summaryrefslogtreecommitdiff
path: root/bsd/drm/ctxbitmap.c
blob: 851b7582701983ab324c760c831f4f31224766b9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
/* ctxbitmap.c -- Context bitmap management
 * Created: Thu Jan 6 03:56:42 2000 by jhartmann@precisioninsight.com
 * 
 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Author: Jeff Hartmann <jhartmann@valinux.com>
 *
 */

#define __NO_VERSION__
#include "drmP.h"

void drm_ctxbitmap_free(drm_device_t *dev, int ctx_handle)
{
	if (ctx_handle < 0) goto failed;

	if (ctx_handle < DRM_MAX_CTXBITMAP) {
		clear_bit(ctx_handle, dev->ctx_bitmap);
		return;
	}
failed:
       	DRM_ERROR("Attempt to free invalid context handle: %d\n",
		  ctx_handle);
       	return;
}

int drm_ctxbitmap_next(drm_device_t *dev)
{
	int bit;

	bit = find_first_zero_bit(dev->ctx_bitmap, DRM_MAX_CTXBITMAP);
	if (bit < DRM_MAX_CTXBITMAP) {
		set_bit(bit, dev->ctx_bitmap);
	   	DRM_DEBUG("drm_ctxbitmap_next bit : %d\n", bit);
		return bit;
	}
	return -1;
}

int drm_ctxbitmap_init(drm_device_t *dev)
{
	int i;
   	int temp;

	dev->ctx_bitmap = (u_int32_t *) drm_alloc(PAGE_SIZE, 
						  DRM_MEM_CTXBITMAP);
	if(dev->ctx_bitmap == NULL) {
		return -ENOMEM;
	}
	memset((void *) dev->ctx_bitmap, 0, PAGE_SIZE);
	for(i = 0; i < DRM_RESERVED_CONTEXTS; i++) {
		temp = drm_ctxbitmap_next(dev);
	   	DRM_DEBUG("drm_ctxbitmap_init : %d\n", temp);
	}

	return 0;
}

void drm_ctxbitmap_cleanup(drm_device_t *dev)
{
	drm_free((void *)dev->ctx_bitmap, PAGE_SIZE,
		 DRM_MEM_CTXBITMAP);
}

>333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480
/* xf86drmSL.c -- Skip list support
 * Created: Mon May 10 09:28:13 1999 by faith@precisioninsight.com
 *
 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 * 
 * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
 *
 * DESCRIPTION
 *
 * This file contains a straightforward skip list implementation.n
 *
 * FUTURE ENHANCEMENTS
 *
 * REFERENCES
 *
 * [Pugh90] William Pugh.  Skip Lists: A Probabilistic Alternative to
 * Balanced Trees. CACM 33(6), June 1990, pp. 668-676.
 *
 */

#include <stdio.h>
#include <stdlib.h>

#define SL_MAIN 0

#if !SL_MAIN
# include "xf86drm.h"
#else
# include <sys/time.h>
#endif

#define SL_LIST_MAGIC  0xfacade00LU
#define SL_ENTRY_MAGIC 0x00fab1edLU
#define SL_FREED_MAGIC 0xdecea5edLU
#define SL_MAX_LEVEL   16
#define SL_DEBUG       0
#define SL_RANDOM_SEED 0xc01055a1LU

#if SL_MAIN
#define SL_ALLOC malloc
#define SL_FREE  free
#define SL_RANDOM_DECL        static int state = 0;
#define SL_RANDOM_INIT(seed)  if (!state) { srandom(seed); ++state; }
#define SL_RANDOM             random()
#else
#define SL_ALLOC drmMalloc
#define SL_FREE  drmFree
#define SL_RANDOM_DECL        static void *state = NULL
#define SL_RANDOM_INIT(seed)  if (!state) state = drmRandomCreate(seed)
#define SL_RANDOM             drmRandom(state)

#endif

typedef struct SLEntry {
    unsigned long     magic;	   /* SL_ENTRY_MAGIC */
    unsigned long     key;
    void              *value;
    int               levels;
    struct SLEntry    *forward[1]; /* variable sized array */
} SLEntry, *SLEntryPtr;

typedef struct SkipList {
    unsigned long    magic;	/* SL_LIST_MAGIC */
    int              level;
    int              count;
    SLEntryPtr       head;
    SLEntryPtr       p0;	/* Position for iteration */
} SkipList, *SkipListPtr;

#if SL_MAIN
extern void *drmSLCreate(void);
extern int  drmSLDestroy(void *l);
extern int  drmSLLookup(void *l, unsigned long key, void **value);
extern int  drmSLInsert(void *l, unsigned long key, void *value);
extern int  drmSLDelete(void *l, unsigned long key);
extern int  drmSLNext(void *l, unsigned long *key, void **value);
extern int  drmSLFirst(void *l, unsigned long *key, void **value);
extern void drmSLDump(void *l);
extern int  drmSLLookupNeighbors(void *l, unsigned long key,
				 unsigned long *prev_key, void **prev_value,
				 unsigned long *next_key, void **next_value);
#endif

static SLEntryPtr SLCreateEntry(int max_level, unsigned long key, void *value)
{
    SLEntryPtr entry;
    
    if (max_level < 0 || max_level > SL_MAX_LEVEL) max_level = SL_MAX_LEVEL;

    entry         = SL_ALLOC(sizeof(*entry)
			     + (max_level + 1) * sizeof(entry->forward[0]));
    if (!entry) return NULL;
    entry->magic  = SL_ENTRY_MAGIC;
    entry->key    = key;
    entry->value  = value;
    entry->levels = max_level + 1;

    return entry;
}

static int SLRandomLevel(void)
{
    int level = 1;
    SL_RANDOM_DECL;

    SL_RANDOM_INIT(SL_RANDOM_SEED);
    
    while ((SL_RANDOM & 0x01) && level < SL_MAX_LEVEL) ++level;
    return level;
}

void *drmSLCreate(void)
{
    SkipListPtr  list;
    int          i;

    list           = SL_ALLOC(sizeof(*list));
    if (!list) return NULL;
    list->magic    = SL_LIST_MAGIC;
    list->level    = 0;
    list->head     = SLCreateEntry(SL_MAX_LEVEL, 0, NULL);
    list->count    = 0;

    for (i = 0; i <= SL_MAX_LEVEL; i++) list->head->forward[i] = NULL;
    
    return list;
}

int drmSLDestroy(void *l)
{
    SkipListPtr   list  = (SkipListPtr)l;
    SLEntryPtr    entry;
    SLEntryPtr    next;

    if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */

    for (entry = list->head; entry; entry = next) {
	if (entry->magic != SL_ENTRY_MAGIC) return -1; /* Bad magic */
	next         = entry->forward[0];
	entry->magic = SL_FREED_MAGIC;
	SL_FREE(entry);
    }

    list->magic = SL_FREED_MAGIC;
    SL_FREE(list);
    return 0;
}

static SLEntryPtr SLLocate(void *l, unsigned long key, SLEntryPtr *update)
{
    SkipListPtr   list  = (SkipListPtr)l;
    SLEntryPtr    entry;
    int           i;

    if (list->magic != SL_LIST_MAGIC) return NULL;

    for (i = list->level, entry = list->head; i >= 0; i--) {
	while (entry->forward[i] && entry->forward[i]->key < key)
	    entry = entry->forward[i];
	update[i] = entry;
    }

    return entry->forward[0];
}

int drmSLInsert(void *l, unsigned long key, void *value)
{
    SkipListPtr   list  = (SkipListPtr)l;
    SLEntryPtr    entry;
    SLEntryPtr    update[SL_MAX_LEVEL + 1];
    int           level;
    int           i;

    if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */

    entry = SLLocate(list, key, update);

    if (entry && entry->key == key) return 1; /* Already in list */


    level = SLRandomLevel();
    if (level > list->level) {
	level = ++list->level;
	update[level] = list->head;
    }

    entry = SLCreateEntry(level, key, value);

				/* Fix up forward pointers */
    for (i = 0; i <= level; i++) {
	entry->forward[i]     = update[i]->forward[i];
	update[i]->forward[i] = entry;
    }

    ++list->count;
    return 0;			/* Added to table */
}

int drmSLDelete(void *l, unsigned long key)
{
    SkipListPtr   list = (SkipListPtr)l;
    SLEntryPtr    update[SL_MAX_LEVEL + 1];
    SLEntryPtr    entry;
    int           i;

    if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */

    entry = SLLocate(list, key, update);

    if (!entry || entry->key != key) return 1; /* Not found */

				/* Fix up forward pointers */
    for (i = 0; i <= list->level; i++) {
	if (update[i]->forward[i] == entry)
	    update[i]->forward[i] = entry->forward[i];
    }

    entry->magic = SL_FREED_MAGIC;
    SL_FREE(entry);

    while (list->level && !list->head->forward[list->level]) --list->level;
    --list->count;
    return 0;
}

int drmSLLookup(void *l, unsigned long key, void **value)
{
    SkipListPtr   list = (SkipListPtr)l;
    SLEntryPtr    update[SL_MAX_LEVEL + 1];
    SLEntryPtr    entry;

    entry = SLLocate(list, key, update);

    if (entry && entry->key == key) {
	*value = entry;
	return 0;
    }
    *value = NULL;
    return -1;
}

int drmSLLookupNeighbors(void *l, unsigned long key,
			 unsigned long *prev_key, void **prev_value,
			 unsigned long *next_key, void **next_value)
{
    SkipListPtr   list = (SkipListPtr)l;
    SLEntryPtr    update[SL_MAX_LEVEL + 1];
    SLEntryPtr    entry;
    int           retcode = 0;

    entry = SLLocate(list, key, update);

    *prev_key   = *next_key   = key;
    *prev_value = *next_value = NULL;
	
    if (update[0]) {
	*prev_key   = update[0]->key;
	*prev_value = update[0]->value;
	++retcode;
	if (update[0]->forward[0]) {
	    *next_key   = update[0]->forward[0]->key;
	    *next_value = update[0]->forward[0]->value;
	    ++retcode;
	}
    }
    return retcode;
}

int drmSLNext(void *l, unsigned long *key, void **value)
{
    SkipListPtr   list = (SkipListPtr)l;
    SLEntryPtr    entry;
    
    if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */

    entry    = list->p0;

    if (entry) {
	list->p0 = entry->forward[0];
	*key     = entry->key;
	*value   = entry->value;
	return 1;
    }
    list->p0 = NULL;
    return 0;
}

int drmSLFirst(void *l, unsigned long *key, void **value)
{
    SkipListPtr   list = (SkipListPtr)l;
    
    if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
    
    list->p0 = list->head->forward[0];
    return drmSLNext(list, key, value);
}

/* Dump internal data structures for debugging. */
void drmSLDump(void *l)
{
    SkipListPtr   list = (SkipListPtr)l;
    SLEntryPtr    entry;
    int           i;
    
    if (list->magic != SL_LIST_MAGIC) {
	printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
	       list->magic, SL_LIST_MAGIC);
	return;
    }

    printf("Level = %d, count = %d\n", list->level, list->count);
    for (entry = list->head; entry; entry = entry->forward[0]) {
	if (entry->magic != SL_ENTRY_MAGIC) {
	    printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
		   list->magic, SL_ENTRY_MAGIC);
	}
	printf("\nEntry %p <0x%08lx, %p> has %2d levels\n",
	       entry, entry->key, entry->value, entry->levels);
	for (i = 0; i < entry->levels; i++) {
	    if (entry->forward[i]) {
		printf("   %2d: %p <0x%08lx, %p>\n",
		       i,
		       entry->forward[i],
		       entry->forward[i]->key,
		       entry->forward[i]->value);
	    } else {
		printf("   %2d: %p\n", i, entry->forward[i]);
	    }
	}
    }
}

#if SL_MAIN
static void print(SkipListPtr list)
{
    unsigned long key;
    void          *value;
    
    if (drmSLFirst(list, &key, &value)) {
	do {
	    printf("key = %5lu, value = %p\n", key, value);
	} while (drmSLNext(list, &key, &value));
    }
}

static double do_time(int size, int iter)
{
    SkipListPtr    list;
    int            i, j;
    unsigned long  keys[1000000];
    unsigned long  previous;
    unsigned long  key;
    void           *value;
    struct timeval start, stop;
    double         usec;
    SL_RANDOM_DECL;

    SL_RANDOM_INIT(12345);
    
    list = drmSLCreate();

    for (i = 0; i < size; i++) {
	keys[i] = SL_RANDOM;
	drmSLInsert(list, keys[i], NULL);
    }

    previous = 0;
    if (drmSLFirst(list, &key, &value)) {
	do {
	    if (key <= previous) {
		printf( "%lu !< %lu\n", previous, key);
	    }
	    previous = key;
	} while (drmSLNext(list, &key, &value));
    }
    
    gettimeofday(&start, NULL);
    for (j = 0; j < iter; j++) {
	for (i = 0; i < size; i++) {
	    if (drmSLLookup(list, keys[i], &value))
		printf("Error %lu %d\n", keys[i], i);
	}
    }
    gettimeofday(&stop, NULL);
    
    usec = (double)(stop.tv_sec * 1000000 + stop.tv_usec
		    - start.tv_sec * 1000000 - start.tv_usec) / (size * iter);
    
    printf("%0.2f microseconds for list length %d\n", usec, size);

    drmSLDestroy(list);
    
    return usec;
}

static void print_neighbors(void *list, unsigned long key)
{
    unsigned long prev_key = 0;
    unsigned long next_key = 0;
    void          *prev_value;
    void          *next_value;
    int           retval;

    retval = drmSLLookupNeighbors(list, key,
				  &prev_key, &prev_value,
				  &next_key, &next_value);
    printf("Neighbors of %5lu: %d %5lu %5lu\n",
	   key, retval, prev_key, next_key);
}

int main(void)
{
    SkipListPtr    list;
    double         usec, usec2, usec3, usec4;

    list = drmSLCreate();
    printf( "list at %p\n", list);

    print(list);
    printf("\n==============================\n\n");

    drmSLInsert(list, 123, NULL);
    drmSLInsert(list, 213, NULL);
    drmSLInsert(list, 50, NULL);
    print(list);
    printf("\n==============================\n\n");
    
    print_neighbors(list, 0);
    print_neighbors(list, 50);
    print_neighbors(list, 51);
    print_neighbors(list, 123);
    print_neighbors(list, 200);
    print_neighbors(list, 213);
    print_neighbors(list, 256);
    printf("\n==============================\n\n");    
    
    drmSLDelete(list, 50);
    print(list);
    printf("\n==============================\n\n");

    drmSLDump(list);
    drmSLDestroy(list);
    printf("\n==============================\n\n");

    usec  = do_time(100, 10000);
    usec2 = do_time(1000, 500);
    printf("Table size increased by %0.2f, search time increased by %0.2f\n",
	   1000.0/100.0, usec2 / usec);
    
    usec3 = do_time(10000, 50);
    printf("Table size increased by %0.2f, search time increased by %0.2f\n",
	   10000.0/100.0, usec3 / usec);
    
    usec4 = do_time(100000, 4);
    printf("Table size increased by %0.2f, search time increased by %0.2f\n",
	   100000.0/100.0, usec4 / usec);

    return 0;
}
#endif