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/* mga_drm.h -- Public header for the Matrox g200/g400 driver -*- linux-c -*-
 * Created: Tue Jan 25 01:50:01 1999 by jhartmann@precisioninsight.com
 *
 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
 * All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Jeff Hartmann <jhartmann@valinux.com>
 *    Keith Whitwell <keith@tungstengraphics.com>
 *
 * Rewritten by:
 *    Gareth Hughes <gareth@valinux.com>
 */

#ifndef __MGA_DRM_H__
#define __MGA_DRM_H__

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the Xserver file (mga_sarea.h)
 */

#ifndef __MGA_SAREA_DEFINES__
#define __MGA_SAREA_DEFINES__

/* WARP pipe flags
 */
#define MGA_F			0x1	/* fog */
#define MGA_A			0x2	/* alpha */
#define MGA_S			0x4	/* specular */
#define MGA_T2			0x8	/* multitexture */

#define MGA_WARP_TGZ		0
#define MGA_WARP_TGZF		(MGA_F)
#define MGA_WARP_TGZA		(MGA_A)
#define MGA_WARP_TGZAF		(MGA_F|MGA_A)
#define MGA_WARP_TGZS		(MGA_S)
#define MGA_WARP_TGZSF		(MGA_S|MGA_F)
#define MGA_WARP_TGZSA		(MGA_S|MGA_A)
#define MGA_WARP_TGZSAF		(MGA_S|MGA_F|MGA_A)
#define MGA_WARP_T2GZ		(MGA_T2)
#define MGA_WARP_T2GZF		(MGA_T2|MGA_F)
#define MGA_WARP_T2GZA		(MGA_T2|MGA_A)
#define MGA_WARP_T2GZAF		(MGA_T2|MGA_A|MGA_F)
#define MGA_WARP_T2GZS		(MGA_T2|MGA_S)
#define MGA_WARP_T2GZSF		(MGA_T2|MGA_S|MGA_F)
#define MGA_WARP_T2GZSA		(MGA_T2|MGA_S|MGA_A)
#define MGA_WARP_T2GZSAF	(MGA_T2|MGA_S|MGA_F|MGA_A)

#define MGA_MAX_G200_PIPES	8	/* no multitex */
#define MGA_MAX_G400_PIPES	16
#define MGA_MAX_WARP_PIPES	MGA_MAX_G400_PIPES
#define MGA_WARP_UCODE_SIZE	32768	/* in bytes */

#define MGA_CARD_TYPE_G200	1
#define MGA_CARD_TYPE_G400	2
#define MGA_CARD_TYPE_G450	3       /* not currently used */
#define MGA_CARD_TYPE_G550	4

#define MGA_FRONT		0x1
#define MGA_BACK		0x2
#define MGA_DEPTH		0x4

/* What needs to be changed for the current vertex dma buffer?
 */
#define MGA_UPLOAD_CONTEXT	0x1
#define MGA_UPLOAD_TEX0		0x2
#define MGA_UPLOAD_TEX1		0x4
#define MGA_UPLOAD_PIPE		0x8
#define MGA_UPLOAD_TEX0IMAGE	0x10	/* handled client-side */
#define MGA_UPLOAD_TEX1IMAGE	0x20	/* handled client-side */
#define MGA_UPLOAD_2D		0x40
#define MGA_WAIT_AGE		0x80	/* handled client-side */
#define MGA_UPLOAD_CLIPRECTS	0x100	/* handled client-side */
#if 0
#define MGA_DMA_FLUSH		0x200	/* set when someone gets the lock
					   quiescent */
#endif

/* 32 buffers of 64k each, total 2 meg.
 */
#define MGA_BUFFER_SIZE		(1 << 16)
#define MGA_NUM_BUFFERS		128

/* Keep these small for testing.
 */
#define MGA_NR_SAREA_CLIPRECTS	8

/* 2 heaps (1 for card, 1 for agp), each divided into upto 128
 * regions, subject to a minimum region size of (1<<16) == 64k.
 *
 * Clients may subdivide regions internally, but when sharing between
 * clients, the region size is the minimum granularity.
 */

#define MGA_CARD_HEAP			0
#define MGA_AGP_HEAP			1
#define MGA_NR_TEX_HEAPS		2
#define MGA_NR_TEX_REGIONS		16
#define MGA_LOG_MIN_TEX_REGION_SIZE	16

#define  DRM_MGA_IDLE_RETRY          2048

#endif				/* __MGA_SAREA_DEFINES__ */

/* Setup registers for 3D context
 */
typedef struct {
	unsigned int dstorg;
	unsigned int maccess;
	unsigned int plnwt;
	unsigned int dwgctl;
	unsigned int alphactrl;
	unsigned int fogcolor;
	unsigned int wflag;
	unsigned int tdualstage0;
	unsigned int tdualstage1;
	unsigned int fcol;
	unsigned int stencil;
	unsigned int stencilctl;
} drm_mga_context_regs_t;

/* Setup registers for 2D, X server
 */
typedef struct {
	unsigned int pitch;
} drm_mga_server_regs_t;

/* Setup registers for each texture unit
 */
typedef struct {
	unsigned int texctl;
	unsigned int texctl2;
	unsigned int texfilter;
	unsigned int texbordercol;
	unsigned int texorg;
	unsigned int texwidth;
	unsigned int texheight;
	unsigned int texorg1;
	unsigned int texorg2;
	unsigned int texorg3;
	unsigned int texorg4;
} drm_mga_texture_regs_t;

/* General aging mechanism
 */
typedef struct {
	unsigned int head;	/* Position of head pointer          */
	unsigned int wrap;	/* Primary DMA wrap count            */
} drm_mga_age_t;

typedef struct _drm_mga_sarea {
	/* The channel for communication of state information to the kernel
	 * on firing a vertex dma buffer.
	 */
	drm_mga_context_regs_t context_state;
	drm_mga_server_regs_t server_state;
	drm_mga_texture_regs_t tex_state[2];
	unsigned int warp_pipe;
	unsigned int dirty;
	unsigned int vertsize;

	/* The current cliprects, or a subset thereof.
	 */
	struct drm_clip_rect boxes[MGA_NR_SAREA_CLIPRECTS];
	unsigned int nbox;

	/* Information about the most recently used 3d drawable.  The
	 * client fills in the req_* fields, the server fills in the
	 * exported_ fields and puts the cliprects into boxes, above.
	 *
	 * The client clears the exported_drawable field before
	 * clobbering the boxes data.
	 */
	unsigned int req_drawable;	/* the X drawable id */
	unsigned int req_draw_buffer;	/* MGA_FRONT or MGA_BACK */

	unsigned int exported_drawable;
	unsigned int exported_index;
	unsigned int exported_stamp;
	unsigned int exported_buffers;
	unsigned int exported_nfront;
	unsigned int exported_nback;
	int exported_back_x, exported_front_x, exported_w;
	int exported_back_y, exported_front_y, exported_h;
	struct drm_clip_rect exported_boxes[MGA_NR_SAREA_CLIPRECTS];

	/* Counters for aging textures and for client-side throttling.
	 */
	unsigned int status[4];
	unsigned int last_wrap;

	drm_mga_age_t last_frame;
	unsigned int last_enqueue;	/* last time a buffer was enqueued */
	unsigned int last_dispatch;	/* age of the most recently dispatched buffer */
	unsigned int last_quiescent;	/*  */

	/* LRU lists for texture memory in agp space and on the card.
	 */
	struct drm_tex_region texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS + 1];
	unsigned int texAge[MGA_NR_TEX_HEAPS];

	/* Mechanism to validate card state.
	 */
	int ctxOwner;
} drm_mga_sarea_t;


/* MGA specific ioctls
 * The device specific ioctl range is 0x40 to 0x79.
 */
#define DRM_MGA_INIT     0x00
#define DRM_MGA_FLUSH    0x01
#define DRM_MGA_RESET    0x02
#define DRM_MGA_SWAP     0x03
#define DRM_MGA_CLEAR    0x04
#define DRM_MGA_VERTEX   0x05
#define DRM_MGA_INDICES  0x06
#define DRM_MGA_ILOAD    0x07
#define DRM_MGA_BLIT     0x08
#define DRM_MGA_GETPARAM 0x09

/* 3.2:
 * ioctls for operating on fences.
 */
#define DRM_MGA_SET_FENCE      0x0a
#define DRM_MGA_WAIT_FENCE     0x0b
#define DRM_MGA_DMA_BOOTSTRAP  0x0c


#define DRM_IOCTL_MGA_INIT     DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INIT, drm_mga_init_t)
#define DRM_IOCTL_MGA_FLUSH    DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_FLUSH, drm_lock_t)
#define DRM_IOCTL_MGA_RESET    DRM_IO(  DRM_COMMAND_BASE + DRM_MGA_RESET)
#define DRM_IOCTL_MGA_SWAP     DRM_IO(  DRM_COMMAND_BASE + DRM_MGA_SWAP)
#define DRM_IOCTL_MGA_CLEAR    DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_CLEAR, drm_mga_clear_t)
#define DRM_IOCTL_MGA_VERTEX   DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_VERTEX, drm_mga_vertex_t)
#define DRM_IOCTL_MGA_INDICES  DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INDICES, drm_mga_indices_t)
#define DRM_IOCTL_MGA_ILOAD    DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_ILOAD, drm_mga_iload_t)
#define DRM_IOCTL_MGA_BLIT     DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_BLIT, drm_mga_blit_t)
#define DRM_IOCTL_MGA_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_GETPARAM, drm_mga_getparam_t)
#define DRM_IOCTL_MGA_SET_FENCE     DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_SET_FENCE, uint32_t)
#define DRM_IOCTL_MGA_WAIT_FENCE    DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_WAIT_FENCE, uint32_t)
#define DRM_IOCTL_MGA_DMA_BOOTSTRAP DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_DMA_BOOTSTRAP, drm_mga_dma_bootstrap_t)

typedef struct _drm_mga_warp_index {
	int installed;
	unsigned long phys_addr;
	int size;
} drm_mga_warp_index_t;

typedef struct drm_mga_init {
	enum {
		MGA_INIT_DMA = 0x01,
		MGA_CLEANUP_DMA = 0x02
	} func;

	unsigned long sarea_priv_offset;

	int chipset;
	int sgram;

	unsigned int maccess;

	unsigned int fb_cpp;
	unsigned int front_offset, front_pitch;
	unsigned int back_offset, back_pitch;

	unsigned int depth_cpp;
	unsigned int depth_offset, depth_pitch;

	unsigned int texture_offset[MGA_NR_TEX_HEAPS];
	unsigned int texture_size[MGA_NR_TEX_HEAPS];

	unsigned long fb_offset;
	unsigned long mmio_offset;
	unsigned long status_offset;
	unsigned long warp_offset;
	unsigned long primary_offset;
	unsigned long buffers_offset;
} drm_mga_init_t;


typedef struct drm_mga_dma_bootstrap {
	/**
	 * \name AGP texture region
	 *
	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, these fields will
	 * be filled in with the actual AGP texture settings.
	 *
	 * \warning
	 * If these fields are non-zero, but dma_mga_dma_bootstrap::agp_mode
	 * is zero, it means that PCI memory (most likely through the use of
	 * an IOMMU) is being used for "AGP" textures.
	 */
	/*@{*/
	unsigned long texture_handle;  /**< Handle used to map AGP textures. */
	uint32_t     texture_size;    /**< Size of the AGP texture region. */
	/*@}*/


	/**
	 * Requested size of the primary DMA region.
	 *
	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
	 * filled in with the actual AGP mode.  If AGP was not available
	 */
	uint32_t primary_size;


	/**
	 * Requested number of secondary DMA buffers.
	 *
	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
	 * filled in with the actual number of secondary DMA buffers
	 * allocated.  Particularly when PCI DMA is used, this may be
	 * (subtantially) less than the number requested.
	 */
	uint32_t secondary_bin_count;


	/**
	 * Requested size of each secondary DMA buffer.
	 *
	 * While the kernel \b is free to reduce
	 * dma_mga_dma_bootstrap::secondary_bin_count, it is \b not allowed
	 * to reduce dma_mga_dma_bootstrap::secondary_bin_size.
	 */
	uint32_t secondary_bin_size;


	/**
	 * Bit-wise mask of AGPSTAT2_* values.  Currently only \c AGPSTAT2_1X,
	 * \c AGPSTAT2_2X, and \c AGPSTAT2_4X are supported.  If this value is
	 * zero, it means that PCI DMA should be used, even if AGP is
	 * possible.
	 *
	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
	 * filled in with the actual AGP mode.  If AGP was not available
	 * (i.e., PCI DMA was used), this value will be zero.
	 */
	uint32_t agp_mode;


	/**
	 * Desired AGP GART size, measured in megabytes.
	 */
	uint8_t agp_size;
} drm_mga_dma_bootstrap_t;

typedef struct drm_mga_clear {
	unsigned int flags;
	unsigned int clear_color;
	unsigned int clear_depth;
	unsigned int color_mask;
	unsigned int depth_mask;
} drm_mga_clear_t;

typedef struct drm_mga_vertex {
	int idx;		/* buffer to queue */
	int used;		/* bytes in use */
	int discard;		/* client finished with buffer?  */
} drm_mga_vertex_t;

typedef struct drm_mga_indices {
	int idx;		/* buffer to queue */
	unsigned int start;
	unsigned int end;
	int discard;		/* client finished with buffer?  */
} drm_mga_indices_t;

typedef struct drm_mga_iload {
	int idx;
	unsigned int dstorg;
	unsigned int length;
} drm_mga_iload_t;

typedef struct _drm_mga_blit {
	unsigned int planemask;
	unsigned int srcorg;
	unsigned int dstorg;
	int src_pitch, dst_pitch;
	int delta_sx, delta_sy;
	int delta_dx, delta_dy;
	int height, ydir;	/* flip image vertically */
	int source_pitch, dest_pitch;
} drm_mga_blit_t;

/* 3.1: An ioctl to get parameters that aren't available to the 3d
 * client any other way.
 */
#define MGA_PARAM_IRQ_NR            1

/* 3.2: Query the actual card type.  The DDX only distinguishes between
 * G200 chips and non-G200 chips, which it calls G400.  It turns out that
 * there are some very sublte differences between the G4x0 chips and the G550
 * chips.  Using this parameter query, a client-side driver can detect the
 * difference between a G4x0 and a G550.
 */
#define MGA_PARAM_CARD_TYPE         2

typedef struct drm_mga_getparam {
	int param;
	void __user *value;
} drm_mga_getparam_t;

#endif
l kwd">radeon_cp_clear( DRM_IOCTL_ARGS ); extern int radeon_cp_swap( DRM_IOCTL_ARGS ); extern int radeon_cp_vertex( DRM_IOCTL_ARGS ); extern int radeon_cp_indices( DRM_IOCTL_ARGS ); extern int radeon_cp_texture( DRM_IOCTL_ARGS ); extern int radeon_cp_stipple( DRM_IOCTL_ARGS ); extern int radeon_cp_indirect( DRM_IOCTL_ARGS ); extern int radeon_cp_vertex2( DRM_IOCTL_ARGS ); extern int radeon_cp_cmdbuf( DRM_IOCTL_ARGS ); extern int radeon_cp_getparam( DRM_IOCTL_ARGS ); extern int radeon_cp_setparam( DRM_IOCTL_ARGS ); extern int radeon_cp_flip( DRM_IOCTL_ARGS ); extern int radeon_mem_alloc( DRM_IOCTL_ARGS ); extern int radeon_mem_free( DRM_IOCTL_ARGS ); extern int radeon_mem_init_heap( DRM_IOCTL_ARGS ); extern void radeon_mem_takedown( struct mem_block **heap ); extern void radeon_mem_release( DRMFILE filp, struct mem_block *heap ); /* radeon_irq.c */ extern int radeon_irq_emit( DRM_IOCTL_ARGS ); extern int radeon_irq_wait( DRM_IOCTL_ARGS ); extern int radeon_emit_and_wait_irq(drm_device_t *dev); extern int radeon_wait_irq(drm_device_t *dev, int swi_nr); extern int radeon_emit_irq(drm_device_t *dev); extern void radeon_do_release(drm_device_t *dev); /* Flags for stats.boxes */ #define RADEON_BOX_DMA_IDLE 0x1 #define RADEON_BOX_RING_FULL 0x2 #define RADEON_BOX_FLIP 0x4 #define RADEON_BOX_WAIT_IDLE 0x8 #define RADEON_BOX_TEXTURE_LOAD 0x10 /* Register definitions, register access macros and drmAddMap constants * for Radeon kernel driver. */ #define RADEON_AGP_COMMAND 0x0f60 #define RADEON_AUX_SCISSOR_CNTL 0x26f0 # define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24) # define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25) # define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26) # define RADEON_SCISSOR_0_ENABLE (1 << 28) # define RADEON_SCISSOR_1_ENABLE (1 << 29) # define RADEON_SCISSOR_2_ENABLE (1 << 30) #define RADEON_BUS_CNTL 0x0030 # define RADEON_BUS_MASTER_DIS (1 << 6) #define RADEON_CLOCK_CNTL_DATA 0x000c # define RADEON_PLL_WR_EN (1 << 7) #define RADEON_CLOCK_CNTL_INDEX 0x0008 #define RADEON_CONFIG_APER_SIZE 0x0108 #define RADEON_CRTC_OFFSET 0x0224 #define RADEON_CRTC_OFFSET_CNTL 0x0228 # define RADEON_CRTC_TILE_EN (1 << 15) # define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16) #define RADEON_CRTC2_OFFSET 0x0324 #define RADEON_CRTC2_OFFSET_CNTL 0x0328 #define RADEON_RB3D_COLOROFFSET 0x1c40 #define RADEON_RB3D_COLORPITCH 0x1c48 #define RADEON_DP_GUI_MASTER_CNTL 0x146c # define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0) # define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1) # define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4) # define RADEON_GMC_BRUSH_NONE (15 << 4) # define RADEON_GMC_DST_16BPP (4 << 8) # define RADEON_GMC_DST_24BPP (5 << 8) # define RADEON_GMC_DST_32BPP (6 << 8) # define RADEON_GMC_DST_DATATYPE_SHIFT 8 # define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12) # define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24) # define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24) # define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28) # define RADEON_GMC_WR_MSK_DIS (1 << 30) # define RADEON_ROP3_S 0x00cc0000 # define RADEON_ROP3_P 0x00f00000 #define RADEON_DP_WRITE_MASK 0x16cc #define RADEON_DST_PITCH_OFFSET 0x142c #define RADEON_DST_PITCH_OFFSET_C 0x1c80 # define RADEON_DST_TILE_LINEAR (0 << 30) # define RADEON_DST_TILE_MACRO (1 << 30) # define RADEON_DST_TILE_MICRO (2 << 30) # define RADEON_DST_TILE_BOTH (3 << 30) #define RADEON_SCRATCH_REG0 0x15e0 #define RADEON_SCRATCH_REG1 0x15e4 #define RADEON_SCRATCH_REG2 0x15e8 #define RADEON_SCRATCH_REG3 0x15ec #define RADEON_SCRATCH_REG4 0x15f0 #define RADEON_SCRATCH_REG5 0x15f4 #define RADEON_SCRATCH_UMSK 0x0770 #define RADEON_SCRATCH_ADDR 0x0774 #define RADEON_SCRATCHOFF( x ) (RADEON_SCRATCH_REG_OFFSET + 4*(x)) #define GET_SCRATCH( x ) (dev_priv->writeback_works \ ? DRM_READ32( dev_priv->ring_rptr, RADEON_SCRATCHOFF(x) ) \ : RADEON_READ( RADEON_SCRATCH_REG0 + 4*(x) ) ) #define RADEON_GEN_INT_CNTL 0x0040 # define RADEON_CRTC_VBLANK_MASK (1 << 0) # define RADEON_GUI_IDLE_INT_ENABLE (1 << 19) # define RADEON_SW_INT_ENABLE (1 << 25) #define RADEON_GEN_INT_STATUS 0x0044 # define RADEON_CRTC_VBLANK_STAT (1 << 0) # define RADEON_CRTC_VBLANK_STAT_ACK (1 << 0) # define RADEON_GUI_IDLE_INT_TEST_ACK (1 << 19) # define RADEON_SW_INT_TEST (1 << 25) # define RADEON_SW_INT_TEST_ACK (1 << 25) # define RADEON_SW_INT_FIRE (1 << 26) #define RADEON_HOST_PATH_CNTL 0x0130 # define RADEON_HDP_SOFT_RESET (1 << 26) # define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28) # define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28) #define RADEON_ISYNC_CNTL 0x1724 # define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0) # define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1) # define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2) # define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3) # define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4) # define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5) #define RADEON_RBBM_GUICNTL 0x172c # define RADEON_HOST_DATA_SWAP_NONE (0 << 0) # define RADEON_HOST_DATA_SWAP_16BIT (1 << 0) # define RADEON_HOST_DATA_SWAP_32BIT (2 << 0) # define RADEON_HOST_DATA_SWAP_HDW (3 << 0) #define RADEON_MC_AGP_LOCATION 0x014c #define RADEON_MC_FB_LOCATION 0x0148 #define RADEON_MCLK_CNTL 0x0012 # define RADEON_FORCEON_MCLKA (1 << 16) # define RADEON_FORCEON_MCLKB (1 << 17) # define RADEON_FORCEON_YCLKA (1 << 18) # define RADEON_FORCEON_YCLKB (1 << 19) # define RADEON_FORCEON_MC (1 << 20) # define RADEON_FORCEON_AIC (1 << 21) #define RADEON_PP_BORDER_COLOR_0 0x1d40 #define RADEON_PP_BORDER_COLOR_1 0x1d44 #define RADEON_PP_BORDER_COLOR_2 0x1d48 #define RADEON_PP_CNTL 0x1c38 # define RADEON_SCISSOR_ENABLE (1 << 1) #define RADEON_PP_LUM_MATRIX 0x1d00 #define RADEON_PP_MISC 0x1c14 #define RADEON_PP_ROT_MATRIX_0 0x1d58 #define RADEON_PP_TXFILTER_0 0x1c54 #define RADEON_PP_TXOFFSET_0 0x1c5c #define RADEON_PP_TXFILTER_1 0x1c6c #define RADEON_PP_TXFILTER_2 0x1c84 #define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c # define RADEON_RB2D_DC_FLUSH (3 << 0) # define RADEON_RB2D_DC_FREE (3 << 2) # define RADEON_RB2D_DC_FLUSH_ALL 0xf # define RADEON_RB2D_DC_BUSY (1 << 31) #define RADEON_RB3D_CNTL 0x1c3c # define RADEON_ALPHA_BLEND_ENABLE (1 << 0) # define RADEON_PLANE_MASK_ENABLE (1 << 1) # define RADEON_DITHER_ENABLE (1 << 2) # define RADEON_ROUND_ENABLE (1 << 3) # define RADEON_SCALE_DITHER_ENABLE (1 << 4) # define RADEON_DITHER_INIT (1 << 5) # define RADEON_ROP_ENABLE (1 << 6) # define RADEON_STENCIL_ENABLE (1 << 7) # define RADEON_Z_ENABLE (1 << 8) #define RADEON_RB3D_DEPTHOFFSET 0x1c24 #define RADEON_RB3D_DEPTHPITCH 0x1c28 #define RADEON_RB3D_PLANEMASK 0x1d84 #define RADEON_RB3D_STENCILREFMASK 0x1d7c #define RADEON_RB3D_ZCACHE_MODE 0x3250 #define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254 # define RADEON_RB3D_ZC_FLUSH (1 << 0) # define RADEON_RB3D_ZC_FREE (1 << 2) # define RADEON_RB3D_ZC_FLUSH_ALL 0x5 # define RADEON_RB3D_ZC_BUSY (1 << 31) #define RADEON_RB3D_ZSTENCILCNTL 0x1c2c # define RADEON_Z_TEST_MASK (7 << 4) # define RADEON_Z_TEST_ALWAYS (7 << 4) # define RADEON_STENCIL_TEST_ALWAYS (7 << 12) # define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16) # define RADEON_STENCIL_ZPASS_REPLACE (2 << 20) # define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24) # define RADEON_Z_WRITE_ENABLE (1 << 30) #define RADEON_RBBM_SOFT_RESET 0x00f0 # define RADEON_SOFT_RESET_CP (1 << 0) # define RADEON_SOFT_RESET_HI (1 << 1) # define RADEON_SOFT_RESET_SE (1 << 2) # define RADEON_SOFT_RESET_RE (1 << 3) # define RADEON_SOFT_RESET_PP (1 << 4) # define RADEON_SOFT_RESET_E2 (1 << 5) # define RADEON_SOFT_RESET_RB (1 << 6) # define RADEON_SOFT_RESET_HDP (1 << 7) #define RADEON_RBBM_STATUS 0x0e40 # define RADEON_RBBM_FIFOCNT_MASK 0x007f # define RADEON_RBBM_ACTIVE (1 << 31) #define RADEON_RE_LINE_PATTERN 0x1cd0 #define RADEON_RE_MISC 0x26c4 #define RADEON_RE_TOP_LEFT 0x26c0 #define RADEON_RE_WIDTH_HEIGHT 0x1c44 #define RADEON_RE_STIPPLE_ADDR 0x1cc8 #define RADEON_RE_STIPPLE_DATA 0x1ccc #define RADEON_SCISSOR_TL_0 0x1cd8 #define RADEON_SCISSOR_BR_0 0x1cdc #define RADEON_SCISSOR_TL_1 0x1ce0 #define RADEON_SCISSOR_BR_1 0x1ce4 #define RADEON_SCISSOR_TL_2 0x1ce8 #define RADEON_SCISSOR_BR_2 0x1cec #define RADEON_SE_COORD_FMT 0x1c50 #define RADEON_SE_CNTL 0x1c4c # define RADEON_FFACE_CULL_CW (0 << 0) # define RADEON_BFACE_SOLID (3 << 1) # define RADEON_FFACE_SOLID (3 << 3) # define RADEON_FLAT_SHADE_VTX_LAST (3 << 6) # define RADEON_DIFFUSE_SHADE_FLAT (1 << 8) # define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8) # define RADEON_ALPHA_SHADE_FLAT (1 << 10) # define RADEON_ALPHA_SHADE_GOURAUD (2 << 10) # define RADEON_SPECULAR_SHADE_FLAT (1 << 12) # define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12) # define RADEON_FOG_SHADE_FLAT (1 << 14) # define RADEON_FOG_SHADE_GOURAUD (2 << 14) # define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24) # define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25) # define RADEON_VTX_PIX_CENTER_OGL (1 << 27) # define RADEON_ROUND_MODE_TRUNC (0 << 28) # define RADEON_ROUND_PREC_8TH_PIX (1 << 30) #define RADEON_SE_CNTL_STATUS 0x2140 #define RADEON_SE_LINE_WIDTH 0x1db8 #define RADEON_SE_VPORT_XSCALE 0x1d98 #define RADEON_SE_ZBIAS_FACTOR 0x1db0 #define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210 #define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254 #define RADEON_SE_TCL_VECTOR_INDX_REG 0x2200 # define RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT 16 # define RADEON_VEC_INDX_DWORD_COUNT_SHIFT 28 #define RADEON_SE_TCL_VECTOR_DATA_REG 0x2204 #define RADEON_SE_TCL_SCALAR_INDX_REG 0x2208 # define RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT 16 #define RADEON_SE_TCL_SCALAR_DATA_REG 0x220C #define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8 #define RADEON_SURFACE_ACCESS_CLR 0x0bfc #define RADEON_SURFACE_CNTL 0x0b00 # define RADEON_SURF_TRANSLATION_DIS (1 << 8) # define RADEON_NONSURF_AP0_SWP_MASK (3 << 20) # define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20) # define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20) # define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20) # define RADEON_NONSURF_AP1_SWP_MASK (3 << 22) # define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22) # define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22) # define RADEON_NONSURF_AP1_SWP_BIG32 (2 << 22) #define RADEON_SURFACE0_INFO 0x0b0c # define RADEON_SURF_PITCHSEL_MASK (0x1ff << 0) # define RADEON_SURF_TILE_MODE_MASK (3 << 16) # define RADEON_SURF_TILE_MODE_MACRO (0 << 16) # define RADEON_SURF_TILE_MODE_MICRO (1 << 16) # define RADEON_SURF_TILE_MODE_32BIT_Z (2 << 16) # define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16) #define RADEON_SURFACE0_LOWER_BOUND 0x0b04 #define RADEON_SURFACE0_UPPER_BOUND 0x0b08 #define RADEON_SURFACE1_INFO 0x0b1c #define RADEON_SURFACE1_LOWER_BOUND 0x0b14 #define RADEON_SURFACE1_UPPER_BOUND 0x0b18 #define RADEON_SURFACE2_INFO 0x0b2c #define RADEON_SURFACE2_LOWER_BOUND 0x0b24 #define RADEON_SURFACE2_UPPER_BOUND 0x0b28 #define RADEON_SURFACE3_INFO 0x0b3c #define RADEON_SURFACE3_LOWER_BOUND 0x0b34 #define RADEON_SURFACE3_UPPER_BOUND 0x0b38 #define RADEON_SURFACE4_INFO 0x0b4c #define RADEON_SURFACE4_LOWER_BOUND 0x0b44 #define RADEON_SURFACE4_UPPER_BOUND 0x0b48 #define RADEON_SURFACE5_INFO 0x0b5c #define RADEON_SURFACE5_LOWER_BOUND 0x0b54 #define RADEON_SURFACE5_UPPER_BOUND 0x0b58 #define RADEON_SURFACE6_INFO 0x0b6c #define RADEON_SURFACE6_LOWER_BOUND 0x0b64 #define RADEON_SURFACE6_UPPER_BOUND 0x0b68 #define RADEON_SURFACE7_INFO 0x0b7c #define RADEON_SURFACE7_LOWER_BOUND 0x0b74 #define RADEON_SURFACE7_UPPER_BOUND 0x0b78 #define RADEON_SW_SEMAPHORE 0x013c #define RADEON_WAIT_UNTIL 0x1720 # define RADEON_WAIT_CRTC_PFLIP (1 << 0) # define RADEON_WAIT_2D_IDLECLEAN (1 << 16) # define RADEON_WAIT_3D_IDLECLEAN (1 << 17) # define RADEON_WAIT_HOST_IDLECLEAN (1 << 18) #define RADEON_RB3D_ZMASKOFFSET 0x1c34 #define RADEON_RB3D_ZSTENCILCNTL 0x1c2c # define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0) # define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0) /* CP registers */ #define RADEON_CP_ME_RAM_ADDR 0x07d4 #define RADEON_CP_ME_RAM_RADDR 0x07d8 #define RADEON_CP_ME_RAM_DATAH 0x07dc #define RADEON_CP_ME_RAM_DATAL 0x07e0 #define RADEON_CP_RB_BASE 0x0700 #define RADEON_CP_RB_CNTL 0x0704 # define RADEON_BUF_SWAP_32BIT (2 << 16) #define RADEON_CP_RB_RPTR_ADDR 0x070c #define RADEON_CP_RB_RPTR 0x0710 #define RADEON_CP_RB_WPTR 0x0714 #define RADEON_CP_RB_WPTR_DELAY 0x0718 # define RADEON_PRE_WRITE_TIMER_SHIFT 0 # define RADEON_PRE_WRITE_LIMIT_SHIFT 23 #define RADEON_CP_IB_BASE 0x0738 #define RADEON_CP_CSQ_CNTL 0x0740 # define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0) # define RADEON_CSQ_PRIDIS_INDDIS (0 << 28) # define RADEON_CSQ_PRIPIO_INDDIS (1 << 28) # define RADEON_CSQ_PRIBM_INDDIS (2 << 28) # define RADEON_CSQ_PRIPIO_INDBM (3 << 28) # define RADEON_CSQ_PRIBM_INDBM (4 << 28) # define RADEON_CSQ_PRIPIO_INDPIO (15 << 28) #define RADEON_AIC_CNTL 0x01d0 # define RADEON_PCIGART_TRANSLATE_EN (1 << 0) #define RADEON_AIC_STAT 0x01d4 #define RADEON_AIC_PT_BASE 0x01d8 #define RADEON_AIC_LO_ADDR 0x01dc #define RADEON_AIC_HI_ADDR 0x01e0 #define RADEON_AIC_TLB_ADDR 0x01e4 #define RADEON_AIC_TLB_DATA 0x01e8 /* CP command packets */ #define RADEON_CP_PACKET0 0x00000000 # define RADEON_ONE_REG_WR (1 << 15) #define RADEON_CP_PACKET1 0x40000000 #define RADEON_CP_PACKET2 0x80000000 #define RADEON_CP_PACKET3 0xC0000000 # define RADEON_3D_RNDR_GEN_INDX_PRIM 0x00002300 # define RADEON_WAIT_FOR_IDLE 0x00002600 # define RADEON_3D_DRAW_VBUF 0x00002800 # define RADEON_3D_DRAW_IMMD 0x00002900 # define RADEON_3D_DRAW_INDX 0x00002A00 # define RADEON_3D_LOAD_VBPNTR 0x00002F00 # define RADEON_CNTL_HOSTDATA_BLT 0x00009400 # define RADEON_CNTL_PAINT_MULTI 0x00009A00 # define RADEON_CNTL_BITBLT_MULTI 0x00009B00 # define RADEON_CNTL_SET_SCISSORS 0xC0001E00 #define RADEON_CP_PACKET_MASK 0xC0000000 #define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000 #define RADEON_CP_PACKET0_REG_MASK 0x000007ff #define RADEON_CP_PACKET1_REG0_MASK 0x000007ff #define RADEON_CP_PACKET1_REG1_MASK 0x003ff800 #define RADEON_VTX_Z_PRESENT (1 << 31) #define RADEON_VTX_PKCOLOR_PRESENT (1 << 3) #define RADEON_PRIM_TYPE_NONE (0 << 0) #define RADEON_PRIM_TYPE_POINT (1 << 0) #define RADEON_PRIM_TYPE_LINE (2 << 0) #define RADEON_PRIM_TYPE_LINE_STRIP (3 << 0) #define RADEON_PRIM_TYPE_TRI_LIST (4 << 0) #define RADEON_PRIM_TYPE_TRI_FAN (5 << 0) #define RADEON_PRIM_TYPE_TRI_STRIP (6 << 0) #define RADEON_PRIM_TYPE_TRI_TYPE2 (7 << 0) #define RADEON_PRIM_TYPE_RECT_LIST (8 << 0) #define RADEON_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) #define RADEON_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) #define RADEON_PRIM_TYPE_MASK 0xf #define RADEON_PRIM_WALK_IND (1 << 4) #define RADEON_PRIM_WALK_LIST (2 << 4) #define RADEON_PRIM_WALK_RING (3 << 4) #define RADEON_COLOR_ORDER_BGRA (0 << 6) #define RADEON_COLOR_ORDER_RGBA (1 << 6) #define RADEON_MAOS_ENABLE (1 << 7) #define RADEON_VTX_FMT_R128_MODE (0 << 8) #define RADEON_VTX_FMT_RADEON_MODE (1 << 8) #define RADEON_NUM_VERTICES_SHIFT 16 #define RADEON_COLOR_FORMAT_CI8 2 #define RADEON_COLOR_FORMAT_ARGB1555 3 #define RADEON_COLOR_FORMAT_RGB565 4 #define RADEON_COLOR_FORMAT_ARGB8888 6 #define RADEON_COLOR_FORMAT_RGB332 7 #define RADEON_COLOR_FORMAT_RGB8 9 #define RADEON_COLOR_FORMAT_ARGB4444 15 #define RADEON_TXFORMAT_I8 0 #define RADEON_TXFORMAT_AI88 1 #define RADEON_TXFORMAT_RGB332 2 #define RADEON_TXFORMAT_ARGB1555 3 #define RADEON_TXFORMAT_RGB565 4 #define RADEON_TXFORMAT_ARGB4444 5 #define RADEON_TXFORMAT_ARGB8888 6 #define RADEON_TXFORMAT_RGBA8888 7 #define RADEON_TXFORMAT_Y8 8 #define RADEON_TXFORMAT_VYUY422 10 #define RADEON_TXFORMAT_YVYU422 11 #define RADEON_TXFORMAT_DXT1 12 #define RADEON_TXFORMAT_DXT23 14 #define RADEON_TXFORMAT_DXT45 15 #define R200_PP_TXCBLEND_0 0x2f00 #define R200_PP_TXCBLEND_1 0x2f10 #define R200_PP_TXCBLEND_2 0x2f20 #define R200_PP_TXCBLEND_3 0x2f30 #define R200_PP_TXCBLEND_4 0x2f40 #define R200_PP_TXCBLEND_5 0x2f50 #define R200_PP_TXCBLEND_6 0x2f60 #define R200_PP_TXCBLEND_7 0x2f70 #define R200_SE_TCL_LIGHT_MODEL_CTL_0 0x2268 #define R200_PP_TFACTOR_0 0x2ee0 #define R200_SE_VTX_FMT_0 0x2088 #define R200_SE_VAP_CNTL 0x2080 #define R200_SE_TCL_MATRIX_SEL_0 0x2230 #define R200_SE_TCL_TEX_PROC_CTL_2 0x22a8 #define R200_SE_TCL_UCP_VERT_BLEND_CTL 0x22c0 #define R200_PP_TXFILTER_5 0x2ca0 #define R200_PP_TXFILTER_4 0x2c80 #define R200_PP_TXFILTER_3 0x2c60 #define R200_PP_TXFILTER_2 0x2c40 #define R200_PP_TXFILTER_1 0x2c20 #define R200_PP_TXFILTER_0 0x2c00 #define R200_PP_TXOFFSET_5 0x2d78 #define R200_PP_TXOFFSET_4 0x2d60 #define R200_PP_TXOFFSET_3 0x2d48 #define R200_PP_TXOFFSET_2 0x2d30 #define R200_PP_TXOFFSET_1 0x2d18 #define R200_PP_TXOFFSET_0 0x2d00 #define R200_PP_CUBIC_FACES_0 0x2c18 #define R200_PP_CUBIC_FACES_1 0x2c38 #define R200_PP_CUBIC_FACES_2 0x2c58 #define R200_PP_CUBIC_FACES_3 0x2c78 #define R200_PP_CUBIC_FACES_4 0x2c98 #define R200_PP_CUBIC_FACES_5 0x2cb8 #define R200_PP_CUBIC_OFFSET_F1_0 0x2d04 #define R200_PP_CUBIC_OFFSET_F2_0 0x2d08 #define R200_PP_CUBIC_OFFSET_F3_0 0x2d0c #define R200_PP_CUBIC_OFFSET_F4_0 0x2d10 #define R200_PP_CUBIC_OFFSET_F5_0 0x2d14 #define R200_PP_CUBIC_OFFSET_F1_1 0x2d1c #define R200_PP_CUBIC_OFFSET_F2_1 0x2d20 #define R200_PP_CUBIC_OFFSET_F3_1 0x2d24 #define R200_PP_CUBIC_OFFSET_F4_1 0x2d28 #define R200_PP_CUBIC_OFFSET_F5_1 0x2d2c #define R200_PP_CUBIC_OFFSET_F1_2 0x2d34 #define R200_PP_CUBIC_OFFSET_F2_2 0x2d38 #define R200_PP_CUBIC_OFFSET_F3_2 0x2d3c #define R200_PP_CUBIC_OFFSET_F4_2 0x2d40 #define R200_PP_CUBIC_OFFSET_F5_2 0x2d44 #define R200_PP_CUBIC_OFFSET_F1_3 0x2d4c #define R200_PP_CUBIC_OFFSET_F2_3 0x2d50 #define R200_PP_CUBIC_OFFSET_F3_3 0x2d54 #define R200_PP_CUBIC_OFFSET_F4_3 0x2d58 #define R200_PP_CUBIC_OFFSET_F5_3 0x2d5c #define R200_PP_CUBIC_OFFSET_F1_4 0x2d64 #define R200_PP_CUBIC_OFFSET_F2_4 0x2d68 #define R200_PP_CUBIC_OFFSET_F3_4 0x2d6c #define R200_PP_CUBIC_OFFSET_F4_4 0x2d70 #define R200_PP_CUBIC_OFFSET_F5_4 0x2d74 #define R200_PP_CUBIC_OFFSET_F1_5 0x2d7c #define R200_PP_CUBIC_OFFSET_F2_5 0x2d80 #define R200_PP_CUBIC_OFFSET_F3_5 0x2d84 #define R200_PP_CUBIC_OFFSET_F4_5 0x2d88 #define R200_PP_CUBIC_OFFSET_F5_5 0x2d8c #define R200_RE_AUX_SCISSOR_CNTL 0x26f0 #define R200_SE_VTE_CNTL 0x20b0 #define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250 #define R200_PP_TAM_DEBUG3 0x2d9c #define R200_PP_CNTL_X 0x2cc4 #define R200_SE_VAP_CNTL_STATUS 0x2140 #define R200_RE_SCISSOR_TL_0 0x1cd8 #define R200_RE_SCISSOR_TL_1 0x1ce0 #define R200_RE_SCISSOR_TL_2 0x1ce8 #define R200_RB3D_DEPTHXY_OFFSET 0x1d60 #define R200_RE_AUX_SCISSOR_CNTL 0x26f0 #define R200_SE_VTX_STATE_CNTL 0x2180 #define R200_RE_POINTSIZE 0x2648 #define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0 0x2254 #define RADEON_PP_TEX_SIZE_0 0x1d04 /* NPOT */ #define RADEON_PP_TEX_SIZE_1 0x1d0c #define RADEON_PP_TEX_SIZE_2 0x1d14 #define SE_VAP_CNTL__TCL_ENA_MASK 0x00000001 #define SE_VAP_CNTL__FORCE_W_TO_ONE_MASK 0x00010000 #define SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT 0x00000012 #define SE_VTE_CNTL__VTX_XY_FMT_MASK 0x00000100 #define SE_VTE_CNTL__VTX_Z_FMT_MASK 0x00000200 #define SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK 0x00000001 #define SE_VTX_FMT_0__VTX_W0_PRESENT_MASK 0x00000002 #define SE_VTX_FMT_0__VTX_COLOR_0_FMT__SHIFT 0x0000000b #define R200_3D_DRAW_IMMD_2 0xC0003500 #define R200_SE_VTX_FMT_1 0x208c #define R200_RE_CNTL 0x1c50 /* Constants */ #define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */ #define RADEON_LAST_FRAME_REG RADEON_SCRATCH_REG0 #define RADEON_LAST_DISPATCH_REG RADEON_SCRATCH_REG1 #define RADEON_LAST_CLEAR_REG RADEON_SCRATCH_REG2 #define RADEON_LAST_SWI_REG RADEON_SCRATCH_REG3 #define RADEON_LAST_DISPATCH 1 #define RADEON_MAX_VB_AGE 0x7fffffff #define RADEON_MAX_VB_VERTS (0xffff) #define RADEON_RING_HIGH_MARK 128 #define RADEON_READ(reg) DRM_READ32( dev_priv->mmio, (reg) ) #define RADEON_WRITE(reg,val) DRM_WRITE32( dev_priv->mmio, (reg), (val) ) #define RADEON_READ8(reg) DRM_READ8( dev_priv->mmio, (reg) ) #define RADEON_WRITE8(reg,val) DRM_WRITE8( dev_priv->mmio, (reg), (val) ) #define RADEON_WRITE_PLL( addr, val ) \ do { \ RADEON_WRITE8( RADEON_CLOCK_CNTL_INDEX, \ ((addr) & 0x1f) | RADEON_PLL_WR_EN ); \ RADEON_WRITE( RADEON_CLOCK_CNTL_DATA, (val) ); \ } while (0) extern int RADEON_READ_PLL( drm_device_t *dev, int addr ); #define CP_PACKET0( reg, n ) \ (RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2)) #define CP_PACKET0_TABLE( reg, n ) \ (RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2)) #define CP_PACKET1( reg0, reg1 ) \ (RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2)) #define CP_PACKET2() \ (RADEON_CP_PACKET2) #define CP_PACKET3( pkt, n ) \ (RADEON_CP_PACKET3 | (pkt) | ((n) << 16)) /* ================================================================ * Engine control helper macros */ #define RADEON_WAIT_UNTIL_2D_IDLE() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \ RADEON_WAIT_HOST_IDLECLEAN) ); \ } while (0) #define RADEON_WAIT_UNTIL_3D_IDLE() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \ RADEON_WAIT_HOST_IDLECLEAN) ); \ } while (0) #define RADEON_WAIT_UNTIL_IDLE() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \ RADEON_WAIT_3D_IDLECLEAN | \ RADEON_WAIT_HOST_IDLECLEAN) ); \ } while (0) #define RADEON_WAIT_UNTIL_PAGE_FLIPPED() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( RADEON_WAIT_CRTC_PFLIP ); \ } while (0) #define RADEON_FLUSH_CACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB2D_DC_FLUSH ); \ } while (0) #define RADEON_PURGE_CACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \ } while (0) #define RADEON_FLUSH_ZCACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB3D_ZC_FLUSH ); \ } while (0) #define RADEON_PURGE_ZCACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB3D_ZC_FLUSH_ALL ); \ } while (0) /* ================================================================ * Misc helper macros */ /* Perfbox functionality only. */ #define RING_SPACE_TEST_WITH_RETURN( dev_priv ) \ do { \ if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE)) { \ u32 head = GET_RING_HEAD( dev_priv ); \ if (head == dev_priv->ring.tail) \ dev_priv->stats.boxes |= RADEON_BOX_DMA_IDLE; \ } \ } while (0) #define VB_AGE_TEST_WITH_RETURN( dev_priv ) \ do { \ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; \ if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) { \ int __ret = radeon_do_cp_idle( dev_priv ); \ if ( __ret ) return __ret; \ sarea_priv->last_dispatch = 0; \ radeon_freelist_reset( dev ); \ } \ } while (0) #define RADEON_DISPATCH_AGE( age ) do { \ OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) ); \ OUT_RING( age ); \ } while (0) #define RADEON_FRAME_AGE( age ) do { \ OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) ); \ OUT_RING( age ); \ } while (0) #define RADEON_CLEAR_AGE( age ) do { \ OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) ); \ OUT_RING( age ); \ } while (0) /* ================================================================ * Ring control */ #define RADEON_VERBOSE 0 #define RING_LOCALS int write, _nr; unsigned int mask; u32 *ring; #define BEGIN_RING( n ) do { \ if ( RADEON_VERBOSE ) { \ DRM_INFO( "BEGIN_RING( %d ) in %s\n", \ n, __FUNCTION__ ); \ } \ if ( dev_priv->ring.space <= (n) * sizeof(u32) ) { \ COMMIT_RING(); \ radeon_wait_ring( dev_priv, (n) * sizeof(u32) ); \ } \ _nr = n; dev_priv->ring.space -= (n) * sizeof(u32); \ ring = dev_priv->ring.start; \ write = dev_priv->ring.tail; \ mask = dev_priv->ring.tail_mask; \ } while (0) #define ADVANCE_RING() do { \ if ( RADEON_VERBOSE ) { \ DRM_INFO( "ADVANCE_RING() wr=0x%06x tail=0x%06x\n", \ write, dev_priv->ring.tail ); \ } \ if (((dev_priv->ring.tail + _nr) & mask) != write) { \ DRM_ERROR( \ "ADVANCE_RING(): mismatch: nr: %x write: %x line: %d\n", \ ((dev_priv->ring.tail + _nr) & mask), \ write, __LINE__); \ } else \ dev_priv->ring.tail = write; \ } while (0) #define COMMIT_RING() do { \ /* Flush writes to ring */ \ DRM_MEMORYBARRIER(); \ GET_RING_HEAD( dev_priv ); \ RADEON_WRITE( RADEON_CP_RB_WPTR, dev_priv->ring.tail ); \ /* read from PCI bus to ensure correct posting */ \ RADEON_READ( RADEON_CP_RB_RPTR ); \ } while (0) #define OUT_RING( x ) do { \ if ( RADEON_VERBOSE ) { \ DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \ (unsigned int)(x), write ); \ } \ ring[write++] = (x); \ write &= mask; \ } while (0) #define OUT_RING_REG( reg, val ) do { \ OUT_RING( CP_PACKET0( reg, 0 ) ); \ OUT_RING( val ); \ } while (0) #define OUT_RING_USER_TABLE( tab, sz ) do { \ int _size = (sz); \ int *_tab = (tab); \ \ if (write + _size > mask) { \ int i = (mask+1) - write; \ if (DRM_COPY_FROM_USER_UNCHECKED( (int *)(ring+write), \ _tab, i*4 )) \ return DRM_ERR(EFAULT); \ write = 0; \ _size -= i; \ _tab += i; \ } \ \ if (_size && DRM_COPY_FROM_USER_UNCHECKED( (int *)(ring+write), \ _tab, _size*4 )) \ return DRM_ERR(EFAULT); \ \ write += _size; \ write &= mask; \ } while (0) #endif /* __RADEON_DRV_H__ */