From 67d92404d62044972599dcef3011d17fca46eed5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Fri, 22 Nov 2013 23:31:13 +0100 Subject: radeon: implement 2D tiling for CIK MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Bug fixes and simplification by Marek. We have to use the tile index of 0 for non-MSAA depth-stencil after all. Signed-off-by: Marek Olšák Reviewed-and-Tested-by: Michel Dänzer Reviewed-by: Alex Deucher --- radeon/radeon_surface.h | 1 + 1 file changed, 1 insertion(+) (limited to 'radeon/radeon_surface.h') diff --git a/radeon/radeon_surface.h b/radeon/radeon_surface.h index bbed56f8..af7cab67 100644 --- a/radeon/radeon_surface.h +++ b/radeon/radeon_surface.h @@ -54,6 +54,7 @@ #define RADEON_SURF_SCANOUT (1 << 16) #define RADEON_SURF_ZBUFFER (1 << 17) #define RADEON_SURF_SBUFFER (1 << 18) +#define RADEON_SURF_Z_OR_SBUFFER (RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER) #define RADEON_SURF_HAS_SBUFFER_MIPTREE (1 << 19) #define RADEON_SURF_HAS_TILE_MODE_INDEX (1 << 20) #define RADEON_SURF_FMASK (1 << 21) -- cgit v1.2.3