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path: root/shared-core/nv20_graph.c
AgeCommit message (Expand)Author
2007-04-01nouveau: fix usage of PGRAPH_CTX_CONTROL on nv20+Matthieu Castet
2007-03-26nouveau: move card initialisation into the drmBen Skeggs
2007-02-03nouveau: rename registers to their proper names.Stephane Marchesin
2007-01-14nouveau: opps nv20 ctx ramin size was wrongMatthieu Castet
2007-01-13nouveau: opps restored the wrong channelMatthieu Castet
2007-01-13nouveau: nv20 graph ctx switch.Matthieu Castet
: VS state 0x1230016c: 0x00007a21: GS state 0x12300170: 0x00007a61: Clip state 0x12300174: 0x00007ac0: SF state 0x12300178: 0x00007b00: WM state 0x1230017c: 0x00007cc0: CC state 0x12300180: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300184: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300188: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230018c: 0x60020100: CONSTANT_BUFFER: valid 0x12300190: 0x00000082: offset: 0x00000080, length: 192 bytes 0x12300194: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x12300198: 0x00000050: vertex count 0x1230019c: 0x00000052: start vertex 0x123001a0: 0x00000001: instance count 0x123001a4: 0x00000000: start instance 0x123001a8: 0x00000000: index bias 0x123001ac: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123001b0: 0x00007aa0: VS state 0x123001b4: 0x00007a01: GS state 0x123001b8: 0x00007a61: Clip state 0x123001bc: 0x00007ac0: SF state 0x123001c0: 0x00007b00: WM state 0x123001c4: 0x00007cc0: CC state 0x123001c8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x123001cc: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x123001d0: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x123001d4: 0x60020100: CONSTANT_BUFFER: valid 0x123001d8: 0x00000142: offset: 0x00000140, length: 192 bytes 0x123001dc: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x123001e0: 0x00000052: vertex count 0x123001e4: 0x000000a2: start vertex 0x123001e8: 0x00000001: instance count 0x123001ec: 0x00000000: start instance 0x123001f0: 0x00000000: index bias 0x123001f4: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123001f8: 0x00007aa0: VS state 0x123001fc: 0x000079e1: GS state 0x12300200: 0x00007a61: Clip state 0x12300204: 0x00007ac0: SF state 0x12300208: 0x00007b00: WM state 0x1230020c: 0x00007cc0: CC state 0x12300210: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300214: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300218: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230021c: 0x60020100: CONSTANT_BUFFER: valid 0x12300220: 0x00000142: offset: 0x00000140, length: 192 bytes 0x12300224: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x12300228: 0x00000050: vertex count 0x1230022c: 0x000000f4: start vertex 0x12300230: 0x00000001: instance count 0x12300234: 0x00000000: start instance 0x12300238: 0x00000000: index bias 0x1230023c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300240: 0x00007aa0: VS state 0x12300244: 0x000079c1: GS state 0x12300248: 0x00007a61: Clip state 0x1230024c: 0x00007ac0: SF state 0x12300250: 0x00007b00: WM state 0x12300254: 0x00007cc0: CC state 0x12300258: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x1230025c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300260: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x12300264: 0x60020100: CONSTANT_BUFFER: valid 0x12300268: 0x00000142: offset: 0x00000140, length: 192 bytes 0x1230026c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300270: 0x000079a0: VS state 0x12300274: 0x000079c1: GS state 0x12300278: 0x00007a61: Clip state 0x1230027c: 0x00007ac0: SF state 0x12300280: 0x00007b00: WM state 0x12300284: 0x00007cc0: CC state 0x12300288: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x1230028c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300290: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x12300294: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x12300298: 0x00000018: buffer 0: sequential, pitch 24b 0x1230029c: 0x00000f48: buffer address 0x123002a0: 0x00000000: max index 0x123002a4: 0x00000000: mbz 0x123002a8: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x123002ac: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x123002b0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x123002b4: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 0x123002b8: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes 0x123002bc: 0x60020100: CONSTANT_BUFFER: valid 0x123002c0: 0x00000202: offset: 0x00000200, length: 192 bytes 0x123002c4: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x123002c8: 0x000000a2: vertex count 0x123002cc: 0x00000000: start vertex 0x123002d0: 0x00000001: instance count 0x123002d4: 0x00000000: start instance 0x123002d8: 0x00000000: index bias 0x123002dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123002e0: 0x000079a0: VS state 0x123002e4: 0x00000000: GS state 0x123002e8: 0x00007901: Clip state 0x123002ec: 0x00007940: SF state 0x123002f0: 0x00007960: WM state 0x123002f4: 0x00007cc0: CC state 0x123002f8: 0x00000000: MI_NOOP 0x123002fc: 0x00000000: MI_NOOP 0x12300300: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300304: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300308: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230030c: 0x60020100: CONSTANT_BUFFER: valid 0x12300310: 0x00000202: offset: 0x00000200, length: 192 bytes 0x12300314: 0x7b001404: 3DPRIMITIVE: tri strip sequential 0x12300318: 0x0000002a: vertex count 0x1230031c: 0x000000a2: start vertex 0x12300320: 0x00000001: instance count 0x12300324: 0x00000000: start instance 0x12300328: 0x00000000: index bias 0x1230032c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300330: 0x00007860: VS state 0x12300334: 0x00007801: GS state 0x12300338: 0x00007821: Clip state 0x1230033c: 0x00007880: SF state 0x12300340: 0x000078a0: WM state 0x12300344: 0x00007cc0: CC state 0x12300348: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x1230034c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300350: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x12300354: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x12300358: 0x0000000c: buffer 0: sequential, pitch 12b 0x1230035c: 0x00002268: buffer address 0x12300360: 0x00000000: max index 0x12300364: 0x00000000: mbz 0x12300368: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 0x1230036c: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x12300370: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x12300374: 0x60020100: CONSTANT_BUFFER: valid 0x12300378: 0x000002c2: offset: 0x000002c0, length: 192 bytes 0x1230037c: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300380: 0x0000002a: vertex count 0x12300384: 0x00000000: start vertex 0x12300388: 0x00000001: instance count 0x1230038c: 0x00000000: start instance 0x12300390: 0x00000000: index bias 0x12300394: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300398: 0x00007860: VS state 0x1230039c: 0x000077e1: GS state 0x123003a0: 0x00007821: Clip state 0x123003a4: 0x00007880: SF state 0x123003a8: 0x000078a0: WM state 0x123003ac: 0x00007cc0: CC state 0x123003b0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x123003b4: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x123003b8: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x123003bc: 0x60020100: CONSTANT_BUFFER: valid 0x123003c0: 0x000002c2: offset: 0x000002c0, length: 192 bytes 0x123003c4: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x123003c8: 0x00000028: vertex count 0x123003cc: 0x0000002a: start vertex 0x123003d0: 0x00000001: instance count 0x123003d4: 0x00000000: start instance 0x123003d8: 0x00000000: index bias 0x123003dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123003e0: 0x00007860: VS state 0x123003e4: 0x000077c1: GS state 0x123003e8: 0x00007821: Clip state 0x123003ec: 0x00007880: SF state 0x123003f0: 0x000078a0: WM state 0x123003f4: 0x00007cc0: CC state 0x123003f8: 0x00000000: MI_NOOP 0x123003fc: 0x00000000: MI_NOOP 0x12300400: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300404: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300408: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230040c: 0x60020100: CONSTANT_BUFFER: valid 0x12300410: 0x00000382: offset: 0x00000380, length: 192 bytes 0x12300414: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300418: 0x0000002a: vertex count 0x1230041c: 0x00000052: start vertex 0x12300420: 0x00000001: instance count 0x12300424: 0x00000000: start instance 0x12300428: 0x00000000: index bias 0x1230042c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300430: 0x00007860: VS state 0x12300434: 0x000077a1: GS state 0x12300438: 0x00007821: Clip state 0x1230043c: 0x00007880: SF state 0x12300440: 0x000078a0: WM state 0x12300444: 0x00007cc0: CC state 0x12300448: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x1230044c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300450: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x12300454: 0x60020100: CONSTANT_BUFFER: valid 0x12300458: 0x00000382: offset: 0x00000380, length: 192 bytes 0x1230045c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x12300460: 0x00000028: vertex count 0x12300464: 0x0000007c: start vertex 0x12300468: 0x00000001: instance count 0x1230046c: 0x00000000: start instance 0x12300470: 0x00000000: index bias 0x12300474: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300478: 0x00007860: VS state 0x1230047c: 0x00007781: GS state 0x12300480: 0x00007821: Clip state 0x12300484: 0x00007880: SF state 0x12300488: 0x000078a0: WM state 0x1230048c: 0x00007cc0: CC state 0x12300490: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300494: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300498: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230049c: 0x60020100: CONSTANT_BUFFER: valid 0x123004a0: 0x00000382: offset: 0x00000380, length: 192 bytes 0x123004a4: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123004a8: 0x00007760: VS state 0x123004ac: 0x00007781: GS state 0x123004b0: 0x00007821: Clip state 0x123004b4: 0x00007880: SF state 0x123004b8: 0x000078a0: WM state 0x123004bc: 0x00007cc0: CC state 0x123004c0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x123004c4: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x123004c8: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x123004cc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x123004d0: 0x00000018: buffer 0: sequential, pitch 24b 0x123004d4: 0x00002a30: buffer address 0x123004d8: 0x00000000: max index 0x123004dc: 0x00000000: mbz 0x123004e0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x123004e4: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x123004e8: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x123004ec: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 0x123004f0: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes 0x123004f4: 0x60020100: CONSTANT_BUFFER: valid 0x123004f8: 0x00000442: offset: 0x00000440, length: 192 bytes 0x123004fc: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300500: 0x00000052: vertex count 0x12300504: 0x00000000: start vertex 0x12300508: 0x00000001: instance count 0x1230050c: 0x00000000: start instance 0x12300510: 0x00000000: index bias 0x12300514: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300518: 0x00007760: VS state 0x1230051c: 0x00000000: GS state 0x12300520: 0x000076c1: Clip state 0x12300524: 0x00007700: SF state 0x12300528: 0x00007720: WM state 0x1230052c: 0x00007cc0: CC state 0x12300530: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300534: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300538: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230053c: 0x60020100: CONSTANT_BUFFER: valid 0x12300540: 0x00000442: offset: 0x00000440, length: 192 bytes 0x12300544: 0x7b001404: 3DPRIMITIVE: tri strip sequential 0x12300548: 0x00000016: vertex count 0x1230054c: 0x00000052: start vertex 0x12300550: 0x00000001: instance count 0x12300554: 0x00000000: start instance 0x12300558: 0x00000000: index bias 0x1230055c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300560: 0x00007620: VS state 0x12300564: 0x000075c1: GS state 0x12300568: 0x000075e1: Clip state 0x1230056c: 0x00007640: SF state 0x12300570: 0x00007660: WM state 0x12300574: 0x00007cc0: CC state 0x12300578: 0x00000000: MI_NOOP 0x1230057c: 0x00000000: MI_NOOP 0x12300580: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300584: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300588: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230058c: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x12300590: 0x0000000c: buffer 0: sequential, pitch 12b 0x12300594: 0x000033f0: buffer address 0x12300598: 0x00000000: max index 0x1230059c: 0x00000000: mbz 0x123005a0: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 0x123005a4: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x123005a8: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x123005ac: 0x60020100: CONSTANT_BUFFER: valid 0x123005b0: 0x00000502: offset: 0x00000500, length: 192 bytes 0x123005b4: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x123005b8: 0x0000002a: vertex count 0x123005bc: 0x00000000: start vertex 0x123005c0: 0x00000001: instance count 0x123005c4: 0x00000000: start instance 0x123005c8: 0x00000000: index bias 0x123005cc: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123005d0: 0x00007620: VS state 0x123005d4: 0x000075a1: GS state 0x123005d8: 0x000075e1: Clip state 0x123005dc: 0x00007640: SF state 0x123005e0: 0x00007660: WM state 0x123005e4: 0x00007cc0: CC state 0x123005e8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x123005ec: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x123005f0: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x123005f4: 0x60020100: CONSTANT_BUFFER: valid 0x123005f8: 0x00000502: offset: 0x00000500, length: 192 bytes 0x123005fc: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x12300600: 0x00000028: vertex count 0x12300604: 0x0000002a: start vertex 0x12300608: 0x00000001: instance count 0x1230060c: 0x00000000: start instance 0x12300610: 0x00000000: index bias 0x12300614: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300618: 0x00007620: VS state 0x1230061c: 0x00007581: GS state 0x12300620: 0x000075e1: Clip state 0x12300624: 0x00007640: SF state 0x12300628: 0x00007660: WM state 0x1230062c: 0x00007cc0: CC state 0x12300630: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300634: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300638: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230063c: 0x60020100: CONSTANT_BUFFER: valid 0x12300640: 0x000005c2: offset: 0x000005c0, length: 192 bytes 0x12300644: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300648: 0x0000002a: vertex count 0x1230064c: 0x00000052: start vertex 0x12300650: 0x00000001: instance count 0x12300654: 0x00000000: start instance 0x12300658: 0x00000000: index bias 0x1230065c: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300660: 0x00007620: VS state 0x12300664: 0x00007561: GS state 0x12300668: 0x000075e1: Clip state 0x1230066c: 0x00007640: SF state 0x12300670: 0x00007660: WM state 0x12300674: 0x00007cc0: CC state 0x12300678: 0x00000000: MI_NOOP 0x1230067c: 0x00000000: MI_NOOP 0x12300680: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300684: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300688: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230068c: 0x60020100: CONSTANT_BUFFER: valid 0x12300690: 0x000005c2: offset: 0x000005c0, length: 192 bytes 0x12300694: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x12300698: 0x00000028: vertex count 0x1230069c: 0x0000007c: start vertex 0x123006a0: 0x00000001: instance count 0x123006a4: 0x00000000: start instance 0x123006a8: 0x00000000: index bias 0x123006ac: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123006b0: 0x00007620: VS state 0x123006b4: 0x00007541: GS state 0x123006b8: 0x000075e1: Clip state 0x123006bc: 0x00007640: SF state 0x123006c0: 0x00007660: WM state 0x123006c4: 0x00007cc0: CC state 0x123006c8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x123006cc: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x123006d0: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x123006d4: 0x60020100: CONSTANT_BUFFER: valid 0x123006d8: 0x000005c2: offset: 0x000005c0, length: 192 bytes 0x123006dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x123006e0: 0x00007520: VS state 0x123006e4: 0x00007541: GS state 0x123006e8: 0x000075e1: Clip state 0x123006ec: 0x00007640: SF state 0x123006f0: 0x00007660: WM state 0x123006f4: 0x00007cc0: CC state 0x123006f8: 0x00000000: MI_NOOP 0x123006fc: 0x00000000: MI_NOOP 0x12300700: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300704: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300708: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230070c: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x12300710: 0x00000018: buffer 0: sequential, pitch 24b 0x12300714: 0x00003bb8: buffer address 0x12300718: 0x00000000: max index 0x1230071c: 0x00000000: mbz 0x12300720: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x12300724: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x12300728: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x1230072c: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 0x12300730: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes 0x12300734: 0x60020100: CONSTANT_BUFFER: valid 0x12300738: 0x00000682: offset: 0x00000680, length: 192 bytes 0x1230073c: 0x7b002004: 3DPRIMITIVE: quad strip sequential 0x12300740: 0x00000052: vertex count 0x12300744: 0x00000000: start vertex 0x12300748: 0x00000001: instance count 0x1230074c: 0x00000000: start instance 0x12300750: 0x00000000: index bias 0x12300754: 0x78000005: 3DSTATE_PIPELINED_POINTERS 0x12300758: 0x00007520: VS state 0x1230075c: 0x00000000: GS state 0x12300760: 0x00007481: Clip state 0x12300764: 0x000074c0: SF state 0x12300768: 0x000074e0: WM state 0x1230076c: 0x00007cc0: CC state 0x12300770: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs 0x12300774: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40 0x12300778: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256 0x1230077c: 0x60020100: CONSTANT_BUFFER: valid 0x12300780: 0x00000682: offset: 0x00000680, length: 192 bytes 0x12300784: 0x7b001404: 3DPRIMITIVE: tri strip sequential 0x12300788: 0x00000016: vertex count 0x1230078c: 0x00000052: start vertex 0x12300790: 0x00000001: instance count 0x12300794: 0x00000000: start instance 0x12300798: 0x00000000: index bias 0x1230079c: 0x05000000: MI_BATCH_BUFFER_END