summaryrefslogtreecommitdiff
path: root/shared-core/nouveau_reg.h
blob: a66d2d34b6aeebb4d3021f114515eb990ee25d21 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497


#define NV03_BOOT_0                                        0x00100000
#    define NV03_BOOT_0_RAM_AMOUNT                         0x00000003
#    define NV03_BOOT_0_RAM_AMOUNT_8MB                     0x00000000
#    define NV03_BOOT_0_RAM_AMOUNT_2MB                     0x00000001
#    define NV03_BOOT_0_RAM_AMOUNT_4MB                     0x00000002
#    define NV03_BOOT_0_RAM_AMOUNT_8MB_SDRAM               0x00000003
#    define NV04_BOOT_0_RAM_AMOUNT_32MB                    0x00000000
#    define NV04_BOOT_0_RAM_AMOUNT_4MB                     0x00000001
#    define NV04_BOOT_0_RAM_AMOUNT_8MB                     0x00000002
#    define NV04_BOOT_0_RAM_AMOUNT_16MB                    0x00000003

#define NV04_FIFO_DATA                                     0x0010020c
#    define NV10_FIFO_DATA_RAM_AMOUNT_MB_MASK              0xfff00000
#    define NV10_FIFO_DATA_RAM_AMOUNT_MB_SHIFT             20

#define NV03_PGRAPH_STATUS                                 0x004006b0
#define NV04_PGRAPH_STATUS                                 0x00400700

#define NV_RAMIN                                           0x00700000

#define NV_RAMHT_HANDLE_OFFSET                             0
#define NV_RAMHT_CONTEXT_OFFSET                            4
#    define NV_RAMHT_CONTEXT_VALID                         (1<<31)
#    define NV_RAMHT_CONTEXT_CHANNEL_SHIFT                 24
#    define NV_RAMHT_CONTEXT_ENGINE_SHIFT                  16
#        define NV_RAMHT_CONTEXT_ENGINE_SOFTWARE           0
#        define NV_RAMHT_CONTEXT_ENGINE_GRAPHICS           1
#    define NV_RAMHT_CONTEXT_INSTANCE_SHIFT                0
#    define NV40_RAMHT_CONTEXT_CHANNEL_SHIFT               23
#    define NV40_RAMHT_CONTEXT_ENGINE_SHIFT                20
#    define NV40_RAMHT_CONTEXT_INSTANCE_SHIFT              0

/* DMA object defines */
#define NV_DMA_ACCESS_RW 0
#define NV_DMA_ACCESS_RO 1
#define NV_DMA_ACCESS_WO 2
#define NV_DMA_TARGET_VIDMEM 0
#define NV_DMA_TARGET_PCI    2
#define NV_DMA_TARGET_AGP    3
/*The following is not a real value used by nvidia cards, it's changed by nouveau_object_dma_create*/
#define NV_DMA_TARGET_PCI_NONLINEAR   8

/* Some object classes we care about in the drm */
#define NV_CLASS_DMA_FROM_MEMORY                           0x00000002
#define NV_CLASS_DMA_TO_MEMORY                             0x00000003
#define NV_CLASS_NULL                                      0x00000030
#define NV_CLASS_DMA_IN_MEMORY                             0x0000003D

#define NV03_FIFO_SIZE                                     0x8000UL
#define NV_MAX_FIFO_NUMBER                                 128
#define NV03_FIFO_REGS_SIZE                                0x10000
#define NV03_FIFO_REGS(i)                                  (0x00800000+i*NV03_FIFO_REGS_SIZE)
#    define NV03_FIFO_REGS_DMAPUT(i)                       (NV03_FIFO_REGS(i)+0x40)
#    define NV03_FIFO_REGS_DMAGET(i)                       (NV03_FIFO_REGS(i)+0x44)
#define NV50_FIFO_REGS_SIZE                                0x2000
#define NV50_FIFO_REGS(i)                                  (0x00c00000+i*NV50_FIFO_REGS_SIZE)
#    define NV50_FIFO_REGS_DMAPUT(i)                       (NV50_FIFO_REGS(i)+0x40)
#    define NV50_FIFO_REGS_DMAGET(i)                       (NV50_FIFO_REGS(i)+0x44)

#define NV03_PMC_BOOT_0                                    0x00000000
#define NV03_PMC_INTR_0                                    0x00000100
#    define NV_PMC_INTR_0_PFIFO_PENDING                       (1<< 8)
#    define NV_PMC_INTR_0_PGRAPH_PENDING                      (1<<12)
#    define NV_PMC_INTR_0_CRTC0_PENDING                       (1<<24)
#    define NV_PMC_INTR_0_CRTC1_PENDING                       (1<<25)
#    define NV_PMC_INTR_0_CRTCn_PENDING                       (3<<24)
#define NV03_PMC_INTR_EN_0                                 0x00000140
#    define NV_PMC_INTR_EN_0_MASTER_ENABLE                    (1<< 0)
#define NV03_PMC_ENABLE                                    0x00000200
#    define NV_PMC_ENABLE_PFIFO                               (1<< 8)
#    define NV_PMC_ENABLE_PGRAPH                              (1<<12)
/* Disabling the below bit breaks newer (G7X only?) mobile chipsets,
 * the card will hang early on in the X init process.
 */
#    define NV_PMC_ENABLE_UNK13                               (1<<13)
#define NV40_PMC_1700                                      0x00001700
#define NV40_PMC_1704                                      0x00001704
#define NV40_PMC_1708                                      0x00001708
#define NV40_PMC_170C                                      0x0000170C

#define NV04_PTIMER_INTR_0                                 0x00009100
#define NV04_PTIMER_INTR_EN_0                              0x00009140
#define NV04_PTIMER_NUMERATOR                              0x00009200
#define NV04_PTIMER_DENOMINATOR                            0x00009210
#define NV04_PTIMER_TIME_0                                 0x00009400
#define NV04_PTIMER_TIME_1                                 0x00009410
#define NV04_PTIMER_ALARM_0                                0x00009420

#define NV04_PFB_CFG0                                      0x00100200
#define NV04_PFB_CFG1                                      0x00100204
#define NV40_PFB_020C                                      0x0010020C
#define NV10_PFB_TILE(i)                                   (0x00100240 + (i*16))
#define NV10_PFB_TILE__SIZE                                8
#define NV10_PFB_TLIMIT(i)                                 (0x00100244 + (i*16))
#define NV10_PFB_TSIZE(i)                                  (0x00100248 + (i*16))
#define NV10_PFB_TSTATUS(i)                                (0x0010024C + (i*16))
#define NV10_PFB_CLOSE_PAGE2                               0x0010033C
#define NV40_PFB_TILE(i)                                   (0x00100600 + (i*16))
#define NV40_PFB_TILE__SIZE_0                              12
#define NV40_PFB_TILE__SIZE_1                              15
#define NV40_PFB_TLIMIT(i)                                 (0x00100604 + (i*16))
#define NV40_PFB_TSIZE(i)                                  (0x00100608 + (i*16))
#define NV40_PFB_TSTATUS(i)                                (0x0010060C + (i*16))

#define NV04_PGRAPH_DEBUG_0                                0x00400080
#define NV04_PGRAPH_DEBUG_1                                0x00400084
#define NV04_PGRAPH_DEBUG_2                                0x00400088
#define NV04_PGRAPH_DEBUG_3                                0x0040008c
#define NV10_PGRAPH_DEBUG_4                                0x00400090
#define NV03_PGRAPH_INTR                                   0x00400100
#define NV03_PGRAPH_INTR_EN                                0x00400140
#define NV40_PGRAPH_INTR_EN                                0x0040013C
#    define NV_PGRAPH_INTR_NOTIFY                             (1<< 0)
#    define NV_PGRAPH_INTR_MISSING_HW                         (1<< 4)
#    define NV_PGRAPH_INTR_CONTEXT_SWITCH                     (1<<12)
#    define NV_PGRAPH_INTR_BUFFER_NOTIFY                      (1<<16)
#    define NV_PGRAPH_INTR_ERROR                              (1<<20)
#define NV10_PGRAPH_CTX_CONTROL                            0x00400144
#define NV10_PGRAPH_CTX_USER                               0x00400148
#define NV10_PGRAPH_CTX_SWITCH1                            0x0040014C
#define NV10_PGRAPH_CTX_SWITCH2                            0x00400150
#define NV10_PGRAPH_CTX_SWITCH3                            0x00400154
#define NV10_PGRAPH_CTX_SWITCH4                            0x00400158
#define NV10_PGRAPH_CTX_SWITCH5                            0x0040015C
#define NV04_PGRAPH_CTX_SWITCH1                            0x00400160
#define NV10_PGRAPH_CTX_CACHE1                             0x00400160
#define NV04_PGRAPH_CTX_SWITCH2                            0x00400164
#define NV04_PGRAPH_CTX_SWITCH3                            0x00400168
#define NV04_PGRAPH_CTX_SWITCH4                            0x0040016C
#define NV04_PGRAPH_CTX_CONTROL                            0x00400170
#define NV04_PGRAPH_CTX_USER                               0x00400174
#define NV04_PGRAPH_CTX_CACHE1                             0x00400180
#define NV10_PGRAPH_CTX_CACHE2                             0x00400180
#define NV03_PGRAPH_CTX_CONTROL                            0x00400190
#define NV03_PGRAPH_CTX_USER                               0x00400194
#define NV04_PGRAPH_CTX_CACHE2                             0x004001A0
#define NV10_PGRAPH_CTX_CACHE3                             0x004001A0
#define NV04_PGRAPH_CTX_CACHE3                             0x004001C0
#define NV10_PGRAPH_CTX_CACHE4                             0x004001C0
#define NV04_PGRAPH_CTX_CACHE4                             0x004001E0
#define NV10_PGRAPH_CTX_CACHE5                             0x004001E0
#define NV40_PGRAPH_CTXCTL_0304                            0x00400304
#define NV40_PGRAPH_CTXCTL_0304_XFER_CTX                   0x00000001
#define NV40_PGRAPH_CTXCTL_0310                            0x00400310
#define NV40_PGRAPH_CTXCTL_0310_XFER_SAVE                  0x00000020
#define NV40_PGRAPH_CTXCTL_0310_XFER_LOAD                  0x00000040
#define NV40_PGRAPH_CTXCTL_030C                            0x0040030c
#define NV40_PGRAPH_CTXCTL_UCODE_INDEX                     0x00400324
#define NV40_PGRAPH_CTXCTL_UCODE_DATA                      0x00400328
#define NV40_PGRAPH_CTXCTL_CUR                             0x0040032c
#define NV40_PGRAPH_CTXCTL_CUR_LOADED                      0x01000000
#define NV40_PGRAPH_CTXCTL_CUR_INST_MASK                   0x000FFFFF
#define NV03_PGRAPH_ABS_X_RAM                              0x00400400
#define NV03_PGRAPH_ABS_Y_RAM                              0x00400480
#define NV03_PGRAPH_X_MISC                                 0x00400500
#define NV03_PGRAPH_Y_MISC                                 0x00400504
#define NV04_PGRAPH_VALID1                                 0x00400508
#define NV04_PGRAPH_SOURCE_COLOR                           0x0040050C
#define NV04_PGRAPH_MISC24_0                               0x00400510
#define NV03_PGRAPH_XY_LOGIC_MISC0                         0x00400514
#define NV03_PGRAPH_XY_LOGIC_MISC1                         0x00400518
#define NV03_PGRAPH_XY_LOGIC_MISC2                         0x0040051C
#define NV03_PGRAPH_XY_LOGIC_MISC3                         0x00400520
#define NV03_PGRAPH_CLIPX_0                                0x00400524
#define NV03_PGRAPH_CLIPX_1                                0x00400528
#define NV03_PGRAPH_CLIPY_0                                0x0040052C
#define NV03_PGRAPH_CLIPY_1                                0x00400530
#define NV03_PGRAPH_ABS_ICLIP_XMAX                         0x00400534
#define NV03_PGRAPH_ABS_ICLIP_YMAX                         0x00400538
#define NV03_PGRAPH_ABS_UCLIP_XMIN                         0x0040053C
#define NV03_PGRAPH_ABS_UCLIP_YMIN                         0x00400540
#define NV03_PGRAPH_ABS_UCLIP_XMAX                         0x00400544
#define NV03_PGRAPH_ABS_UCLIP_YMAX                         0x00400548
#define NV03_PGRAPH_ABS_UCLIPA_XMIN                        0x00400560
#define NV03_PGRAPH_ABS_UCLIPA_YMIN                        0x00400564
#define NV03_PGRAPH_ABS_UCLIPA_XMAX                        0x00400568
#define NV03_PGRAPH_ABS_UCLIPA_YMAX                        0x0040056C
#define NV04_PGRAPH_MISC24_1                               0x00400570
#define NV04_PGRAPH_MISC24_2                               0x00400574
#define NV04_PGRAPH_VALID2                                 0x00400578
#define NV04_PGRAPH_PASSTHRU_0                             0x0040057C
#define NV04_PGRAPH_PASSTHRU_1                             0x00400580
#define NV04_PGRAPH_PASSTHRU_2                             0x00400584
#define NV10_PGRAPH_DIMX_TEXTURE                           0x00400588
#define NV10_PGRAPH_WDIMX_TEXTURE                          0x0040058C
#define NV04_PGRAPH_COMBINE_0_ALPHA                        0x00400590
#define NV04_PGRAPH_COMBINE_0_COLOR                        0x00400594
#define NV04_PGRAPH_COMBINE_1_ALPHA                        0x00400598
#define NV04_PGRAPH_COMBINE_1_COLOR                        0x0040059C
#define NV04_PGRAPH_FORMAT_0                               0x004005A8
#define NV04_PGRAPH_FORMAT_1                               0x004005AC
#define NV04_PGRAPH_FILTER_0                               0x004005B0
#define NV04_PGRAPH_FILTER_1                               0x004005B4
#define NV03_PGRAPH_MONO_COLOR0                            0x00400600
#define NV04_PGRAPH_ROP3                                   0x00400604
#define NV04_PGRAPH_BETA_AND                               0x00400608
#define NV04_PGRAPH_BETA_PREMULT                           0x0040060C
#define NV04_PGRAPH_LIMIT_VIOL_PIX                         0x00400610
#define NV04_PGRAPH_FORMATS                                0x00400618
#define NV10_PGRAPH_DEBUG_2                                0x00400620
#define NV04_PGRAPH_BOFFSET0                               0x00400640
#define NV04_PGRAPH_BOFFSET1                               0x00400644
#define NV04_PGRAPH_BOFFSET2                               0x00400648
#define NV04_PGRAPH_BOFFSET3                               0x0040064C
#define NV04_PGRAPH_BOFFSET4                               0x00400650
#define NV04_PGRAPH_BOFFSET5                               0x00400654
#define NV04_PGRAPH_BBASE0                                 0x00400658
#define NV04_PGRAPH_BBASE1                                 0x0040065C
#define NV04_PGRAPH_BBASE2                                 0x00400660
#define NV04_PGRAPH_BBASE3                                 0x00400664
#define NV04_PGRAPH_BBASE4                                 0x00400668
#define NV04_PGRAPH_BBASE5                                 0x0040066C
#define NV04_PGRAPH_BPITCH0                                0x00400670
#define NV04_PGRAPH_BPITCH1                                0x00400674
#define NV04_PGRAPH_BPITCH2                                0x00400678
#define NV04_PGRAPH_BPITCH3                                0x0040067C
#define NV04_PGRAPH_BPITCH4                                0x00400680
#define NV04_PGRAPH_BLIMIT0                                0x00400684
#define NV04_PGRAPH_BLIMIT1                                0x00400688
#define NV04_PGRAPH_BLIMIT2                                0x0040068C
#define NV04_PGRAPH_BLIMIT3                                0x00400690
#define NV04_PGRAPH_BLIMIT4                                0x00400694
#define NV04_PGRAPH_BLIMIT5                                0x00400698
#define NV04_PGRAPH_BSWIZZLE2                              0x0040069C
#define NV04_PGRAPH_BSWIZZLE5                              0x004006A0
#define NV04_PGRAPH_SURFACE                                0x0040070C
#define NV04_PGRAPH_STATE                                  0x00400710
#define NV10_PGRAPH_SURFACE                                0x00400710
#define NV04_PGRAPH_NOTIFY                                 0x00400714
#define NV10_PGRAPH_STATE                                  0x00400714
#define NV10_PGRAPH_NOTIFY                                 0x00400718

#define NV04_PGRAPH_FIFO                                   0x00400720

#define NV04_PGRAPH_BPIXEL                                 0x00400724
#define NV10_PGRAPH_RDI_INDEX                              0x00400750
#define NV04_PGRAPH_FFINTFC_ST2                            0x00400754
#define NV10_PGRAPH_RDI_DATA                               0x00400754
#define NV04_PGRAPH_DMA_PITCH                              0x00400760
#define NV10_PGRAPH_FFINTFC_ST2                            0x00400764
#define NV04_PGRAPH_DVD_COLORFMT                           0x00400764
#define NV04_PGRAPH_SCALED_FORMAT                          0x00400768
#define NV10_PGRAPH_DMA_PITCH                              0x00400770
#define NV10_PGRAPH_DVD_COLORFMT                           0x00400774
#define NV10_PGRAPH_SCALED_FORMAT                          0x00400778
#define NV10_PGRAPH_CHANNEL_CTX_TABLE                      0x00400780
#define NV10_PGRAPH_CHANNEL_CTX_SIZE                       0x00400784
#define NV20_PGRAPH_CHANNEL_CTX_POINTER                    0x00400784
#define NV10_PGRAPH_CHANNEL_CTX_POINTER                    0x00400788
#define NV20_PGRAPH_CHANNEL_CTX_XFER                       0x00400788
#define NV20_PGRAPH_CHANNEL_CTX_XFER_LOAD                  0x00000001
#define NV20_PGRAPH_CHANNEL_CTX_XFER_SAVE                  0x00000002
#define NV04_PGRAPH_PATT_COLOR0                            0x00400800
#define NV04_PGRAPH_PATT_COLOR1                            0x00400804
#define NV04_PGRAPH_PATTERN                                0x00400808
#define NV04_PGRAPH_PATTERN_SHAPE                          0x00400810
#define NV04_PGRAPH_CHROMA                                 0x00400814
#define NV04_PGRAPH_CONTROL0                               0x00400818
#define NV04_PGRAPH_CONTROL1                               0x0040081C
#define NV04_PGRAPH_CONTROL2                               0x00400820
#define NV04_PGRAPH_BLEND                                  0x00400824
#define NV04_PGRAPH_STORED_FMT                             0x00400830
#define NV04_PGRAPH_PATT_COLORRAM                          0x00400900
#define NV40_PGRAPH_TILE0(i)                               0x00400900
#define NV40_PGRAPH_TLIMIT0(i)                             0x00400904
#define NV40_PGRAPH_TSIZE0(i)                              0x00400908
#define NV40_PGRAPH_TSTATUS0(i)                            0x0040090C
#define NV10_PGRAPH_TILE(i)                                (0x00400B00 + (i*16))
#define NV10_PGRAPH_TLIMIT(i)                              (0x00400B04 + (i*16))
#define NV10_PGRAPH_TSIZE(i)                               (0x00400B08 + (i*16))
#define NV10_PGRAPH_TSTATUS(i)                             (0x00400B0C + (i*16))
#define NV04_PGRAPH_U_RAM                                  0x00400D00
#define NV47_PGRAPH_TILE0(i)                               0x00400D00
#define NV47_PGRAPH_TLIMIT0(i)                             0x00400D04
#define NV47_PGRAPH_TSIZE0(i)                              0x00400D08
#define NV47_PGRAPH_TSTATUS0(i)                            0x00400D0C
#define NV04_PGRAPH_V_RAM                                  0x00400D40
#define NV04_PGRAPH_W_RAM                                  0x00400D80
#define NV10_PGRAPH_WINDOWCLIP_HORIZONTAL                  0x00400F00
#define NV10_PGRAPH_WINDOWCLIP_VERTICAL                    0x00400F20
#define NV10_PGRAPH_XFMODE0                                0x00400F40
#define NV10_PGRAPH_XFMODE1                                0x00400F44
#define NV10_PGRAPH_GLOBALSTATE0                           0x00400F48
#define NV10_PGRAPH_GLOBALSTATE1                           0x00400F4C
#define NV10_PGRAPH_PIPE_ADDRESS                           0x00400F50
#define NV10_PGRAPH_PIPE_DATA                              0x00400F54
#define NV04_PGRAPH_DMA_START_0                            0x00401000
#define NV04_PGRAPH_DMA_START_1                            0x00401004
#define NV04_PGRAPH_DMA_LENGTH                             0x00401008
#define NV04_PGRAPH_DMA_MISC                               0x0040100C
#define NV04_PGRAPH_DMA_DATA_0                             0x00401020
#define NV04_PGRAPH_DMA_DATA_1                             0x00401024
#define NV04_PGRAPH_DMA_RM                                 0x00401030
#define NV04_PGRAPH_DMA_A_XLATE_INST                       0x00401040
#define NV04_PGRAPH_DMA_A_CONTROL                          0x00401044
#define NV04_PGRAPH_DMA_A_LIMIT                            0x00401048
#define NV04_PGRAPH_DMA_A_TLB_PTE                          0x0040104C
#define NV04_PGRAPH_DMA_A_TLB_TAG                          0x00401050
#define NV04_PGRAPH_DMA_A_ADJ_OFFSET                       0x00401054
#define NV04_PGRAPH_DMA_A_OFFSET                           0x00401058
#define NV04_PGRAPH_DMA_A_SIZE                             0x0040105C
#define NV04_PGRAPH_DMA_A_Y_SIZE                           0x00401060
#define NV04_PGRAPH_DMA_B_XLATE_INST                       0x00401080
#define NV04_PGRAPH_DMA_B_CONTROL                          0x00401084
#define NV04_PGRAPH_DMA_B_LIMIT                            0x00401088
#define NV04_PGRAPH_DMA_B_TLB_PTE                          0x0040108C
#define NV04_PGRAPH_DMA_B_TLB_TAG                          0x00401090
#define NV04_PGRAPH_DMA_B_ADJ_OFFSET                       0x00401094
#define NV04_PGRAPH_DMA_B_OFFSET                           0x00401098
#define NV04_PGRAPH_DMA_B_SIZE                             0x0040109C
#define NV04_PGRAPH_DMA_B_Y_SIZE                           0x004010A0
#define NV40_PGRAPH_TILE1(i)                               0x00406900
#define NV40_PGRAPH_TLIMIT1(i)                             0x00406904
#define NV40_PGRAPH_TSIZE1(i)                              0x00406908
#define NV40_PGRAPH_TSTATUS1(i)                            0x0040690C


/* It's a guess that this works on NV03. Confirmed on NV04, though */
#define NV04_PFIFO_DELAY_0                                 0x00002040
#define NV04_PFIFO_DMA_TIMESLICE                           0x00002044
#define NV04_PFIFO_NEXT_CHANNEL                            0x00002050
#define NV03_PFIFO_INTR_0                                  0x00002100
#define NV03_PFIFO_INTR_EN_0                               0x00002140
#    define NV_PFIFO_INTR_CACHE_ERROR                         (1<< 0)
#    define NV_PFIFO_INTR_RUNOUT                              (1<< 4)
#    define NV_PFIFO_INTR_RUNOUT_OVERFLOW                     (1<< 8)
#    define NV_PFIFO_INTR_DMA_PUSHER                          (1<<12)
#    define NV_PFIFO_INTR_DMA_PT                              (1<<16)
#    define NV_PFIFO_INTR_SEMAPHORE                           (1<<20)
#    define NV_PFIFO_INTR_ACQUIRE_TIMEOUT                     (1<<24)
#define NV03_PFIFO_RAMHT                                   0x00002210
#define NV03_PFIFO_RAMFC                                   0x00002214
#define NV03_PFIFO_RAMRO                                   0x00002218
#define NV40_PFIFO_RAMFC                                   0x00002220
#define NV03_PFIFO_CACHES                                  0x00002500
#define NV04_PFIFO_MODE                                    0x00002504
#define NV04_PFIFO_DMA                                     0x00002508
#define NV04_PFIFO_SIZE                                    0x0000250c
#define NV50_PFIFO_CTX_TABLE(c)                        (0x2600+(c)*4)
#define NV50_PFIFO_CTX_TABLE__SIZE                                128
#define NV50_PFIFO_CTX_TABLE_CHANNEL_ENABLED                  (1<<31)
#define NV50_PFIFO_CTX_TABLE_UNK30_BAD                        (1<<30)
#define NV50_PFIFO_CTX_TABLE_INSTANCE_MASK_G80             0x0FFFFFFF
#define NV50_PFIFO_CTX_TABLE_INSTANCE_MASK_G84             0x00FFFFFF
#define NV03_PFIFO_CACHE0_PUSH0                            0x00003000
#define NV03_PFIFO_CACHE0_PULL0                            0x00003040
#define NV04_PFIFO_CACHE0_PULL0                            0x00003050
#define NV04_PFIFO_CACHE0_PULL1                            0x00003054
#define NV03_PFIFO_CACHE1_PUSH0                            0x00003200
#define NV03_PFIFO_CACHE1_PUSH1                            0x00003204
#define NV04_PFIFO_CACHE1_DMA_PUSH                         0x00003220
#define NV04_PFIFO_CACHE1_DMA_FETCH                        0x00003224
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_8_BYTES         0x00000000
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_16_BYTES        0x00000008
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_24_BYTES        0x00000010
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_32_BYTES        0x00000018
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_40_BYTES        0x00000020
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_48_BYTES        0x00000028
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_56_BYTES        0x00000030
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_64_BYTES        0x00000038
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_72_BYTES        0x00000040
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_80_BYTES        0x00000048
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_88_BYTES        0x00000050
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_96_BYTES        0x00000058
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_104_BYTES       0x00000060
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_112_BYTES       0x00000068
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_120_BYTES       0x00000070
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_128_BYTES       0x00000078
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_136_BYTES       0x00000080
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_144_BYTES       0x00000088
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_152_BYTES       0x00000090
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_160_BYTES       0x00000098
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_168_BYTES       0x000000A0
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_176_BYTES       0x000000A8
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_184_BYTES       0x000000B0
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_192_BYTES       0x000000B8
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_200_BYTES       0x000000C0
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_208_BYTES       0x000000C8
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_216_BYTES       0x000000D0
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_224_BYTES       0x000000D8
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_232_BYTES       0x000000E0
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_240_BYTES       0x000000E8
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_248_BYTES       0x000000F0
#    define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_256_BYTES       0x000000F8
#    define NV_PFIFO_CACHE1_DMA_FETCH_SIZE                 0x0000E000
#    define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_32_BYTES        0x00000000
#    define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_64_BYTES        0x00002000
#    define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_96_BYTES        0x00004000
#    define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_128_BYTES       0x00006000
#    define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_160_BYTES       0x00008000
#    define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_192_BYTES       0x0000A000
#    define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_224_BYTES       0x0000C000
#    define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_256_BYTES       0x0000E000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS             0x001F0000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_0           0x00000000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_1           0x00010000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_2           0x00020000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_3           0x00030000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_4           0x00040000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_5           0x00050000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_6           0x00060000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_7           0x00070000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_8           0x00080000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_9           0x00090000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_10          0x000A0000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_11          0x000B0000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_12          0x000C0000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_13          0x000D0000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_14          0x000E0000
#    define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_15          0x000F0000
#    define NV_PFIFO_CACHE1_ENDIAN                         0x80000000
#    define NV_PFIFO_CACHE1_LITTLE_ENDIAN                  0x7FFFFFFF
#    define NV_PFIFO_CACHE1_BIG_ENDIAN                     0x80000000
#define NV04_PFIFO_CACHE1_DMA_STATE                        0x00003228
#define NV04_PFIFO_CACHE1_DMA_INSTANCE                     0x0000322c
#define NV04_PFIFO_CACHE1_DMA_CTL                          0x00003230
#define NV04_PFIFO_CACHE1_DMA_PUT                          0x00003240
#define NV04_PFIFO_CACHE1_DMA_GET                          0x00003244
#define NV10_PFIFO_CACHE1_REF_CNT                          0x00003248
#define NV10_PFIFO_CACHE1_DMA_SUBROUTINE                   0x0000324C
#define NV03_PFIFO_CACHE1_PULL0                            0x00003240
#define NV04_PFIFO_CACHE1_PULL0                            0x00003250
#define NV03_PFIFO_CACHE1_PULL1                            0x00003250
#define NV04_PFIFO_CACHE1_PULL1                            0x00003254
#define NV04_PFIFO_CACHE1_HASH                             0x00003258
#define NV10_PFIFO_CACHE1_ACQUIRE_TIMEOUT                  0x00003260
#define NV10_PFIFO_CACHE1_ACQUIRE_TIMESTAMP                0x00003264
#define NV10_PFIFO_CACHE1_ACQUIRE_VALUE                    0x00003268
#define NV10_PFIFO_CACHE1_SEMAPHORE                        0x0000326C
#define NV03_PFIFO_CACHE1_GET                              0x00003270
#define NV04_PFIFO_CACHE1_ENGINE                           0x00003280
#define NV04_PFIFO_CACHE1_DMA_DCOUNT                       0x000032A0
#define NV40_PFIFO_GRCTX_INSTANCE                          0x000032E0
#define NV40_PFIFO_UNK32E4                                 0x000032E4
#define NV04_PFIFO_CACHE1_METHOD(i)                (0x00003800+(i*8))
#define NV04_PFIFO_CACHE1_DATA(i)                  (0x00003804+(i*8))
#define NV40_PFIFO_CACHE1_METHOD(i)                (0x00090000+(i*8))
#define NV40_PFIFO_CACHE1_DATA(i)                  (0x00090004+(i*8))

#define NV_CRTC0_INTSTAT                                   0x00600100
#define NV_CRTC0_INTEN                                     0x00600140
#define NV_CRTC1_INTSTAT                                   0x00602100
#define NV_CRTC1_INTEN                                     0x00602140
#    define NV_CRTC_INTR_VBLANK                                (1<<0)

/* Fifo commands. These are not regs, neither masks */
#define NV03_FIFO_CMD_JUMP                                 0x20000000
#define NV03_FIFO_CMD_JUMP_OFFSET_MASK                     0x1ffffffc
#define NV03_FIFO_CMD_REWIND                               (NV03_FIFO_CMD_JUMP | (0 & NV03_FIFO_CMD_JUMP_OFFSET_MASK))

/* RAMFC offsets */
#define NV04_RAMFC_DMA_PUT                                       0x00
#define NV04_RAMFC_DMA_GET                                       0x04
#define NV04_RAMFC_DMA_INSTANCE                                  0x08
#define NV04_RAMFC_DMA_STATE                                     0x0C
#define NV04_RAMFC_DMA_FETCH                                     0x10
#define NV04_RAMFC_ENGINE                                        0x14
#define NV04_RAMFC_PULL1_ENGINE                                  0x18

#define NV10_RAMFC_DMA_PUT                                       0x00
#define NV10_RAMFC_DMA_GET                                       0x04
#define NV10_RAMFC_REF_CNT                                       0x08
#define NV10_RAMFC_DMA_INSTANCE                                  0x0C
#define NV10_RAMFC_DMA_STATE                                     0x10
#define NV10_RAMFC_DMA_FETCH                                     0x14
#define NV10_RAMFC_ENGINE                                        0x18
#define NV10_RAMFC_PULL1_ENGINE                                  0x1C
#define NV10_RAMFC_ACQUIRE_VALUE                                 0x20
#define NV10_RAMFC_ACQUIRE_TIMESTAMP                             0x24
#define NV10_RAMFC_ACQUIRE_TIMEOUT                               0x28
#define NV10_RAMFC_SEMAPHORE                                     0x2C
#define NV10_RAMFC_DMA_SUBROUTINE                                0x30

#define NV40_RAMFC_DMA_PUT                                       0x00
#define NV40_RAMFC_DMA_GET                                       0x04
#define NV40_RAMFC_REF_CNT                                       0x08
#define NV40_RAMFC_DMA_INSTANCE                                  0x0C
#define NV40_RAMFC_DMA_DCOUNT /* ? */                            0x10
#define NV40_RAMFC_DMA_STATE                                     0x14
#define NV40_RAMFC_DMA_FETCH                                     0x18
#define NV40_RAMFC_ENGINE                                        0x1C
#define NV40_RAMFC_PULL1_ENGINE                                  0x20
#define NV40_RAMFC_ACQUIRE_VALUE                                 0x24
#define NV40_RAMFC_ACQUIRE_TIMESTAMP                             0x28
#define NV40_RAMFC_ACQUIRE_TIMEOUT                               0x2C
#define NV40_RAMFC_SEMAPHORE                                     0x30
#define NV40_RAMFC_DMA_SUBROUTINE                                0x34
#define NV40_RAMFC_GRCTX_INSTANCE /* guess */                    0x38
#define NV40_RAMFC_DMA_TIMESLICE                                 0x3C
#define NV40_RAMFC_UNK_40                                        0x40
#define NV40_RAMFC_UNK_44                                        0x44
#define NV40_RAMFC_UNK_48                                        0x48
#define NV40_RAMFC_UNK_4C                                        0x4C
#define NV40_RAMFC_UNK_50                                        0x50

1802' href='#n1802'>1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254
/* radeon_state.c -- State support for Radeon -*- linux-c -*- */
/*
 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Gareth Hughes <gareth@valinux.com>
 *    Kevin E. Martin <martin@valinux.com>
 */

#include "drmP.h"
#include "drm.h"
#include "drm_sarea.h"
#include "radeon_drm.h"
#include "radeon_drv.h"

/* ================================================================
 * Helper functions for client state checking and fixup
 */

static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
						    dev_priv,
						    struct drm_file *file_priv,
						    u32 * offset)
{
	u64 off = *offset;
	u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1;
	struct drm_radeon_driver_file_fields *radeon_priv;

	/* Hrm ... the story of the offset ... So this function converts
	 * the various ideas of what userland clients might have for an
	 * offset in the card address space into an offset into the card
	 * address space :) So with a sane client, it should just keep
	 * the value intact and just do some boundary checking. However,
	 * not all clients are sane. Some older clients pass us 0 based
	 * offsets relative to the start of the framebuffer and some may
	 * assume the AGP aperture it appended to the framebuffer, so we
	 * try to detect those cases and fix them up.
	 *
	 * Note: It might be a good idea here to make sure the offset lands
	 * in some "allowed" area to protect things like the PCIE GART...
	 */

	/* First, the best case, the offset already lands in either the
	 * framebuffer or the GART mapped space
	 */
	if (radeon_check_offset(dev_priv, off))
		return 0;

	/* Ok, that didn't happen... now check if we have a zero based
	 * offset that fits in the framebuffer + gart space, apply the
	 * magic offset we get from SETPARAM or calculated from fb_location
	 */
	if (off < (dev_priv->fb_size + dev_priv->gart_size)) {
		radeon_priv = file_priv->driver_priv;
		off += radeon_priv->radeon_fb_delta;
	}

	/* Finally, assume we aimed at a GART offset if beyond the fb */
	if (off > fb_end)
		off = off - fb_end - 1 + dev_priv->gart_vm_start;

	/* Now recheck and fail if out of bounds */
	if (radeon_check_offset(dev_priv, off)) {
		DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off);
		*offset = off;
		return 0;
	}
	return -EINVAL;
}

static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t *
						     dev_priv,
						     struct drm_file *file_priv,
						     int id, u32 *data)
{
	switch (id) {

	case RADEON_EMIT_PP_MISC:
		if (radeon_check_and_fixup_offset(dev_priv, file_priv,
		    &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) {
			DRM_ERROR("Invalid depth buffer offset\n");
			return -EINVAL;
		}
		break;

	case RADEON_EMIT_PP_CNTL:
		if (radeon_check_and_fixup_offset(dev_priv, file_priv,
		    &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) {
			DRM_ERROR("Invalid colour buffer offset\n");
			return -EINVAL;
		}
		break;

	case R200_EMIT_PP_TXOFFSET_0:
	case R200_EMIT_PP_TXOFFSET_1:
	case R200_EMIT_PP_TXOFFSET_2:
	case R200_EMIT_PP_TXOFFSET_3:
	case R200_EMIT_PP_TXOFFSET_4:
	case R200_EMIT_PP_TXOFFSET_5:
		if (radeon_check_and_fixup_offset(dev_priv, file_priv,
						  &data[0])) {
			DRM_ERROR("Invalid R200 texture offset\n");
			return -EINVAL;
		}
		break;

	case RADEON_EMIT_PP_TXFILTER_0:
	case RADEON_EMIT_PP_TXFILTER_1:
	case RADEON_EMIT_PP_TXFILTER_2:
		if (radeon_check_and_fixup_offset(dev_priv, file_priv,
		    &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) {
			DRM_ERROR("Invalid R100 texture offset\n");
			return -EINVAL;
		}
		break;

	case R200_EMIT_PP_CUBIC_OFFSETS_0:
	case R200_EMIT_PP_CUBIC_OFFSETS_1:
	case R200_EMIT_PP_CUBIC_OFFSETS_2:
	case R200_EMIT_PP_CUBIC_OFFSETS_3:
	case R200_EMIT_PP_CUBIC_OFFSETS_4:
	case R200_EMIT_PP_CUBIC_OFFSETS_5:{
			int i;
			for (i = 0; i < 5; i++) {
				if (radeon_check_and_fixup_offset(dev_priv,
								  file_priv,
								  &data[i])) {
					DRM_ERROR
					    ("Invalid R200 cubic texture offset\n");
					return -EINVAL;
				}
			}
			break;
		}

	case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
	case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
	case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
			int i;
			for (i = 0; i < 5; i++) {
				if (radeon_check_and_fixup_offset(dev_priv,
								  file_priv,
								  &data[i])) {
					DRM_ERROR
					    ("Invalid R100 cubic texture offset\n");
					return -EINVAL;
				}
			}
		}
		break;

	case R200_EMIT_VAP_CTL: {
			RING_LOCALS;
			BEGIN_RING(2);
			OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
			ADVANCE_RING();
		}
		break;

	case RADEON_EMIT_RB3D_COLORPITCH:
	case RADEON_EMIT_RE_LINE_PATTERN:
	case RADEON_EMIT_SE_LINE_WIDTH:
	case RADEON_EMIT_PP_LUM_MATRIX:
	case RADEON_EMIT_PP_ROT_MATRIX_0:
	case RADEON_EMIT_RB3D_STENCILREFMASK:
	case RADEON_EMIT_SE_VPORT_XSCALE:
	case RADEON_EMIT_SE_CNTL:
	case RADEON_EMIT_SE_CNTL_STATUS:
	case RADEON_EMIT_RE_MISC:
	case RADEON_EMIT_PP_BORDER_COLOR_0:
	case RADEON_EMIT_PP_BORDER_COLOR_1:
	case RADEON_EMIT_PP_BORDER_COLOR_2:
	case RADEON_EMIT_SE_ZBIAS_FACTOR:
	case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
	case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
	case R200_EMIT_PP_TXCBLEND_0:
	case R200_EMIT_PP_TXCBLEND_1:
	case R200_EMIT_PP_TXCBLEND_2:
	case R200_EMIT_PP_TXCBLEND_3:
	case R200_EMIT_PP_TXCBLEND_4:
	case R200_EMIT_PP_TXCBLEND_5:
	case R200_EMIT_PP_TXCBLEND_6:
	case R200_EMIT_PP_TXCBLEND_7:
	case R200_EMIT_TCL_LIGHT_MODEL_CTL_0:
	case R200_EMIT_TFACTOR_0:
	case R200_EMIT_VTX_FMT_0:
	case R200_EMIT_MATRIX_SELECT_0:
	case R200_EMIT_TEX_PROC_CTL_2:
	case R200_EMIT_TCL_UCP_VERT_BLEND_CTL:
	case R200_EMIT_PP_TXFILTER_0:
	case R200_EMIT_PP_TXFILTER_1:
	case R200_EMIT_PP_TXFILTER_2:
	case R200_EMIT_PP_TXFILTER_3:
	case R200_EMIT_PP_TXFILTER_4:
	case R200_EMIT_PP_TXFILTER_5:
	case R200_EMIT_VTE_CNTL:
	case R200_EMIT_OUTPUT_VTX_COMP_SEL:
	case R200_EMIT_PP_TAM_DEBUG3:
	case R200_EMIT_PP_CNTL_X:
	case R200_EMIT_RB3D_DEPTHXY_OFFSET:
	case R200_EMIT_RE_AUX_SCISSOR_CNTL:
	case R200_EMIT_RE_SCISSOR_TL_0:
	case R200_EMIT_RE_SCISSOR_TL_1:
	case R200_EMIT_RE_SCISSOR_TL_2:
	case R200_EMIT_SE_VAP_CNTL_STATUS:
	case R200_EMIT_SE_VTX_STATE_CNTL:
	case R200_EMIT_RE_POINTSIZE:
	case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0:
	case R200_EMIT_PP_CUBIC_FACES_0:
	case R200_EMIT_PP_CUBIC_FACES_1:
	case R200_EMIT_PP_CUBIC_FACES_2:
	case R200_EMIT_PP_CUBIC_FACES_3:
	case R200_EMIT_PP_CUBIC_FACES_4:
	case R200_EMIT_PP_CUBIC_FACES_5:
	case RADEON_EMIT_PP_TEX_SIZE_0:
	case RADEON_EMIT_PP_TEX_SIZE_1:
	case RADEON_EMIT_PP_TEX_SIZE_2:
	case R200_EMIT_RB3D_BLENDCOLOR:
	case R200_EMIT_TCL_POINT_SPRITE_CNTL:
	case RADEON_EMIT_PP_CUBIC_FACES_0:
	case RADEON_EMIT_PP_CUBIC_FACES_1:
	case RADEON_EMIT_PP_CUBIC_FACES_2:
	case R200_EMIT_PP_TRI_PERF_CNTL:
	case R200_EMIT_PP_AFS_0:
	case R200_EMIT_PP_AFS_1:
	case R200_EMIT_ATF_TFACTOR:
	case R200_EMIT_PP_TXCTLALL_0:
	case R200_EMIT_PP_TXCTLALL_1:
	case R200_EMIT_PP_TXCTLALL_2:
	case R200_EMIT_PP_TXCTLALL_3:
	case R200_EMIT_PP_TXCTLALL_4:
	case R200_EMIT_PP_TXCTLALL_5:
	case R200_EMIT_VAP_PVS_CNTL:
		/* These packets don't contain memory offsets */
		break;

	default:
		DRM_ERROR("Unknown state packet ID %d\n", id);
		return -EINVAL;
	}

	return 0;
}

static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t *
						     dev_priv,
						     struct drm_file *file_priv,
						     drm_radeon_kcmd_buffer_t *
						     cmdbuf,
						     unsigned int *cmdsz)
{
	u32 *cmd = (u32 *) cmdbuf->buf;
	u32 offset, narrays;
	int count, i, k;

	*cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16);

	if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) {
		DRM_ERROR("Not a type 3 packet\n");
		return -EINVAL;
	}

	if (4 * *cmdsz > cmdbuf->bufsz) {
		DRM_ERROR("Packet size larger than size of data provided\n");
		return -EINVAL;
	}

	switch(cmd[0] & 0xff00) {
	/* XXX Are there old drivers needing other packets? */

	case RADEON_3D_DRAW_IMMD:
	case RADEON_3D_DRAW_VBUF:
	case RADEON_3D_DRAW_INDX:
	case RADEON_WAIT_FOR_IDLE:
	case RADEON_CP_NOP:
	case RADEON_3D_CLEAR_ZMASK:
/*	case RADEON_CP_NEXT_CHAR:
	case RADEON_CP_PLY_NEXTSCAN:
	case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */
		/* these packets are safe */
		break;

	case RADEON_CP_3D_DRAW_IMMD_2:
	case RADEON_CP_3D_DRAW_VBUF_2:
	case RADEON_CP_3D_DRAW_INDX_2:
	case RADEON_3D_CLEAR_HIZ:
		/* safe but r200 only */
		if (dev_priv->microcode_version != UCODE_R200) {
			DRM_ERROR("Invalid 3d packet for r100-class chip\n");
			return -EINVAL;
		}
		break;

	case RADEON_3D_LOAD_VBPNTR:
		count = (cmd[0] >> 16) & 0x3fff;

		if (count > 18) { /* 12 arrays max */
			DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
				  count);
			return -EINVAL;
		}

		/* carefully check packet contents */
		narrays = cmd[1] & ~0xc000;
		k = 0;
		i = 2;
		while ((k < narrays) && (i < (count + 2))) {
			i++;		/* skip attribute field */
			if (radeon_check_and_fixup_offset(dev_priv, file_priv,
							  &cmd[i])) {
				DRM_ERROR
				    ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
				     k, i);
				return -EINVAL;
			}
			k++;
			i++;
			if (k == narrays)
				break;
			/* have one more to process, they come in pairs */
			if (radeon_check_and_fixup_offset(dev_priv,
							  file_priv, &cmd[i]))
			{
				DRM_ERROR
				    ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
				     k, i);
				return -EINVAL;
			}
			k++;
			i++;
		}
		/* do the counts match what we expect ? */
		if ((k != narrays) || (i != (count + 2))) {
			DRM_ERROR
			    ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
			      k, i, narrays, count + 1);
			return -EINVAL;
		}
		break;

	case RADEON_3D_RNDR_GEN_INDX_PRIM:
		if (dev_priv->microcode_version != UCODE_R100) {
			DRM_ERROR("Invalid 3d packet for r200-class chip\n");
			return -EINVAL;
		}
		if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[1])) {
				DRM_ERROR("Invalid rndr_gen_indx offset\n");
				return -EINVAL;
		}
		break;

	case RADEON_CP_INDX_BUFFER:
		if (dev_priv->microcode_version != UCODE_R200) {
			DRM_ERROR("Invalid 3d packet for r100-class chip\n");
			return -EINVAL;
		}
		if ((cmd[1] & 0x8000ffff) != 0x80000810) {
			DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]);
			return -EINVAL;
		}
		if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[2])) {
			DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]);
			return -EINVAL;
		}
		break;

	case RADEON_CNTL_HOSTDATA_BLT:
	case RADEON_CNTL_PAINT_MULTI:
	case RADEON_CNTL_BITBLT_MULTI:
		/* MSB of opcode: next DWORD GUI_CNTL */
		if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
			      | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
			offset = cmd[2] << 10;
			if (radeon_check_and_fixup_offset
			    (dev_priv, file_priv, &offset)) {
				DRM_ERROR("Invalid first packet offset\n");
				return -EINVAL;
			}
			cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10;
		}

		if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) &&
		    (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
			offset = cmd[3] << 10;
			if (radeon_check_and_fixup_offset
			    (dev_priv, file_priv, &offset)) {
				DRM_ERROR("Invalid second packet offset\n");
				return -EINVAL;
			}
			cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10;
		}
		break;

	default:
		DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00);
		return -EINVAL;
	}

	return 0;
}

/* ================================================================
 * CP hardware state programming functions
 */

static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv,
					     struct drm_clip_rect * box)
{
	RING_LOCALS;

	DRM_DEBUG("   box:  x1=%d y1=%d  x2=%d y2=%d\n",
		  box->x1, box->y1, box->x2, box->y2);

	BEGIN_RING(4);
	OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
	OUT_RING((box->y1 << 16) | box->x1);
	OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
	OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1));
	ADVANCE_RING();
}

/* Emit 1.1 state
 */
static int radeon_emit_state(drm_radeon_private_t * dev_priv,
			     struct drm_file *file_priv,
			     drm_radeon_context_regs_t * ctx,
			     drm_radeon_texture_regs_t * tex,
			     unsigned int dirty)
{
	RING_LOCALS;
	DRM_DEBUG("dirty=0x%08x\n", dirty);

	if (dirty & RADEON_UPLOAD_CONTEXT) {
		if (radeon_check_and_fixup_offset(dev_priv, file_priv,
						  &ctx->rb3d_depthoffset)) {
			DRM_ERROR("Invalid depth buffer offset\n");
			return -EINVAL;
		}

		if (radeon_check_and_fixup_offset(dev_priv, file_priv,
						  &ctx->rb3d_coloroffset)) {
			DRM_ERROR("Invalid depth buffer offset\n");
			return -EINVAL;
		}

		BEGIN_RING(14);
		OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6));
		OUT_RING(ctx->pp_misc);
		OUT_RING(ctx->pp_fog_color);
		OUT_RING(ctx->re_solid_color);
		OUT_RING(ctx->rb3d_blendcntl);
		OUT_RING(ctx->rb3d_depthoffset);
		OUT_RING(ctx->rb3d_depthpitch);
		OUT_RING(ctx->rb3d_zstencilcntl);
		OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2));
		OUT_RING(ctx->pp_cntl);
		OUT_RING(ctx->rb3d_cntl);
		OUT_RING(ctx->rb3d_coloroffset);
		OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
		OUT_RING(ctx->rb3d_colorpitch);
		ADVANCE_RING();
	}

	if (dirty & RADEON_UPLOAD_VERTFMT) {
		BEGIN_RING(2);
		OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0));
		OUT_RING(ctx->se_coord_fmt);
		ADVANCE_RING();
	}

	if (dirty & RADEON_UPLOAD_LINE) {
		BEGIN_RING(5);
		OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1));
		OUT_RING(ctx->re_line_pattern);
		OUT_RING(ctx->re_line_state);
		OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0));
		OUT_RING(ctx->se_line_width);
		ADVANCE_RING();
	}

	if (dirty & RADEON_UPLOAD_BUMPMAP) {
		BEGIN_RING(5);
		OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0));
		OUT_RING(ctx->pp_lum_matrix);
		OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1));
		OUT_RING(ctx->pp_rot_matrix_0);
		OUT_RING(ctx->pp_rot_matrix_1);
		ADVANCE_RING();
	}

	if (dirty & RADEON_UPLOAD_MASKS) {
		BEGIN_RING(4);
		OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2));
		OUT_RING(ctx->rb3d_stencilrefmask);
		OUT_RING(ctx->rb3d_ropcntl);
		OUT_RING(ctx->rb3d_planemask);
		ADVANCE_RING();
	}

	if (dirty & RADEON_UPLOAD_VIEWPORT) {
		BEGIN_RING(7);
		OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5));
		OUT_RING(ctx->se_vport_xscale);
		OUT_RING(ctx->se_vport_xoffset);
		OUT_RING(ctx->se_vport_yscale);
		OUT_RING(ctx->se_vport_yoffset);
		OUT_RING(ctx->se_vport_zscale);
		OUT_RING(ctx->se_vport_zoffset);
		ADVANCE_RING();
	}

	if (dirty & RADEON_UPLOAD_SETUP) {
		BEGIN_RING(4);
		OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0));
		OUT_RING(ctx->se_cntl);
		OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0));
		OUT_RING(ctx->se_cntl_status);
		ADVANCE_RING();
	}

	if (dirty & RADEON_UPLOAD_MISC) {
		BEGIN_RING(2);
		OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0));
		OUT_RING(ctx->re_misc);
		ADVANCE_RING();
	}

	if (dirty & RADEON_UPLOAD_TEX0) {
		if (radeon_check_and_fixup_offset(dev_priv, file_priv,
						  &tex[0].pp_txoffset)) {
			DRM_ERROR("Invalid texture offset for unit 0\n");
			return -EINVAL;
		}

		BEGIN_RING(9);
		OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5));
		OUT_RING(tex[0].pp_txfilter);
		OUT_RING(tex[0].pp_txformat);
		OUT_RING(tex[0].pp_txoffset);
		OUT_RING(tex[0].pp_txcblend);
		OUT_RING(tex[0].pp_txablend);
		OUT_RING(tex[0].pp_tfactor);
		OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0));
		OUT_RING(tex[0].pp_border_color);
		ADVANCE_RING();
	}

	if (dirty & RADEON_UPLOAD_TEX1) {
		if (radeon_check_and_fixup_offset(dev_priv, file_priv,
						  &tex[1].pp_txoffset)) {
			DRM_ERROR("Invalid texture offset for unit 1\n");
			return -EINVAL;
		}

		BEGIN_RING(9);
		OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5));
		OUT_RING(tex[1].pp_txfilter);
		OUT_RING(tex[1].pp_txformat);
		OUT_RING(tex[1].pp_txoffset);
		OUT_RING(tex[1].pp_txcblend);
		OUT_RING(tex[1].pp_txablend);
		OUT_RING(tex[1].pp_tfactor);
		OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0));
		OUT_RING(tex[1].pp_border_color);
		ADVANCE_RING();
	}

	if (dirty & RADEON_UPLOAD_TEX2) {
		if (radeon_check_and_fixup_offset(dev_priv, file_priv,
						  &tex[2].pp_txoffset)) {
			DRM_ERROR("Invalid texture offset for unit 2\n");
			return -EINVAL;
		}

		BEGIN_RING(9);
		OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5));
		OUT_RING(tex[2].pp_txfilter);
		OUT_RING(tex[2].pp_txformat);
		OUT_RING(tex[2].pp_txoffset);
		OUT_RING(tex[2].pp_txcblend);
		OUT_RING(tex[2].pp_txablend);
		OUT_RING(tex[2].pp_tfactor);
		OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0));
		OUT_RING(tex[2].pp_border_color);
		ADVANCE_RING();
	}

	return 0;
}

/* Emit 1.2 state
 */
static int radeon_emit_state2(drm_radeon_private_t * dev_priv,
			      struct drm_file *file_priv,
			      drm_radeon_state_t * state)
{
	RING_LOCALS;

	if (state->dirty & RADEON_UPLOAD_ZBIAS) {
		BEGIN_RING(3);
		OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1));
		OUT_RING(state->context2.se_zbias_factor);
		OUT_RING(state->context2.se_zbias_constant);
		ADVANCE_RING();
	}

	return radeon_emit_state(dev_priv, file_priv, &state->context,
				 state->tex, state->dirty);
}

/* New (1.3) state mechanism.  3 commands (packet, scalar, vector) in
 * 1.3 cmdbuffers allow all previous state to be updated as well as
 * the tcl scalar and vector areas.
 */
static struct {
	int start;
	int len;
	const char *name;
} packet[RADEON_MAX_STATE_PACKETS] = {
	{RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
	{RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
	{RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
	{RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
	{RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
	{RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
	{RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
	{RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
	{RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
	{RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
	{RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
	{RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
	{RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
	{RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
	{RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
	{RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
	{RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
	{RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
	{RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
	{RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
	{RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
		    "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
	{R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
	{R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
	{R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
	{R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
	{R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
	{R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
	{R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
	{R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
	{R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
	{R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
	{R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
	{R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
	{R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
	{R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
	{R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
	{R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
	{R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
	{R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
	{R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
	{R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
	{R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
	{R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
	{R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
	{R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
	{R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
	{R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
	{R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
	{R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
	{R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
	 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
	{R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
	{R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
	{R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
	{R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
	{R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
	{R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
	{R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
	{R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
	{R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
	{R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
	{R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
		    "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
	{R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"},	/* 61 */
	{R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
	{R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
	{R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
	{R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
	{R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
	{R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
	{R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
	{R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
	{R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
	{R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
	{R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
	{RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
	{RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
	{RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
	{R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
	{R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
	{RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
	{RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
	{RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
	{RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
	{RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
	{RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
	{R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
	{R200_PP_AFS_0, 32, "R200_PP_AFS_0"},     /* 85 */
	{R200_PP_AFS_1, 32, "R200_PP_AFS_1"},
	{R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
	{R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
	{R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
	{R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
	{R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
	{R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
	{R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
	{R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
};

/* ================================================================
 * Performance monitoring functions
 */

static void radeon_clear_box(drm_radeon_private_t * dev_priv,
			     int x, int y, int w, int h, int r, int g, int b)
{
	u32 color;
	RING_LOCALS;

	x += dev_priv->sarea_priv->boxes[0].x1;
	y += dev_priv->sarea_priv->boxes[0].y1;

	switch (dev_priv->color_fmt) {
	case RADEON_COLOR_FORMAT_RGB565:
		color = (((r & 0xf8) << 8) |
			 ((g & 0xfc) << 3) | ((b & 0xf8) >> 3));
		break;
	case RADEON_COLOR_FORMAT_ARGB8888:
	default:
		color = (((0xff) << 24) | (r << 16) | (g << 8) | b);
		break;
	}

	BEGIN_RING(4);
	RADEON_WAIT_UNTIL_3D_IDLE();
	OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
	OUT_RING(0xffffffff);
	ADVANCE_RING();

	BEGIN_RING(6);

	OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4));
	OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
		 RADEON_GMC_BRUSH_SOLID_COLOR |
		 (dev_priv->color_fmt << 8) |
		 RADEON_GMC_SRC_DATATYPE_COLOR |
		 RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS);

	if (dev_priv->sarea_priv->pfCurrentPage == 1) {
		OUT_RING(dev_priv->front_pitch_offset);
	} else {
		OUT_RING(dev_priv->back_pitch_offset);
	}

	OUT_RING(color);

	OUT_RING((x << 16) | y);
	OUT_RING((w << 16) | h);

	ADVANCE_RING();
}

static void radeon_cp_performance_boxes(drm_radeon_private_t * dev_priv)
{
	/* Collapse various things into a wait flag -- trying to
	 * guess if userspase slept -- better just to have them tell us.
	 */
	if (dev_priv->stats.last_frame_reads > 1 ||
	    dev_priv->stats.last_clear_reads > dev_priv->stats.clears) {
		dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
	}

	if (dev_priv->stats.freelist_loops) {
		dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
	}

	/* Purple box for page flipping
	 */
	if (dev_priv->stats.boxes & RADEON_BOX_FLIP)
		radeon_clear_box(dev_priv, 4, 4, 8, 8, 255, 0, 255);

	/* Red box if we have to wait for idle at any point
	 */
	if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE)
		radeon_clear_box(dev_priv, 16, 4, 8, 8, 255, 0, 0);

	/* Blue box: lost context?
	 */

	/* Yellow box for texture swaps
	 */
	if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD)
		radeon_clear_box(dev_priv, 40, 4, 8, 8, 255, 255, 0);

	/* Green box if hardware never idles (as far as we can tell)
	 */
	if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE))
		radeon_clear_box(dev_priv, 64, 4, 8, 8, 0, 255, 0);

	/* Draw bars indicating number of buffers allocated
	 * (not a great measure, easily confused)
	 */
	if (dev_priv->stats.requested_bufs) {
		if (dev_priv->stats.requested_bufs > 100)
			dev_priv->stats.requested_bufs = 100;

		radeon_clear_box(dev_priv, 4, 16,
				 dev_priv->stats.requested_bufs, 4,
				 196, 128, 128);
	}

	memset(&dev_priv->stats, 0, sizeof(dev_priv->stats));

}

/* ================================================================
 * CP command dispatch functions
 */

static void radeon_cp_dispatch_clear(struct drm_device * dev,
				     drm_radeon_clear_t * clear,
				     drm_radeon_clear_rect_t * depth_boxes)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
	drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear;
	int nbox = sarea_priv->nbox;
	struct drm_clip_rect *pbox = sarea_priv->boxes;
	unsigned int flags = clear->flags;
	u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0;
	int i;
	RING_LOCALS;
	DRM_DEBUG("flags = 0x%x\n", flags);

	dev_priv->stats.clears++;

	if (dev_priv->sarea_priv->pfCurrentPage == 1) {
		unsigned int tmp = flags;

		flags &= ~(RADEON_FRONT | RADEON_BACK);
		if (tmp & RADEON_FRONT)
			flags |= RADEON_BACK;
		if (tmp & RADEON_BACK)
			flags |= RADEON_FRONT;
	}

	if (flags & (RADEON_FRONT | RADEON_BACK)) {

		BEGIN_RING(4);

		/* Ensure the 3D stream is idle before doing a
		 * 2D fill to clear the front or back buffer.
		 */
		RADEON_WAIT_UNTIL_3D_IDLE();

		OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
		OUT_RING(clear->color_mask);

		ADVANCE_RING();

		/* Make sure we restore the 3D state next time.
		 */
		dev_priv->sarea_priv->ctx_owner = 0;

		for (i = 0; i < nbox; i++) {
			int x = pbox[i].x1;
			int y = pbox[i].y1;
			int w = pbox[i].x2 - x;
			int h = pbox[i].y2 - y;

			DRM_DEBUG("%d,%d-%d,%d flags 0x%x\n",
				  x, y, w, h, flags);

			if (flags & RADEON_FRONT) {
				BEGIN_RING(6);

				OUT_RING(CP_PACKET3
					 (RADEON_CNTL_PAINT_MULTI, 4));
				OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
					 RADEON_GMC_BRUSH_SOLID_COLOR |
					 (dev_priv->
					  color_fmt << 8) |
					 RADEON_GMC_SRC_DATATYPE_COLOR |
					 RADEON_ROP3_P |
					 RADEON_GMC_CLR_CMP_CNTL_DIS);

				OUT_RING(dev_priv->front_pitch_offset);
				OUT_RING(clear->clear_color);

				OUT_RING((x << 16) | y);
				OUT_RING((w << 16) | h);

				ADVANCE_RING();
			}

			if (flags & RADEON_BACK) {
				BEGIN_RING(6);

				OUT_RING(CP_PACKET3
					 (RADEON_CNTL_PAINT_MULTI, 4));
				OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
					 RADEON_GMC_BRUSH_SOLID_COLOR |
					 (dev_priv->
					  color_fmt << 8) |
					 RADEON_GMC_SRC_DATATYPE_COLOR |
					 RADEON_ROP3_P |
					 RADEON_GMC_CLR_CMP_CNTL_DIS);

				OUT_RING(dev_priv->back_pitch_offset);
				OUT_RING(clear->clear_color);

				OUT_RING((x << 16) | y);
				OUT_RING((w << 16) | h);

				ADVANCE_RING();
			}
		}
	}

	/* hyper z clear */
	/* no docs available, based on reverse engeneering by Stephane Marchesin */
	if ((flags & (RADEON_DEPTH | RADEON_STENCIL))
	    && (flags & RADEON_CLEAR_FASTZ)) {

		int i;
		int depthpixperline =
		    dev_priv->depth_fmt ==
		    RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch /
						       2) : (dev_priv->
							     depth_pitch / 4);

		u32 clearmask;

		u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth |
		    ((clear->depth_mask & 0xff) << 24);

		/* Make sure we restore the 3D state next time.
		 * we haven't touched any "normal" state - still need this?
		 */
		dev_priv->sarea_priv->ctx_owner = 0;

		if ((dev_priv->flags & RADEON_HAS_HIERZ)
		    && (flags & RADEON_USE_HIERZ)) {
			/* FIXME : reverse engineer that for Rx00 cards */
			/* FIXME : the mask supposedly contains low-res z values. So can't set
			   just to the max (0xff? or actually 0x3fff?), need to take z clear
			   value into account? */
			/* pattern seems to work for r100, though get slight
			   rendering errors with glxgears. If hierz is not enabled for r100,
			   only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
			   other ones are ignored, and the same clear mask can be used. That's
			   very different behaviour than R200 which needs different clear mask
			   and different number of tiles to clear if hierz is enabled or not !?!
			 */
			clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f;
		} else {
			/* clear mask : chooses the clearing pattern.
			   rv250: could be used to clear only parts of macrotiles
			   (but that would get really complicated...)?
			   bit 0 and 1 (either or both of them ?!?!) are used to
			   not clear tile (or maybe one of the bits indicates if the tile is
			   compressed or not), bit 2 and 3 to not clear tile 1,...,.
			   Pattern is as follows:
			   | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
			   bits -------------------------------------------------
			   | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
			   rv100: clearmask covers 2x8 4x1 tiles, but one clear still
			   covers 256 pixels ?!?
			 */
			clearmask = 0x0;
		}

		BEGIN_RING(8);
		RADEON_WAIT_UNTIL_2D_IDLE();
		OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE,
			     tempRB3D_DEPTHCLEARVALUE);
		/* what offset is this exactly ? */
		OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0);
		/* need ctlstat, otherwise get some strange black flickering */
		OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT,
			     RADEON_RB3D_ZC_FLUSH_ALL);
		ADVANCE_RING();

		for (i = 0; i < nbox; i++) {
			int tileoffset, nrtilesx, nrtilesy, j;
			/* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
			if ((dev_priv->flags & RADEON_HAS_HIERZ)
			    && !(dev_priv->microcode_version == UCODE_R200)) {
				/* FIXME : figure this out for r200 (when hierz is enabled). Or
				   maybe r200 actually doesn't need to put the low-res z value into
				   the tile cache like r100, but just needs to clear the hi-level z-buffer?
				   Works for R100, both with hierz and without.
				   R100 seems to operate on 2x1 8x8 tiles, but...
				   odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
				   problematic with resolutions which are not 64 pix aligned? */
				tileoffset =
				    ((pbox[i].y1 >> 3) * depthpixperline +
				     pbox[i].x1) >> 6;
				nrtilesx =
				    ((pbox[i].x2 & ~63) -
				     (pbox[i].x1 & ~63)) >> 4;
				nrtilesy =
				    (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
				for (j = 0; j <= nrtilesy; j++) {
					BEGIN_RING(4);
					OUT_RING(CP_PACKET3
						 (RADEON_3D_CLEAR_ZMASK, 2));
					/* first tile */
					OUT_RING(tileoffset * 8);
					/* the number of tiles to clear */
					OUT_RING(nrtilesx + 4);
					/* clear mask : chooses the clearing pattern. */
					OUT_RING(clearmask);
					ADVANCE_RING();
					tileoffset += depthpixperline >> 6;
				}
			} else if (dev_priv->microcode_version == UCODE_R200) {
				/* works for rv250. */
				/* find first macro tile (8x2 4x4 z-pixels on rv250) */
				tileoffset =
				    ((pbox[i].y1 >> 3) * depthpixperline +
				     pbox[i].x1) >> 5;
				nrtilesx =
				    (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5);
				nrtilesy =
				    (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
				for (j = 0; j <= nrtilesy; j++) {
					BEGIN_RING(4);
					OUT_RING(CP_PACKET3
						 (RADEON_3D_CLEAR_ZMASK, 2));
					/* first tile */
					/* judging by the first tile offset needed, could possibly
					   directly address/clear 4x4 tiles instead of 8x2 * 4x4
					   macro tiles, though would still need clear mask for
					   right/bottom if truely 4x4 granularity is desired ? */
					OUT_RING(tileoffset * 16);
					/* the number of tiles to clear */
					OUT_RING(nrtilesx + 1);
					/* clear mask : chooses the clearing pattern. */
					OUT_RING(clearmask);
					ADVANCE_RING();
					tileoffset += depthpixperline >> 5;
				}
			} else {	/* rv 100 */
				/* rv100 might not need 64 pix alignment, who knows */
				/* offsets are, hmm, weird */
				tileoffset =
				    ((pbox[i].y1 >> 4) * depthpixperline +
				     pbox[i].x1) >> 6;
				nrtilesx =
				    ((pbox[i].x2 & ~63) -
				     (pbox[i].x1 & ~63)) >> 4;
				nrtilesy =
				    (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4);
				for (j = 0; j <= nrtilesy; j++) {
					BEGIN_RING(4);
					OUT_RING(CP_PACKET3
						 (RADEON_3D_CLEAR_ZMASK, 2));
					OUT_RING(tileoffset * 128);
					/* the number of tiles to clear */
					OUT_RING(nrtilesx + 4);
					/* clear mask : chooses the clearing pattern. */
					OUT_RING(clearmask);
					ADVANCE_RING();
					tileoffset += depthpixperline >> 6;
				}
			}
		}

		/* TODO don't always clear all hi-level z tiles */
		if ((dev_priv->flags & RADEON_HAS_HIERZ)
		    && (dev_priv->microcode_version == UCODE_R200)
		    && (flags & RADEON_USE_HIERZ))
			/* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
			/* FIXME : the mask supposedly contains low-res z values. So can't set
			   just to the max (0xff? or actually 0x3fff?), need to take z clear
			   value into account? */
		{
			BEGIN_RING(4);
			OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2));
			OUT_RING(0x0);	/* First tile */
			OUT_RING(0x3cc0);
			OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f);
			ADVANCE_RING();
		}
	}

	/* We have to clear the depth and/or stencil buffers by
	 * rendering a quad into just those buffers.  Thus, we have to
	 * make sure the 3D engine is configured correctly.
	 */
	else if ((dev_priv->microcode_version == UCODE_R200) &&
		(flags & (RADEON_DEPTH | RADEON_STENCIL))) {

		int tempPP_CNTL;
		int tempRE_CNTL;
		int tempRB3D_CNTL;
		int tempRB3D_ZSTENCILCNTL;
		int tempRB3D_STENCILREFMASK;
		int tempRB3D_PLANEMASK;
		int tempSE_CNTL;
		int tempSE_VTE_CNTL;
		int tempSE_VTX_FMT_0;
		int tempSE_VTX_FMT_1;
		int tempSE_VAP_CNTL;
		int tempRE_AUX_SCISSOR_CNTL;

		tempPP_CNTL = 0;
		tempRE_CNTL = 0;

		tempRB3D_CNTL = depth_clear->rb3d_cntl;

		tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
		tempRB3D_STENCILREFMASK = 0x0;

		tempSE_CNTL = depth_clear->se_cntl;

		/* Disable TCL */

		tempSE_VAP_CNTL = (	/* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK |  */
					  (0x9 <<
					   SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT));

		tempRB3D_PLANEMASK = 0x0;

		tempRE_AUX_SCISSOR_CNTL = 0x0;

		tempSE_VTE_CNTL =
		    SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK;

		/* Vertex format (X, Y, Z, W) */
		tempSE_VTX_FMT_0 =
		    SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK |
		    SE_VTX_FMT_0__VTX_W0_PRESENT_MASK;
		tempSE_VTX_FMT_1 = 0x0;

		/*
		 * Depth buffer specific enables
		 */
		if (flags & RADEON_DEPTH) {
			/* Enable depth buffer */
			tempRB3D_CNTL |= RADEON_Z_ENABLE;
		} else {
			/* Disable depth buffer */
			tempRB3D_CNTL &= ~RADEON_Z_ENABLE;
		}

		/*
		 * Stencil buffer specific enables
		 */
		if (flags & RADEON_STENCIL) {
			tempRB3D_CNTL |= RADEON_STENCIL_ENABLE;
			tempRB3D_STENCILREFMASK = clear->depth_mask;
		} else {
			tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE;
			tempRB3D_STENCILREFMASK = 0x00000000;
		}

		if (flags & RADEON_USE_COMP_ZBUF) {
			tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
			    RADEON_Z_DECOMPRESSION_ENABLE;
		}
		if (flags & RADEON_USE_HIERZ) {
			tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
		}

		BEGIN_RING(26);
		RADEON_WAIT_UNTIL_2D_IDLE();

		OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL);
		OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL);
		OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL);
		OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
		OUT_RING_REG(RADEON_RB3D_STENCILREFMASK,
			     tempRB3D_STENCILREFMASK);
		OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK);
		OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL);
		OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL);
		OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0);
		OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1);
		OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL);
		OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL);
		ADVANCE_RING();

		/* Make sure we restore the 3D state next time.
		 */
		dev_priv->sarea_priv->ctx_owner = 0;

		for (i = 0; i < nbox; i++) {

			/* Funny that this should be required --
			 *  sets top-left?
			 */
			radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);

			BEGIN_RING(14);
			OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12));
			OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
				  RADEON_PRIM_WALK_RING |
				  (3 << RADEON_NUM_VERTICES_SHIFT)));
			OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
			OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
			OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
			OUT_RING(0x3f800000);
			OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
			OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
			OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
			OUT_RING(0x3f800000);
			OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
			OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
			OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
			OUT_RING(0x3f800000);
			ADVANCE_RING();
		}
	} else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) {

		int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;

		rb3d_cntl = depth_clear->rb3d_cntl;

		if (flags & RADEON_DEPTH) {
			rb3d_cntl |= RADEON_Z_ENABLE;
		} else {
			rb3d_cntl &= ~RADEON_Z_ENABLE;
		}

		if (flags & RADEON_STENCIL) {
			rb3d_cntl |= RADEON_STENCIL_ENABLE;
			rb3d_stencilrefmask = clear->depth_mask;	/* misnamed field */
		} else {
			rb3d_cntl &= ~RADEON_STENCIL_ENABLE;
			rb3d_stencilrefmask = 0x00000000;
		}

		if (flags & RADEON_USE_COMP_ZBUF) {
			tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
			    RADEON_Z_DECOMPRESSION_ENABLE;
		}
		if (flags & RADEON_USE_HIERZ) {
			tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
		}

		BEGIN_RING(13);
		RADEON_WAIT_UNTIL_2D_IDLE();

		OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1));
		OUT_RING(0x00000000);
		OUT_RING(rb3d_cntl);

		OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
		OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask);
		OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000);
		OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl);
		ADVANCE_RING();

		/* Make sure we restore the 3D state next time.
		 */
		dev_priv->sarea_priv->ctx_owner = 0;

		for (i = 0; i < nbox; i++) {

			/* Funny that this should be required --
			 *  sets top-left?
			 */
			radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);

			BEGIN_RING(15);

			OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13));
			OUT_RING(RADEON_VTX_Z_PRESENT |
				 RADEON_VTX_PKCOLOR_PRESENT);
			OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
				  RADEON_PRIM_WALK_RING |
				  RADEON_MAOS_ENABLE |
				  RADEON_VTX_FMT_RADEON_MODE |
				  (3 << RADEON_NUM_VERTICES_SHIFT)));

			OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
			OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
			OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
			OUT_RING(0x0);

			OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
			OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
			OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
			OUT_RING(0x0);

			OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
			OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
			OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
			OUT_RING(0x0);

			ADVANCE_RING();
		}
	}

	/* Increment the clear counter.  The client-side 3D driver must
	 * wait on this value before performing the clear ioctl.  We
	 * need this because the card's so damned fast...
	 */
	dev_priv->sarea_priv->last_clear++;

	BEGIN_RING(4);

	RADEON_CLEAR_AGE(dev_priv->sarea_priv->last_clear);
	RADEON_WAIT_UNTIL_IDLE();

	ADVANCE_RING();
}

static void radeon_cp_dispatch_swap(struct drm_device * dev)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
	int nbox = sarea_priv->nbox;
	struct drm_clip_rect *pbox = sarea_priv->boxes;
	int i;
	RING_LOCALS;
	DRM_DEBUG("\n");

	/* Do some trivial performance monitoring...
	 */
	if (dev_priv->do_boxes)
		radeon_cp_performance_boxes(dev_priv);

	/* Wait for the 3D stream to idle before dispatching the bitblt.
	 * This will prevent data corruption between the two streams.
	 */
	BEGIN_RING(2);

	RADEON_WAIT_UNTIL_3D_IDLE();

	ADVANCE_RING();

	for (i = 0; i < nbox; i++) {
		int x = pbox[i].x1;
		int y = pbox[i].y1;
		int w = pbox[i].x2 - x;
		int h = pbox[i].y2 - y;

		DRM_DEBUG("%d,%d-%d,%d\n", x, y, w, h);

		BEGIN_RING(9);

		OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0));
		OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
			 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
			 RADEON_GMC_BRUSH_NONE |
			 (dev_priv->color_fmt << 8) |
			 RADEON_GMC_SRC_DATATYPE_COLOR |
			 RADEON_ROP3_S |
			 RADEON_DP_SRC_SOURCE_MEMORY |
			 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);

		/* Make this work even if front & back are flipped:
		 */
		OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1));
		if (dev_priv->sarea_priv->pfCurrentPage == 0) {
			OUT_RING(dev_priv->back_pitch_offset);
			OUT_RING(dev_priv->front_pitch_offset);
		} else {
			OUT_RING(dev_priv->front_pitch_offset);
			OUT_RING(dev_priv->back_pitch_offset);
		}

		OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2));
		OUT_RING((x << 16) | y);
		OUT_RING((x << 16) | y);
		OUT_RING((w << 16) | h);

		ADVANCE_RING();
	}

	/* Increment the frame counter.  The client-side 3D driver must
	 * throttle the framerate by waiting for this value before
	 * performing the swapbuffer ioctl.
	 */
	dev_priv->sarea_priv->last_frame++;

	BEGIN_RING(4);

	RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
	RADEON_WAIT_UNTIL_2D_IDLE();

	ADVANCE_RING();
}

static void radeon_cp_dispatch_flip(struct drm_device * dev)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	struct drm_sarea *sarea = (struct drm_sarea *) dev_priv->sarea->handle;
	int offset = (dev_priv->sarea_priv->pfCurrentPage == 1)
	    ? dev_priv->front_offset : dev_priv->back_offset;
	RING_LOCALS;
	DRM_DEBUG("pfCurrentPage=%d\n",
		  dev_priv->sarea_priv->pfCurrentPage);

	/* Do some trivial performance monitoring...
	 */
	if (dev_priv->do_boxes) {
		dev_priv->stats.boxes |= RADEON_BOX_FLIP;
		radeon_cp_performance_boxes(dev_priv);
	}

	/* Update the frame offsets for both CRTCs
	 */
	BEGIN_RING(6);

	RADEON_WAIT_UNTIL_3D_IDLE();
	OUT_RING_REG(RADEON_CRTC_OFFSET,
		     ((sarea->frame.y * dev_priv->front_pitch +
		       sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7)
		     + offset);
	OUT_RING_REG(RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base
		     + offset);

	ADVANCE_RING();

	/* Increment the frame counter.  The client-side 3D driver must
	 * throttle the framerate by waiting for this value before
	 * performing the swapbuffer ioctl.
	 */
	dev_priv->sarea_priv->last_frame++;
	dev_priv->sarea_priv->pfCurrentPage =
		1 - dev_priv->sarea_priv->pfCurrentPage;

	BEGIN_RING(2);

	RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);

	ADVANCE_RING();
}

static int bad_prim_vertex_nr(int primitive, int nr)
{
	switch (primitive & RADEON_PRIM_TYPE_MASK) {
	case RADEON_PRIM_TYPE_NONE:
	case RADEON_PRIM_TYPE_POINT:
		return nr < 1;
	case RADEON_PRIM_TYPE_LINE:
		return (nr & 1) || nr == 0;
	case RADEON_PRIM_TYPE_LINE_STRIP:
		return nr < 2;
	case RADEON_PRIM_TYPE_TRI_LIST:
	case RADEON_PRIM_TYPE_3VRT_POINT_LIST:
	case RADEON_PRIM_TYPE_3VRT_LINE_LIST:
	case RADEON_PRIM_TYPE_RECT_LIST:
		return nr % 3 || nr == 0;
	case RADEON_PRIM_TYPE_TRI_FAN:
	case RADEON_PRIM_TYPE_TRI_STRIP:
		return nr < 3;
	default:
		return 1;
	}
}

typedef struct {
	unsigned int start;
	unsigned int finish;
	unsigned int prim;
	unsigned int numverts;
	unsigned int offset;
	unsigned int vc_format;
} drm_radeon_tcl_prim_t;

static void radeon_cp_dispatch_vertex(struct drm_device * dev,
				      struct drm_buf * buf,
				      drm_radeon_tcl_prim_t * prim)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
	int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start;
	int numverts = (int)prim->numverts;
	int nbox = sarea_priv->nbox;
	int i = 0;
	RING_LOCALS;

	DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
		  prim->prim,
		  prim->vc_format, prim->start, prim->finish, prim->numverts);

	if (bad_prim_vertex_nr(prim->prim, prim->numverts)) {
		DRM_ERROR("bad prim %x numverts %d\n",
			  prim->prim, prim->numverts);
		return;
	}

	do {
		/* Emit the next cliprect */
		if (i < nbox) {
			radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
		}

		/* Emit the vertex buffer rendering commands */
		BEGIN_RING(5);

		OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3));
		OUT_RING(offset);
		OUT_RING(numverts);
		OUT_RING(prim->vc_format);
		OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST |
			 RADEON_COLOR_ORDER_RGBA |
			 RADEON_VTX_FMT_RADEON_MODE |
			 (numverts << RADEON_NUM_VERTICES_SHIFT));

		ADVANCE_RING();

		i++;
	} while (i < nbox);
}

static void radeon_cp_discard_buffer(struct drm_device * dev, struct drm_buf * buf)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
	RING_LOCALS;

	buf_priv->age = ++dev_priv->sarea_priv->last_dispatch;

	/* Emit the vertex buffer age */
	BEGIN_RING(2);
	RADEON_DISPATCH_AGE(buf_priv->age);
	ADVANCE_RING();

	buf->pending = 1;
	buf->used = 0;
}

static void radeon_cp_dispatch_indirect(struct drm_device * dev,
					struct drm_buf * buf, int start, int end)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	RING_LOCALS;
	DRM_DEBUG("buf=%d s=0x%x e=0x%x\n", buf->idx, start, end);

	if (start != end) {
		int offset = (dev_priv->gart_buffers_offset
			      + buf->offset + start);
		int dwords = (end - start + 3) / sizeof(u32);

		/* Indirect buffer data must be an even number of
		 * dwords, so if we've been given an odd number we must
		 * pad the data with a Type-2 CP packet.
		 */
		if (dwords & 1) {
			u32 *data = (u32 *)
			    ((char *)dev->agp_buffer_map->handle
			     + buf->offset + start);
			data[dwords++] = RADEON_CP_PACKET2;
		}

		/* Fire off the indirect buffer */
		BEGIN_RING(3);

		OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1));
		OUT_RING(offset);
		OUT_RING(dwords);

		ADVANCE_RING();
	}
}

static void radeon_cp_dispatch_indices(struct drm_device * dev,
				       struct drm_buf * elt_buf,
				       drm_radeon_tcl_prim_t * prim)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
	int offset = dev_priv->gart_buffers_offset + prim->offset;
	u32 *data;
	int dwords;
	int i = 0;
	int start = prim->start + RADEON_INDEX_PRIM_OFFSET;
	int count = (prim->finish - start) / sizeof(u16);
	int nbox = sarea_priv->nbox;

	DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
		  prim->prim,
		  prim->vc_format,
		  prim->start, prim->finish, prim->offset, prim->numverts);

	if (bad_prim_vertex_nr(prim->prim, count)) {
		DRM_ERROR("bad prim %x count %d\n", prim->prim, count);
		return;
	}

	if (start >= prim->finish || (prim->start & 0x7)) {
		DRM_ERROR("buffer prim %d\n", prim->prim);
		return;
	}

	dwords = (prim->finish - prim->start + 3) / sizeof(u32);

	data = (u32 *) ((char *)dev->agp_buffer_map->handle +
			elt_buf->offset + prim->start);

	data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2);
	data[1] = offset;
	data[2] = prim->numverts;
	data[3] = prim->vc_format;
	data[4] = (prim->prim |
		   RADEON_PRIM_WALK_IND |
		   RADEON_COLOR_ORDER_RGBA |
		   RADEON_VTX_FMT_RADEON_MODE |
		   (count << RADEON_NUM_VERTICES_SHIFT));

	do {
		if (i < nbox)
			radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);

		radeon_cp_dispatch_indirect(dev, elt_buf,
					    prim->start, prim->finish);

		i++;
	} while (i < nbox);

}

#define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE

static int radeon_cp_dispatch_texture(struct drm_device * dev,
				      struct drm_file *file_priv,
				      drm_radeon_texture_t * tex,
				      drm_radeon_tex_image_t * image)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	struct drm_buf *buf;
	u32 format;
	u32 *buffer;
	const u8 __user *data;
	int size, dwords, tex_width, blit_width, spitch;
	u32 height;
	int i;
	u32 texpitch, microtile;
	u32 offset, byte_offset;
	RING_LOCALS;

	if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) {
		DRM_ERROR("Invalid destination offset\n");
		return -EINVAL;
	}

	dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD;

	/* Flush the pixel cache.  This ensures no pixel data gets mixed
	 * up with the texture data from the host data blit, otherwise
	 * part of the texture image may be corrupted.
	 */
	BEGIN_RING(4);
	RADEON_FLUSH_CACHE();
	RADEON_WAIT_UNTIL_IDLE();
	ADVANCE_RING();

	/* The compiler won't optimize away a division by a variable,
	 * even if the only legal values are powers of two.  Thus, we'll
	 * use a shift instead.
	 */
	switch (tex->format) {
	case RADEON_TXFORMAT_ARGB8888:
	case RADEON_TXFORMAT_RGBA8888:
		format = RADEON_COLOR_FORMAT_ARGB8888;
		tex_width = tex->width * 4;
		blit_width = image->width * 4;
		break;
	case RADEON_TXFORMAT_AI88:
	case RADEON_TXFORMAT_ARGB1555:
	case RADEON_TXFORMAT_RGB565:
	case RADEON_TXFORMAT_ARGB4444:
	case RADEON_TXFORMAT_VYUY422:
	case RADEON_TXFORMAT_YVYU422:
		format = RADEON_COLOR_FORMAT_RGB565;
		tex_width = tex->width * 2;
		blit_width = image->width * 2;
		break;
	case RADEON_TXFORMAT_I8:
	case RADEON_TXFORMAT_RGB332:
		format = RADEON_COLOR_FORMAT_CI8;
		tex_width = tex->width * 1;
		blit_width = image->width * 1;
		break;
	default:
		DRM_ERROR("invalid texture format %d\n", tex->format);
		return -EINVAL;
	}
	spitch = blit_width >> 6;
	if (spitch == 0 && image->height > 1)
		return -EINVAL;

	texpitch = tex->pitch;
	if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
		microtile = 1;
		if (tex_width < 64) {
			texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
			/* we got tiled coordinates, untile them */
			image->x *= 2;
		}
	} else
		microtile = 0;

	/* this might fail for zero-sized uploads - are those illegal? */
	if (!radeon_check_offset(dev_priv, tex->offset + image->height *
				blit_width - 1)) {
		DRM_ERROR("Invalid final destination offset\n");
		return -EINVAL;
	}

	DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width);

	do {
		DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
			  tex->offset >> 10, tex->pitch, tex->format,
			  image->x, image->y, image->width, image->height);

		/* Make a copy of some parameters in case we have to
		 * update them for a multi-pass texture blit.
		 */
		height = image->height;
		data = (const u8 __user *)image->data;

		size = height * blit_width;

		if (size > RADEON_MAX_TEXTURE_SIZE) {
			height = RADEON_MAX_TEXTURE_SIZE / blit_width;
			size = height * blit_width;
		} else if (size < 4 && size > 0) {
			size = 4;
		} else if (size == 0) {
			return 0;
		}

		buf = radeon_freelist_get(dev);
		if (0 && !buf) {
			radeon_do_cp_idle(dev_priv);
			buf = radeon_freelist_get(dev);
		}
		if (!buf) {
			DRM_DEBUG("EAGAIN\n");
			if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image)))
				return -EFAULT;
			return -EAGAIN;
		}

		/* Dispatch the indirect buffer.
		 */
		buffer =
		    (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset);
		dwords = size / 4;

#define RADEON_COPY_MT(_buf, _data, _width) \
	do { \
		if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\
			DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \
			return -EFAULT; \
		} \
	} while(0)

		if (microtile) {
			/* texture micro tiling in use, minimum texture width is thus 16 bytes.
			   however, we cannot use blitter directly for texture width < 64 bytes,
			   since minimum tex pitch is 64 bytes and we need this to match
			   the texture width, otherwise the blitter will tile it wrong.
			   Thus, tiling manually in this case. Additionally, need to special
			   case tex height = 1, since our actual image will have height 2
			   and we need to ensure we don't read beyond the texture size
			   from user space. */
			if (tex->height == 1) {
				if (tex_width >= 64 || tex_width <= 16) {
					RADEON_COPY_MT(buffer, data,
						(int)(tex_width * sizeof(u32)));
				} else if (tex_width == 32) {
					RADEON_COPY_MT(buffer, data, 16);
					RADEON_COPY_MT(buffer + 8,
						       data + 16, 16);
				}
			} else if (tex_width >= 64 || tex_width == 16) {
				RADEON_COPY_MT(buffer, data,
					       (int)(dwords * sizeof(u32)));
			} else if (tex_width < 16) {
				for (i = 0; i < tex->height; i++) {
					RADEON_COPY_MT(buffer, data, tex_width);
					buffer += 4;
					data += tex_width;
				}
			} else if (tex_width == 32) {
				/* TODO: make sure this works when not fitting in one buffer
				   (i.e. 32bytes x 2048...) */
				for (i = 0; i < tex->height; i += 2) {
					RADEON_COPY_MT(buffer, data, 16);
					data += 16;
					RADEON_COPY_MT(buffer + 8, data, 16);
					data += 16;
					RADEON_COPY_MT(buffer + 4, data, 16);
					data += 16;
					RADEON_COPY_MT(buffer + 12, data, 16);
					data += 16;
					buffer += 16;
				}
			}
		} else {
			if (tex_width >= 32) {
				/* Texture image width is larger than the minimum, so we
				 * can upload it directly.
				 */
				RADEON_COPY_MT(buffer, data,
					       (int)(dwords * sizeof(u32)));
			} else {
				/* Texture image width is less than the minimum, so we
				 * need to pad out each image scanline to the minimum
				 * width.
				 */
				for (i = 0; i < tex->height; i++) {
					RADEON_COPY_MT(buffer, data, tex_width);
					buffer += 8;
					data += tex_width;
				}
			}
		}

#undef RADEON_COPY_MT
		byte_offset = (image->y & ~2047) * blit_width;
		buf->file_priv = file_priv;
		buf->used = size;
		offset = dev_priv->gart_buffers_offset + buf->offset;
		BEGIN_RING(9);
		OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
		OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
			 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
			 RADEON_GMC_BRUSH_NONE |
			 (format << 8) |
			 RADEON_GMC_SRC_DATATYPE_COLOR |
			 RADEON_ROP3_S |
			 RADEON_DP_SRC_SOURCE_MEMORY |
			 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
		OUT_RING((spitch << 22) | (offset >> 10));
		OUT_RING((texpitch << 22) | ((tex->offset >> 10) + (byte_offset >> 10)));
		OUT_RING(0);
		OUT_RING((image->x << 16) | (image->y % 2048));
		OUT_RING((image->width << 16) | height);
		RADEON_WAIT_UNTIL_2D_IDLE();
		ADVANCE_RING();
		COMMIT_RING();

		radeon_cp_discard_buffer(dev, buf);

		/* Update the input parameters for next time */
		image->y += height;
		image->height -= height;
		image->data = (const u8 __user *)image->data + size;
	} while (image->height > 0);

	/* Flush the pixel cache after the blit completes.  This ensures
	 * the texture data is written out to memory before rendering
	 * continues.
	 */
	BEGIN_RING(4);
	RADEON_FLUSH_CACHE();
	RADEON_WAIT_UNTIL_2D_IDLE();
	ADVANCE_RING();
	COMMIT_RING();

	return 0;
}

static void radeon_cp_dispatch_stipple(struct drm_device * dev, u32 * stipple)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	int i;
	RING_LOCALS;
	DRM_DEBUG("\n");

	BEGIN_RING(35);

	OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0));
	OUT_RING(0x00000000);

	OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31));
	for (i = 0; i < 32; i++) {
		OUT_RING(stipple[i]);
	}

	ADVANCE_RING();
}

static void radeon_apply_surface_regs(int surf_index,
				      drm_radeon_private_t *dev_priv)
{
	if (!dev_priv->mmio)
		return;

	radeon_do_cp_idle(dev_priv);

	RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index,
		     dev_priv->surfaces[surf_index].flags);
	RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index,
		     dev_priv->surfaces[surf_index].lower);
	RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index,
		     dev_priv->surfaces[surf_index].upper);
}

/* Allocates a virtual surface
 * doesn't always allocate a real surface, will stretch an existing
 * surface when possible.
 *
 * Note that refcount can be at most 2, since during a free refcount=3
 * might mean we have to allocate a new surface which might not always
 * be available.
 * For example : we allocate three contigous surfaces ABC. If B is
 * freed, we suddenly need two surfaces to store A and C, which might
 * not always be available.
 */
static int alloc_surface(drm_radeon_surface_alloc_t *new,
			 drm_radeon_private_t *dev_priv,
			 struct drm_file *file_priv)
{
	struct radeon_virt_surface *s;
	int i;
	int virt_surface_index;
	uint32_t new_upper, new_lower;

	new_lower = new->address;
	new_upper = new_lower + new->size - 1;

	/* sanity check */
	if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) ||
	    ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) !=
	     RADEON_SURF_ADDRESS_FIXED_MASK)
	    || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0))
		return -1;

	/* make sure there is no overlap with existing surfaces */
	for (i = 0; i < RADEON_MAX_SURFACES; i++) {
		if ((dev_priv->surfaces[i].refcount != 0) &&
		    (((new_lower >= dev_priv->surfaces[i].lower) &&
		      (new_lower < dev_priv->surfaces[i].upper)) ||
		     ((new_lower < dev_priv->surfaces[i].lower) &&
		      (new_upper > dev_priv->surfaces[i].lower)))) {
			return -1;
		}
	}

	/* find a virtual surface */
	for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++)
		if (dev_priv->virt_surfaces[i].file_priv == 0)
			break;
	if (i == 2 * RADEON_MAX_SURFACES) {
		return -1;
	}
	virt_surface_index = i;

	/* try to reuse an existing surface */
	for (i = 0; i < RADEON_MAX_SURFACES; i++) {
		/* extend before */
		if ((dev_priv->surfaces[i].refcount == 1) &&
		    (new->flags == dev_priv->surfaces[i].flags) &&
		    (new_upper + 1 == dev_priv->surfaces[i].lower)) {
			s = &(dev_priv->virt_surfaces[virt_surface_index]);
			s->surface_index = i;
			s->lower = new_lower;
			s->upper = new_upper;
			s->flags = new->flags;
			s->file_priv = file_priv;
			dev_priv->surfaces[i].refcount++;
			dev_priv->surfaces[i].lower = s->lower;
			radeon_apply_surface_regs(s->surface_index, dev_priv);
			return virt_surface_index;
		}

		/* extend after */
		if ((dev_priv->surfaces[i].refcount == 1) &&
		    (new->flags == dev_priv->surfaces[i].flags) &&
		    (new_lower == dev_priv->surfaces[i].upper + 1)) {
			s = &(dev_priv->virt_surfaces[virt_surface_index]);
			s->surface_index = i;
			s->lower = new_lower;
			s->upper = new_upper;
			s->flags = new->flags;
			s->file_priv = file_priv;
			dev_priv->surfaces[i].refcount++;
			dev_priv->surfaces[i].upper = s->upper;
			radeon_apply_surface_regs(s->surface_index, dev_priv);
			return virt_surface_index;
		}
	}

	/* okay, we need a new one */
	for (i = 0; i < RADEON_MAX_SURFACES; i++) {
		if (dev_priv->surfaces[i].refcount == 0) {
			s = &(dev_priv->virt_surfaces[virt_surface_index]);
			s->surface_index = i;
			s->lower = new_lower;
			s->upper = new_upper;
			s->flags = new->flags;
			s->file_priv = file_priv;
			dev_priv->surfaces[i].refcount = 1;
			dev_priv->surfaces[i].lower = s->lower;
			dev_priv->surfaces[i].upper = s->upper;
			dev_priv->surfaces[i].flags = s->flags;
			radeon_apply_surface_regs(s->surface_index, dev_priv);
			return virt_surface_index;
		}
	}

	/* we didn't find anything */
	return -1;
}

static int free_surface(struct drm_file *file_priv,
			drm_radeon_private_t * dev_priv,
			int lower)
{
	struct radeon_virt_surface *s;
	int i;
	/* find the virtual surface */
	for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
		s = &(dev_priv->virt_surfaces[i]);
		if (s->file_priv) {
			if ((lower == s->lower) && (file_priv == s->file_priv))
			{
				if (dev_priv->surfaces[s->surface_index].
				    lower == s->lower)
					dev_priv->surfaces[s->surface_index].
					    lower = s->upper;

				if (dev_priv->surfaces[s->surface_index].
				    upper == s->upper)
					dev_priv->surfaces[s->surface_index].
					    upper = s->lower;

				dev_priv->surfaces[s->surface_index].refcount--;
				if (dev_priv->surfaces[s->surface_index].
				    refcount == 0)
					dev_priv->surfaces[s->surface_index].
					    flags = 0;
				s->file_priv = NULL;
				radeon_apply_surface_regs(s->surface_index,
							  dev_priv);
				return 0;
			}
		}
	}
	return 1;
}

static void radeon_surfaces_release(struct drm_file *file_priv,
				    drm_radeon_private_t * dev_priv)
{
	int i;
	for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
		if (dev_priv->virt_surfaces[i].file_priv == file_priv)
			free_surface(file_priv, dev_priv,
				     dev_priv->virt_surfaces[i].lower);
	}
}

/* ================================================================
 * IOCTL functions
 */
static int radeon_surface_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	drm_radeon_surface_alloc_t *alloc = data;

	if (!dev_priv) {
		DRM_ERROR("called with no initialization\n");
		return -EINVAL;
	}

	if (alloc_surface(alloc, dev_priv, file_priv) == -1)
		return -EINVAL;
	else
		return 0;
}

static int radeon_surface_free(struct drm_device *dev, void *data, struct drm_file *file_priv)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	drm_radeon_surface_free_t *memfree = data;

	if (!dev_priv) {
		DRM_ERROR("called with no initialization\n");
		return -EINVAL;
	}

	if (free_surface(file_priv, dev_priv, memfree->address))
		return -EINVAL;
	else
		return 0;
}

static int radeon_cp_clear(struct drm_device *dev, void *data, struct drm_file *file_priv)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
	drm_radeon_clear_t *clear = data;
	drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
	DRM_DEBUG("\n");

	LOCK_TEST_WITH_RETURN(dev, file_priv);

	RING_SPACE_TEST_WITH_RETURN(dev_priv);

	if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
		sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;

	if (DRM_COPY_FROM_USER(&depth_boxes, clear->depth_boxes,
			       sarea_priv->nbox * sizeof(depth_boxes[0])))
		return -EFAULT;

	radeon_cp_dispatch_clear(dev, clear, depth_boxes);

	COMMIT_RING();
	return 0;
}

/* Not sure why this isn't set all the time:
 */
static int radeon_do_init_pageflip(struct drm_device * dev)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	RING_LOCALS;

	DRM_DEBUG("\n");

	BEGIN_RING(6);
	RADEON_WAIT_UNTIL_3D_IDLE();
	OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0));
	OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) |
		 RADEON_CRTC_OFFSET_FLIP_CNTL);
	OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0));
	OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) |
		 RADEON_CRTC_OFFSET_FLIP_CNTL);
	ADVANCE_RING();

	dev_priv->page_flipping = 1;

	if (dev_priv->sarea_priv->pfCurrentPage != 1)
		dev_priv->sarea_priv->pfCurrentPage = 0;

	return 0;
}

/* Swapping and flipping are different operations, need different ioctls.
 * They can & should be intermixed to support multiple 3d windows.
 */
static int radeon_cp_flip(struct drm_device *dev, void *data, struct drm_file *file_priv)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	DRM_DEBUG("\n");

	LOCK_TEST_WITH_RETURN(dev, file_priv);

	RING_SPACE_TEST_WITH_RETURN(dev_priv);

	if (!dev_priv->page_flipping)
		radeon_do_init_pageflip(dev);

	radeon_cp_dispatch_flip(dev);

	COMMIT_RING();
	return 0;
}

static int radeon_cp_swap(struct drm_device *dev, void *data, struct drm_file *file_priv)
{
	drm_radeon_private_t *dev_priv = dev->dev_private;
	drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
	DRM_DEBUG("\n");