/* radeon_drv.h -- Private header for radeon driver -*- linux-c -*- * * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Kevin E. Martin * Gareth Hughes */ #ifndef __RADEON_DRV_H__ #define __RADEON_DRV_H__ enum radeon_family { CHIP_R100, CHIP_RS100, CHIP_RV100, CHIP_R200, CHIP_RV200, CHIP_RS200, CHIP_R250, CHIP_RS250, CHIP_RV250, CHIP_RV280, CHIP_R300, CHIP_RS300, CHIP_RV350, CHIP_LAST, }; enum radeon_cp_microcode_version { UCODE_R100, UCODE_R200, UCODE_R300, }; #if LINUX_VERSION_CODE >= KERNEL_VERSION(2,6,0) #include "radeon_i2c.h" #endif /* * Chip flags */ enum radeon_chip_flags { CHIP_FAMILY_MASK = 0x0000ffffUL, CHIP_FLAGS_MASK = 0xffff0000UL, CHIP_IS_MOBILITY = 0x00010000UL, CHIP_IS_IGP = 0x00020000UL, CHIP_SINGLE_CRTC = 0x00040000UL, CHIP_IS_AGP = 0x00080000UL, CHIP_HAS_HIERZ = 0x00100000UL, }; #define GET_RING_HEAD(dev_priv) DRM_READ32( (dev_priv)->ring_rptr, 0 ) #define SET_RING_HEAD(dev_priv,val) DRM_WRITE32( (dev_priv)->ring_rptr, 0, (val) ) typedef struct drm_radeon_freelist { unsigned int age; drm_buf_t *buf; struct drm_radeon_freelist *next; struct drm_radeon_freelist *prev; } drm_radeon_freelist_t; typedef struct drm_radeon_ring_buffer { u32 *start; u32 *end; int size; int size_l2qw; u32 tail; u32 tail_mask; int space; int high_mark; } drm_radeon_ring_buffer_t; typedef struct drm_radeon_depth_clear_t { u32 rb3d_cntl; u32 rb3d_zstencilcntl; u32 se_cntl; } drm_radeon_depth_clear_t; struct drm_radeon_driver_file_fields { int64_t radeon_fb_delta; }; struct mem_block { struct mem_block *next; struct mem_block *prev; int start; int size; DRMFILE filp; /* 0: free, -1: heap, other: real files */ }; struct radeon_surface { int refcount; u32 lower; u32 upper; u32 flags; }; struct radeon_virt_surface { int surface_index; u32 lower; u32 upper; u32 flags; DRMFILE filp; }; typedef struct drm_radeon_private { drm_radeon_ring_buffer_t ring; drm_radeon_sarea_t *sarea_priv; u32 fb_location; int gart_size; u32 gart_vm_start; unsigned long gart_buffers_offset; int cp_mode; int cp_running; drm_radeon_freelist_t *head; drm_radeon_freelist_t *tail; int last_buf; volatile u32 *scratch; int writeback_works; int usec_timeout; int microcode_version; unsigned long phys_pci_gart; dma_addr_t bus_pci_gart; struct { u32 boxes; int freelist_timeouts; int freelist_loops; int requested_bufs; int last_frame_reads; int last_clear_reads; int clears; int texture_uploads; } stats; int do_boxes; int page_flipping; int current_page; u32 color_fmt; unsigned int front_offset; unsigned int front_pitch; unsigned int back_offset; unsigned int back_pitch; u32 depth_fmt; unsigned int depth_offset; unsigned int depth_pitch; u32 front_pitch_offset; u32 back_pitch_offset; u32 depth_pitch_offset; drm_radeon_depth_clear_t depth_clear; unsigned long fb_offset; unsigned long mmio_offset; unsigned long ring_offset; unsigned long ring_rptr_offset; unsigned long buffers_offset; unsigned long gart_textures_offset; drm_local_map_t *sarea; drm_local_map_t *mmio; drm_local_map_t *cp_ring; drm_local_map_t *ring_rptr; drm_local_map_t *gart_textures; struct mem_block *gart_heap; struct mem_block *fb_heap; /* SW interrupt */ wait_queue_head_t swi_queue; atomic_t swi_emitted; struct radeon_surface surfaces[RADEON_MAX_SURFACES]; struct radeon_virt_surface virt_surfaces[2*RADEON_MAX_SURFACES]; /* starting from here on, data is preserved accross an open */ uint32_t flags; /* see radeon_chip_flags */ #if LINUX_VERSION_CODE >= KERNEL_VERSION(2,6,0) struct radeon_i2c_chan i2c[4]; #endif } drm_radeon_private_t; typedef struct drm_radeon_buf_priv { u32 age; } drm_radeon_buf_priv_t; /* radeon_cp.c */ extern int radeon_cp_init( DRM_IOCTL_ARGS ); extern int radeon_cp_start( DRM_IOCTL_ARGS ); extern int radeon_cp_stop( DRM_IOCTL_ARGS ); extern int radeon_cp_reset( DRM_IOCTL_ARGS ); extern int radeon_cp_idle( DRM_IOCTL_ARGS ); extern int radeon_cp_resume( DRM_IOCTL_ARGS ); extern int radeon_engine_reset( DRM_IOCTL_ARGS ); extern int radeon_fullscreen( DRM_IOCTL_ARGS ); extern int radeon_cp_buffers( DRM_IOCTL_ARGS ); extern void radeon_freelist_reset( drm_device_t *dev ); extern drm_buf_t *radeon_freelist_get( drm_device_t *dev ); extern int radeon_wait_ring( drm_radeon_private_t *dev_priv, int n ); extern int radeon_do_cp_idle( drm_radeon_private_t *dev_priv ); extern int radeon_do_cleanup_cp( drm_device_t *dev ); extern int radeon_do_cleanup_pageflip( drm_device_t *dev ); /* radeon_state.c */ extern int radeon_cp_clear( DRM_IOCTL_ARGS ); extern int radeon_cp_swap( DRM_IOCTL_ARGS ); extern int radeon_cp_vertex( DRM_IOCTL_ARGS ); extern int radeon_cp_indices( DRM_IOCTL_ARGS ); extern int radeon_cp_texture( DRM_IOCTL_ARGS ); extern int radeon_cp_stipple( DRM_IOCTL_ARGS ); extern int radeon_cp_indirect( DRM_IOCTL_ARGS ); extern int radeon_cp_vertex2( DRM_IOCTL_ARGS ); extern int radeon_cp_cmdbuf( DRM_IOCTL_ARGS ); extern int radeon_cp_getparam( DRM_IOCTL_ARGS ); extern int radeon_cp_setparam( DRM_IOCTL_ARGS ); extern int radeon_cp_flip( DRM_IOCTL_ARGS ); extern int radeon_mem_alloc( DRM_IOCTL_ARGS ); extern int radeon_mem_free( DRM_IOCTL_ARGS ); extern int radeon_mem_init_heap( DRM_IOCTL_ARGS ); extern void radeon_mem_takedown( struct mem_block **heap ); extern void radeon_mem_release( DRMFILE filp, struct mem_block *heap ); extern int radeon_surface_alloc( DRM_IOCTL_ARGS ); extern int radeon_surface_free( DRM_IOCTL_ARGS ); /* radeon_irq.c */ extern int radeon_irq_emit( DRM_IOCTL_ARGS ); extern int radeon_irq_wait( DRM_IOCTL_ARGS ); extern int radeon_emit_and_wait_irq(drm_device_t *dev); extern int radeon_wait_irq(drm_device_t *dev, int swi_nr); extern int radeon_emit_irq(drm_device_t *dev); extern void radeon_do_release(drm_device_t *dev); extern int radeon_driver_vblank_wait(drm_device_t *dev, unsigned int *sequence); extern irqreturn_t radeon_driver_irq_handler( DRM_IRQ_ARGS ); extern void radeon_driver_irq_preinstall( drm_device_t *dev ); extern void radeon_driver_irq_postinstall( drm_device_t *dev ); extern void radeon_driver_irq_uninstall( drm_device_t *dev ); /* Flags for stats.boxes */ #define RADEON_BOX_DMA_IDLE 0x1 #define RADEON_BOX_RING_FULL 0x2 #define RADEON_BOX_FLIP 0x4 #define RADEON_BOX_WAIT_IDLE 0x8 #define RADEON_BOX_TEXTURE_LOAD 0x10 /* Register definitions, register access macros and drmAddMap constants * for Radeon kernel driver. */ #define RADEON_AGP_COMMAND 0x0f60 #define RADEON_AGP_COMMAND_PCI_CONFIG 0x0060 /* offset in PCI config*/ # define RADEON_AGP_ENABLE (1<<8) #define RADEON_AUX_SCISSOR_CNTL 0x26f0 # define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24) # define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25) # define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26) # define RADEON_SCISSOR_0_ENABLE (1 << 28) # define RADEON_SCISSOR_1_ENABLE (1 << 29) # define RADEON_SCISSOR_2_ENABLE (1 << 30) #define RADEON_BUS_CNTL 0x0030 # define RADEON_BUS_MASTER_DIS (1 << 6) #define RADEON_CLOCK_CNTL_DATA 0x000c # define RADEON_PLL_WR_EN (1 << 7) #define RADEON_CLOCK_CNTL_INDEX 0x0008 #define RADEON_CONFIG_APER_SIZE 0x0108 #define RADEON_CRTC_OFFSET 0x0224 #define RADEON_CRTC_OFFSET_CNTL 0x0228 # define RADEON_CRTC_TILE_EN (1 << 15) # define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16) #define RADEON_CRTC2_OFFSET 0x0324 #define RADEON_CRTC2_OFFSET_CNTL 0x0328 #define RADEON_MPP_TB_CONFIG 0x01c0 #define RADEON_MEM_CNTL 0x0140 #define RADEON_MEM_SDRAM_MODE_REG 0x0158 #define RADEON_AGP_BASE 0x0170 #define RADEON_RB3D_COLOROFFSET 0x1c40 #define RADEON_RB3D_COLORPITCH 0x1c48 #define RADEON_DP_GUI_MASTER_CNTL 0x146c # define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0) # define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1) # define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4) # define RADEON_GMC_BRUSH_NONE (15 << 4) # define RADEON_GMC_DST_16BPP (4 << 8) # define RADEON_GMC_DST_24BPP (5 << 8) # define RADEON_GMC_DST_32BPP (6 << 8) # define RADEON_GMC_DST_DATATYPE_SHIFT 8 # define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12) # define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24) # define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24) # define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28) # define RADEON_GMC_WR_MSK_DIS (1 << 30) # define RADEON_ROP3_S 0x00cc0000 # define RADEON_ROP3_P 0x00f00000 #define RADEON_DP_WRITE_MASK 0x16cc #define RADEON_DST_PITCH_OFFSET 0x142c #define RADEON_DST_PITCH_OFFSET_C 0x1c80 # define RADEON_DST_TILE_LINEAR (0 << 30) # define RADEON_DST_TILE_MACRO (1 << 30) # define RADEON_DST_TILE_MICRO (2 << 30) # define RADEON_DST_TILE_BOTH (3 << 30) #define RADEON_SCRATCH_REG0 0x15e0 #define RADEON_SCRATCH_REG1 0x15e4 #define RADEON_SCRATCH_REG2 0x15e8 #define RADEON_SCRATCH_REG3 0x15ec #define RADEON_SCRATCH_REG4 0x15f0 #define RADEON_SCRATCH_REG5 0x15f4 #define RADEON_SCRATCH_UMSK 0x0770 #define RADEON_SCRATCH_ADDR 0x0774 #define RADEON_SCRATCHOFF( x ) (RADEON_SCRATCH_REG_OFFSET + 4*(x)) #define GET_SCRATCH( x ) (dev_priv->writeback_works \ ? DRM_READ32( dev_priv->ring_rptr, RADEON_SCRATCHOFF(x) ) \ : RADEON_READ( RADEON_SCRATCH_REG0 + 4*(x) ) ) #define RADEON_GEN_INT_CNTL 0x0040 # define RADEON_CRTC_VBLANK_MASK (1 << 0) # define RADEON_GUI_IDLE_INT_ENABLE (1 << 19) # define RADEON_SW_INT_ENABLE (1 << 25) #define RADEON_GEN_INT_STATUS 0x0044 # define RADEON_CRTC_VBLANK_STAT (1 << 0) # define RADEON_CRTC_VBLANK_STAT_ACK (1 << 0) # define RADEON_GUI_IDLE_INT_TEST_ACK (1 << 19) # define RADEON_SW_INT_TEST (1 << 25) # define RADEON_SW_INT_TEST_ACK (1 << 25) # define RADEON_SW_INT_FIRE (1 << 26) #define RADEON_HOST_PATH_CNTL 0x0130 # define RADEON_HDP_SOFT_RESET (1 << 26) # define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28) # define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28) #define RADEON_ISYNC_CNTL 0x1724 # define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0) # define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1) # define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2) # define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3) # define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4) # define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5) #define RADEON_RBBM_GUICNTL 0x172c # define RADEON_HOST_DATA_SWAP_NONE (0 << 0) # define RADEON_HOST_DATA_SWAP_16BIT (1 << 0) # define RADEON_HOST_DATA_SWAP_32BIT (2 << 0) # define RADEON_HOST_DATA_SWAP_HDW (3 << 0) #define RADEON_MC_AGP_LOCATION 0x014c #define RADEON_MC_FB_LOCATION 0x0148 #define RADEON_MCLK_CNTL 0x0012 # define RADEON_FORCEON_MCLKA (1 << 16) # define RADEON_FORCEON_MCLKB (1 << 17) # define RADEON_FORCEON_YCLKA (1 << 18) # define RADEON_FORCEON_YCLKB (1 << 19) # define RADEON_FORCEON_MC (1 << 20) # define RADEON_FORCEON_AIC (1 << 21) #define RADEON_PP_BORDER_COLOR_0 0x1d40 #define RADEON_PP_BORDER_COLOR_1 0x1d44 #define RADEON_PP_BORDER_COLOR_2 0x1d48 #define RADEON_PP_CNTL 0x1c38 # define RADEON_SCISSOR_ENABLE (1 << 1) #define RADEON_PP_LUM_MATRIX 0x1d00 #define RADEON_PP_MISC 0x1c14 #define RADEON_PP_ROT_MATRIX_0 0x1d58 #define RADEON_PP_TXFILTER_0 0x1c54 #define RADEON_PP_TXOFFSET_0 0x1c5c #define RADEON_PP_TXFILTER_1 0x1c6c #define RADEON_PP_TXFILTER_2 0x1c84 #define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c # define RADEON_RB2D_DC_FLUSH (3 << 0) # define RADEON_RB2D_DC_FREE (3 << 2) # define RADEON_RB2D_DC_FLUSH_ALL 0xf # define RADEON_RB2D_DC_BUSY (1 << 31) #define RADEON_RB3D_CNTL 0x1c3c # define RADEON_ALPHA_BLEND_ENABLE (1 << 0) # define RADEON_PLANE_MASK_ENABLE (1 << 1) # define RADEON_DITHER_ENABLE (1 << 2) # define RADEON_ROUND_ENABLE (1 << 3) # define RADEON_SCALE_DITHER_ENABLE (1 << 4) # define RADEON_DITHER_INIT (1 << 5) # define RADEON_ROP_ENABLE (1 << 6) # define RADEON_STENCIL_ENABLE (1 << 7) # define RADEON_Z_ENABLE (1 << 8) # define RADEON_ZBLOCK16 (1 << 15) #define RADEON_RB3D_DEPTHOFFSET 0x1c24 #define RADEON_RB3D_DEPTHCLEARVALUE 0x3230 #define RADEON_RB3D_DEPTHPITCH 0x1c28 #define RADEON_RB3D_PLANEMASK 0x1d84 #define RADEON_RB3D_STENCILREFMASK 0x1d7c #define RADEON_RB3D_ZCACHE_MODE 0x3250 #define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254 # define RADEON_RB3D_ZC_FLUSH (1 << 0) # define RADEON_RB3D_ZC_FREE (1 << 2) # define RADEON_RB3D_ZC_FLUSH_ALL 0x5 # define RADEON_RB3D_ZC_BUSY (1 << 31) #define RADEON_RB3D_ZSTENCILCNTL 0x1c2c # define RADEON_Z_TEST_MASK (7 << 4) # define RADEON_Z_TEST_ALWAYS (7 << 4) # define RADEON_Z_HIERARCHY_ENABLE (1 << 8) # define RADEON_STENCIL_TEST_ALWAYS (7 << 12) # define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16) # define RADEON_STENCIL_ZPASS_REPLACE (2 << 20) # define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24) # define RADEON_Z_COMPRESSION_ENABLE (1 << 28) # define RADEON_FORCE_Z_DIRTY (1 << 29) # define RADEON_Z_WRITE_ENABLE (1 << 30) # define RADEON_Z_DECOMPRESSION_ENABLE (1 << 31) #define RADEON_RBBM_SOFT_RESET 0x00f0 # define RADEON_SOFT_RESET_CP (1 << 0) # define RADEON_SOFT_RESET_HI (1 << 1) # define RADEON_SOFT_RESET_SE (1 << 2) # define RADEON_SOFT_RESET_RE (1 << 3) # define RADEON_SOFT_RESET_PP (1 << 4) # define RADEON_SOFT_RESET_E2 (1 << 5) # define RADEON_SOFT_RESET_RB (1 << 6) # define RADEON_SOFT_RESET_HDP (1 << 7) #define RADEON_RBBM_STATUS 0x0e40 # define RADEON_RBBM_FIFOCNT_MASK 0x007f # define RADEON_RBBM_ACTIVE (1 << 31) #define RADEON_RE_LINE_PATTERN 0x1cd0 #define RADEON_RE_MISC 0x26c4 #define RADEON_RE_TOP_LEFT 0x26c0 #define RADEON_RE_WIDTH_HEIGHT 0x1c44 #define RADEON_RE_STIPPLE_ADDR 0x1cc8 #define RADEON_RE_STIPPLE_DATA 0x1ccc #define RADEON_SCISSOR_TL_0 0x1cd8 #define RADEON_SCISSOR_BR_0 0x1cdc #define RADEON_SCISSOR_TL_1 0x1ce0 #define RADEON_SCISSOR_BR_1 0x1ce4 #define RADEON_SCISSOR_TL_2 0x1ce8 #define RADEON_SCISSOR_BR_2 0x1cec #define RADEON_SE_COORD_FMT 0x1c50 #define RADEON_SE_CNTL 0x1c4c # define RADEON_FFACE_CULL_CW (0 << 0) # define RADEON_BFACE_SOLID (3 << 1) # define RADEON_FFACE_SOLID (3 << 3) # define RADEON_FLAT_SHADE_VTX_LAST (3 << 6) # define RADEON_DIFFUSE_SHADE_FLAT (1 << 8) # define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8) # define RADEON_ALPHA_SHADE_FLAT (1 << 10) # define RADEON_ALPHA_SHADE_GOURAUD (2 << 10) # define RADEON_SPECULAR_SHADE_FLAT (1 << 12) # define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12) # define RADEON_FOG_SHADE_FLAT (1 << 14) # define RADEON_FOG_SHADE_GOURAUD (2 << 14) # define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24) # define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25) # define RADEON_VTX_PIX_CENTER_OGL (1 << 27) # define RADEON_ROUND_MODE_TRUNC (0 << 28) # define RADEON_ROUND_PREC_8TH_PIX (1 << 30) #define RADEON_SE_CNTL_STATUS 0x2140 #define RADEON_SE_LINE_WIDTH 0x1db8 #define RADEON_SE_VPORT_XSCALE 0x1d98 #define RADEON_SE_ZBIAS_FACTOR 0x1db0 #define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210 #define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254 #define RADEON_SE_TCL_VECTOR_INDX_REG 0x2200 # define RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT 16 # define RADEON_VEC_INDX_DWORD_COUNT_SHIFT 28 #define RADEON_SE_TCL_VECTOR_DATA_REG 0x2204 #define RADEON_SE_TCL_SCALAR_INDX_REG 0x2208 # define RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT 16 #define RADEON_SE_TCL_SCALAR_DATA_REG 0x220C #define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8 #define RADEON_SURFACE_ACCESS_CLR 0x0bfc #define RADEON_SURFACE_CNTL 0x0b00 # define RADEON_SURF_TRANSLATION_DIS (1 << 8) # define RADEON_NONSURF_AP0_SWP_MASK (3 << 20) # define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20) # define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20) # define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20) # define RADEON_NONSURF_AP1_SWP_MASK (3 << 22) # define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22) # define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22) # define RADEON_NONSURF_AP1_SWP_BIG32 (2 << 22) #define RADEON_SURFACE0_INFO 0x0b0c # define RADEON_SURF_PITCHSEL_MASK (0x1ff << 0) # define RADEON_SURF_TILE_MODE_MASK (3 << 16) # define RADEON_SURF_TILE_MODE_MACRO (0 << 16) # define RADEON_SURF_TILE_MODE_MICRO (1 << 16) # define RADEON_SURF_TILE_MODE_32BIT_Z (2 << 16) # define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16) #define RADEON_SURFACE0_LOWER_BOUND 0x0b04 #define RADEON_SURFACE0_UPPER_BOUND 0x0b08 # define RADEON_SURF_ADDRESS_FIXED_MASK (0x3ff << 0) #define RADEON_SURFACE1_INFO 0x0b1c #define RADEON_SURFACE1_LOWER_BOUND 0x0b14 #define RADEON_SURFACE1_UPPER_BOUND 0x0b18 #define RADEON_SURFACE2_INFO 0x0b2c #define RADEON_SURFACE2_LOWER_BOUND 0x0b24 #define RADEON_SURFACE2_UPPER_BOUND 0x0b28 #define RADEON_SURFACE3_INFO 0x0b3c #define RADEON_SURFACE3_LOWER_BOUND 0x0b34 #define RADEON_SURFACE3_UPPER_BOUND 0x0b38 #define RADEON_SURFACE4_INFO 0x0b4c #define RADEON_SURFACE4_LOWER_BOUND 0x0b44 #define RADEON_SURFACE4_UPPER_BOUND 0x0b48 #define RADEON_SURFACE5_INFO 0x0b5c #define RADEON_SURFACE5_LOWER_BOUND 0x0b54 #define RADEON_SURFACE5_UPPER_BOUND 0x0b58 #define RADEON_SURFACE6_INFO 0x0b6c #define RADEON_SURFACE6_LOWER_BOUND 0x0b64 #define RADEON_SURFACE6_UPPER_BOUND 0x0b68 #define RADEON_SURFACE7_INFO 0x0b7c #define RADEON_SURFACE7_LOWER_BOUND 0x0b74 #define RADEON_SURFACE7_UPPER_BOUND 0x0b78 #define RADEON_SW_SEMAPHORE 0x013c #define RADEON_WAIT_UNTIL 0x1720 # define RADEON_WAIT_CRTC_PFLIP (1 << 0) # define RADEON_WAIT_2D_IDLECLEAN (1 << 16) # define RADEON_WAIT_3D_IDLECLEAN (1 << 17) # define RADEON_WAIT_HOST_IDLECLEAN (1 << 18) #define RADEON_RB3D_ZMASKOFFSET 0x3234 #define RADEON_RB3D_ZSTENCILCNTL 0x1c2c # define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0) # define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0) /* CP registers */ #define RADEON_CP_ME_RAM_ADDR 0x07d4 #define RADEON_CP_ME_RAM_RADDR 0x07d8 #define RADEON_CP_ME_RAM_DATAH 0x07dc #define RADEON_CP_ME_RAM_DATAL 0x07e0 #define RADEON_CP_RB_BASE 0x0700 #define RADEON_CP_RB_CNTL 0x0704 # define RADEON_BUF_SWAP_32BIT (2 << 16) #define RADEON_CP_RB_RPTR_ADDR 0x070c #define RADEON_CP_RB_RPTR 0x0710 #define RADEON_CP_RB_WPTR 0x0714 #define RADEON_CP_RB_WPTR_DELAY 0x0718 # define RADEON_PRE_WRITE_TIMER_SHIFT 0 # define RADEON_PRE_WRITE_LIMIT_SHIFT 23 #define RADEON_CP_IB_BASE 0x0738 #define RADEON_CP_CSQ_CNTL 0x0740 # define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0) # define RADEON_CSQ_PRIDIS_INDDIS (0 << 28) # define RADEON_CSQ_PRIPIO_INDDIS (1 << 28) # define RADEON_CSQ_PRIBM_INDDIS (2 << 28) # define RADEON_CSQ_PRIPIO_INDBM (3 << 28) # define RADEON_CSQ_PRIBM_INDBM (4 << 28) # define RADEON_CSQ_PRIPIO_INDPIO (15 << 28) #define RADEON_AIC_ static void mark_block(drm_device_t * dev, struct mem_block *p, int in_use) { drm_i915_private_t *dev_priv = dev->dev_private; drm_i915_sarea_t *sarea_priv = dev_priv->sarea_priv; drm_tex_region_t *list; unsigned shift, nr; unsigned start; unsigned end; unsigned i; int age; shift = dev_priv->tex_lru_log_granularity; nr = I915_NR_TEX_REGIONS; start = p->start >> shift; end = (p->start + p->size - 1) >> shift; age = ++sarea_priv->texAge; list = sarea_priv->texList; /* Mark the regions with the new flag and update their age. Move * them to head of list to preserve LRU semantics. */ for (i = start; i <= end; i++) { list[i].in_use = in_use; list[i].age = age; /* remove_from_list(i) */ list[(unsigned)list[i].next].prev = list[i].prev; list[(unsigned)list[i].prev].next = list[i].next; /* insert_at_head(list, i) */ list[i].prev = nr; list[i].next = list[nr].next; list[(unsigned)list[nr].next].prev = i; list[nr].next = i; } } /* Very simple allocator for agp memory, working on a static range * already mapped into each client's address space. */ static struct mem_block *split_block(struct mem_block *p, int start, int size, DRMFILE filp) { /* Maybe cut off the start of an existing block */ if (start > p->start) { struct mem_block *newblock = drm_alloc(sizeof(*newblock), DRM_MEM_BUFLISTS); if (!newblock) goto out; newblock->start = start; newblock->size = p->size - (start - p->start); newblock->filp = NULL; newblock->next = p->next; newblock->prev = p; p->next->prev = newblock; p->next = newblock; p->size -= newblock->size; p = newblock; } /* Maybe cut off the end of an existing block */ if (size < p->size) { struct mem_block *newblock = drm_alloc(sizeof(*newblock), DRM_MEM_BUFLISTS); if (!newblock) goto out; newblock->start = start + size; newblock->size = p->size - size; newblock->filp = NULL; newblock->next = p->next; newblock->prev = p; p->next->prev = newblock; p->next = newblock; p->size = size; } out: /* Our block is in the middle */ p->filp = filp; return p; } static struct mem_block *alloc_block(struct mem_block *heap, int size, int align2, DRMFILE filp) { struct mem_block *p; int mask = (1 << align2) - 1; for (p = heap->next; p != heap; p = p->next) { int start = (p->start + mask) & ~mask; if (p->filp == NULL && start + size <= p->start + p->size) return split_block(p, start, size, filp); } return NULL; } static struct mem_block *find_block(struct mem_block *heap, int start) { struct mem_block *p; for (p = heap->next; p != heap; p = p->next) if (p->start == start) return p; return NULL; } static void free_block(struct mem_block *p) { p->filp = NULL; /* Assumes a single contiguous range. Needs a special filp in * 'heap' to stop it being subsumed. */ if (p->next->filp == NULL) { struct mem_block *q = p->next; p->size += q->size; p->next = q->next; p->next->prev = p; drm_free(q, sizeof(*q), DRM_MEM_BUFLISTS); } if (p->prev->filp == NULL) { struct mem_block *q = p->prev; q->size += p->size; q->next = p->next; q->next->prev = q; drm_free(p, sizeof(*q), DRM_MEM_BUFLISTS); } } /* Initialize. How to check for an uninitialized heap? */ static int init_heap(struct mem_block **heap, int start, int size) { struct mem_block *blocks = drm_alloc(sizeof(*blocks), DRM_MEM_BUFLISTS); if (!blocks) return -ENOMEM; *heap = drm_alloc(sizeof(**heap), DRM_MEM_BUFLISTS); if (!*heap) { drm_free(blocks, sizeof(*blocks), DRM_MEM_BUFLISTS); return -ENOMEM; } blocks->start = start; blocks->size = size; blocks->filp = NULL; blocks->next = blocks->prev = *heap; memset(*heap, 0, sizeof(**heap)); (*heap)->filp = (DRMFILE) - 1; (*heap)->next = (*heap)->prev = blocks; return 0; } /* Free all blocks associated with the releasing file. */ void i915_mem_release(drm_device_t * dev, DRMFILE filp, struct mem_block *heap) { struct mem_block *p; if (!heap || !heap->next) return; for (p = heap->next; p != heap; p = p->next) { if (p->filp == filp) { p->filp = NULL; mark_block(dev, p, 0); } } /* Assumes a single contiguous range. Needs a special filp in * 'heap' to stop it being subsumed. */ for (p = heap->next; p != heap; p = p->next) { while (p->filp == NULL && p->next->filp == NULL) { struct mem_block *q = p->next; p->size += q->size; p->next = q->next; p->next->prev = p; drm_free(q, sizeof(*q), DRM_MEM_BUFLISTS); } } } /* Shutdown. */ void i915_mem_takedown(struct mem_block **heap) { struct mem_block *p; if (!*heap) return; for (p = (*heap)->next; p != *heap;) { struct mem_block *q = p; p = p->next; drm_free(q, sizeof(*q), DRM_MEM_BUFLISTS); } drm_free(*heap, sizeof(**heap), DRM_MEM_BUFLISTS); *heap = NULL; } static struct mem_block **get_heap(drm_i915_private_t * dev_priv, int region) { switch (region) { case I915_MEM_REGION_AGP: return &dev_priv->agp_heap; default: return NULL; } } /* IOCTL HANDLERS */ int i915_mem_alloc(DRM_IOCTL_ARGS) { DRM_DEVICE; drm_i915_private_t *dev_priv = dev->dev_private; drm_i915_mem_alloc_t alloc; struct mem_block *block, **heap; if (!dev_priv) { DRM_ERROR("%s called with no initialization\n", __FUNCTION__); return DRM_ERR(EINVAL); } DRM_COPY_FROM_USER_IOCTL(alloc, (drm_i915_mem_alloc_t __user *) data, sizeof(alloc)); heap = get_heap(dev_priv, alloc.region); if (!heap || !*heap) return DRM_ERR(EFAULT); /* Make things easier on ourselves: all allocations at least * 4k aligned. */ if (alloc.alignment < 12) alloc.alignment = 12; block = alloc_block(*heap, alloc.size, alloc.alignment, filp); if (!block) return DRM_ERR(ENOMEM); mark_block(dev, block, 1); if (DRM_COPY_TO_USER(alloc.region_offset, &block->start, sizeof(int))) { DRM_ERROR("copy_to_user\n"); return DRM_ERR(EFAULT); } return 0; } int i915_mem_free(DRM_IOCTL_ARGS) { DRM_DEVICE; drm_i915_private_t *dev_priv = dev->dev_private; drm_i915_mem_free_t memfree; struct mem_block *block, **heap; if (!dev_priv) { DRM_ERROR("%s called with no initialization\n", __FUNCTION__); return DRM_ERR(EINVAL); } DRM_COPY_FROM_USER_IOCTL(memfree, (drm_i915_mem_free_t __user *) data, sizeof(memfree)); heap = get_heap(dev_priv, memfree.region); if (!heap || !*heap) return DRM_ERR(EFAULT); block = find_block(*heap, memfree.region_offset); if (!block) return DRM_ERR(EFAULT); if (block->filp != filp) return DRM_ERR(EPERM); mark_block(dev, block, 0); free_block(block); return 0; } int i915_mem_init_heap(DRM_IOCTL_ARGS) { DRM_DEVICE; drm_i915_private_t *dev_priv = dev->dev_private; drm_i915_mem_init_heap_t initheap; struct mem_block **heap; if (!dev_priv) { DRM_ERROR("%s called with no initialization\n", __FUNCTION__); return DRM_ERR(EINVAL); } DRM_COPY_FROM_USER_IOCTL(initheap, (drm_i915_mem_init_heap_t __user *) data, sizeof(initheap)); heap = get_heap(dev_priv, initheap.region); if (!heap) return DRM_ERR(EFAULT); if (*heap) { DRM_ERROR("heap already initialized?"); return DRM_ERR(EFAULT); } return init_heap(heap, initheap.start, initheap.size); } int i915_mem_destroy_heap( DRM_IOCTL_ARGS ) { DRM_DEVICE; drm_i915_private_t *dev_priv = dev->dev_private; drm_i915_mem_destroy_heap_t destroyheap; struct mem_block **heap; if ( !dev_priv ) { DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); return DRM_ERR(EINVAL); } DRM_COPY_FROM_USER_IOCTL( destroyheap, (drm_i915_mem_destroy_heap_t *)data, sizeof(destroyheap) ); heap = get_heap( dev_priv, destroyheap.region ); if (!heap) { DRM_ERROR("get_heap failed"); return DRM_ERR(EFAULT); } if (!*heap) { DRM_ERROR("heap not initialized?"); return DRM_ERR(EFAULT); } i915_mem_takedown( heap ); return 0; }