/* radeon_state.c -- State support for Radeon -*- linux-c -*- * * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Gareth Hughes * Kevin E. Martin */ #define __NO_VERSION__ #include "radeon.h" #include "drmP.h" #include "drm.h" #include "radeon_drm.h" #include "radeon_drv.h" #include /* ================================================================ * CP hardware state programming functions */ static inline void radeon_emit_clip_rect( drm_radeon_private_t *dev_priv, drm_clip_rect_t *box ) { RING_LOCALS; DRM_DEBUG( " box: x1=%d y1=%d x2=%d y2=%d\n", box->x1, box->y1, box->x2, box->y2 ); BEGIN_RING( 4 ); OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) ); OUT_RING( (box->y1 << 16) | box->x1 ); OUT_RING( CP_PACKET0( RADEON_RE_WIDTH_HEIGHT, 0 ) ); OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) ); ADVANCE_RING(); } static inline void radeon_emit_context( drm_radeon_private_t *dev_priv, drm_radeon_context_regs_t *ctx ) { RING_LOCALS; DRM_DEBUG( " %s\n", __FUNCTION__ ); BEGIN_RING( 14 ); OUT_RING( CP_PACKET0( RADEON_PP_MISC, 6 ) ); OUT_RING( ctx->pp_misc ); OUT_RING( ctx->pp_fog_color ); OUT_RING( ctx->re_solid_color ); OUT_RING( ctx->rb3d_blendcntl ); OUT_RING( ctx->rb3d_depthoffset ); OUT_RING( ctx->rb3d_depthpitch ); OUT_RING( ctx->rb3d_zstencilcntl ); OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 2 ) ); OUT_RING( ctx->pp_cntl ); OUT_RING( ctx->rb3d_cntl ); OUT_RING( ctx->rb3d_coloroffset ); OUT_RING( CP_PACKET0( RADEON_RB3D_COLORPITCH, 0 ) ); OUT_RING( ctx->rb3d_colorpitch ); ADVANCE_RING(); } static inline void radeon_emit_vertfmt( drm_radeon_private_t *dev_priv, drm_radeon_context_regs_t *ctx ) { RING_LOCALS; DRM_DEBUG( " %s\n", __FUNCTION__ ); BEGIN_RING( 2 ); OUT_RING( CP_PACKET0( RADEON_SE_COORD_FMT, 0 ) ); OUT_RING( ctx->se_coord_fmt ); ADVANCE_RING(); } static inline void radeon_emit_line( drm_radeon_private_t *dev_priv, drm_radeon_context_regs_t *ctx ) { RING_LOCALS; /* printk( " %s %x %x %x\n", __FUNCTION__, */ /* ctx->re_line_pattern, */ /* ctx->re_line_state, */ /* ctx->se_line_width); */ BEGIN_RING( 5 ); OUT_RING( CP_PACKET0( RADEON_RE_LINE_PATTERN, 1 ) ); OUT_RING( ctx->re_line_pattern ); OUT_RING( ctx->re_line_state ); OUT_RING( CP_PACKET0( RADEON_SE_LINE_WIDTH, 0 ) ); OUT_RING( ctx->se_line_width ); ADVANCE_RING(); } static inline void radeon_emit_bumpmap( drm_radeon_private_t *dev_priv, drm_radeon_context_regs_t *ctx ) { RING_LOCALS; DRM_DEBUG( " %s\n", __FUNCTION__ ); BEGIN_RING( 5 ); OUT_RING( CP_PACKET0( RADEON_PP_LUM_MATRIX, 0 ) ); OUT_RING( ctx->pp_lum_matrix ); OUT_RING( CP_PACKET0( RADEON_PP_ROT_MATRIX_0, 1 ) ); OUT_RING( ctx->pp_rot_matrix_0 ); OUT_RING( ctx->pp_rot_matrix_1 ); ADVANCE_RING(); } static inline void radeon_emit_masks( drm_radeon_private_t *dev_priv, drm_radeon_context_regs_t *ctx ) { RING_LOCALS; DRM_DEBUG( " %s\n", __FUNCTION__ ); BEGIN_RING( 4 ); OUT_RING( CP_PACKET0( RADEON_RB3D_STENCILREFMASK, 2 ) ); OUT_RING( ctx->rb3d_stencilrefmask ); OUT_RING( ctx->rb3d_ropcntl ); OUT_RING( ctx->rb3d_planemask ); ADVANCE_RING(); } static inline void radeon_emit_viewport( drm_radeon_private_t *dev_priv, drm_radeon_context_regs_t *ctx ) { RING_LOCALS; DRM_DEBUG( " %s\n", __FUNCTION__ ); BEGIN_RING( 7 ); OUT_RING( CP_PACKET0( RADEON_SE_VPORT_XSCALE, 5 ) ); OUT_RING( ctx->se_vport_xscale ); OUT_RING( ctx->se_vport_xoffset ); OUT_RING( ctx->se_vport_yscale ); OUT_RING( ctx->se_vport_yoffset ); OUT_RING( ctx->se_vport_zscale ); OUT_RING( ctx->se_vport_zoffset ); ADVANCE_RING(); } static inline void radeon_emit_setup( drm_radeon_private_t *dev_priv, drm_radeon_context_regs_t *ctx ) { RING_LOCALS; DRM_DEBUG( " %s\n", __FUNCTION__ ); BEGIN_RING( 4 ); OUT_RING( CP_PACKET0( RADEON_SE_CNTL, 0 ) ); OUT_RING( ctx->se_cntl ); OUT_RING( CP_PACKET0( RADEON_SE_CNTL_STATUS, 0 ) ); OUT_RING( ctx->se_cntl_status ); ADVANCE_RING(); } static inline void radeon_emit_misc( drm_radeon_private_t *dev_priv, drm_radeon_context_regs_t *ctx ) { RING_LOCALS; DRM_DEBUG( " %s\n", __FUNCTION__ ); BEGIN_RING( 2 ); OUT_RING( CP_PACKET0( RADEON_RE_MISC, 0 ) ); OUT_RING( ctx->re_misc ); ADVANCE_RING(); } static inline void radeon_emit_tex0( drm_radeon_private_t *dev_priv, drm_radeon_texture_regs_t *tex ) { RING_LOCALS; DRM_DEBUG( " %s: offset=0x%x\n", __FUNCTION__, tex->pp_txoffset ); BEGIN_RING( 9 ); OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_0, 5 ) ); OUT_RING( tex->pp_txfilter ); OUT_RING( tex->pp_txformat ); OUT_RING( tex->pp_txoffset ); OUT_RING( tex->pp_txcblend ); OUT_RING( tex->pp_txablend ); OUT_RING( tex->pp_tfactor ); OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_0, 0 ) ); OUT_RING( tex->pp_border_color ); ADVANCE_RING(); } static inline void radeon_emit_tex1( drm_radeon_private_t *dev_priv, drm_radeon_texture_regs_t *tex ) { RING_LOCALS; DRM_DEBUG( " %s: offset=0x%x\n", __FUNCTION__, tex->pp_txoffset ); BEGIN_RING( 9 ); OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_1, 5 ) ); OUT_RING( tex->pp_txfilter ); OUT_RING( tex->pp_txformat ); OUT_RING( tex->pp_txoffset ); OUT_RING( tex->pp_txcblend ); OUT_RING( tex->pp_txablend ); OUT_RING( tex->pp_tfactor ); OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_1, 0 ) ); OUT_RING( tex->pp_border_color ); ADVANCE_RING(); } static inline void radeon_emit_tex2( drm_radeon_private_t *dev_priv, drm_radeon_texture_regs_t *tex ) { RING_LOCALS; DRM_DEBUG( " %s\n", __FUNCTION__ ); BEGIN_RING( 9 ); OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_2, 5 ) ); OUT_RING( tex->pp_txfilter ); OUT_RING( tex->pp_txformat ); OUT_RING( tex->pp_txoffset ); OUT_RING( tex->pp_txcblend ); OUT_RING( tex->pp_txablend ); OUT_RING( tex->pp_tfactor ); OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_2, 0 ) ); OUT_RING( tex->pp_border_color ); ADVANCE_RING(); } #if 0 static void radeon_print_dirty( const char *msg, unsigned int flags ) { DRM_DEBUG( "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s\n", msg, flags, (flags & RADEON_UPLOAD_CONTEXT) ? "context, " : "", (flags & RADEON_UPLOAD_VERTFMT) ? "vertfmt, " : "", (flags & RADEON_UPLOAD_LINE) ? "line, " : "", (flags & RADEON_UPLOAD_BUMPMAP) ? "bumpmap, " : "", (flags & RADEON_UPLOAD_MASKS) ? "masks, " : "", (flags & RADEON_UPLOAD_VIEWPORT) ? "viewport, " : "", (flags & RADEON_UPLOAD_SETUP) ? "setup, " : "", (flags & RADEON_UPLOAD_MISC) ? "misc, " : "", (flags & RADEON_UPLOAD_TEX0) ? "tex0, " : "", (flags & RADEON_UPLOAD_TEX1) ? "tex1, " : "", (flags & RADEON_UPLOAD_TEX2) ? "tex2, " : "", (flags & RADEON_UPLOAD_CLIPRECTS) ? "cliprects, " : "", (flags & RADEON_REQUIRE_QUIESCENCE) ? "quiescence, " : "" ); } #endif static inline void radeon_emit_state( drm_radeon_private_t *dev_priv, drm_radeon_context_regs_t *ctx, drm_radeon_texture_regs_t *tex, unsigned int dirty ) { DRM_DEBUG( "%s: dirty=0x%08x\n", __FUNCTION__, dirty ); if ( dirty & RADEON_UPLOAD_CONTEXT ) { radeon_emit_context( dev_priv, ctx ); } if ( dirty & RADEON_UPLOAD_VERTFMT ) { radeon_emit_vertfmt( dev_priv, ctx ); } if ( dirty & RADEON_UPLOAD_LINE ) { radeon_emit_line( dev_priv, ctx ); } if ( dirty & RADEON_UPLOAD_BUMPMAP ) { radeon_emit_bumpmap( dev_priv, ctx ); } if ( dirty & RADEON_UPLOAD_MASKS ) { radeon_emit_masks( dev_priv, ctx ); } if ( dirty & RADEON_UPLOAD_VIEWPORT ) { radeon_emit_viewport( dev_priv, ctx ); } if ( dirty & RADEON_UPLOAD_SETUP ) { radeon_emit_setup( dev_priv, ctx ); } if ( dirty & RADEON_UPLOAD_MISC ) { radeon_emit_misc( dev_priv, ctx ); } if ( dirty & RADEON_UPLOAD_TEX0 ) { radeon_emit_tex0( dev_priv, &tex[0] ); } if ( dirty & RADEON_UPLOAD_TEX1 ) { radeon_emit_tex1( dev_priv, &tex[1] ); } if ( dirty & RADEON_UPLOAD_TEX2 ) { radeon_emit_tex2( dev_priv, &tex[2] ); } } static inline void radeon_emit_zbias( drm_radeon_private_t *dev_priv, drm_radeon_context2_regs_t *ctx ) { RING_LOCALS; /* printk( " %s %x %x\n", __FUNCTION__, */ /* ctx->se_zbias_factor, */ /* ctx->se_zbias_constant ); */ BEGIN_RING( 3 ); OUT_RING( CP_PACKET0( RADEON_SE_ZBIAS_FACTOR, 1 ) ); OUT_RING( ctx->se_zbias_factor ); OUT_RING( ctx->se_zbias_constant ); ADVANCE_RING(); } static inline void radeon_emit_state2( drm_radeon_private_t *dev_priv, drm_radeon_state_t *state ) { if (state->dirty & RADEON_UPLOAD_ZBIAS) radeon_emit_zbias( dev_priv, &state->context2 ); radeon_emit_state( dev_priv, &state->context, state->tex, state->dirty ); } #if RADEON_PERFORMANCE_BOXES /* ================================================================ * Performance monitoring functions */ static void radeon_clear_box( drm_radeon_private_t *dev_priv, int x, int y, int w, int h, int r, int g, int b ) { u32 pitch, offset; u32 color; RING_LOCALS; switch ( dev_priv->color_fmt ) { case RADEON_COLOR_FORMAT_RGB565: color = (((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3)); break; case RADEON_COLOR_FORMAT_ARGB8888: default: color = (((0xff) << 24) | (r << 16) | (g << 8) | b); break; } offset = dev_priv->back_offset; pitch = dev_priv->back_pitch >> 3; BEGIN_RING( 6 ); OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL | RADEON_GMC_BRUSH_SOLID_COLOR | (dev_priv->color_fmt << 8) | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS ); OUT_RING( (pitch << 22) | (offset >> 5) ); OUT_RING( color ); OUT_RING( (x << 16) | y ); OUT_RING( (w << 16) | h ); ADVANCE_RING(); } static void radeon_cp_performance_boxes( drm_radeon_private_t *dev_priv ) { if ( atomic_read( &dev_priv->idle_count ) == 0 ) { radeon_clear_box( dev_priv, 64, 4, 8, 8, 0, 255, 0 ); } else { atomic_set( &dev_priv->idle_count, 0 ); } } #endif /* ================================================================ * CP command dispatch functions */ static void radeon_cp_dispatch_clear( drm_device_t *dev, drm_radeon_clear_t *clear, drm_radeon_clear_rect_t *depth_boxes ) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear; int nbox = sarea_priv->nbox; drm_clip_rect_t *pbox = sarea_priv->boxes; unsigned int flags = clear->flags; u32 rb3d_cntl = 0, rb3d_stencilrefmask= 0; int i; RING_LOCALS; DRM_DEBUG( __FUNCTION__": flags = 0x%x\n", flags ); if ( dev_priv->page_flipping && dev_priv->current_page == 1 ) { unsigned int tmp = flags; flags &= ~(RADEON_FRONT | RADEON_BACK); if ( tmp & RADEON_FRONT ) flags |= RADEON_BACK; if ( tmp & RADEON_BACK ) flags |= RADEON_FRONT; } /* We have to clear the depth and/or stencil buffers by * rendering a quad into just those buffers. Thus, we have to * make sure the 3D engine is configured correctly. */ if ( flags & (RADEON_DEPTH | RADEON_STENCIL) ) { rb3d_cntl = depth_clear->rb3d_cntl; if ( flags & RADEON_DEPTH ) { rb3d_cntl |= RADEON_Z_ENABLE; } else { rb3d_cntl &= ~RADEON_Z_ENABLE; } if ( flags & RADEON_STENCIL ) { rb3d_cntl |= RADEON_STENCIL_ENABLE; rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */ } else { rb3d_cntl &= ~RADEON_STENCIL_ENABLE; rb3d_stencilrefmask = 0x00000000; } } for ( i = 0 ; i < nbox ; i++ ) { int x = pbox[i].x1; int y = pbox[i].y1; int w = pbox[i].x2 - x; int h = pbox[i].y2 - y; DRM_DEBUG( "dispatch clear %d,%d-%d,%d flags 0x%x\n", x, y, w, h, flags ); if ( flags & (RADEON_FRONT | RADEON_BACK) ) { BEGIN_RING( 4 ); /* Ensure the 3D stream is idle before doing a * 2D fill to clear the front or back buffer. */ RADEON_WAIT_UNTIL_3D_IDLE(); OUT_RING( CP_PACKET0( RADEON_DP_WRITE_MASK, 0 ) ); OUT_RING( clear->color_mask ); ADVANCE_RING(); /* Make sure we restore the 3D state next time. */ dev_priv->sarea_priv->ctx_owner = 0; } if ( flags & RADEON_FRONT ) { BEGIN_RING( 6 ); OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL | RADEON_GMC_BRUSH_SOLID_COLOR | (dev_priv->color_fmt << 8) | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS ); OUT_RING( dev_priv->front_pitch_offset ); OUT_RING( clear->clear_color ); OUT_RING( (x << 16) | y ); OUT_RING( (w << 16) | h ); ADVANCE_RING(); } if ( flags & RADEON_BACK ) { BEGIN_RING( 6 ); OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL | RADEON_GMC_BRUSH_SOLID_COLOR | (dev_priv->color_fmt << 8) | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS ); OUT_RING( dev_priv->back_pitch_offset ); OUT_RING( clear->clear_color ); OUT_RING( (x << 16) | y ); OUT_RING( (w << 16) | h ); ADVANCE_RING(); } if ( flags & (RADEON_DEPTH | RADEON_STENCIL) ) { radeon_emit_clip_rect( dev_priv, &sarea_priv->boxes[i] ); BEGIN_RING( 25 ); RADEON_WAIT_UNTIL_2D_IDLE(); OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 1 ) ); OUT_RING( 0x00000000 ); OUT_RING( rb3d_cntl ); OUT_RING_REG( RADEON_RB3D_ZSTENCILCNTL, depth_clear->rb3d_zstencilcntl ); OUT_RING_REG( RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask ); OUT_RING_REG( RADEON_RB3D_PLANEMASK, 0x00000000 ); OUT_RING_REG( RADEON_SE_CNTL, depth_clear->se_cntl ); OUT_RING( CP_PACKET3( RADEON_3D_DRAW_IMMD, 10 ) ); OUT_RING( RADEON_VTX_Z_PRESENT ); OUT_RING( (RADEON_PRIM_TYPE_RECT_LIST | RADEON_PRIM_WALK_RING | RADEON_MAOS_ENABLE | RADEON_VTX_FMT_RADEON_MODE | (3 << RADEON_NUM_VERTICES_SHIFT)) ); /* printk( "depth box %d: %x %x %x %x\n", */ /* i, */ /* depth_boxes[i].ui[CLEAR_X1], */ /* depth_boxes[i].ui[CLEAR_Y1], */ /* depth_boxes[i].ui[CLEAR_X2], */ /* depth_boxes[i].ui[CLEAR_Y2]); */ OUT_RING( depth_boxes[i].ui[CLEAR_X1] ); OUT_RING( depth_boxes[i].ui[CLEAR_Y1] ); OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); OUT_RING( depth_boxes[i].ui[CLEAR_X1] ); OUT_RING( depth_boxes[i].ui[CLEAR_Y2] ); OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); OUT_RING( depth_boxes[i].ui[CLEAR_X2] ); OUT_RING( depth_boxes[i].ui[CLEAR_Y2] ); OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); ADVANCE_RING(); /* Make sure we restore the 3D state next time. */ dev_priv->sarea_priv->ctx_owner = 0; } } /* Increment the clear counter. The client-side 3D driver must * wait on this value before performing the clear ioctl. We * need this because the card's so damned fast... */ dev_priv->sarea_priv->last_clear++; BEGIN_RING( 4 ); RADEON_CLEAR_AGE( dev_priv->sarea_priv->last_clear ); RADEON_WAIT_UNTIL_IDLE(); ADVANCE_RING(); } static void radeon_cp_dispatch_swap( drm_device_t *dev ) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; int nbox = sarea_priv->nbox; drm_clip_rect_t *pbox = sarea_priv->boxes; int i; RING_LOCALS; DRM_DEBUG( "%s\n", __FUNCTION__ ); #if RADEON_PERFORMANCE_BOXES /* Do some trivial performance monitoring... */ radeon_cp_performance_boxes( dev_priv ); #endif /* Wait for the 3D stream to idle before dispatching the bitblt. * This will prevent data corruption between the two streams. */ BEGIN_RING( 2 ); RADEON_WAIT_UNTIL_3D_IDLE(); ADVANCE_RING(); for ( i = 0 ; i < nbox ; i++ ) { int x = pbox[i].x1; int y = pbox[i].y1; int w = pbox[i].x2 - x; int h = pbox[i].y2 - y; DRM_DEBUG( "dispatch swap %d,%d-%d,%d\n", x, y, w, h ); BEGIN_RING( 7 ); OUT_RING( CP_PACKET3( RADEON_CNTL_BITBLT_MULTI, 5 ) ); OUT_RING( RADEON_GMC_SRC_PITCH_OFFSET_CNTL | RADEON_GMC_DST_PITCH_OFFSET_CNTL | RADEON_GMC_BRUSH_NONE | (dev_priv->color_fmt << 8) | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP3_S | RADEON_DP_SRC_SOURCE_MEMORY | RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS ); OUT_RING( dev_priv->back_pitch_offset ); OUT_RING( dev_priv->front_pitch_offset ); OUT_RING( (x << 16) | y ); OUT_RING( (x << 16) | y ); OUT_RING( (w << 16) | h ); ADVANCE_RING(); } /* Increment the frame counter. The client-side 3D driver must * throttle the framerate by waiting for this value before * performing the swapbuffer ioctl. */ dev_priv->sarea_priv->last_frame++; BEGIN_RING( 4 ); RADEON_FRAME_AGE( dev_priv->sarea_priv->last_frame ); RADEON_WAIT_UNTIL_2D_IDLE(); ADVANCE_RING(); } static void radeon_cp_dispatch_flip( drm_device_t *dev ) { drm_radeon_private_t *dev_priv = dev->dev_private; RING_LOCALS; DRM_DEBUG( "%s: page=%d\n", __FUNCTION__, dev_priv->current_page ); #if RADEON_PERFORMANCE_BOXES /* Do some trivial performance monitoring... */ radeon_cp_performance_boxes( dev_priv ); #endif BEGIN_RING( 6 ); RADEON_WAIT_UNTIL_3D_IDLE(); RADEON_WAIT_UNTIL_PAGE_FLIPPED(); OUT_RING( CP_PACKET0( RADEON_CRTC_OFFSET, 0 ) ); if ( dev_priv->current_page == 0 ) { OUT_RING( dev_priv->back_offset ); dev_priv->current_page = 1; } else { OUT_RING( dev_priv->front_offset ); dev_priv->current_page = 0; } ADVANCE_RING(); /* Increment the frame counter. The client-side 3D driver must * throttle the framerate by waiting for this value before * performing the swapbuffer ioctl. */ dev_priv->sarea_priv->last_frame++; BEGIN_RING( 2 ); RADEON_FRAME_AGE( dev_priv->sarea_priv->last_frame ); ADVANCE_RING(); } static void radeon_cp_dispatch_vertex( drm_device_t *dev, drm_buf_t *buf, drm_radeon_prim_t *prim ) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; drm_radeon_buf_priv_t *buf_priv = buf->dev_private; int offset = dev_priv->agp_buffers_offset + buf->offset + prim->start; int numverts = (int)prim->numverts; int i = 0; RING_LOCALS; DRM_DEBUG( __FUNCTION__": nbox=%d %d..%d prim %x nvert %d\n", sarea_priv->nbox, prim->start, prim->finish, prim->prim, numverts ); switch (prim->prim & RADEON_PRIM_TYPE_MASK) { case RADEON_PRIM_TYPE_NONE: case RADEON_PRIM_TYPE_POINT: if (prim->numverts < 1) { DRM_ERROR( "Bad nr verts for line %d\n", prim->numverts); return; } break; case RADEON_PRIM_TYPE_LINE: if ((prim->numverts & 1) || prim->numverts == 0) { DRM_ERROR( "Bad nr verts for line %d\n", prim->numverts); return; } break; case RADEON_PRIM_TYPE_LINE_STRIP: if (prim->numverts < 2) { DRM_ERROR( "Bad nr verts for line_strip %d\n", prim->numverts); return; } break; case RADEON_PRIM_TYPE_TRI_LIST: case RADEON_PRIM_TYPE_3VRT_POINT_LIST: case RADEON_PRIM_TYPE_3VRT_LINE_LIST: case RADEON_PRIM_TYPE_RECT_LIST: if (prim->numverts % 3 || prim->numverts == 0) { DRM_ERROR( "Bad nr verts for tri %d\n", prim->numverts); return; } break; case RADEON_PRIM_TYPE_TRI_FAN: case RADEON_PRIM_TYPE_TRI_STRIP: if (prim->numverts < 3) { DRM_ERROR( "Bad nr verts for strip/fan %d\n", prim->numverts); return; } break; default: DRM_ERROR( "buffer prim %x start %x\n", prim->prim, prim->start ); return; } buf_priv->dispatched = 1; do { /* Emit the next cliprect */ if ( i < sarea_priv->nbox ) { radeon_emit_clip_rect( dev_priv, &sarea_priv->boxes[i] ); } /* Emit the vertex buffer rendering commands */ BEGIN_RING( 5 ); OUT_RING( CP_PACKET3( RADEON_3D_RNDR_GEN_INDX_PRIM, 3 ) ); OUT_RING( offset ); OUT_RING( numverts ); OUT_RING( prim->vc_format ); OUT_RING( prim->prim | RADEON_PRIM_WALK_LIST | RADEON_COLOR_ORDER_RGBA | RADEON_VTX_FMT_RADEON_MODE | (numverts << RADEON_NUM_VERTICES_SHIFT) ); ADVANCE_RING(); i++; } while ( i < sarea_priv->nbox ); dev_priv->sarea_priv->last_dispatch++; } static void radeon_cp_discard_buffer( drm_device_t *dev, drm_buf_t *buf ) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_buf_priv_t *buf_priv = buf->dev_private; RING_LOCALS; buf_priv->age = dev_priv->sarea_priv->last_dispatch; /* Emit the vertex buffer age */ BEGIN_RING( 2 ); RADEON_DISPATCH_AGE( buf_priv->age ); ADVANCE_RING(); buf->pending = 1; buf->used = 0; /* FIXME: Check dispatched field */ buf_priv->dispatched = 0; } static void radeon_cp_dispatch_indirect( drm_device_t *dev, drm_buf_t *buf, int start, int end ) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_buf_priv_t *buf_priv = buf->dev_private; RING_LOCALS; DRM_DEBUG( "indirect: buf=%d s=0x%x e=0x%x\n", buf->idx, start, end ); if ( start != end ) { int offset = (dev_priv->agp_buffers_offset + buf->offset + start); int dwords = (end - start + 3) / sizeof(u32); /* Indirect buffer data must be an even number of * dwords, so if we've been given an odd number we must * pad the data with a Type-2 CP packet. */ if ( dwords & 1 ) { u32 *data = (u32 *) ((char *)dev_priv->buffers->handle + buf->offset + start); data[dwords++] = RADEON_CP_PACKET2; } buf_priv->dispatched = 1; /* Fire off the indirect buffer */ BEGIN_RING( 3 ); OUT_RING( CP_PACKET0( RADEON_CP_IB_BASE, 1 ) ); OUT_RING( offset ); OUT_RING( dwords ); ADVANCE_RING(); } dev_priv->sarea_priv->last_dispatch++; } static void radeon_cp_dispatch_indices( drm_device_t *dev, drm_buf_t *elt_buf, drm_radeon_prim_t *prim ) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_buf_priv_t *buf_priv = elt_buf->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; int offset = dev_priv->agp_buffers_offset + prim->numverts * 64; u32 *data; int dwords; int i = 0; int start = prim->start + RADEON_INDEX_PRIM_OFFSET; int count = (prim->finish - start) / sizeof(u16); DRM_DEBUG( "indices: start=%x/%x end=%x count=%d nv %d offset %x\n", prim->start, start, prim->finish, count, prim->numverts, offset ); switch (prim->prim & RADEON_PRIM_TYPE_MASK) { case RADEON_PRIM_TYPE_NONE: case RADEON_PRIM_TYPE_POINT: if (count < 1) { DRM_ERROR( "Bad nr verts %d\n", count); return; } break; case RADEON_PRIM_TYPE_LINE: if ((count & 1) || count == 0) { DRM_ERROR( "Bad nr verts for line %d\n", count); return; } break; case RADEON_PRIM_TYPE_LINE_STRIP: if (count < 2) { DRM_ERROR( "Bad nr verts for line_strip %d\n", count); return; } break; case RADEON_PRIM_TYPE_TRI_LIST: case RADEON_PRIM_TYPE_3VRT_POINT_LIST: case RADEON_PRIM_TYPE_3VRT_LINE_LIST: case RADEON_PRIM_TYPE_RECT_LIST: if (count % 3 || count == 0) { DRM_ERROR( "Bad nr verts for tri %d\n", count); return; } break; case RADEON_PRIM_TYPE_TRI_FAN: case RADEON_PRIM_TYPE_TRI_STRIP: if (count < 3) { DRM_ERROR( "Bad nr verts for strip/fan %d\n", count); return; } break; default: DRM_ERROR( "buffer prim %x start %x\n", prim->prim, prim->start ); return; } if ( start < prim->finish ) { buf_priv->dispatched = 1; dwords = (prim->finish - prim->start + 3) / sizeof(u32); data = (u32 *)((char *)dev_priv->buffers->handle + elt_buf->offset + prim->start); data[0] = CP_PACKET3( RADEON_3D_RNDR_GEN_INDX_PRIM, dwords-2 ); data[1] = offset; data[2] = RADEON_MAX_VB_VERTS; data[3] = prim->vc_format; data[4] = (prim->prim | RADEON_PRIM_WALK_IND | RADEON_COLOR_ORDER_RGBA | RADEON_VTX_FMT_RADEON_MODE | (count << RADEON_NUM_VERTICES_SHIFT) ); if ( count & 0x1 ) { /* unnecessary? */ data[dwords-1] &= 0x0000ffff; } do { /* Emit the next set of up to three cliprects */ if ( i < sarea_priv->nbox ) { radeon_emit_clip_rect( dev_priv, &sarea_priv->boxes[i] ); } radeon_cp_dispatch_indirect( dev, elt_buf, prim->start, prim->finish ); i++; } while ( i < sarea_priv->nbox ); } sarea_priv->last_dispatch++; } #define RADEON_MAX_TEXTURE_SIZE (RADEON_BUFFER_SIZE - 8 * sizeof(u32)) static int radeon_cp_dispatch_texture( drm_device_t *dev, drm_radeon_texture_t *tex, drm_radeon_tex_image_t *image ) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_buf_t *buf; drm_radeon_buf_priv_t *buf_priv; u32 format; u32 *buffer; u8 *data; int size, dwords, tex_width, blit_width; u32 y, height; int ret = 0, i; RING_LOCALS; /* FIXME: Be smarter about this... */ buf = radeon_freelist_get( dev ); if ( !buf ) return -EAGAIN; DRM_DEBUG( "tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n", tex->offset >> 10, tex->pitch, tex->format, image->x, image->y, image->width, image->height ); buf_priv = buf->dev_private; /* The compiler won't optimize away a division by a variable, * even if the only legal values are powers of two. Thus, we'll * use a shift instead. */ switch ( tex->format ) { case RADEON_TXFORMAT_ARGB8888: case RADEON_TXFORMAT_RGBA8888: format = RADEON_COLOR_FORMAT_ARGB8888; tex_width = tex->width * 4; blit_width = image->width * 4; break; case RADEON_TXFORMAT_AI88: case RADEON_TXFORMAT_ARGB1555: case RADEON_TXFORMAT_RGB565: case RADEON_TXFORMAT_ARGB4444: format = RADEON_COLOR_FORMAT_RGB565; tex_width = tex->width * 2; blit_width = image->width * 2; break; case RADEON_TXFORMAT_I8: case RADEON_TXFORMAT_RGB332: format = RADEON_COLOR_FORMAT_CI8; tex_width = tex->width * 1; blit_width = image->width * 1; break; default: DRM_ERROR( "invalid texture format %d\n", tex->format ); return -EINVAL; } DRM_DEBUG( " tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width ); /* Flush the pixel cache. This ensures no pixel data gets mixed * up with the texture data from the host data blit, otherwise * part of the texture image may be corrupted. */ BEGIN_RING( 4 ); RADEON_FLUSH_CACHE(); RADEON_WAIT_UNTIL_IDLE(); ADVANCE_RING(); /* Make a copy of the parameters in case we have to update them * for a multi-pass texture blit. */ y = image->y; height = image->height; data = (u8 *)image->data; size = height * blit_width; if ( size > RADEON_MAX_TEXTURE_SIZE ) { /* Texture image is too large, do a multipass upload */ ret = -EAGAIN; /* Adjust the blit size to fit the indirect buffer */ height = RADEON_MAX_TEXTURE_SIZE / blit_width; size = height * blit_width; /* Update the input parameters for next time */ image->y += height; image->height -= height; image->data = (char *)image->data + size; if ( copy_to_user( tex->image, image, sizeof(*image) ) ) { DRM_ERROR( "EFAULT on tex->image\n" ); return -EFAULT; } } else if ( size < 4 && size > 0 ) { size = 4; } dwords = size / 4; /* Dispatch the indirect buffer. */ buffer = (u32 *)((char *)dev_priv->buffers->handle + buf->offset); buffer[0] = CP_PACKET3( RADEON_CNTL_HOSTDATA_BLT, dwords + 6 ); buffer[1] = (RADEON_GMC_DST_PITCH_OFFSET_CNTL | RADEON_GMC_BRUSH_NONE | (format << 8) | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP3_S | RADEON_DP_SRC_SOURCE_HOST_DATA | RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS); buffer[2] = (tex->pitch << 22) | (tex->offset >> 10); buffer[3] = 0xffffffff; buffer[4] = 0xffffffff; buffer[5] = (y << 16) | image->x; buffer[6] = (height << 16) | image->width; buffer[7] = dwords; buffer += 8; if ( tex_width >= 32 ) { /* Texture image width is larger than the minimum, so we * can upload it directly. */ if ( copy_from_user( buffer, data, dwords * sizeof(u32) ) ) { DRM_ERROR( "EFAULT on data, %d dwords\n", dwords ); return -EFAULT; } } else { /* Texture image width is less than the minimum, so we * need to pad out each image scanline to the minimum * width. */ for ( i = 0 ; i < tex->height ; i++ ) { if ( copy_from_user( buffer, data, tex_width ) ) { DRM_ERROR( "EFAULT on pad, %d bytes\n", tex_width ); return -EFAULT; } buffer += 8; data += tex_width; } } buf->pid = current->pid; buf->used = (dwords + 8) * sizeof(u32); buf_priv->discard = 1; radeon_cp_dispatch_indirect( dev, buf, 0, buf->used ); radeon_cp_discard_buffer( dev, buf ); /* Flush the pixel cache after the blit completes. This ensures * the texture data is written out to memory before rendering * continues. */ BEGIN_RING( 4 ); RADEON_FLUSH_CACHE(); RADEON_WAIT_UNTIL_2D_IDLE(); ADVANCE_RING(); return ret; } static void radeon_cp_dispatch_stipple( drm_device_t *dev, u32 *stipple ) { drm_radeon_private_t *dev_priv = dev->dev_private; int i; RING_LOCALS; DRM_DEBUG( "%s\n", __FUNCTION__ ); BEGIN_RING( 35 ); OUT_RING( CP_PACKET0( RADEON_RE_STIPPLE_ADDR, 0 ) ); OUT_RING( 0x00000000 ); OUT_RING( CP_PACKET0_TABLE( RADEON_RE_STIPPLE_DATA, 31 ) ); for ( i = 0 ; i < 32 ; i++ ) { OUT_RING( stipple[i] ); } ADVANCE_RING(); } /* ================================================================ * IOCTL functions */ int radeon_cp_clear( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg ) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; drm_radeon_clear_t clear; drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS]; DRM_DEBUG( "%s\n", __FUNCTION__ ); LOCK_TEST_WITH_RETURN( dev ); if ( copy_from_user( &clear, (drm_radeon_clear_t *)arg, sizeof(clear) ) ) return -EFAULT; RING_SPACE_TEST_WITH_RETURN( dev_priv ); if ( sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS ) sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS; if ( copy_from_user( &depth_boxes, clear.depth_boxes, sarea_priv->nbox * sizeof(depth_boxes[0]) ) ) return -EFAULT; /* Needed for depth clears via triangles??? */ if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) { radeon_emit_state( dev_priv, &sarea_priv->context_state, sarea_priv->tex_state, sarea_priv->dirty ); sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES | RADEON_UPLOAD_TEX1IMAGES | RADEON_UPLOAD_TEX2IMAGES | RADEON_REQUIRE_QUIESCENCE); } radeon_cp_dispatch_clear( dev, &clear, depth_boxes ); return 0; } int radeon_cp_swap( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg ) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; DRM_DEBUG( "%s\n", __FUNCTION__ ); LOCK_TEST_WITH_RETURN( dev ); RING_SPACE_TEST_WITH_RETURN( dev_priv ); if ( sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS ) sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS; if ( !dev_priv->page_flipping ) { radeon_cp_dispatch_swap( dev ); dev_priv->sarea_priv->ctx_owner = 0; } else { radeon_cp_dispatch_flip( dev ); } return 0; } int radeon_cp_vertex( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg ) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; drm_device_dma_t *dma = dev->dma; drm_buf_t *buf; drm_radeon_buf_priv_t *buf_priv; drm_radeon_vertex_t vertex; drm_radeon_prim_t prim; LOCK_TEST_WITH_RETURN( dev ); if ( !dev_priv ) { DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); return -EINVAL; } if ( copy_from_user( &vertex, (drm_radeon_vertex_t *)arg, sizeof(vertex) ) ) return -EFAULT; DRM_DEBUG( "%s: pid=%d index=%d count=%d discard=%d\n", __FUNCTION__, current->pid, vertex.idx, vertex.count, vertex.discard ); if ( vertex.idx < 0 || vertex.idx >= dma->buf_count ) { DRM_ERROR( "buffer index %d (of %d max)\n", vertex.idx, dma->buf_count - 1 ); return -EINVAL; } if ( vertex.prim < 0 || vertex.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) { DRM_ERROR( "buffer prim %d\n", vertex.prim ); return -EINVAL; } RING_SPACE_TEST_WITH_RETURN( dev_priv ); VB_AGE_TEST_WITH_RETURN( dev_priv ); buf = dma->buflist[vertex.idx]; buf_priv = buf->dev_private; if ( buf->pid != current->pid ) { DRM_ERROR( "process %d using buffer owned by %d\n", current->pid, buf->pid ); return -EINVAL; } if ( buf->pending ) { DRM_ERROR( "sending pending buffer %d\n", vertex.idx ); return -EINVAL; } buf->used = vertex.count; /* not used? */ if (vertex.count) { if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) { radeon_emit_state( dev_priv, &sarea_priv->context_state, sarea_priv->tex_state, sarea_priv->dirty ); sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES | RADEON_UPLOAD_TEX1IMAGES | RADEON_UPLOAD_TEX2IMAGES | RADEON_REQUIRE_QUIESCENCE); } /* Build up a prim_t record: */ prim.start = 0; prim.finish = vertex.count; /* unused */ prim.prim = vertex.prim; prim.stateidx = 0xff; /* unused */ prim.numverts = vertex.count; prim.vc_format = dev_priv->sarea_priv->vc_format; radeon_cp_dispatch_vertex( dev, buf, &prim ); } if (vertex.discard) { radeon_cp_discard_buffer( dev, buf ); } return 0; } int radeon_cp_indices( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg ) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; drm_device_dma_t *dma = dev->dma; drm_buf_t *buf; drm_radeon_buf_priv_t *buf_priv; drm_radeon_indices_t elts; drm_radeon_prim_t prim; int count; LOCK_TEST_WITH_RETURN( dev ); if ( !dev_priv ) { DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); return -EINVAL; } if ( copy_from_user( &elts, (drm_radeon_indices_t *)arg, sizeof(elts) ) ) return -EFAULT; DRM_DEBUG( "%s: pid=%d index=%d start=%d end=%d discard=%d\n", __FUNCTION__, current->pid, elts.idx, elts.start, elts.end, elts.discard ); if ( elts.idx < 0 || elts.idx >= dma->buf_count ) { DRM_ERROR( "buffer index %d (of %d max)\n", elts.idx, dma->buf_count - 1 ); return -EINVAL; } if ( elts.prim < 0 || elts.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) { DRM_ERROR( "buffer prim %d\n", elts.prim ); return -EINVAL; } RING_SPACE_TEST_WITH_RETURN( dev_priv ); VB_AGE_TEST_WITH_RETURN( dev_priv ); buf = dma->buflist[elts.idx]; buf_priv = buf->dev_private; if ( buf->pid != current->pid ) { DRM_ERROR( "process %d using buffer owned by %d\n", current->pid, buf->pid ); return -EINVAL; } if ( buf->pending ) { DRM_ERROR( "sending pending buffer %d\n", elts.idx ); return -EINVAL; } count = (elts.end - elts.start) / sizeof(u16); elts.start -= RADEON_INDEX_PRIM_OFFSET; if ( elts.start & 0x7 ) { DRM_ERROR( "misaligned buffer 0x%x\n", elts.start ); return -EINVAL; } if ( elts.start < buf->used ) { DRM_ERROR( "no header 0x%x - 0x%x\n", elts.start, buf->used ); return -EINVAL; } buf->used = elts.end; if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) { radeon_emit_state( dev_priv, &sarea_priv->context_state, sarea_priv->tex_state, sarea_priv->dirty ); sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES | RADEON_UPLOAD_TEX1IMAGES | RADEON_UPLOAD_TEX2IMAGES | RADEON_REQUIRE_QUIESCENCE); } /* Build up a prim_t record: */ prim.start = elts.start; prim.finish = elts.end; prim.prim = elts.prim; prim.stateidx = 0xff; /* unused */ prim.numverts = 0; /* indexed from start of dma area */ prim.vc_format = dev_priv->sarea_priv->vc_format; radeon_cp_dispatch_indices( dev, buf, &prim ); if (elts.discard) { radeon_cp_discard_buffer( dev, buf ); } return 0; } int radeon_cp_texture( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg ) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_texture_t tex; drm_radeon_tex_image_t image; LOCK_TEST_WITH_RETURN( dev ); if ( copy_from_user( &tex, (drm_radeon_texture_t *)arg, sizeof(tex) ) ) return -EFAULT; if ( tex.image == NULL ) { DRM_ERROR( "null texture image!\n" ); return -EINVAL; } if ( copy_from_user( &image, (drm_radeon_tex_image_t *)tex.image, sizeof(image) ) ) return -EFAULT; RING_SPACE_TEST_WITH_RETURN( dev_priv ); VB_AGE_TEST_WITH_RETURN( dev_priv ); return radeon_cp_dispatch_texture( dev, &tex, &image ); } int radeon_cp_stipple( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg ) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_stipple_t stipple; u32 mask[32]; LOCK_TEST_WITH_RETURN( dev ); if ( copy_from_user( &stipple, (drm_radeon_stipple_t *)arg, sizeof(stipple) ) ) return -EFAULT; if ( copy_from_user( &mask, stipple.mask, 32 * sizeof(u32) ) ) return -EFAULT; RING_SPACE_TEST_WITH_RETURN( dev_priv ); radeon_cp_dispatch_stipple( dev, mask ); return 0; } int radeon_cp_indirect( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg ) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; drm_radeon_private_t *dev_priv = dev->dev_private; drm_device_dma_t *dma = dev->dma; drm_buf_t *buf; drm_radeon_buf_priv_t *buf_priv; drm_radeon_indirect_t indirect; RING_LOCALS; LOCK_TEST_WITH_RETURN( dev ); if ( !dev_priv ) { DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); return -EINVAL; } if ( copy_from_user( &indirect, (drm_radeon_indirect_t *)arg, sizeof(indirect) ) ) return -EFAULT; DRM_DEBUG( "indirect: idx=%d s=%d e=%d d=%d\n", indirect.idx, indirect.start, indirect.end, indirect.discard ); if ( indirect.idx < 0 || indirect.idx >= dma->buf_count ) { DRM_ERROR( "buffer index %d (of %d max)\n", indirect.idx, dma->buf_count - 1 ); return -EINVAL; } buf = dma->buflist[indirect.idx]; buf_priv = buf->dev_private; if ( buf->pid != current->pid ) { DRM_ERROR( "process %d using buffer owned by %d\n", current->pid, buf->pid ); return -EINVAL; } if ( buf->pending ) { DRM_ERROR( "sending pending buffer %d\n", indirect.idx ); return -EINVAL; } if ( indirect.start < buf->used ) { DRM_ERROR( "reusing indirect: start=0x%x actual=0x%x\n", indirect.start, buf->used ); return -EINVAL; } RING_SPACE_TEST_WITH_RETURN( dev_priv ); VB_AGE_TEST_WITH_RETURN( dev_priv ); buf->used = indirect.end; buf_priv->discard = indirect.discard; /* Wait for the 3D stream to idle before the indirect buffer * containing 2D acceleration commands is processed. */ BEGIN_RING( 2 ); RADEON_WAIT_UNTIL_3D_IDLE(); ADVANCE_RING(); /* Dispatch the indirect buffer full of commands from the * X server. This is insecure and is thus only available to * privileged clients. */ radeon_cp_dispatch_indirect( dev, buf, indirect.start, indirect.end ); if (indirect.discard) { radeon_cp_discard_buffer( dev, buf ); } return 0; } int radeon_cp_vertex2( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg ) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; drm_radeon_private_t *dev_priv = dev->dev_private; drm_device_dma_t *dma = dev->dma; drm_buf_t *buf; drm_radeon_buf_priv_t *buf_priv; drm_radeon_vertex2_t vertex; int i; unsigned char laststate; LOCK_TEST_WITH_RETURN( dev ); if ( !dev_priv ) { DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); return -EINVAL; } if ( copy_from_user( &vertex, (drm_radeon_vertex_t *)arg, sizeof(vertex) ) ) return -EFAULT; DRM_DEBUG( __FUNCTION__": pid=%d index=%d discard=%d\n", current->pid, vertex.idx, vertex.discard ); if ( vertex.idx < 0 || vertex.idx >= dma->buf_count ) { DRM_ERROR( "buffer index %d (of %d max)\n", vertex.idx, dma->buf_count - 1 ); return -EINVAL; } RING_SPACE_TEST_WITH_RETURN( dev_priv ); VB_AGE_TEST_WITH_RETURN( dev_priv ); buf = dma->buflist[vertex.idx]; buf_priv = buf->dev_private; if ( buf->pid != current->pid ) { DRM_ERROR( "process %d using buffer owned by %d\n", current->pid, buf->pid ); return -EINVAL; } if ( buf->pending ) { DRM_ERROR( "sending pending buffer %d\n", vertex.idx ); return -EINVAL; } for (laststate = 0xff, i = 0 ; i < vertex.nr_prims ; i++) { drm_radeon_prim_t prim; if ( copy_from_user( &prim, &vertex.prim[i], sizeof(prim) ) ) return -EFAULT; /* printk( "prim %d vfmt %x hwprim %x start %d finish %d\n", */ /* i, prim.vc_format, prim.prim, */ /* prim.start, prim.finish ); */ if ( (prim.prim & RADEON_PRIM_TYPE_MASK) > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) { DRM_ERROR( "buffer prim %d\n", prim.prim ); return -EINVAL; } if ( prim.stateidx != laststate ) { drm_radeon_state_t state; if ( copy_from_user( &state, &vertex.state[prim.stateidx], sizeof(state) ) ) return -EFAULT; /* printk("emit state %d (%p) dirty %x\n", */ /* prim.stateidx, */ /* &vertex.state[prim.stateidx], */ /* state.dirty); */ radeon_emit_state2( dev_priv, &state ); laststate = prim.stateidx; } if ( prim.finish <= prim.start ) continue; if ( prim.start & 0x7 ) { DRM_ERROR( "misaligned buffer 0x%x\n", prim.start ); return -EINVAL; } if ( prim.prim & RADEON_PRIM_WALK_IND ) { radeon_cp_dispatch_indices( dev, buf, &prim ); } else { radeon_cp_dispatch_vertex( dev, buf, &prim ); } } if ( vertex.discard ) { radeon_cp_discard_buffer( dev, buf ); } return 0; } a id='n1190' href='#n1190'>1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650
/*
 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#ifndef VIA_3D_REG_H
#define VIA_3D_REG_H
#define HC_REG_BASE             0x0400

#define HC_REG_TRANS_SPACE      0x0040

#define HC_ParaN_MASK           0xffffffff
#define HC_Para_MASK            0x00ffffff
#define HC_SubA_MASK            0xff000000
#define HC_SubA_SHIFT           24
/* Transmission Setting
 */
#define HC_REG_TRANS_SET        0x003c
#define HC_ParaSubType_MASK     0xff000000
#define HC_ParaType_MASK        0x00ff0000
#define HC_ParaOS_MASK          0x0000ff00
#define HC_ParaAdr_MASK         0x000000ff
#define HC_ParaSubType_SHIFT    24
#define HC_ParaType_SHIFT       16
#define HC_ParaOS_SHIFT         8
#define HC_ParaAdr_SHIFT        0

#define HC_ParaType_CmdVdata    0x0000
#define HC_ParaType_NotTex      0x0001
#define HC_ParaType_Tex         0x0002
#define HC_ParaType_Palette     0x0003
#define HC_ParaType_PreCR       0x0010
#define HC_ParaType_Auto        0x00fe

/* Transmission Space
 */
#define HC_REG_Hpara0           0x0040
#define HC_REG_HpataAF          0x02fc

/* Read
 */
#define HC_REG_HREngSt          0x0000
#define HC_REG_HRFIFOempty      0x0004
#define HC_REG_HRFIFOfull       0x0008
#define HC_REG_HRErr            0x000c
#define HC_REG_FIFOstatus       0x0010
/* HC_REG_HREngSt          0x0000
 */
#define HC_HDASZC_MASK          0x00010000
#define HC_HSGEMI_MASK          0x0000f000
#define HC_HLGEMISt_MASK        0x00000f00
#define HC_HCRSt_MASK           0x00000080
#define HC_HSE0St_MASK          0x00000040
#define HC_HSE1St_MASK          0x00000020
#define HC_HPESt_MASK           0x00000010
#define HC_HXESt_MASK           0x00000008
#define HC_HBESt_MASK           0x00000004
#define HC_HE2St_MASK           0x00000002
#define HC_HE3St_MASK           0x00000001
/* HC_REG_HRFIFOempty      0x0004
 */
#define HC_HRZDempty_MASK       0x00000010
#define HC_HRTXAempty_MASK      0x00000008
#define HC_HRTXDempty_MASK      0x00000004
#define HC_HWZDempty_MASK       0x00000002
#define HC_HWCDempty_MASK       0x00000001
/* HC_REG_HRFIFOfull       0x0008
 */
#define HC_HRZDfull_MASK        0x00000010
#define HC_HRTXAfull_MASK       0x00000008
#define HC_HRTXDfull_MASK       0x00000004
#define HC_HWZDfull_MASK        0x00000002
#define HC_HWCDfull_MASK        0x00000001
/* HC_REG_HRErr            0x000c
 */
#define HC_HAGPCMErr_MASK       0x80000000
#define HC_HAGPCMErrC_MASK      0x70000000
/* HC_REG_FIFOstatus       0x0010
 */
#define HC_HRFIFOATall_MASK     0x80000000
#define HC_HRFIFOATbusy_MASK    0x40000000
#define HC_HRATFGMDo_MASK       0x00000100
#define HC_HRATFGMDi_MASK       0x00000080
#define HC_HRATFRZD_MASK        0x00000040
#define HC_HRATFRTXA_MASK       0x00000020
#define HC_HRATFRTXD_MASK       0x00000010
#define HC_HRATFWZD_MASK        0x00000008
#define HC_HRATFWCD_MASK        0x00000004
#define HC_HRATTXTAG_MASK       0x00000002
#define HC_HRATTXCH_MASK        0x00000001

/* AGP Command Setting
 */
#define HC_SubA_HAGPBstL        0x0060
#define HC_SubA_HAGPBendL       0x0061
#define HC_SubA_HAGPCMNT        0x0062
#define HC_SubA_HAGPBpL         0x0063
#define HC_SubA_HAGPBpH         0x0064
/* HC_SubA_HAGPCMNT        0x0062
 */
#define HC_HAGPCMNT_MASK        0x00800000
#define HC_HCmdErrClr_MASK      0x00400000
#define HC_HAGPBendH_MASK       0x0000ff00
#define HC_HAGPBstH_MASK        0x000000ff
#define HC_HAGPBendH_SHIFT      8
#define HC_HAGPBstH_SHIFT       0
/* HC_SubA_HAGPBpL         0x0063
 */
#define HC_HAGPBpL_MASK         0x00fffffc
#define HC_HAGPBpID_MASK        0x00000003
#define HC_HAGPBpID_PAUSE       0x00000000
#define HC_HAGPBpID_JUMP        0x00000001
#define HC_HAGPBpID_STOP        0x00000002
/* HC_SubA_HAGPBpH         0x0064
 */
#define HC_HAGPBpH_MASK         0x00ffffff

/* Miscellaneous Settings
 */
#define HC_SubA_HClipTB         0x0070
#define HC_SubA_HClipLR         0x0071
#define HC_SubA_HFPClipTL       0x0072
#define HC_SubA_HFPClipBL       0x0073
#define HC_SubA_HFPClipLL       0x0074
#define HC_SubA_HFPClipRL       0x0075
#define HC_SubA_HFPClipTBH      0x0076
#define HC_SubA_HFPClipLRH      0x0077
#define HC_SubA_HLP             0x0078
#define HC_SubA_HLPRF           0x0079
#define HC_SubA_HSolidCL        0x007a
#define HC_SubA_HPixGC          0x007b
#define HC_SubA_HSPXYOS         0x007c
#define HC_SubA_HVertexCNT      0x007d

#define HC_HClipT_MASK          0x00fff000
#define HC_HClipT_SHIFT         12
#define HC_HClipB_MASK          0x00000fff
#define HC_HClipB_SHIFT         0
#define HC_HClipL_MASK          0x00fff000
#define HC_HClipL_SHIFT         12
#define HC_HClipR_MASK          0x00000fff
#define HC_HClipR_SHIFT         0
#define HC_HFPClipBH_MASK       0x0000ff00
#define HC_HFPClipBH_SHIFT      8
#define HC_HFPClipTH_MASK       0x000000ff
#define HC_HFPClipTH_SHIFT      0
#define HC_HFPClipRH_MASK       0x0000ff00
#define HC_HFPClipRH_SHIFT      8
#define HC_HFPClipLH_MASK       0x000000ff
#define HC_HFPClipLH_SHIFT      0
#define HC_HSolidCH_MASK        0x000000ff
#define HC_HPixGC_MASK          0x00800000
#define HC_HSPXOS_MASK          0x00fff000
#define HC_HSPXOS_SHIFT         12
#define HC_HSPYOS_MASK          0x00000fff

/* Command
 * Command A
 */
#define HC_HCmdHeader_MASK      0xfe000000	/*0xffe00000 */
#define HC_HE3Fire_MASK         0x00100000
#define HC_HPMType_MASK         0x000f0000
#define HC_HEFlag_MASK          0x0000e000
#define HC_HShading_MASK        0x00001c00
#define HC_HPMValidN_MASK       0x00000200
#define HC_HPLEND_MASK          0x00000100
#define HC_HVCycle_MASK         0x000000ff
#define HC_HVCycle_Style_MASK   0x000000c0
#define HC_HVCycle_ChgA_MASK    0x00000030
#define HC_HVCycle_ChgB_MASK    0x0000000c
#define HC_HVCycle_ChgC_MASK    0x00000003
#define HC_HPMType_Point        0x00000000
#define HC_HPMType_Line         0x00010000
#define HC_HPMType_Tri          0x00020000