/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- * * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Kevin E. Martin * Gareth Hughes * Keith Whitwell */ #ifndef __RADEON_DRM_H__ #define __RADEON_DRM_H__ /* WARNING: If you change any of these defines, make sure to change the * defines in the X server file (radeon_sarea.h) */ #ifndef __RADEON_SAREA_DEFINES__ #define __RADEON_SAREA_DEFINES__ /* Old style state flags, required for sarea interface (1.1 and 1.2 * clears) and 1.2 drm_vertex2 ioctl. */ #define RADEON_UPLOAD_CONTEXT 0x00000001 #define RADEON_UPLOAD_VERTFMT 0x00000002 #define RADEON_UPLOAD_LINE 0x00000004 #define RADEON_UPLOAD_BUMPMAP 0x00000008 #define RADEON_UPLOAD_MASKS 0x00000010 #define RADEON_UPLOAD_VIEWPORT 0x00000020 #define RADEON_UPLOAD_SETUP 0x00000040 #define RADEON_UPLOAD_TCL 0x00000080 #define RADEON_UPLOAD_MISC 0x00000100 #define RADEON_UPLOAD_TEX0 0x00000200 #define RADEON_UPLOAD_TEX1 0x00000400 #define RADEON_UPLOAD_TEX2 0x00000800 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ #define RADEON_REQUIRE_QUIESCENCE 0x00010000 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ #define RADEON_UPLOAD_ALL 0x003effff #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff /* New style per-packet identifiers for use in cmd_buffer ioctl with * the RADEON_EMIT_PACKET command. Comments relate new packets to old * state bits and the packet size: */ #define RADEON_EMIT_PP_MISC 0 /* context/7 */ #define RADEON_EMIT_PP_CNTL 1 /* context/3 */ #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ #define RADEON_EMIT_RE_MISC 11 /* misc/1 */ #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ #define R200_EMIT_TFACTOR_0 30 /* tf/7 */ #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ #define R200_EMIT_VAP_CTL 32 /* vap/1 */ #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ #define R200_EMIT_VTE_CNTL 48 /* vte/1 */ #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ #define R200_EMIT_PP_CUBIC_FACES_0 61 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62 #define R200_EMIT_PP_CUBIC_FACES_1 63 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64 #define R200_EMIT_PP_CUBIC_FACES_2 65 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66 #define R200_EMIT_PP_CUBIC_FACES_3 67 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68 #define R200_EMIT_PP_CUBIC_FACES_4 69 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70 #define R200_EMIT_PP_CUBIC_FACES_5 71 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72 #define RADEON_EMIT_PP_TEX_SIZE_0 73 #define RADEON_EMIT_PP_TEX_SIZE_1 74 #define RADEON_EMIT_PP_TEX_SIZE_2 75 #define R200_EMIT_RB3D_BLENDCOLOR 76 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 #define RADEON_EMIT_PP_CUBIC_FACES_0 78 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 #define RADEON_EMIT_PP_CUBIC_FACES_1 80 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 #define RADEON_EMIT_PP_CUBIC_FACES_2 82 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 #define R200_EMIT_PP_TRI_PERF_CNTL 84 #define R200_EMIT_PP_AFS_0 85 #define R200_EMIT_PP_AFS_1 86 #define R200_EMIT_ATF_TFACTOR 87 #define R200_EMIT_PP_TXCTLALL_0 88 #define R200_EMIT_PP_TXCTLALL_1 89 #define R200_EMIT_PP_TXCTLALL_2 90 #define R200_EMIT_PP_TXCTLALL_3 91 #define R200_EMIT_PP_TXCTLALL_4 92 #define R200_EMIT_PP_TXCTLALL_5 93 #define R200_EMIT_VAP_PVS_CNTL 94 #define RADEON_MAX_STATE_PACKETS 95 /* Commands understood by cmd_buffer ioctl. More can be added but * obviously these can't be removed or changed: */ #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ #define RADEON_CMD_SCALARS 2 /* emit scalar data */ #define RADEON_CMD_VECTORS 3 /* emit vector data */ #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ #define RADEON_CMD_PACKET3 5 /* emit hw packet */ #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: * doesn't make the cpu wait, just * the graphics hardware */ #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */ typedef union { int i; struct { unsigned char cmd_type, pad0, pad1, pad2; } header; struct { unsigned char cmd_type, packet_id, pad0, pad1; } packet; struct { unsigned char cmd_type, offset, stride, count; } scalars; struct { unsigned char cmd_type, offset, stride, count; } vectors; struct { unsigned char cmd_type, addr_lo, addr_hi, count; } veclinear; struct { unsigned char cmd_type, buf_idx, pad0, pad1; } dma; struct { unsigned char cmd_type, flags, pad0, pad1; } wait; } drm_radeon_cmd_header_t; #define RADEON_WAIT_2D 0x1 #define RADEON_WAIT_3D 0x2 /* Allowed parameters for R300_CMD_PACKET3 */ #define R300_CMD_PACKET3_CLEAR 0 #define R300_CMD_PACKET3_RAW 1 /* Commands understood by cmd_buffer ioctl for R300. * The interface has not been stabilized, so some of these may be removed * and eventually reordered before stabilization. */ #define R300_CMD_PACKET0 1 #define R300_CMD_VPU 2 /* emit vertex program upload */ #define R300_CMD_PACKET3 3 /* emit a packet3 */ #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ #define R300_CMD_CP_DELAY 5 #define R300_CMD_DMA_DISCARD 6 #define R300_CMD_WAIT 7 # define R300_WAIT_2D 0x1 # define R300_WAIT_3D 0x2 # define R300_WAIT_2D_CLEAN 0x3 # define R300_WAIT_3D_CLEAN 0x4 #define R300_CMD_SCRATCH 8 typedef union { unsigned int u; struct { unsigned char cmd_type, pad0, pad1, pad2; } header; struct { unsigned char cmd_type, count, reglo, reghi; } packet0; struct { unsigned char cmd_type, count, adrlo, adrhi; } vpu; struct { unsigned char cmd_type, packet, pad0, pad1; } packet3; struct { unsigned char cmd_type, packet; unsigned short count; /* amount of packet2 to emit */ } delay; struct { unsigned char cmd_type, buf_idx, pad0, pad1; } dma; struct { unsigned char cmd_type, flags, pad0, pad1; } wait; struct { unsigned char cmd_type, reg, n_bufs, flags; } scratch; } drm_r300_cmd_header_t; #define RADEON_FRONT 0x1 #define RADEON_BACK 0x2 #define RADEON_DEPTH 0x4 #define RADEON_STENCIL 0x8 #define RADEON_CLEAR_FASTZ 0x80000000 #define RADEON_USE_HIERZ 0x40000000 #define RADEON_USE_COMP_ZBUF 0x20000000 /* Primitive types */ #define RADEON_POINTS 0x1 #define RADEON_LINES 0x2 #define RADEON_LINE_STRIP 0x3 #define RADEON_TRIANGLES 0x4 #define RADEON_TRIANGLE_FAN 0x5 #define RADEON_TRIANGLE_STRIP 0x6 /* Vertex/indirect buffer size */ #define RADEON_BUFFER_SIZE 65536 /* Byte offsets for indirect buffer data */ #define RADEON_INDEX_PRIM_OFFSET 20 #define RADEON_SCRATCH_REG_OFFSET 32 #define RADEON_NR_SAREA_CLIPRECTS 12 /* There are 2 heaps (local/GART). Each region within a heap is a * minimum of 64k, and there are at most 64 of them per heap. */ #define RADEON_LOCAL_TEX_HEAP 0 #define RADEON_GART_TEX_HEAP 1 #define RADEON_NR_TEX_HEAPS 2 #define RADEON_NR_TEX_REGIONS 64 #define RADEON_LOG_TEX_GRANULARITY 16 #define RADEON_MAX_TEXTURE_LEVELS 12 #define RADEON_MAX_TEXTURE_UNITS 3 #define RADEON_MAX_SURFACES 8 /* Blits have strict offset rules. All blit offset must be aligned on * a 1K-byte boundary. */ #define RADEON_OFFSET_SHIFT 10 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) #endif /* __RADEON_SAREA_DEFINES__ */ typedef struct { unsigned int red; unsigned int green; unsigned int blue; unsigned int alpha; } radeon_color_regs_t; typedef struct { /* Context state */ unsigned int pp_misc; /* 0x1c14 */ unsigned int pp_fog_color; unsigned int re_solid_color; unsigned int rb3d_blendcntl; unsigned int rb3d_depthoffset; unsigned int rb3d_depthpitch; unsigned int rb3d_zstencilcntl; unsigned int pp_cntl; /* 0x1c38 */ unsigned int rb3d_cntl; unsigned int rb3d_coloroffset; unsigned int re_width_height; unsigned int rb3d_colorpitch; unsigned int se_cntl; /* Vertex format state */ unsigned int se_coord_fmt; /* 0x1c50 */ /* Line state */ unsigned int re_line_pattern; /* 0x1cd0 */ unsigned int re_line_state; unsigned int se_line_width; /* 0x1db8 */ /* Bumpmap state */ unsigned int pp_lum_matrix; /* 0x1d00 */ unsigned int pp_rot_matrix_0; /* 0x1d58 */ unsigned int pp_rot_matrix_1; /* Mask state */ unsigned int rb3d_stencilrefmask; /* 0x1d7c */ unsigned int rb3d_ropcntl; unsigned int rb3d_planemask; /* Viewport state */ unsigned int se_vport_xscale; /* 0x1d98 */ unsigned int se_vport_xoffset; unsigned int se_vport_yscale; unsigned int se_vport_yoffset; unsigned int se_vport_zscale; unsigned int se_vport_zoffset; /* Setup state */ unsigned int se_cntl_status; /* 0x2140 */ /* Misc state */ unsigned int re_top_left; /* 0x26c0 */ unsigned int re_misc; } drm_radeon_context_regs_t; typedef struct { /* Zbias state */ unsigned int se_zbias_factor; /* 0x1dac */ unsigned int se_zbias_constant; } drm_radeon_context2_regs_t; /* Setup registers for each texture unit */ typedef struct { unsigned int pp_txfilter; unsigned int pp_txformat; unsigned int pp_txoffset; unsigned int pp_txcblend; unsigned int pp_txablend; unsigned int pp_tfactor; unsigned int pp_border_color; } drm_radeon_texture_regs_t; typedef struct { unsigned int start; unsigned int finish; unsigned int prim:8; unsigned int stateidx:8; unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ unsigned int vc_format; /* vertex format */ } drm_radeon_prim_t; typedef struct { drm_radeon_context_regs_t context; drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; drm_radeon_context2_regs_t context2; unsigned int dirty; } drm_radeon_state_t; typedef struct { /* The channel for communication of state information to the * kernel on firing a vertex buffer with either of the * obsoleted vertex/index ioctls. */ drm_radeon_context_regs_t context_state; drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; unsigned int dirty; unsigned int vertsize; unsigned int vc_format; /* The current cliprects, or a subset thereof. */ struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS]; unsigned int nbox; /* Counters for client-side throttling of rendering clients. */ unsigned int last_frame; unsigned int last_dispatch; unsigned int last_clear; struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS + 1]; unsigned int tex_age[RADEON_NR_TEX_HEAPS]; int ctx_owner; int pfState; /* number of 3d windows (0,1,2ormore) */ int pfCurrentPage; /* which buffer is being displayed? */ int crtc2_base; /* CRTC2 frame offset */ int tiling_enabled; /* set by drm, read by 2d + 3d clients */ } drm_radeon_sarea_t; /* WARNING: If you change any of these defines, make sure to change the * defines in the Xserver file (xf86drmRadeon.h) * * KW: actually it's illegal to change any of this (backwards compatibility). */ /* Radeon specific ioctls * The device specific ioctl range is 0x40 to 0x79. */ #define DRM_RADEON_CP_INIT 0x00 #define DRM_RADEON_CP_START 0x01 #define DRM_RADEON_CP_STOP 0x02 #define DRM_RADEON_CP_RESET 0x03 #define DRM_RADEON_CP_IDLE 0x04 #define DRM_RADEON_RESET 0x05 #define DRM_RADEON_FULLSCREEN 0x06 #define DRM_RADEON_SWAP 0x07 #define DRM_RADEON_CLEAR 0x08 #define DRM_RADEON_VERTEX 0x09 #define DRM_RADEON_INDICES 0x0A #define DRM_RADEON_NOT_USED #define DRM_RADEON_STIPPLE 0x0C #define DRM_RADEON_INDIRECT 0x0D #define DRM_RADEON_TEXTURE 0x0E #define DRM_RADEON_VERTEX2 0x0F #define DRM_RADEON_CMDBUF 0x10 #define DRM_RADEON_GETPARAM 0x11 #define DRM_RADEON_FLIP 0x12 #define DRM_RADEON_ALLOC 0x13 #define DRM_RADEON_FREE 0x14 #define DRM_RADEON_INIT_HEAP 0x15 #define DRM_RADEON_IRQ_EMIT 0x16 #define DRM_RADEON_IRQ_WAIT 0x17 #define DRM_RADEON_CP_RESUME 0x18 #define DRM_RADEON_SETPARAM 0x19 #define DRM_RADEON_SURF_ALLOC 0x1a #define DRM_RADEON_SURF_FREE 0x1b #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) typedef struct drm_radeon_init { enum { RADEON_INIT_CP = 0x01, RADEON_CLEANUP_CP = 0x02, RADEON_INIT_R200_CP = 0x03, RADEON_INIT_R300_CP = 0x04 } func; unsigned long sarea_priv_offset; int is_pci; /* for overriding only */ int cp_mode; int gart_size; int ring_size; int usec_timeout; unsigned int fb_bpp; unsigned int front_offset, front_pitch; unsigned int back_offset, back_pitch; unsigned int depth_bpp; unsigned int depth_offset, depth_pitch; unsigned long fb_offset DEPRECATED; /* deprecated, driver asks hardware */ unsigned long mmio_offset DEPRECATED; /* deprecated, driver asks hardware */ unsigned long ring_offset; unsigned long ring_rptr_offset; unsigned long buffers_offset; unsigned long gart_textures_offset; } drm_radeon_init_t; typedef struct drm_radeon_cp_stop { int flush; int idle; } drm_radeon_cp_stop_t; typedef struct drm_radeon_fullscreen { enum { RADEON_INIT_FULLSCREEN = 0x01, RADEON_CLEANUP_FULLSCREEN = 0x02 } func; } drm_radeon_fullscreen_t; #define CLEAR_X1 0 #define CLEAR_Y1 1 #define CLEAR_X2 2 #define CLEAR_Y2 3 #define CLEAR_DEPTH 4 typedef union drm_radeon_clear_rect { float f[5]; unsigned int ui[5]; } drm_radeon_clear_rect_t; typedef struct drm_radeon_clear { unsigned int flags; unsigned int clear_color; unsigned int clear_depth; unsigned int color_mask; unsigned int depth_mask; /* misnamed field: should be stencil */ drm_radeon_clear_rect_t __user *depth_boxes; } drm_radeon_clear_t; typedef struct drm_radeon_vertex { int prim; int idx; /* Index of vertex buffer */ int count; /* Number of vertices in buffer */ int discard; /* Client finished with buffer? */ } drm_radeon_vertex_t; typedef struct drm_radeon_indices { int prim; int idx; int start; int end; int discard; /* Client finished with buffer? */ } drm_radeon_indices_t; /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices * - allows multiple primitives and state changes in a single ioctl * - supports driver change to emit native primitives */ typedef struct drm_radeon_vertex2 { int idx; /* Index of vertex buffer */ int discard; /* Client finished with buffer? */ int nr_states; drm_radeon_state_t __user *state; int nr_prims; drm_radeon_prim_t __user *prim; } drm_radeon_vertex2_t; /* v1.3 - obsoletes drm_radeon_vertex2 * - allows arbitarily large cliprect list * - allows updating of tcl packet, vector and scalar state * - allows memory-efficient description of state updates * - allows state to be emitted without a primitive * (for clears, ctx switches) * - allows more than one dma buffer to be referenced per ioctl * - supports tcl driver * - may be extended in future versions with new cmd types, packets */ typedef struct drm_radeon_cmd_buffer { int bufsz; char __user *buf; int nbox; struct drm_clip_rect __user *boxes; } drm_radeon_cmd_buffer_t; typedef struct drm_radeon_tex_image { unsigned int x, y; /* Blit coordinates */ unsigned int width, height; const void __user *data; } drm_radeon_tex_image_t; typedef struct drm_radeon_texture { unsigned int offset; int pitch; int format; int width; /* Texture image coordinates */ int height; drm_radeon_tex_image_t __user *image; } drm_radeon_texture_t; typedef struct drm_radeon_stipple { unsigned int __user *mask; } drm_radeon_stipple_t; typedef struct drm_radeon_indirect { int idx; int start; int end; int discard; } drm_radeon_indirect_t; /* enum for card type parameters */ #define RADEON_CARD_PCI 0 #define RADEON_CARD_AGP 1 #define RADEON_CARD_PCIE 2 /* 1.3: An ioctl to get parameters that aren't available to the 3d * client any other way. */ #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ #define RADEON_PARAM_LAST_FRAME 2 #define RADEON_PARAM_LAST_DISPATCH 3 #define RADEON_PARAM_LAST_CLEAR 4 /* Added with DRM version 1.6. */ #define RADEON_PARAM_IRQ_NR 5 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ /* Added with DRM version 1.8. */ #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ #define RADEON_PARAM_STATUS_HANDLE 8 #define RADEON_PARAM_SAREA_HANDLE 9 #define RADEON_PARAM_GART_TEX_HANDLE 10 #define RADEON_PARAM_SCRATCH_OFFSET 11 #define RADEON_PARAM_CARD_TYPE 12 #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */ typedef struct drm_radeon_getparam { int param; void __user *value; } drm_radeon_getparam_t; /* 1.6: Set up a memory manager for regions of shared memory: */ #define RADEON_MEM_REGION_GART 1 #define RADEON_MEM_REGION_FB 2 typedef struct drm_radeon_mem_alloc { int region; int alignment; int size; int __user *region_offset; /* offset from start of fb or GART */ } drm_radeon_mem_alloc_t; typedef struct drm_radeon_mem_free { int region; int region_offset; } drm_radeon_mem_free_t; typedef struct drm_radeon_mem_init_heap { int region; int size; int start; } drm_radeon_mem_init_heap_t; /* 1.6: Userspace can request & wait on irq's: */ typedef struct drm_radeon_irq_emit { int __user *irq_seq; } drm_radeon_irq_emit_t; typedef struct drm_radeon_irq_wait { int irq_seq; } drm_radeon_irq_wait_t; /* 1.10: Clients tell the DRM where they think the framebuffer is located in * the card's address space, via a new generic ioctl to set parameters */ typedef struct drm_radeon_setparam { unsigned int param; int64_t value; } drm_radeon_setparam_t; #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */ #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */ #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */ #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */ /* 1.14: Clients can allocate/free a surface */ typedef struct drm_radeon_surface_alloc { unsigned int address; unsigned int size; unsigned int flags; } drm_radeon_surface_alloc_t; typedef struct drm_radeon_surface_free { unsigned int address; } drm_radeon_surface_free_t; #define DRM_RADEON_VBLANK_CRTC1 1 #define DRM_RADEON_VBLANK_CRTC2 2 #endif int color); #ifdef CLEAN_FBDEV struct fb_var_screeninfo var; struct fb_fix_screeninfo fix; #endif /* structs for the demo_driver */ struct demo_driver; struct demo_screen { /* drm stuff */ drmBO buffer; drmModeFBPtr fb; drmModeCrtcPtr crtc; size_t num_outputs; uint32_t outputs_id[8]; drmModeOutputPtr outputs[8]; struct drm_mode_modeinfo *mode; /* virtual buffer */ uint32_t virt_x; uint32_t virt_y; uint32_t pitch; /* parent */ struct demo_driver *driver; }; #define DEMO_MAX_SCREENS 4 #define MAX_FIND_OUTPUTS 8 struct demo_driver { /* drm stuff */ int fd; drmModeResPtr res; /* screens */ size_t numScreens; struct demo_screen screens[DEMO_MAX_SCREENS]; }; struct demo_driver* demoCreateDriver(void); void demoUpdateRes(struct demo_driver *driver); int demoCreateScreens(struct demo_driver *driver); int demoCreateScreenCloned(struct demo_driver *driver); void demoTakeDownScreen(struct demo_screen *screen); int demoFindConnectedOutputs(struct demo_driver *driver, drmModeOutputPtr *out, size_t max_out); drmModeCrtcPtr demoFindFreeCrtc(struct demo_driver *driver, drmModeOutputPtr output); void demoPanScreen(struct demo_screen *screen, uint16_t x, uint16_t y); /* yet to be implemented */ void demoMouseActivate(struct demo_screen *screen); void demoMouseMove(struct demo_screen *screen, uint16_t x, uint16_t y); static struct drm_mode_modeinfo mode = { .name = "Test mode", .clock = 25200, .hdisplay = 640, .hsync_start = 656, .hsync_end = 752, .htotal = 800, .hskew = 0, .vdisplay = 480, .vsync_start = 490, .vsync_end = 492, .vtotal = 525, .vscan = 0, .vrefresh = 60000, /* vertical refresh * 1000 */ .flags = 10, }; int main(int argc, char **argv) { struct demo_driver *driver; int num; int i; #ifdef CLEAN_FBDEV int fbdev_fd; fbdev_fd = open("/dev/fb0", O_RDWR); memset(&var, 0, sizeof(struct fb_var_screeninfo)); memset(&fix, 0, sizeof(struct fb_fix_screeninfo)); if (ioctl(fbdev_fd, FBIOGET_VSCREENINFO, &var)) printf("var %s\n", strerror(errno)); if (ioctl(fbdev_fd, FBIOGET_FSCREENINFO, &fix)) printf("fix %s\n", strerror(errno)); #endif printf("starting demo\n"); driver = demoCreateDriver(); if (!driver) { printf("failed to create driver\n"); return 1; } #ifndef DEMO_CLONE num = demoCreateScreens(driver); #else num = demoCreateScreenCloned(driver); #endif if (num < 1) { printf("no screens attached or an error occured\n"); return 1; } printf("created %i screens\n", num); for (i = 0; i < num; i++) { prettyColors(driver->fd, driver->screens[i].fb->handle); } sleep(1); for (i = 0; i < num; i++) { printf("%i: 100 0\n", i); demoPanScreen(&driver->screens[i], 100, 0); sleep(1); printf("%i: 0 100\n", i); demoPanScreen(&driver->screens[i], 0, 100); sleep(1); printf("%i: 100 100\n", i); demoPanScreen(&driver->screens[i], 100, 100); sleep(1); printf("%i: 0 0\n", i); demoPanScreen(&driver->screens[i], 0, 1); sleep(1); testCursor(driver->fd, driver->screens[i].crtc->crtc_id); } sleep(2); printf("taking down screens\n"); for (i = 0; i < num; i++) { demoTakeDownScreen(&driver->screens[i]); } #ifdef CLEAN_FBDEV if (ioctl(fbdev_fd, FBIOPUT_VSCREENINFO, &var)) printf("var %s\n", strerror(errno)); close(fbdev_fd); #endif printf("ok\n"); return 0; } int demoCreateScreens(struct demo_driver *driver) { drmModeOutputPtr out[MAX_FIND_OUTPUTS]; int num; int num_screens = 0; struct demo_screen *screen; int ret = 0; int i; num = demoFindConnectedOutputs(driver, out, MAX_FIND_OUTPUTS); if (num < 0) return 0; printf("found %i connected outputs\n", num); for (i = 0; i < num; i++) { screen = &driver->screens[i]; screen->crtc = demoFindFreeCrtc(driver, out[i]); if (!screen->crtc) { printf("found no free crtc for output\n"); drmModeFreeOutput(out[i]); continue; } screen->fb = createFB(driver->fd, driver->res); if (!screen->fb) { drmModeFreeOutput(out[i]); drmModeFreeCrtc(screen->crtc); screen->crtc = 0; printf("could not create framebuffer\n"); continue; } screen->virt_x = SIZE_X; screen->virt_y = SIZE_Y; screen->pitch = PITCH; screen->outputs[0] = out[i]; screen->outputs_id[0] = out[i]->output_id; screen->num_outputs = 1; screen->mode = &mode; screen->driver = driver; ret = drmModeSetCrtc( driver->fd, screen->crtc->crtc_id, screen->fb->buffer_id, 0, 0, screen->outputs_id, screen->num_outputs, screen->mode); if (ret) { printf("failed to set mode\n"); demoTakeDownScreen(screen); } else { num_screens++; } demoUpdateRes(driver); } return num_screens; } int demoCreateScreenCloned(struct demo_driver *driver) { drmModeOutputPtr out[MAX_FIND_OUTPUTS]; int num; struct demo_screen *screen; int ret = 0; int i; num = demoFindConnectedOutputs(driver, out, MAX_FIND_OUTPUTS); if (num < 0) return 0; printf("found %i connected outputs\n", num); screen = &driver->screens[0]; screen->fb = createFB(driver->fd, driver->res); if (!screen->fb) { printf("could not create framebuffer\n"); return 0; } screen->mode = &mode; screen->driver = driver; screen->virt_x = SIZE_X; screen->virt_y = SIZE_Y; screen->pitch = PITCH; screen->num_outputs = 0; for (i = 0; i < num; i++) { screen->crtc = demoFindFreeCrtc(driver, out[i]); if (!screen->crtc) { printf("found no free crtc for output\n"); drmModeFreeOutput(out[i]); continue; } screen->outputs[screen->num_outputs] = out[i]; screen->outputs_id[screen->num_outputs] = out[i]->output_id; screen->num_outputs++; printf("%u, %u\n", out[i]->output_id, screen->num_outputs); } ret = drmModeSetCrtc( driver->fd, screen->crtc->crtc_id, screen->fb->buffer_id, 0, 0, screen->outputs_id, screen->num_outputs, screen->mode); if (ret) { printf("failed to set mode\n"); demoTakeDownScreen(screen); return 0; } demoUpdateRes(driver); return 1; } void demoTakeDownScreen(struct demo_screen *screen) { int fd = screen->driver->fd; int i; drmBO bo; #if 0 /* This can bust the fbdev arrangement as it basically unhooks * the outputs and the fbdev backend doesn't know how to put things * back on track. Realistically, it's up to the crtc owner to restore * things..... * * So if you are mixing API's make sure the modesetting owner puts * back the original CRTC arrangement so fbdev can continue... * * Ho-hum.. */ if (screen->crtc) drmModeSetCrtc(fd, screen->crtc->crtc_id, 0, 0, 0, 0, 0, 0); #endif if (screen->fb) drmModeRmFB(fd, screen->fb->buffer_id); /* maybe we should keep a pointer to the bo on the screen */ if (screen->fb && !drmBOReference(fd, screen->fb->handle, &bo)) { drmBOUnreference(fd, &bo); drmBOUnreference(fd, &bo); } else { printf("bo error\n"); } for (i = 0; i < screen->num_outputs; i++) { drmModeFreeOutput(screen->outputs[i]); screen->outputs[i] = NULL; } drmModeFreeCrtc(screen->crtc); drmModeFreeFB(screen->fb); screen->crtc = NULL; screen->fb = NULL; } drmModeCrtcPtr demoFindFreeCrtc(struct demo_driver *driver, drmModeOutputPtr output) { drmModeCrtcPtr crtc; int i, j, used = 0; drmModeResPtr res = driver->res; for (i = 0; i < res->count_crtcs; i++) { used = 0; for (j = 0; j < DEMO_MAX_SCREENS; j++) { crtc = driver->screens[j].crtc; if (crtc && crtc->crtc_id == res->crtcs[i]) used = 1; } if (!used) { crtc = drmModeGetCrtc(driver->fd, res->crtcs[i]); break; } else { crtc = 0; } } return crtc; } static int driverfd; static void hotplugSIGNAL(int sig, siginfo_t *si, void *d) { union drm_wait_hotplug hw; int ret; printf("GOT HOTPLUG EVENT!\n"); /* ask for another hotplug event ! */ memset(&hw, 0, sizeof(hw)); hw.request.type = _DRM_HOTPLUG_SIGNAL; hw.request.signal = SIGUSR1; ret = ioctl(driverfd, DRM_IOCTL_WAIT_HOTPLUG, &hw); } struct demo_driver* demoCreateDriver(void) { struct demo_driver* driver = malloc(sizeof(struct demo_driver)); union drm_wait_hotplug hw; int ret = 0; memset(driver, 0, sizeof(struct demo_driver)); driver->fd = drmOpen("i915",NULL); if (driver->fd < 0) { printf("Failed to open the card fb\n"); goto err_driver; } #if 0 /* ioctl wait for hotplug */ do { memset(&hw, 0, sizeof(hw)); ret = ioctl(driver->fd, DRM_IOCTL_WAIT_HOTPLUG, &hw); printf("HOTPLUG %d %d %d\n",ret,errno,hw.reply.counter); } while (ret && errno == EBUSY); #else /* signal for hotplug */ { struct sigaction sa; struct sigaction osa; sigemptyset(&sa.sa_mask); sa.sa_flags = SA_SIGINFO; sa.sa_sigaction = hotplugSIGNAL; sigaction(SIGUSR1, &sa, &osa); driverfd = driver->fd; memset(&hw, 0, sizeof(hw)); hw.request.type = _DRM_HOTPLUG_SIGNAL; hw.request.signal = SIGUSR1; ret = ioctl(driver->fd, DRM_IOCTL_WAIT_HOTPLUG, &hw); } #endif demoUpdateRes(driver); if (!driver->res) { printf("could not retrive resources\n"); goto err_res; } return driver; err_res: drmClose(driver->fd); err_driver: free(driver); return NULL; } void demoUpdateRes(struct demo_driver *driver) { if (driver->res) drmModeFreeResources(driver->res); driver->res = drmModeGetResources(driver->fd); if (!driver->res) printf("failed to get resources from kernel\n"); } int demoFindConnectedOutputs(struct demo_driver *driver, drmModeOutputPtr *out, size_t max_out) { int count = 0; int i,j; int fd = driver->fd; drmModeResPtr res = driver->res; drmModeOutputPtr output; for (i = 0; i < res->count_outputs && count < max_out; i++) { output = drmModeGetOutput(fd, res->outputs[i]); if (!output) continue; if (output->connection == DRM_MODE_DISCONNECTED) { drmModeFreeOutput(output); continue; } for (j = 0; j < output->count_props; j++) { drmModePropertyPtr prop; prop = drmModeGetProperty(fd, output->props[j]); printf("Property: %s\n",prop->name); if (prop->count_enums) printf("%s\n",prop->enums[output->prop_values[j]].name); } out[count++] = output; } return count; } void demoPanScreen(struct demo_screen *screen, uint16_t x, uint16_t y) { drmModeSetCrtc( screen->driver->fd, screen->crtc->crtc_id, screen->fb->buffer_id, x, y, screen->outputs_id, screen->num_outputs, screen->mode); } drmModeFBPtr createFB(int fd, drmModeResPtr res) { drmModeFBPtr frame; unsigned int fb = 0; int ret = 0; drmBO bo; ret = drmBOCreate(fd, SIZE_X * SIZE_Y * 4, 0, 0, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_NO_EVICT, DRM_BO_HINT_DONT_FENCE, &bo); if (ret) { printf("failed to create framebuffer (ret %d)\n",ret); goto err; } ret = drmModeAddFB(fd, SIZE_X, SIZE_Y, 32, 32, PITCH * 4, bo.handle, &fb); if (ret) goto err_bo; frame = drmModeGetFB(fd, fb); if (!frame) goto err_bo; return frame; err_bo: drmBOUnreference(fd, &bo); err: return 0; } void draw(unsigned int x, unsigned int y, unsigned int w, unsigned int h, unsigned int v, unsigned int *ptr) { int i, j; for (i = x; i < x + w; i++) for(j = y; j < y + h; j++) ptr[(i * PITCH) + j] = v; } void prettyColors(int fd, unsigned int handle) { drmBO bo; unsigned int *ptr; int i; drmBOReference(fd, handle, &bo); drmBOMap(fd, &bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0, (void**)&ptr); for (i = 0; i < (SIZE_X*SIZE_Y); i++) ptr[i] = 0xFFFFFFFF; for (i = 0; i < 8; i++) draw(i * 40, i * 40, 40, 40, 0, ptr); draw(200, 100, 40, 40, 0xff00ff, ptr); draw(100, 200, 40, 40, 0xff00ff, ptr); drmBOUnmap(fd, &bo); } void testCursor(int fd, uint32_t crtc) { drmBO bo; int ret; ret = drmBOCreate(fd, 64 * 64 * 4, 0, 0, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_NO_EVICT, DRM_BO_HINT_DONT_FENCE, &bo); prettyCursor(fd, bo.handle, 0xFFFF00FF); printf("set cursor\n"); drmModeSetCursor(fd, crtc, bo.handle, 64, 64); printf("move cursor 0, 0\n"); drmModeMoveCursor(fd, crtc, 0, 0); sleep(1); prettyCursor(fd, bo.handle, 0xFFFF0000); printf("move cursor 40, 40\n"); drmModeMoveCursor(fd, crtc, 40, 40); sleep(1); printf("move cursor 100, 100\n"); drmModeMoveCursor(fd, crtc, 100, 100); sleep(1); drmModeSetCursor(fd, crtc, 0, 0, 0); } void prettyCursor(int fd, unsigned int handle, unsigned int color) { drmBO bo; unsigned int *ptr; int i; drmBOReference(fd, handle, &bo); drmBOMap(fd, &bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0, (void**)&ptr); for (i = 0; i < (64 * 64); i++) ptr[i] = color; drmBOUnmap(fd, &bo); drmBOUnreference(fd, &bo); }