BACK			0x2
#define RADEON_DEPTH			0x4

/* Primitive types
 */
#define RADEON_POINTS			0x1
#define RADEON_LINES			0x2
#define RADEON_LINE_STRIP		0x3
#define RADEON_TRIANGLES		0x4
#define RADEON_TRIANGLE_FAN		0x5
#define RADEON_TRIANGLE_STRIP		0x6

/* Vertex/indirect buffer size
 */
#define RADEON_BUFFER_SIZE		16384

/* Byte offsets for indirect buffer data
 */
#define RADEON_INDEX_PRIM_OFFSET	20
#define RADEON_HOSTDATA_BLIT_OFFSET	32

#define RADEON_SCRATCH_REG_OFFSET	32

/* Keep these small for testing
 */
#define RADEON_NR_SAREA_CLIPRECTS	12

/* There are 2 heaps (local/AGP).  Each region within a heap is a
 * minimum of 64k, and there are at most 64 of them per heap.
 */
#define RADEON_LOCAL_TEX_HEAP		0
#define RADEON_AGP_TEX_HEAP		1
#define RADEON_NR_TEX_HEAPS		2
#define RADEON_NR_TEX_REGIONS		64
#define RADEON_LOG_TEX_GRANULARITY	16

#define RADEON_MAX_TEXTURE_LEVELS	11
#define RADEON_MAX_TEXTURE_UNITS	3

#endif /* __RADEON_SAREA_DEFINES__ */

typedef struct {
	unsigned int red;
	unsigned int green;
	unsigned int blue;
	unsigned int alpha;
} radeon_color_regs_t;

typedef struct {
	/* Context state */
	unsigned int pp_misc;				/* 0x1c14 */
	unsigned int pp_fog_color;
	unsigned int re_solid_color;
	unsigned int rb3d_blendcntl;
	unsigned int rb3d_depthoffset;
	unsigned int rb3d_depthpitch;
	unsigned int rb3d_zstencilcntl;

	unsigned int pp_cntl;				/* 0x1c38 */
	unsigned int rb3d_cntl;
	unsigned int rb3d_coloroffset;
	unsigned int re_width_height;
	unsigned int rb3d_colorpitch;
	unsigned int se_cntl;

	/* Vertex format state */
	unsigned int se_coord_fmt;			/* 0x1c50 */

	/* Line state */
	unsigned int re_line_pattern;			/* 0x1cd0 */
	unsigned int re_line_state;

	unsigned int se_line_width;			/* 0x1db8 */