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/**
 * \file drm_sarea.h
 * \brief SAREA definitions
 *
 * \author Michel D�zer <michel@daenzer.net>
 */

/*
 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef _DRM_SAREA_H_
#define _DRM_SAREA_H_

#include "drm.h"

/* SAREA area needs to be at least a page */
#if defined(__alpha__)
#define SAREA_MAX                       0x2000
#elif defined(__ia64__)
#define SAREA_MAX                       0x10000	/* 64kB */
#else
/* Intel 830M driver needs at least 8k SAREA */
#define SAREA_MAX                       0x2000UL
#endif

/** Maximum number of drawables in the SAREA */
#define SAREA_MAX_DRAWABLES		256

#define SAREA_DRAWABLE_CLAIMED_ENTRY    0x80000000

/** SAREA drawable */
struct drm_sarea_drawable {
	unsigned int stamp;
	unsigned int flags;
};

/** SAREA frame */
struct drm_sarea_frame {
	unsigned int x;
	unsigned int y;
	unsigned int width;
	unsigned int height;
	unsigned int fullscreen;
};

/** SAREA */
struct drm_sarea {
    /** first thing is always the DRM locking structure */
	struct drm_hw_lock lock;
    /** \todo Use readers/writer lock for drm_sarea::drawable_lock */
	struct drm_hw_lock drawable_lock;
	struct drm_sarea_drawable drawableTable[SAREA_MAX_DRAWABLES];	/**< drawables */
	struct drm_sarea_frame frame;	/**< frame */
	drm_context_t dummy_context;
};

#ifndef __KERNEL__
typedef struct drm_sarea_drawable drm_sarea_drawable_t;
typedef struct drm_sarea_frame drm_sarea_frame_t;
typedef struct drm_sarea drm_sarea_t;
#endif

#endif				/* _DRM_SAREA_H_ */
paragraph) shall be included in all copies or substantial portions * of the Software. * * **************************************************************************/ #ifndef _XF86MM_H_ #define _XF86MM_H_ #include <stddef.h> #include "drm.h" /* * Note on multithreaded applications using this interface. * Libdrm is not threadsafe, so common buffer, TTM, and fence objects need to * be protected using an external mutex. * * Note: Don't protect the following functions, as it may lead to deadlocks: * drmBOUnmap(), drmFenceBuffers(). * The kernel is synchronizing and refcounting buffer maps. * User space only needs to refcount object usage within the same application. */ /* * List macros heavily inspired by the Linux kernel * list handling. No list looping yet. */ typedef struct _drmMMListHead { struct _drmMMListHead *prev; struct _drmMMListHead *next; } drmMMListHead; #define DRMINITLISTHEAD(__item) \ do{ \ (__item)->prev = (__item); \ (__item)->next = (__item); \ } while (0) #define DRMLISTADD(__item, __list) \ do { \ (__item)->prev = (__list); \ (__item)->next = (__list)->next; \ (__list)->next->prev = (__item); \ (__list)->next = (__item); \ } while (0) #define DRMLISTADDTAIL(__item, __list) \ do { \ (__item)->next = (__list); \ (__item)->prev = (__list)->prev; \ (__list)->prev->next = (__item); \ (__list)->prev = (__item); \ } while(0) #define DRMLISTDEL(__item) \ do { \ (__item)->prev->next = (__item)->next; \ (__item)->next->prev = (__item)->prev; \ } while(0) #define DRMLISTDELINIT(__item) \ do { \ (__item)->prev->next = (__item)->next; \ (__item)->next->prev = (__item)->prev; \ (__item)->next = (__item); \ (__item)->prev = (__item); \ } while(0) #define DRMLISTENTRY(__type, __item, __field) \ ((__type *)(((char *) (__item)) - offsetof(__type, __field))) typedef struct _drmFence{ unsigned handle; int class; unsigned type; unsigned flags; unsigned signaled; unsigned pad[4]; /* for future expansion */ } drmFence; typedef struct _drmBO{ drm_bo_type_t type; unsigned handle; drm_u64_t mapHandle; unsigned flags; unsigned mask; unsigned mapFlags; unsigned long size; unsigned long offset; unsigned long start; unsigned replyFlags; unsigned fenceFlags; unsigned pageAlignment; void *virtual; void *mapVirtual; int mapCount; unsigned pad[8]; /* for future expansion */ } drmBO; typedef struct _drmBONode { drmMMListHead head; drmBO *buf; drm_bo_arg_t bo_arg; unsigned long arg0; unsigned long arg1; } drmBONode; typedef struct _drmBOList { unsigned numTarget; unsigned numCurrent; unsigned numOnList; drmMMListHead list; drmMMListHead free; } drmBOList; /* Fencing */ extern int drmFenceCreate(int fd, unsigned flags, int class, unsigned type, drmFence *fence); extern int drmFenceDestroy(int fd, const drmFence *fence); extern int drmFenceReference(int fd, unsigned handle, drmFence *fence); extern int drmFenceUnreference(int fd, const drmFence *fence); extern int drmFenceFlush(int fd, drmFence *fence, unsigned flush_type); extern int drmFenceSignaled(int fd, drmFence *fence, unsigned fenceType, int *signaled); extern int drmFenceWait(int fd, unsigned flags, drmFence *fence, unsigned flush_type); extern int drmFenceEmit(int fd, unsigned flags, drmFence *fence, unsigned emit_type); extern int drmFenceBuffers(int fd, unsigned flags, drmFence *fence); /* * Buffer object list functions. */ extern void drmBOFreeList(drmBOList *list); extern int drmBOResetList(drmBOList *list); extern void *drmBOListIterator(drmBOList *list); extern void *drmBOListNext(drmBOList *list, void *iterator); extern drmBO *drmBOListBuf(void *iterator); extern int drmBOCreateList(int numTarget, drmBOList *list); /* * Buffer object functions. */ extern int drmBOCreate(int fd, unsigned long start, unsigned long size, unsigned pageAlignment,void *user_buffer, drm_bo_type_t type, unsigned mask, unsigned hint, drmBO *buf); extern int drmBODestroy(int fd, drmBO *buf); extern int drmBOReference(int fd, unsigned handle, drmBO *buf); extern int drmBOUnReference(int fd, drmBO *buf); extern int drmBOMap(int fd, drmBO *buf, unsigned mapFlags, unsigned mapHint, void **address); extern int drmBOUnmap(int fd, drmBO *buf); extern int drmBOValidate(int fd, drmBO *buf, unsigned flags, unsigned mask, unsigned hint); extern int drmBOFence(int fd, drmBO *buf, unsigned flags, unsigned fenceHandle); extern int drmBOInfo(int fd, drmBO *buf); extern int drmBOBusy(int fd, drmBO *buf, int *busy); extern int drmAddValidateItem(drmBOList *list, drmBO *buf, unsigned flags, unsigned mask, int *newItem); extern int drmBOValidateList(int fd, drmBOList *list); extern int drmBOFenceList(int fd, drmBOList *list, unsigned fenceHandle); extern int drmBOWaitIdle(int fd, drmBO *buf, unsigned hint); /* * Initialization functions. */ extern int drmMMInit(int fd, unsigned long pOffset, unsigned long pSize, unsigned memType); extern int drmMMTakedown(int fd, unsigned memType); extern int drmMMLock(int fd, unsigned memType); extern int drmMMUnlock(int fd, unsigned memType); #endif