0x12300000: 0x61040000: 3DSTATE_PIPELINE_SELECT 0x12300004: 0x79090000: 3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x12300008: 0x00000000: dword 1 0x1230000c: 0x61020000: STATE_SIP 0x12300010: 0x00000000: dword 1 0x12300014: 0x780b0000: 3DSTATE_VF_STATISTICS 0x12300018: 0x61010004: STATE_BASE_ADDRESS 0x1230001c: 0x00000001: general state base address 0x00000000 0x12300020: 0x00000001: surface state base address 0x00000000 0x12300024: 0x00000001: indirect state base address 0x00000000 0x12300028: 0x00000001: general state upper bound disabled 0x1230002c: 0x00000001: indirect state upper bound disabled 0x12300030: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS 0x12300034: 0x00007e20: VS binding table 0x12300038: 0x00000000: GS binding table 0x1230003c: 0x00000000: Clip binding table 0x12300040: 0x00000000: SF binding table 0x12300044: 0x00007e20: WM binding table 0x12300048: 0x79010003: 3DSTATE_CONSTANT_COLOR 0x1230004c: 0x00000000: dword 1 0x12300050: 0x00000000: dword 2 0x12300054: 0x00000000: dword 3 0x12300058: 0x00000000: dword 4 0x1230005c: 0x79050003: 3DSTATE_DEPTH_BUFFER 0x12300060: 0x2c0805ff: 2D, z24s8, pitch = 1536 bytes, tiled 0x12300064: 0x00000000: depth offset 0x12300068: 0x09584ac0: 300x300 0x1230006c: 0x00000000: volume depth 0x12300070: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300074: 0x00007d60: VS state 0x12300078: 0x00000000: GS state 0x1230007c: 0x00007d21: Clip state 0x12300080: 0x00007d80: SF state 0x12300084: 0x00007de0: WM state 0x12300088: 0x00007fc0: CC state 0x1230008c: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300090: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300094: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x12300098: 0x60010000: CS_URB_STATE 0x1230009c: 0x00000024: entry_size: 2 [192 bytes], n_entries: 4 0x123000a0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x123000a4: 0x00000000: top left: 0,0 0x123000a8: 0x012b012b: bottom right: 299,299 0x123000ac: 0x00000000: origin: 0,0 0x123000b0: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x123000b4: 0x0000000c: buffer 0: sequential, pitch 12b 0x123000b8: 0x00000000: buffer address 0x123000bc: 0x00000000: max index 0x123000c0: 0x00000000: mbz 0x123000c4: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 0x123000c8: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x123000cc: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x123000d0: 0x60020100: CONSTANT_BUFFER: valid 0x123000d4: 0x00000001: offset: 0x00000000, length: 128 bytes 0x123000d8: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x123000dc: 0x00000004: vertex count 0x123000e0: 0x00000000: start vertex 0x123000e4: 0x00000001: instance count 0x123000e8: 0x00000000: start instance 0x123000ec: 0x00000000: index bias 0x123000f0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS 0x123000f4: 0x00007b40: VS binding table 0x123000f8: 0x00000000: GS binding table 0x123000fc: 0x00000000: Clip binding table 0x12300100: 0x00000000: SF binding table 0x12300104: 0x00007b40: WM binding table 0x12300108: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x1230010c: 0x00007aa0: VS state 0x12300110: 0x00007a41: GS state 0x12300114: 0x00007a61: Clip state 0x12300118: 0x00007ac0: SF state 0x1230011c: 0x00007b00: WM state 0x12300120: 0x00007cc0: CC state 0x12300124: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300128: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x1230012c: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x12300130: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x12300134: 0x0000000c: buffer 0: sequential, pitch 12b 0x12300138: 0x00000000: buffer address 0x1230013c: 0x00000000: max index 0x12300140: 0x00000000: mbz 0x12300144: 0x60020100: CONSTANT_BUFFER: valid 0x12300148: 0x00000082: offset: 0x00000080, length: 192 bytes 0x1230014c: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300150: 0x00000052: vertex count 0x12300154: 0x00000000: start vertex 0x12300158: 0x00000001: instance count 0x1230015c: 0x00000000: start instance 0x12300160: 0x00000000: index bias 0x12300164: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300168: 0x00007aa0: VS state 0x1230016c: 0x00007a21: GS state 0x12300170: 0x00007a61: Clip state 0x12300174: 0x00007ac0: SF state 0x12300178: 0x00007b00: WM state 0x1230017c: 0x00007cc0: CC state 0x12300180: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300184: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300188: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230018c: 0x60020100: CONSTANT_BUFFER: valid 0x12300190: 0x00000082: offset: 0x00000080, length: 192 bytes 0x12300194: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x12300198: 0x00000050: vertex count 0x1230019c: 0x00000052: start vertex 0x123001a0: 0x00000001: instance count 0x123001a4: 0x00000000: start instance 0x123001a8: 0x00000000: index bias 0x123001ac: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123001b0: 0x00007aa0: VS state 0x123001b4: 0x00007a01: GS state 0x123001b8: 0x00007a61: Clip state 0x123001bc: 0x00007ac0: SF state 0x123001c0: 0x00007b00: WM state 0x123001c4: 0x00007cc0: CC state 0x123001c8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x123001cc: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x123001d0: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x123001d4: 0x60020100: CONSTANT_BUFFER: valid 0x123001d8: 0x00000142: offset: 0x00000140, length: 192 bytes 0x123001dc: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x123001e0: 0x00000052: vertex count 0x123001e4: 0x000000a2: start vertex 0x123001e8: 0x00000001: instance count 0x123001ec: 0x00000000: start instance 0x123001f0: 0x00000000: index bias 0x123001f4: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123001f8: 0x00007aa0: VS state 0x123001fc: 0x000079e1: GS state 0x12300200: 0x00007a61: Clip state 0x12300204: 0x00007ac0: SF state 0x12300208: 0x00007b00: WM state 0x1230020c: 0x00007cc0: CC state 0x12300210: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300214: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300218: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230021c: 0x60020100: CONSTANT_BUFFER: valid 0x12300220: 0x00000142: offset: 0x00000140, length: 192 bytes 0x12300224: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x12300228: 0x00000050: vertex count 0x1230022c: 0x000000f4: start vertex 0x12300230: 0x00000001: instance count 0x12300234: 0x00000000: start instance 0x12300238: 0x00000000: index bias 0x1230023c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300240: 0x00007aa0: VS state 0x12300244: 0x000079c1: GS state 0x12300248: 0x00007a61: Clip state 0x1230024c: 0x00007ac0: SF state 0x12300250: 0x00007b00: WM state 0x12300254: 0x00007cc0: CC state 0x12300258: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x1230025c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300260: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x12300264: 0x60020100: CONSTANT_BUFFER: valid 0x12300268: 0x00000142: offset: 0x00000140, length: 192 bytes 0x1230026c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300270: 0x000079a0: VS state 0x12300274: 0x000079c1: GS state 0x12300278: 0x00007a61: Clip state 0x1230027c: 0x00007ac0: SF state 0x12300280: 0x00007b00: WM state 0x12300284: 0x00007cc0: CC state 0x12300288: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x1230028c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300290: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x12300294: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x12300298: 0x00000018: buffer 0: sequential, pitch 24b 0x1230029c: 0x00000f48: buffer address 0x123002a0: 0x00000000: max index 0x123002a4: 0x00000000: mbz 0x123002a8: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x123002ac: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x123002b0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x123002b4: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 0x123002b8: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes 0x123002bc: 0x60020100: CONSTANT_BUFFER: valid 0x123002c0: 0x00000202: offset: 0x00000200, length: 192 bytes 0x123002c4: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x123002c8: 0x000000a2: vertex count 0x123002cc: 0x00000000: start vertex 0x123002d0: 0x00000001: instance count 0x123002d4: 0x00000000: start instance 0x123002d8: 0x00000000: index bias 0x123002dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123002e0: 0x000079a0: VS state 0x123002e4: 0x00000000: GS state 0x123002e8: 0x00007901: Clip state 0x123002ec: 0x00007940: SF state 0x123002f0: 0x00007960: WM state 0x123002f4: 0x00007cc0: CC state 0x123002f8: 0x00000000: MI_NOOP 0x123002fc: 0x00000000: MI_NOOP 0x12300300: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300304: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300308: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230030c: 0x60020100: CONSTANT_BUFFER: valid 0x12300310: 0x00000202: offset: 0x00000200, length: 192 bytes 0x12300314: 0x7b001404: 3DPRIMITIVE: tri strip sequential 0x12300318: 0x0000002a: vertex count 0x1230031c: 0x000000a2: start vertex 0x12300320: 0x00000001: instance count 0x12300324: 0x00000000: start instance 0x12300328: 0x00000000: index bias 0x1230032c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300330: 0x00007860: VS state 0x12300334: 0x00007801: GS state 0x12300338: 0x00007821: Clip state 0x1230033c: 0x00007880: SF state 0x12300340: 0x000078a0: WM state 0x12300344: 0x00007cc0: CC state 0x12300348: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x1230034c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300350: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x12300354: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x12300358: 0x0000000c: buffer 0: sequential, pitch 12b 0x1230035c: 0x00002268: buffer address 0x12300360: 0x00000000: max index 0x12300364: 0x00000000: mbz 0x12300368: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 0x1230036c: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x12300370: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x12300374: 0x60020100: CONSTANT_BUFFER: valid 0x12300378: 0x000002c2: offset: 0x000002c0, length: 192 bytes 0x1230037c: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300380: 0x0000002a: vertex count 0x12300384: 0x00000000: start vertex 0x12300388: 0x00000001: instance count 0x1230038c: 0x00000000: start instance 0x12300390: 0x00000000: index bias 0x12300394: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300398: 0x00007860: VS state 0x1230039c: 0x000077e1: GS state 0x123003a0: 0x00007821: Clip state 0x123003a4: 0x00007880: SF state 0x123003a8: 0x000078a0: WM state 0x123003ac: 0x00007cc0: CC state 0x123003b0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x123003b4: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x123003b8: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x123003bc: 0x60020100: CONSTANT_BUFFER: valid 0x123003c0: 0x000002c2: offset: 0x000002c0, length: 192 bytes 0x123003c4: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x123003c8: 0x00000028: vertex count 0x123003cc: 0x0000002a: start vertex 0x123003d0: 0x00000001: instance count 0x123003d4: 0x00000000: start instance 0x123003d8: 0x00000000: index bias 0x123003dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123003e0: 0x00007860: VS state 0x123003e4: 0x000077c1: GS state 0x123003e8: 0x00007821: Clip state 0x123003ec: 0x00007880: SF state 0x123003f0: 0x000078a0: WM state 0x123003f4: 0x00007cc0: CC state 0x123003f8: 0x00000000: MI_NOOP 0x123003fc: 0x00000000: MI_NOOP 0x12300400: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300404: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300408: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230040c: 0x60020100: CONSTANT_BUFFER: valid 0x12300410: 0x00000382: offset: 0x00000380, length: 192 bytes 0x12300414: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300418: 0x0000002a: vertex count 0x1230041c: 0x00000052: start vertex 0x12300420: 0x00000001: instance count 0x12300424: 0x00000000: start instance 0x12300428: 0x00000000: index bias 0x1230042c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300430: 0x00007860: VS state 0x12300434: 0x000077a1: GS state 0x12300438: 0x00007821: Clip state 0x1230043c: 0x00007880: SF state 0x12300440: 0x000078a0: WM state 0x12300444: 0x00007cc0: CC state 0x12300448: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x1230044c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300450: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x12300454: 0x60020100: CONSTANT_BUFFER: valid 0x12300458: 0x00000382: offset: 0x00000380, length: 192 bytes 0x1230045c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x12300460: 0x00000028: vertex count 0x12300464: 0x0000007c: start vertex 0x12300468: 0x00000001: instance count 0x1230046c: 0x00000000: start instance 0x12300470: 0x00000000: index bias 0x12300474: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300478: 0x00007860: VS state 0x1230047c: 0x00007781: GS state 0x12300480: 0x00007821: Clip state 0x12300484: 0x00007880: SF state 0x12300488: 0x000078a0: WM state 0x1230048c: 0x00007cc0: CC state 0x12300490: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300494: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300498: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230049c: 0x60020100: CONSTANT_BUFFER: valid 0x123004a0: 0x00000382: offset: 0x00000380, length: 192 bytes 0x123004a4: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123004a8: 0x00007760: VS state 0x123004ac: 0x00007781: GS state 0x123004b0: 0x00007821: Clip state 0x123004b4: 0x00007880: SF state 0x123004b8: 0x000078a0: WM state 0x123004bc: 0x00007cc0: CC state 0x123004c0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x123004c4: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x123004c8: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x123004cc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x123004d0: 0x00000018: buffer 0: sequential, pitch 24b 0x123004d4: 0x00002a30: buffer address 0x123004d8: 0x00000000: max index 0x123004dc: 0x00000000: mbz 0x123004e0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x123004e4: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x123004e8: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x123004ec: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 0x123004f0: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes 0x123004f4: 0x60020100: CONSTANT_BUFFER: valid 0x123004f8: 0x00000442: offset: 0x00000440, length: 192 bytes 0x123004fc: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300500: 0x00000052: vertex count 0x12300504: 0x00000000: start vertex 0x12300508: 0x00000001: instance count 0x1230050c: 0x00000000: start instance 0x12300510: 0x00000000: index bias 0x12300514: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300518: 0x00007760: VS state 0x1230051c: 0x00000000: GS state 0x12300520: 0x000076c1: Clip state 0x12300524: 0x00007700: SF state 0x12300528: 0x00007720: WM state 0x1230052c: 0x00007cc0: CC state 0x12300530: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300534: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300538: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230053c: 0x60020100: CONSTANT_BUFFER: valid 0x12300540: 0x00000442: offset: 0x00000440, length: 192 bytes 0x12300544: 0x7b001404: 3DPRIMITIVE: tri strip sequential 0x12300548: 0x00000016: vertex count 0x1230054c: 0x00000052: start vertex 0x12300550: 0x00000001: instance count 0x12300554: 0x00000000: start instance 0x12300558: 0x00000000: index bias 0x1230055c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300560: 0x00007620: VS state 0x12300564: 0x000075c1: GS state 0x12300568: 0x000075e1: Clip state 0x1230056c: 0x00007640: SF state 0x12300570: 0x00007660: WM state 0x12300574: 0x00007cc0: CC state 0x12300578: 0x00000000: MI_NOOP 0x1230057c: 0x00000000: MI_NOOP 0x12300580: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300584: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300588: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230058c: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x12300590: 0x0000000c: buffer 0: sequential, pitch 12b 0x12300594: 0x000033f0: buffer address 0x12300598: 0x00000000: max index 0x1230059c: 0x00000000: mbz 0x123005a0: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 0x123005a4: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x123005a8: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x123005ac: 0x60020100: CONSTANT_BUFFER: valid 0x123005b0: 0x00000502: offset: 0x00000500, length: 192 bytes 0x123005b4: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x123005b8: 0x0000002a: vertex count 0x123005bc: 0x00000000: start vertex 0x123005c0: 0x00000001: instance count 0x123005c4: 0x00000000: start instance 0x123005c8: 0x00000000: index bias 0x123005cc: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123005d0: 0x00007620: VS state 0x123005d4: 0x000075a1: GS state 0x123005d8: 0x000075e1: Clip state 0x123005dc: 0x00007640: SF state 0x123005e0: 0x00007660: WM state 0x123005e4: 0x00007cc0: CC state 0x123005e8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x123005ec: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x123005f0: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x123005f4: 0x60020100: CONSTANT_BUFFER: valid 0x123005f8: 0x00000502: offset: 0x00000500, length: 192 bytes 0x123005fc: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x12300600: 0x00000028: vertex count 0x12300604: 0x0000002a: start vertex 0x12300608: 0x00000001: instance count 0x1230060c: 0x00000000: start instance 0x12300610: 0x00000000: index bias 0x12300614: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300618: 0x00007620: VS state 0x1230061c: 0x00007581: GS state 0x12300620: 0x000075e1: Clip state 0x12300624: 0x00007640: SF state 0x12300628: 0x00007660: WM state 0x1230062c: 0x00007cc0: CC state 0x12300630: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300634: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300638: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230063c: 0x60020100: CONSTANT_BUFFER: valid 0x12300640: 0x000005c2: offset: 0x000005c0, length: 192 bytes 0x12300644: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300648: 0x0000002a: vertex count 0x1230064c: 0x00000052: start vertex 0x12300650: 0x00000001: instance count 0x12300654: 0x00000000: start instance 0x12300658: 0x00000000: index bias 0x1230065c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300660: 0x00007620: VS state 0x12300664: 0x00007561: GS state 0x12300668: 0x000075e1: Clip state 0x1230066c: 0x00007640: SF state 0x12300670: 0x00007660: WM state 0x12300674: 0x00007cc0: CC state 0x12300678: 0x00000000: MI_NOOP 0x1230067c: 0x00000000: MI_NOOP 0x12300680: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300684: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300688: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230068c: 0x60020100: CONSTANT_BUFFER: valid 0x12300690: 0x000005c2: offset: 0x000005c0, length: 192 bytes 0x12300694: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x12300698: 0x00000028: vertex count 0x1230069c: 0x0000007c: start vertex 0x123006a0: 0x00000001: instance count 0x123006a4: 0x00000000: start instance 0x123006a8: 0x00000000: index bias 0x123006ac: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123006b0: 0x00007620: VS state 0x123006b4: 0x00007541: GS state 0x123006b8: 0x000075e1: Clip state 0x123006bc: 0x00007640: SF state 0x123006c0: 0x00007660: WM state 0x123006c4: 0x00007cc0: CC state 0x123006c8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x123006cc: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x123006d0: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x123006d4: 0x60020100: CONSTANT_BUFFER: valid 0x123006d8: 0x000005c2: offset: 0x000005c0, length: 192 bytes 0x123006dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123006e0: 0x00007520: VS state 0x123006e4: 0x00007541: GS state 0x123006e8: 0x000075e1: Clip state 0x123006ec: 0x00007640: SF state 0x123006f0: 0x00007660: WM state 0x123006f4: 0x00007cc0: CC state 0x123006f8: 0x00000000: MI_NOOP 0x123006fc: 0x00000000: MI_NOOP 0x12300700: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300704: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300708: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230070c: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x12300710: 0x00000018: buffer 0: sequential, pitch 24b 0x12300714: 0x00003bb8: buffer address 0x12300718: 0x00000000: max index 0x1230071c: 0x00000000: mbz 0x12300720: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x12300724: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x12300728: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x1230072c: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 0x12300730: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes 0x12300734: 0x60020100: CONSTANT_BUFFER: valid 0x12300738: 0x00000682: offset: 0x00000680, length: 192 bytes 0x1230073c: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300740: 0x00000052: vertex count 0x12300744: 0x00000000: start vertex 0x12300748: 0x00000001: instance count 0x1230074c: 0x00000000: start instance 0x12300750: 0x00000000: index bias 0x12300754: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300758: 0x00007520: VS state 0x1230075c: 0x00000000: GS state 0x12300760: 0x00007481: Clip state 0x12300764: 0x000074c0: SF state 0x12300768: 0x000074e0: WM state 0x1230076c: 0x00007cc0: CC state 0x12300770: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300774: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300778: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230077c: 0x60020100: CONSTANT_BUFFER: valid 0x12300780: 0x00000682: offset: 0x00000680, length: 192 bytes 0x12300784: 0x7b001404: 3DPRIMITIVE: tri strip sequential 0x12300788: 0x00000016: vertex count 0x1230078c: 0x00000052: start vertex 0x12300790: 0x00000001: instance count 0x12300794: 0x00000000: start instance 0x12300798: 0x00000000: index bias 0x1230079c: 0x05000000: MI_BATCH_BUFFER_END 73'>673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891
#define NV03_BOOT_0 0x00100000
# define NV03_BOOT_0_RAM_AMOUNT 0x00000003
# define NV03_BOOT_0_RAM_AMOUNT_8MB 0x00000000
# define NV03_BOOT_0_RAM_AMOUNT_2MB 0x00000001
# define NV03_BOOT_0_RAM_AMOUNT_4MB 0x00000002
# define NV03_BOOT_0_RAM_AMOUNT_8MB_SDRAM 0x00000003
# define NV04_BOOT_0_RAM_AMOUNT_32MB 0x00000000
# define NV04_BOOT_0_RAM_AMOUNT_4MB 0x00000001
# define NV04_BOOT_0_RAM_AMOUNT_8MB 0x00000002
# define NV04_BOOT_0_RAM_AMOUNT_16MB 0x00000003
#define NV04_FIFO_DATA 0x0010020c
# define NV10_FIFO_DATA_RAM_AMOUNT_MB_MASK 0xfff00000
# define NV10_FIFO_DATA_RAM_AMOUNT_MB_SHIFT 20
#define NV_RAMIN 0x00700000
#define NV_RAMHT_HANDLE_OFFSET 0
#define NV_RAMHT_CONTEXT_OFFSET 4
# define NV_RAMHT_CONTEXT_VALID (1<<31)
# define NV_RAMHT_CONTEXT_CHANNEL_SHIFT 24
# define NV_RAMHT_CONTEXT_ENGINE_SHIFT 16
# define NV_RAMHT_CONTEXT_ENGINE_SOFTWARE 0
# define NV_RAMHT_CONTEXT_ENGINE_GRAPHICS 1
# define NV_RAMHT_CONTEXT_INSTANCE_SHIFT 0
# define NV40_RAMHT_CONTEXT_CHANNEL_SHIFT 23
# define NV40_RAMHT_CONTEXT_ENGINE_SHIFT 20
# define NV40_RAMHT_CONTEXT_INSTANCE_SHIFT 0
/* DMA object defines */
#define NV_DMA_ACCESS_RW 0
#define NV_DMA_ACCESS_RO 1
#define NV_DMA_ACCESS_WO 2
#define NV_DMA_TARGET_VIDMEM 0
#define NV_DMA_TARGET_PCI 2
#define NV_DMA_TARGET_AGP 3
/*The following is not a real value used by nvidia cards, it's changed by nouveau_object_dma_create*/
#define NV_DMA_TARGET_PCI_NONLINEAR 8
/* Some object classes we care about in the drm */
#define NV_CLASS_DMA_FROM_MEMORY 0x00000002
#define NV_CLASS_DMA_TO_MEMORY 0x00000003
#define NV_CLASS_NULL 0x00000030
#define NV_CLASS_DMA_IN_MEMORY 0x0000003D
#define NV03_USER(i) (0x00800000+(i*NV03_USER_SIZE))
#define NV03_USER__SIZE 16
#define NV10_USER__SIZE 32
#define NV03_USER_SIZE 0x00010000
#define NV03_USER_DMA_PUT(i) (0x00800040+(i*NV03_USER_SIZE))
#define NV03_USER_DMA_PUT__SIZE 16
#define NV10_USER_DMA_PUT__SIZE 32
#define NV03_USER_DMA_GET(i) (0x00800044+(i*NV03_USER_SIZE))
#define NV03_USER_DMA_GET__SIZE 16
#define NV10_USER_DMA_GET__SIZE 32
#define NV03_USER_REF_CNT(i) (0x00800048+(i*NV03_USER_SIZE))
#define NV03_USER_REF_CNT__SIZE 16
#define NV10_USER_REF_CNT__SIZE 32
#define NV40_USER(i) (0x00c00000+(i*NV40_USER_SIZE))
#define NV40_USER_SIZE 0x00001000
#define NV40_USER_DMA_PUT(i) (0x00c00040+(i*NV40_USER_SIZE))
#define NV40_USER_DMA_PUT__SIZE 32
#define NV40_USER_DMA_GET(i) (0x00c00044+(i*NV40_USER_SIZE))
#define NV40_USER_DMA_GET__SIZE 32
#define NV40_USER_REF_CNT(i) (0x00c00048+(i*NV40_USER_SIZE))
#define NV40_USER_REF_CNT__SIZE 32
#define NV50_USER(i) (0x00c00000+(i*NV50_USER_SIZE))
#define NV50_USER_SIZE 0x00002000
#define NV50_USER_DMA_PUT(i) (0x00c00040+(i*NV50_USER_SIZE))
#define NV50_USER_DMA_PUT__SIZE 128
#define NV50_USER_DMA_GET(i) (0x00c00044+(i*NV50_USER_SIZE))
#define NV50_USER_DMA_GET__SIZE 128
/*XXX: I don't think this actually exists.. */
#define NV50_USER_REF_CNT(i) (0x00c00048+(i*NV50_USER_SIZE))
#define NV50_USER_REF_CNT__SIZE 128
#define NV03_FIFO_SIZE 0x8000UL
#define NV03_PMC_BOOT_0 0x00000000
#define NV03_PMC_BOOT_1 0x00000004
#define NV03_PMC_INTR_0 0x00000100
# define NV_PMC_INTR_0_PFIFO_PENDING (1<< 8)
# define NV_PMC_INTR_0_PGRAPH_PENDING (1<<12)
# define NV_PMC_INTR_0_NV50_I2C_PENDING (1<<21)
# define NV_PMC_INTR_0_CRTC0_PENDING (1<<24)
# define NV_PMC_INTR_0_CRTC1_PENDING (1<<25)
# define NV_PMC_INTR_0_NV50_DISPLAY_PENDING (1<<26)
# define NV_PMC_INTR_0_CRTCn_PENDING (3<<24)
#define NV03_PMC_INTR_EN_0 0x00000140
# define NV_PMC_INTR_EN_0_MASTER_ENABLE (1<< 0)
#define NV03_PMC_ENABLE 0x00000200
# define NV_PMC_ENABLE_PFIFO (1<< 8)
# define NV_PMC_ENABLE_PGRAPH (1<<12)
/* Disabling the below bit breaks newer (G7X only?) mobile chipsets,
* the card will hang early on in the X init process.
*/
# define NV_PMC_ENABLE_UNK13 (1<<13)
#define NV40_PMC_1700 0x00001700
#define NV40_PMC_1704 0x00001704
#define NV40_PMC_1708 0x00001708
#define NV40_PMC_170C 0x0000170C
/* probably PMC ? */
#define NV50_PUNK_BAR0_PRAMIN 0x00001700
#define NV50_PUNK_BAR_CFG_BASE 0x00001704
#define NV50_PUNK_BAR_CFG_BASE_VALID (1<<30)
#define NV50_PUNK_BAR1_CTXDMA 0x00001708
#define NV50_PUNK_BAR1_CTXDMA_VALID (1<<31)
#define NV50_PUNK_BAR3_CTXDMA 0x0000170C
#define NV50_PUNK_BAR3_CTXDMA_VALID (1<<31)
#define NV50_PUNK_UNK1710 0x00001710
#define NV04_PBUS_PCI_NV_1 0x00001804
#define NV04_PBUS_PCI_NV_19 0x0000184C
#define NV04_PBUS_PCI_NV_20 0x00001850
# define NV04_PBUS_PCI_NV_20_ROM_SHADOW_DISABLED (0 << 0)
# define NV04_PBUS_PCI_NV_20_ROM_SHADOW_ENABLED (1 << 0)
#define NV04_PTIMER_INTR_0 0x00009100
#define NV04_PTIMER_INTR_EN_0 0x00009140
#define NV04_PTIMER_NUMERATOR 0x00009200
#define NV04_PTIMER_DENOMINATOR 0x00009210
#define NV04_PTIMER_TIME_0 0x00009400
#define NV04_PTIMER_TIME_1 0x00009410
#define NV04_PTIMER_ALARM_0 0x00009420
#define NV50_I2C_CONTROLLER 0x0000E054
#define NV04_PFB_CFG0 0x00100200
#define NV04_PFB_CFG1 0x00100204
#define NV40_PFB_020C 0x0010020C
#define NV10_PFB_TILE(i) (0x00100240 + (i*16))
#define NV10_PFB_TILE__SIZE 8
#define NV10_PFB_TLIMIT(i) (0x00100244 + (i*16))
#define NV10_PFB_TSIZE(i) (0x00100248 + (i*16))
#define NV10_PFB_TSTATUS(i) (0x0010024C + (i*16))
#define NV10_PFB_CLOSE_PAGE2 0x0010033C
#define NV40_PFB_TILE(i) (0x00100600 + (i*16))
#define NV40_PFB_TILE__SIZE_0 12
#define NV40_PFB_TILE__SIZE_1 15
#define NV40_PFB_TLIMIT(i) (0x00100604 + (i*16))
#define NV40_PFB_TSIZE(i) (0x00100608 + (i*16))
#define NV40_PFB_TSTATUS(i) (0x0010060C + (i*16))
#define NV40_PFB_UNK_800 0x00100800
#define NV04_PGRAPH_DEBUG_0 0x00400080
#define NV04_PGRAPH_DEBUG_1 0x00400084
#define NV04_PGRAPH_DEBUG_2 0x00400088
#define NV04_PGRAPH_DEBUG_3 0x0040008c
#define NV10_PGRAPH_DEBUG_4 0x00400090
#define NV03_PGRAPH_INTR 0x00400100
#define NV03_PGRAPH_NSTATUS 0x00400104
# define NV04_PGRAPH_NSTATUS_STATE_IN_USE (1<<11)
# define NV04_PGRAPH_NSTATUS_INVALID_STATE (1<<12)
# define NV04_PGRAPH_NSTATUS_BAD_ARGUMENT (1<<13)
# define NV04_PGRAPH_NSTATUS_PROTECTION_FAULT (1<<14)
# define NV10_PGRAPH_NSTATUS_STATE_IN_USE (1<<23)
# define NV10_PGRAPH_NSTATUS_INVALID_STATE (1<<24)
# define NV10_PGRAPH_NSTATUS_BAD_ARGUMENT (1<<25)
# define NV10_PGRAPH_NSTATUS_PROTECTION_FAULT (1<<26)
#define NV03_PGRAPH_NSOURCE 0x00400108
# define NV03_PGRAPH_NSOURCE_NOTIFICATION (1<< 0)
# define NV03_PGRAPH_NSOURCE_DATA_ERROR (1<< 1)
# define NV03_PGRAPH_NSOURCE_PROTECTION_ERROR (1<< 2)
# define NV03_PGRAPH_NSOURCE_RANGE_EXCEPTION (1<< 3)
# define NV03_PGRAPH_NSOURCE_LIMIT_COLOR (1<< 4)
# define NV03_PGRAPH_NSOURCE_LIMIT_ZETA (1<< 5)
# define NV03_PGRAPH_NSOURCE_ILLEGAL_MTHD (1<< 6)
# define NV03_PGRAPH_NSOURCE_DMA_R_PROTECTION (1<< 7)
# define NV03_PGRAPH_NSOURCE_DMA_W_PROTECTION (1<< 8)
# define NV03_PGRAPH_NSOURCE_FORMAT_EXCEPTION (1<< 9)
# define NV03_PGRAPH_NSOURCE_PATCH_EXCEPTION (1<<10)
# define NV03_PGRAPH_NSOURCE_STATE_INVALID (1<<11)
# define NV03_PGRAPH_NSOURCE_DOUBLE_NOTIFY (1<<12)
# define NV03_PGRAPH_NSOURCE_NOTIFY_IN_USE (1<<13)
# define NV03_PGRAPH_NSOURCE_METHOD_CNT (1<<14)
# define NV03_PGRAPH_NSOURCE_BFR_NOTIFICATION (1<<15)
# define NV03_PGRAPH_NSOURCE_DMA_VTX_PROTECTION (1<<16)
# define NV03_PGRAPH_NSOURCE_DMA_WIDTH_A (1<<17)
# define NV03_PGRAPH_NSOURCE_DMA_WIDTH_B (1<<18)
#define NV03_PGRAPH_INTR_EN 0x00400140
#define NV40_PGRAPH_INTR_EN 0x0040013C
# define NV_PGRAPH_INTR_NOTIFY (1<< 0)
# define NV_PGRAPH_INTR_MISSING_HW (1<< 4)
# define NV_PGRAPH_INTR_CONTEXT_SWITCH (1<<12)
# define NV_PGRAPH_INTR_BUFFER_NOTIFY (1<<16)
# define NV_PGRAPH_INTR_ERROR (1<<20)
#define NV10_PGRAPH_CTX_CONTROL 0x00400144
#define NV10_PGRAPH_CTX_USER 0x00400148
#define NV10_PGRAPH_CTX_SWITCH1 0x0040014C
#define NV10_PGRAPH_CTX_SWITCH2 0x00400150
#define NV10_PGRAPH_CTX_SWITCH3 0x00400154
#define NV10_PGRAPH_CTX_SWITCH4 0x00400158
#define NV10_PGRAPH_CTX_SWITCH5 0x0040015C
#define NV04_PGRAPH_CTX_SWITCH1 0x00400160
#define NV10_PGRAPH_CTX_CACHE1 0x00400160
#define NV04_PGRAPH_CTX_SWITCH2 0x00400164
#define NV04_PGRAPH_CTX_SWITCH3 0x00400168
#define NV04_PGRAPH_CTX_SWITCH4 0x0040016C
#define NV04_PGRAPH_CTX_CONTROL 0x00400170
#define NV04_PGRAPH_CTX_USER 0x00400174
#define NV04_PGRAPH_CTX_CACHE1 0x00400180
#define NV10_PGRAPH_CTX_CACHE2 0x00400180
#define NV03_PGRAPH_CTX_CONTROL 0x00400190
#define NV03_PGRAPH_CTX_USER 0x00400194
#define NV04_PGRAPH_CTX_CACHE2 0x004001A0
#define NV10_PGRAPH_CTX_CACHE3 0x004001A0
#define NV04_PGRAPH_CTX_CACHE3 0x004001C0
#define NV10_PGRAPH_CTX_CACHE4 0x004001C0
#define NV04_PGRAPH_CTX_CACHE4 0x004001E0
#define NV10_PGRAPH_CTX_CACHE5 0x004001E0
#define NV40_PGRAPH_CTXCTL_0304 0x00400304
#define NV40_PGRAPH_CTXCTL_0304_XFER_CTX 0x00000001
#define NV40_PGRAPH_CTXCTL_UCODE_STAT 0x00400308
#define NV40_PGRAPH_CTXCTL_UCODE_STAT_IP_MASK 0xff000000
#define NV40_PGRAPH_CTXCTL_UCODE_STAT_IP_SHIFT 24
#define NV40_PGRAPH_CTXCTL_UCODE_STAT_OP_MASK 0x00ffffff
#define NV40_PGRAPH_CTXCTL_0310 0x00400310
#define NV40_PGRAPH_CTXCTL_0310_XFER_SAVE 0x00000020
#define NV40_PGRAPH_CTXCTL_0310_XFER_LOAD 0x00000040
#define NV40_PGRAPH_CTXCTL_030C 0x0040030c
#define NV40_PGRAPH_CTXCTL_UCODE_INDEX 0x00400324
#define NV40_PGRAPH_CTXCTL_UCODE_DATA 0x00400328
#define NV40_PGRAPH_CTXCTL_CUR 0x0040032c
#define NV40_PGRAPH_CTXCTL_CUR_LOADED 0x01000000
#define NV40_PGRAPH_CTXCTL_CUR_INST_MASK 0x000FFFFF
#define NV03_PGRAPH_ABS_X_RAM 0x00400400
#define NV03_PGRAPH_ABS_Y_RAM 0x00400480
#define NV03_PGRAPH_X_MISC 0x00400500
#define NV03_PGRAPH_Y_MISC 0x00400504
#define NV04_PGRAPH_VALID1 0x00400508
#define NV04_PGRAPH_SOURCE_COLOR 0x0040050C
#define NV04_PGRAPH_MISC24_0 0x00400510
#define NV03_PGRAPH_XY_LOGIC_MISC0 0x00400514
#define NV03_PGRAPH_XY_LOGIC_MISC1 0x00400518
#define NV03_PGRAPH_XY_LOGIC_MISC2 0x0040051C
#define NV03_PGRAPH_XY_LOGIC_MISC3 0x00400520
#define NV03_PGRAPH_CLIPX_0 0x00400524
#define NV03_PGRAPH_CLIPX_1 0x00400528
#define NV03_PGRAPH_CLIPY_0 0x0040052C
#define NV03_PGRAPH_CLIPY_1 0x00400530
#define NV03_PGRAPH_ABS_ICLIP_XMAX 0x00400534
#define NV03_PGRAPH_ABS_ICLIP_YMAX 0x00400538
#define NV03_PGRAPH_ABS_UCLIP_XMIN 0x0040053C
#define NV03_PGRAPH_ABS_UCLIP_YMIN 0x00400540
#define NV03_PGRAPH_ABS_UCLIP_XMAX 0x00400544
#define NV03_PGRAPH_ABS_UCLIP_YMAX 0x00400548
#define NV03_PGRAPH_ABS_UCLIPA_XMIN 0x00400560
#define NV03_PGRAPH_ABS_UCLIPA_YMIN 0x00400564
#define NV03_PGRAPH_ABS_UCLIPA_XMAX 0x00400568
#define NV03_PGRAPH_ABS_UCLIPA_YMAX 0x0040056C
#define NV04_PGRAPH_MISC24_1 0x00400570
#define NV04_PGRAPH_MISC24_2 0x00400574
#define NV04_PGRAPH_VALID2 0x00400578
#define NV04_PGRAPH_PASSTHRU_0 0x0040057C
#define NV04_PGRAPH_PASSTHRU_1 0x00400580
#define NV04_PGRAPH_PASSTHRU_2 0x00400584
#define NV10_PGRAPH_DIMX_TEXTURE 0x00400588
#define NV10_PGRAPH_WDIMX_TEXTURE 0x0040058C
#define NV04_PGRAPH_COMBINE_0_ALPHA 0x00400590
#define NV04_PGRAPH_COMBINE_0_COLOR 0x00400594
#define NV04_PGRAPH_COMBINE_1_ALPHA 0x00400598
#define NV04_PGRAPH_COMBINE_1_COLOR 0x0040059C
#define NV04_PGRAPH_FORMAT_0 0x004005A8
#define NV04_PGRAPH_FORMAT_1 0x004005AC
#define NV04_PGRAPH_FILTER_0 0x004005B0
#define NV04_PGRAPH_FILTER_1 0x004005B4
#define NV03_PGRAPH_MONO_COLOR0 0x00400600
#define NV04_PGRAPH_ROP3 0x00400604
#define NV04_PGRAPH_BETA_AND 0x00400608
#define NV04_PGRAPH_BETA_PREMULT 0x0040060C
#define NV04_PGRAPH_LIMIT_VIOL_PIX 0x00400610
#define NV04_PGRAPH_FORMATS 0x00400618
#define NV10_PGRAPH_DEBUG_2 0x00400620
#define NV04_PGRAPH_BOFFSET0 0x00400640
#define NV04_PGRAPH_BOFFSET1 0x00400644
#define NV04_PGRAPH_BOFFSET2 0x00400648
#define NV04_PGRAPH_BOFFSET3 0x0040064C
#define NV04_PGRAPH_BOFFSET4 0x00400650
#define NV04_PGRAPH_BOFFSET5 0x00400654
#define NV04_PGRAPH_BBASE0 0x00400658
#define NV04_PGRAPH_BBASE1 0x0040065C
#define NV04_PGRAPH_BBASE2 0x00400660
#define NV04_PGRAPH_BBASE3 0x00400664
#define NV04_PGRAPH_BBASE4 0x00400668
#define NV04_PGRAPH_BBASE5 0x0040066C
#define NV04_PGRAPH_BPITCH0 0x00400670
#define NV04_PGRAPH_BPITCH1 0x00400674
#define NV04_PGRAPH_BPITCH2 0x00400678
#define NV04_PGRAPH_BPITCH3 0x0040067C
#define NV04_PGRAPH_BPITCH4 0x00400680
#define NV04_PGRAPH_BLIMIT0 0x00400684
#define NV04_PGRAPH_BLIMIT1 0x00400688
#define NV04_PGRAPH_BLIMIT2 0x0040068C
#define NV04_PGRAPH_BLIMIT3 0x00400690
#define NV04_PGRAPH_BLIMIT4 0x00400694
#define NV04_PGRAPH_BLIMIT5 0x00400698
#define NV04_PGRAPH_BSWIZZLE2 0x0040069C
#define NV04_PGRAPH_BSWIZZLE5 0x004006A0
#define NV03_PGRAPH_STATUS 0x004006B0
#define NV04_PGRAPH_STATUS 0x00400700
#define NV04_PGRAPH_TRAPPED_ADDR 0x00400704
#define NV04_PGRAPH_TRAPPED_DATA 0x00400708
#define NV04_PGRAPH_SURFACE 0x0040070C
#define NV10_PGRAPH_TRAPPED_DATA_HIGH 0x0040070C
#define NV04_PGRAPH_STATE 0x00400710
#define NV10_PGRAPH_SURFACE 0x00400710
#define NV04_PGRAPH_NOTIFY 0x00400714
#define NV10_PGRAPH_STATE 0x00400714
#define NV10_PGRAPH_NOTIFY 0x00400718
#define NV04_PGRAPH_FIFO 0x00400720
#define NV04_PGRAPH_BPIXEL 0x00400724
#define NV10_PGRAPH_RDI_INDEX 0x00400750
#define NV04_PGRAPH_FFINTFC_ST2 0x00400754
#define NV10_PGRAPH_RDI_DATA 0x00400754
#define NV04_PGRAPH_DMA_PITCH 0x00400760
#define NV10_PGRAPH_FFINTFC_ST2 0x00400764
#define NV04_PGRAPH_DVD_COLORFMT 0x00400764
#define NV04_PGRAPH_SCALED_FORMAT 0x00400768
#define NV10_PGRAPH_DMA_PITCH 0x00400770
#define NV10_PGRAPH_DVD_COLORFMT 0x00400774
#define NV10_PGRAPH_SCALED_FORMAT 0x00400778
#define NV20_PGRAPH_CHANNEL_CTX_TABLE 0x00400780
#define NV20_PGRAPH_CHANNEL_CTX_POINTER 0x00400784
#define NV20_PGRAPH_CHANNEL_CTX_XFER 0x00400788
#define NV20_PGRAPH_CHANNEL_CTX_XFER_LOAD 0x00000001
#define NV20_PGRAPH_CHANNEL_CTX_XFER_SAVE 0x00000002
#define NV04_PGRAPH_PATT_COLOR0 0x00400800
#define NV04_PGRAPH_PATT_COLOR1 0x00400804
#define NV04_PGRAPH_PATTERN 0x00400808
#define NV04_PGRAPH_PATTERN_SHAPE 0x00400810
#define NV04_PGRAPH_CHROMA 0x00400814
#define NV04_PGRAPH_CONTROL0 0x00400818
#define NV04_PGRAPH_CONTROL1 0x0040081C
#define NV04_PGRAPH_CONTROL2 0x00400820
#define NV04_PGRAPH_BLEND 0x00400824
#define NV04_PGRAPH_STORED_FMT 0x00400830
#define NV04_PGRAPH_PATT_COLORRAM 0x00400900
#define NV40_PGRAPH_TILE0(i) (0x00400900 + (i*16))
#define NV40_PGRAPH_TLIMIT0(i) (0x00400904 + (i*16))
#define NV40_PGRAPH_TSIZE0(i) (0x00400908 + (i*16))
#define NV40_PGRAPH_TSTATUS0(i) (0x0040090C + (i*16))
#define NV10_PGRAPH_TILE(i) (0x00400B00 + (i*16))
#define NV10_PGRAPH_TLIMIT(i) (0x00400B04 + (i*16))
#define NV10_PGRAPH_TSIZE(i) (0x00400B08 + (i*16))
#define NV10_PGRAPH_TSTATUS(i) (0x00400B0C + (i*16))
#define NV04_PGRAPH_U_RAM 0x00400D00
#define NV47_PGRAPH_TILE0(i) (0x00400D00 + (i*16))
#define NV47_PGRAPH_TLIMIT0(i) (0x00400D04 + (i*16))
#define NV47_PGRAPH_TSIZE0(i) (0x00400D08 + (i*16))
#define NV47_PGRAPH_TSTATUS0(i) (0x00400D0C + (i*16))
#define NV04_PGRAPH_V_RAM 0x00400D40
#define NV04_PGRAPH_W_RAM 0x00400D80
#define NV10_PGRAPH_COMBINER0_IN_ALPHA 0x00400E40
#define NV10_PGRAPH_COMBINER1_IN_ALPHA 0x00400E44
#define NV10_PGRAPH_COMBINER0_IN_RGB 0x00400E48
#define NV10_PGRAPH_COMBINER1_IN_RGB 0x00400E4C
#define NV10_PGRAPH_COMBINER_COLOR0 0x00400E50
#define NV10_PGRAPH_COMBINER_COLOR1 0x00400E54
#define NV10_PGRAPH_COMBINER0_OUT_ALPHA 0x00400E58
#define NV10_PGRAPH_COMBINER1_OUT_ALPHA 0x00400E5C
#define NV10_PGRAPH_COMBINER0_OUT_RGB 0x00400E60
#define NV10_PGRAPH_COMBINER1_OUT_RGB 0x00400E64
#define NV10_PGRAPH_COMBINER_FINAL0 0x00400E68
#define NV10_PGRAPH_COMBINER_FINAL1 0x00400E6C
#define NV10_PGRAPH_WINDOWCLIP_HORIZONTAL 0x00400F00
#define NV10_PGRAPH_WINDOWCLIP_VERTICAL 0x00400F20
#define NV10_PGRAPH_XFMODE0 0x00400F40
#define NV10_PGRAPH_XFMODE1 0x00400F44
#define NV10_PGRAPH_GLOBALSTATE0 0x00400F48
#define NV10_PGRAPH_GLOBALSTATE1 0x00400F4C
#define NV10_PGRAPH_PIPE_ADDRESS 0x00400F50
#define NV10_PGRAPH_PIPE_DATA 0x00400F54
#define NV04_PGRAPH_DMA_START_0 0x00401000
#define NV04_PGRAPH_DMA_START_1 0x00401004
#define NV04_PGRAPH_DMA_LENGTH 0x00401008
#define NV04_PGRAPH_DMA_MISC 0x0040100C
#define NV04_PGRAPH_DMA_DATA_0 0x00401020
#define NV04_PGRAPH_DMA_DATA_1 0x00401024
#define NV04_PGRAPH_DMA_RM 0x00401030
#define NV04_PGRAPH_DMA_A_XLATE_INST 0x00401040
#define NV04_PGRAPH_DMA_A_CONTROL 0x00401044
#define NV04_PGRAPH_DMA_A_LIMIT 0x00401048
#define NV04_PGRAPH_DMA_A_TLB_PTE 0x0040104C
#define NV04_PGRAPH_DMA_A_TLB_TAG 0x00401050
#define NV04_PGRAPH_DMA_A_ADJ_OFFSET 0x00401054
#define NV04_PGRAPH_DMA_A_OFFSET 0x00401058
#define NV04_PGRAPH_DMA_A_SIZE 0x0040105C
#define NV04_PGRAPH_DMA_A_Y_SIZE 0x00401060
#define NV04_PGRAPH_DMA_B_XLATE_INST 0x00401080
#define NV04_PGRAPH_DMA_B_CONTROL 0x00401084
#define NV04_PGRAPH_DMA_B_LIMIT 0x00401088
#define NV04_PGRAPH_DMA_B_TLB_PTE 0x0040108C
#define NV04_PGRAPH_DMA_B_TLB_TAG 0x00401090
#define NV04_PGRAPH_DMA_B_ADJ_OFFSET 0x00401094
#define NV04_PGRAPH_DMA_B_OFFSET 0x00401098
#define NV04_PGRAPH_DMA_B_SIZE 0x0040109C
#define NV04_PGRAPH_DMA_B_Y_SIZE 0x004010A0
#define NV40_PGRAPH_TILE1(i) (0x00406900 + (i*16))
#define NV40_PGRAPH_TLIMIT1(i) (0x00406904 + (i*16))
#define NV40_PGRAPH_TSIZE1(i) (0x00406908 + (i*16))
#define NV40_PGRAPH_TSTATUS1(i) (0x0040690C + (i*16))
/* It's a guess that this works on NV03. Confirmed on NV04, though */
#define NV04_PFIFO_DELAY_0 0x00002040
#define NV04_PFIFO_DMA_TIMESLICE 0x00002044
#define NV04_PFIFO_NEXT_CHANNEL 0x00002050
#define NV03_PFIFO_INTR_0 0x00002100
#define NV03_PFIFO_INTR_EN_0 0x00002140
# define NV_PFIFO_INTR_CACHE_ERROR (1<< 0)
# define NV_PFIFO_INTR_RUNOUT (1<< 4)
# define NV_PFIFO_INTR_RUNOUT_OVERFLOW (1<< 8)
# define NV_PFIFO_INTR_DMA_PUSHER (1<<12)
# define NV_PFIFO_INTR_DMA_PT (1<<16)
# define NV_PFIFO_INTR_SEMAPHORE (1<<20)
# define NV_PFIFO_INTR_ACQUIRE_TIMEOUT (1<<24)
#define NV03_PFIFO_RAMHT 0x00002210
#define NV03_PFIFO_RAMFC 0x00002214
#define NV03_PFIFO_RAMRO 0x00002218
#define NV40_PFIFO_RAMFC 0x00002220
#define NV03_PFIFO_CACHES 0x00002500
#define NV04_PFIFO_MODE 0x00002504
#define NV04_PFIFO_DMA 0x00002508
#define NV04_PFIFO_SIZE 0x0000250c
#define NV50_PFIFO_CTX_TABLE(c) (0x2600+(c)*4)
#define NV50_PFIFO_CTX_TABLE__SIZE 128
#define NV50_PFIFO_CTX_TABLE_CHANNEL_ENABLED (1<<31)
#define NV50_PFIFO_CTX_TABLE_UNK30_BAD (1<<30)
#define NV50_PFIFO_CTX_TABLE_INSTANCE_MASK_G80 0x0FFFFFFF
#define NV50_PFIFO_CTX_TABLE_INSTANCE_MASK_G84 0x00FFFFFF
#define NV03_PFIFO_CACHE0_PUSH0 0x00003000
#define NV03_PFIFO_CACHE0_PULL0 0x00003040
#define NV04_PFIFO_CACHE0_PULL0 0x00003050
#define NV04_PFIFO_CACHE0_PULL1 0x00003054
#define NV03_PFIFO_CACHE1_PUSH0 0x00003200
#define NV03_PFIFO_CACHE1_PUSH1 0x00003204
#define NV03_PFIFO_CACHE1_PUSH1_DMA (1<<8)
#define NV40_PFIFO_CACHE1_PUSH1_DMA (1<<16)
#define NV03_PFIFO_CACHE1_PUSH1_CHID_MASK 0x0000000f
#define NV10_PFIFO_CACHE1_PUSH1_CHID_MASK 0x0000001f
#define NV50_PFIFO_CACHE1_PUSH1_CHID_MASK 0x0000007f
#define NV03_PFIFO_CACHE1_PUT 0x00003210
#define NV04_PFIFO_CACHE1_DMA_PUSH 0x00003220
#define NV04_PFIFO_CACHE1_DMA_FETCH 0x00003224
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_8_BYTES 0x00000000
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_16_BYTES 0x00000008
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_24_BYTES 0x00000010
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_32_BYTES 0x00000018
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_40_BYTES 0x00000020
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_48_BYTES 0x00000028
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_56_BYTES 0x00000030
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_64_BYTES 0x00000038
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_72_BYTES 0x00000040
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_80_BYTES 0x00000048
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_88_BYTES 0x00000050
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_96_BYTES 0x00000058
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_104_BYTES 0x00000060
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_112_BYTES 0x00000068
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_120_BYTES 0x00000070
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_128_BYTES 0x00000078
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_136_BYTES 0x00000080
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_144_BYTES 0x00000088
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_152_BYTES 0x00000090
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_160_BYTES 0x00000098
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_168_BYTES 0x000000A0
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_176_BYTES 0x000000A8
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_184_BYTES 0x000000B0
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_192_BYTES 0x000000B8
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_200_BYTES 0x000000C0
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_208_BYTES 0x000000C8
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_216_BYTES 0x000000D0
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_224_BYTES 0x000000D8
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_232_BYTES 0x000000E0
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_240_BYTES 0x000000E8
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_248_BYTES 0x000000F0
# define NV_PFIFO_CACHE1_DMA_FETCH_TRIG_256_BYTES 0x000000F8
# define NV_PFIFO_CACHE1_DMA_FETCH_SIZE 0x0000E000
# define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_32_BYTES 0x00000000
# define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_64_BYTES 0x00002000
# define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_96_BYTES 0x00004000
# define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_128_BYTES 0x00006000
# define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_160_BYTES 0x00008000
# define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_192_BYTES 0x0000A000
# define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_224_BYTES 0x0000C000
# define NV_PFIFO_CACHE1_DMA_FETCH_SIZE_256_BYTES 0x0000E000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS 0x001F0000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_0 0x00000000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_1 0x00010000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_2 0x00020000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_3 0x00030000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_4 0x00040000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_5 0x00050000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_6 0x00060000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_7 0x00070000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_8 0x00080000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_9 0x00090000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_10 0x000A0000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_11 0x000B0000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_12 0x000C0000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_13 0x000D0000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_14 0x000E0000
# define NV_PFIFO_CACHE1_DMA_FETCH_MAX_REQS_15 0x000F0000
# define NV_PFIFO_CACHE1_ENDIAN 0x80000000
# define NV_PFIFO_CACHE1_LITTLE_ENDIAN 0x7FFFFFFF
# define NV_PFIFO_CACHE1_BIG_ENDIAN 0x80000000
#define NV04_PFIFO_CACHE1_DMA_STATE 0x00003228
#define NV04_PFIFO_CACHE1_DMA_INSTANCE 0x0000322c
#define NV04_PFIFO_CACHE1_DMA_CTL 0x00003230
#define NV04_PFIFO_CACHE1_DMA_PUT 0x00003240
#define NV04_PFIFO_CACHE1_DMA_GET 0x00003244
#define NV10_PFIFO_CACHE1_REF_CNT 0x00003248
#define NV10_PFIFO_CACHE1_DMA_SUBROUTINE 0x0000324C
#define NV03_PFIFO_CACHE1_PULL0 0x00003240
#define NV04_PFIFO_CACHE1_PULL0 0x00003250
#define NV03_PFIFO_CACHE1_PULL1 0x00003250
#define NV04_PFIFO_CACHE1_PULL1 0x00003254
#define NV04_PFIFO_CACHE1_HASH 0x00003258
#define NV10_PFIFO_CACHE1_ACQUIRE_TIMEOUT 0x00003260
#define NV10_PFIFO_CACHE1_ACQUIRE_TIMESTAMP 0x00003264
#define NV10_PFIFO_CACHE1_ACQUIRE_VALUE 0x00003268
#define NV10_PFIFO_CACHE1_SEMAPHORE 0x0000326C
#define NV03_PFIFO_CACHE1_GET 0x00003270
#define NV04_PFIFO_CACHE1_ENGINE 0x00003280
#define NV04_PFIFO_CACHE1_DMA_DCOUNT 0x000032A0
#define NV40_PFIFO_GRCTX_INSTANCE 0x000032E0
#define NV40_PFIFO_UNK32E4 0x000032E4
#define NV04_PFIFO_CACHE1_METHOD(i) (0x00003800+(i*8))
#define NV04_PFIFO_CACHE1_DATA(i) (0x00003804+(i*8))
#define NV40_PFIFO_CACHE1_METHOD(i) (0x00090000+(i*8))
#define NV40_PFIFO_CACHE1_DATA(i) (0x00090004+(i*8))
#define NV_CRTC0_INTSTAT 0x00600100
#define NV_CRTC0_INTEN 0x00600140
#define NV_CRTC1_INTSTAT 0x00602100
#define NV_CRTC1_INTEN 0x00602140
# define NV_CRTC_INTR_VBLANK (1<<0)
/* This name is a partial guess. */
#define NV50_DISPLAY_SUPERVISOR 0x00610024
#define NV04_PRAMIN 0x00700000
/* Fifo commands. These are not regs, neither masks */
#define NV03_FIFO_CMD_JUMP 0x20000000
#define NV03_FIFO_CMD_JUMP_OFFSET_MASK 0x1ffffffc
#define NV03_FIFO_CMD_REWIND (NV03_FIFO_CMD_JUMP | (0 & NV03_FIFO_CMD_JUMP_OFFSET_MASK))
/* RAMFC offsets */
#define NV04_RAMFC_DMA_PUT 0x00
#define NV04_RAMFC_DMA_GET 0x04
#define NV04_RAMFC_DMA_INSTANCE 0x08
#define NV04_RAMFC_DMA_STATE 0x0C
#define NV04_RAMFC_DMA_FETCH 0x10
#define NV04_RAMFC_ENGINE 0x14
#define NV04_RAMFC_PULL1_ENGINE 0x18
#define NV10_RAMFC_DMA_PUT 0x00
#define NV10_RAMFC_DMA_GET 0x04
#define NV10_RAMFC_REF_CNT 0x08
#define NV10_RAMFC_DMA_INSTANCE 0x0C
#define NV10_RAMFC_DMA_STATE 0x10
#define NV10_RAMFC_DMA_FETCH 0x14
#define NV10_RAMFC_ENGINE 0x18
#define NV10_RAMFC_PULL1_ENGINE 0x1C
#define NV10_RAMFC_ACQUIRE_VALUE 0x20
#define NV10_RAMFC_ACQUIRE_TIMESTAMP 0x24
#define NV10_RAMFC_ACQUIRE_TIMEOUT 0x28
#define NV10_RAMFC_SEMAPHORE 0x2C
#define NV10_RAMFC_DMA_SUBROUTINE 0x30
#define NV40_RAMFC_DMA_PUT 0x00
#define NV40_RAMFC_DMA_GET 0x04
#define NV40_RAMFC_REF_CNT 0x08
#define NV40_RAMFC_DMA_INSTANCE 0x0C
#define NV40_RAMFC_DMA_DCOUNT /* ? */ 0x10
#define NV40_RAMFC_DMA_STATE 0x14
#define NV40_RAMFC_DMA_FETCH 0x18
#define NV40_RAMFC_ENGINE 0x1C
#define NV40_RAMFC_PULL1_ENGINE 0x20
#define NV40_RAMFC_ACQUIRE_VALUE 0x24
#define NV40_RAMFC_ACQUIRE_TIMESTAMP 0x28
#define NV40_RAMFC_ACQUIRE_TIMEOUT 0x2C
#define NV40_RAMFC_SEMAPHORE 0x30
#define NV40_RAMFC_DMA_SUBROUTINE 0x34
#define NV40_RAMFC_GRCTX_INSTANCE /* guess */ 0x38
#define NV40_RAMFC_DMA_TIMESLICE 0x3C
#define NV40_RAMFC_UNK_40 0x40
#define NV40_RAMFC_UNK_44 0x44
#define NV40_RAMFC_UNK_48 0x48
#define NV40_RAMFC_UNK_4C 0x4C
#define NV40_RAMFC_UNK_50 0x50
/* This is a partial import from rules-ng, a few things may be duplicated.
* Eventually we should completely import everything from rules-ng.
* For the moment check rules-ng for docs.
*/
#define NV50_PMC 0x00000000
#define NV50_PMC__LEN 0x1
#define NV50_PMC__ESIZE 0x2000
# define NV50_PMC_BOOT_0 0x00000000
# define NV50_PMC_BOOT_0_REVISION 0x000000ff
# define NV50_PMC_BOOT_0_REVISION__SHIFT 0
# define NV50_PMC_BOOT_0_ARCH 0x0ff00000
# define NV50_PMC_BOOT_0_ARCH__SHIFT 20
# define NV50_PMC_INTR_0 0x00000100
# define NV50_PMC_INTR_0_PFIFO (1<<8)
# define NV50_PMC_INTR_0_PGRAPH (1<<12)
# define NV50_PMC_INTR_0_PTIMER (1<<20)
# define NV50_PMC_INTR_0_HOTPLUG (1<<21)
# define NV50_PMC_INTR_0_DISPLAY (1<<26)
# define NV50_PMC_INTR_EN_0 0x00000140
# define NV50_PMC_INTR_EN_0_MASTER (1<<0)
# define NV50_PMC_INTR_EN_0_MASTER_DISABLED (0<<0)
# define NV50_PMC_INTR_EN_0_MASTER_ENABLED (1<<0)
# define NV50_PMC_ENABLE 0x00000200
# define NV50_PMC_ENABLE_PFIFO (1<<8)
# define NV50_PMC_ENABLE_PGRAPH (1<<12)
#define NV50_PCONNECTOR 0x0000e000
#define NV50_PCONNECTOR__LEN 0x1
#define NV50_PCONNECTOR__ESIZE 0x1000
# define NV50_PCONNECTOR_HOTPLUG_INTR 0x0000e050
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C0 (1<<0)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C1 (1<<1)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C2 (1<<2)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C3 (1<<3)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C4 (1<<4)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C5 (1<<5)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C6 (1<<6)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C7 (1<<7)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C8 (1<<8)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C9 (1<<9)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C10 (1<<10)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C11 (1<<11)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C12 (1<<12)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C13 (1<<13)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C14 (1<<14)
# define NV50_PCONNECTOR_HOTPLUG_INTR_PLUG_I2C15 (1<<15)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C0 (1<<16)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C1 (1<<17)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C2 (1<<18)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C3 (1<<19)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C4 (1<<20)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C5 (1<<21)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C6 (1<<22)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C7 (1<<23)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C8 (1<<24)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C9 (1<<25)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C10 (1<<26)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C11 (1<<27)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C12 (1<<28)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C13 (1<<29)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C14 (1<<30)
# define NV50_PCONNECTOR_HOTPLUG_INTR_UNPLUG_I2C15 (1<<31)
# define NV50_PCONNECTOR_HOTPLUG_CTRL 0x0000e054