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path: root/linux-core/intel_fb.c
AgeCommit message (Collapse)Author
2008-09-23Update intel modesetting to use mm_private instead of mm_handle.Kristian Høgsberg
2008-08-16i915: set domain properly on fb mapping, flush out changesJesse Barnes
The user visible ioctl does this, but since we call into GEM internals directly, we have to flush things ourselves. Fixes initial fb console corruption.
2008-07-26radeon: add initial atombios modesetting and GEM -> TTM translation layer.Dave Airlie
This is an initial import of the atom bios parser with modesetting support for r500 hw using atombios. It also includes a simple memory manager layer that translates a radeon GEM style interface onto TTM internally. So far this memory manager has only been used for pinned object allocation for the DDX to test modesetting.
2008-07-09Merge remote branch 'origin/modesetting-101' into modesetting-gemDave Airlie
2008-07-06modesetting-101: rename modeflags, as to avoid conflicts with the xorg ↵Maarten Maathuis
definitions
2008-06-24silence warningroot
2008-06-18i915: add blanking support to intelfbJesse Barnes
Got tired of not having my LCD actually turn off when I left the machine at the console.
2008-06-18i915: use WC mapping for framebuffer screen_baseJesse Barnes
2008-06-18Merge branch 'modesetting-101' into modesetting-gemJesse Barnes
2008-06-18i915: switch back to fbcon on panicJesse Barnes
Normally when X is running, panic messages will be invisible and the machine will just appear to hard hang. This patch adds support for switching back to the fbcon framebuffer on panic (through the use of a panic notifier registration) so we can see what happened. Note that in order to be really useful, X will have to run its VT in something other than KD_GRAPHICS mode. Also, not all kernel errors result in panics, some go through BUG() which may trigger another type of event, not resulting in a switch.
2008-06-11Use GEM in modesettingJesse Barnes
Use GEM for ring buffer setup and framebuffer allocation. This means reworking the hardware status page stuff a bit (just use the basic range allocator for vram for now) and #ifdef'ing out the TTM & DRI2 code. Works well enough to load/unload several times and display fbcon on my T61 (though there's still some unexplained console corruption).
2008-06-06intel: don't set the mode on the framebuffer if isn't set to scanout our ↵Dave Airlie
framebuffer
2008-06-06intelfb: add multi fb pathsDave Airlie
2008-06-06intelfb: remove duplicate defineDave Airlie
2008-06-06intelfb: admit fbdev is crap and punt on trying to resize to a larger fbdev.Dave Airlie
2008-06-06intelfb: move mode sets into the intel crtcsDave Airlie
better place to store them.
2008-06-05drm/modeset: add more debugging and fixup some fb enable/disabe bitsDave Airlie
2008-06-05drm/modesetting: more fb interface cleanupsDave Airlie
2008-06-05drm/modesetting: attempt to make fb code more saneDave Airlie
2008-06-05drm: modesetting unify the hotplug init paths a lot.Dave Airlie
remove fb callbacks, just probe into the driver to sort it out
2008-06-05modesetting: fix fb clearing upDave Airlie
2008-06-05modesetting: use surface width height for buffer allocsDave Airlie
2008-06-05modesetting: add surface width/heightsDave Airlie
2008-06-05modesetting: initial attempt at debonging fbDave Airlie
2008-06-04drm/modesetting: overhaul the fb create/delete.Dave Airlie
Move TTM code into the driver
2008-06-02more checks for NULL encoder so we don't segfault.Alan Hourihane
2008-06-02drm: add functions to get/set gamma rampsDave Airlie
2008-06-02drm/modesetting: another re-org of some internals.Dave Airlie
Move dpms into the helper functions. Move crtc into the encoder. Move disable unused functions into the helper.
2008-05-30modesetting: the great renaming.Dave Airlie
Okay we have crtc, encoder and connectors. No more outputs exposed beyond driver internals I've broken intel tv connector stuff. Really for TV we should have one TV connector, with a sub property for the type of signal been driven over it
2008-05-29modesetting: reorganise code into core and helper functions.Dave Airlie
This splits a lot of the core modesetting code out into a file of helper functions, that are only called from themselves and/or the driver. The driver gets called into more often or can call these functions from itself if it is a helper using driver. I've broken framebuffer resize doing this but I didn't like the API for that in any case.
2008-05-23drm_mode_debug_printmodeline doesn't need struct drm_device *Jesse Barnes
Makes printing modelines from some routines easier.
2008-05-12fix kernel oops when removing fbHong Liu
drm_crtc->fb may point to NULL, f.e X server will allocate a new fb and assign it to the CRTC at startup, when X server exits, it will destroy the allocated fb, making drm_crtc->fb points to NULL.
2008-05-08i915: Changed intel_fb to use the new drm_crtc_set_config interfaceJakob Bornecrantz
2008-05-08i915: Fixed indent in intel_fb.cJakob Bornecrantz
2008-05-08drm: check for NULL fb here, shouldn't happen but avoid oops for nowDave Airlie
2008-05-08drm: set crtc->fb to NULLDave Airlie
2008-03-13Fix green offsetAlan Hourihane
2008-03-07drm: we already worked out the pitch. multiplying by 4 is just madness..Dave Airlie
2008-03-07make startup of Xorg smoother if the mode doesn't change.Dave Airlie
just flip the framebuffer in when required.
2008-02-26Implement short circuit for base change onlyAlan Hourihane
Allow mode to be set with fb_id set to -1, meaning set the mode with the current fb (if we have one bound). Allow intelfb to hook back up it's fb if modesetting clears it (maybe temporary). Move any crtc->fb related register changes to set_base in intel_fb. General intelfb cleanups.
2008-02-20drm/fb: get rid of offset from structure use bo offsetDave Airlie
2008-02-05fix some warningsAlan Hourihane
2008-01-28Misc panning fixes for intel_fbJakob Bornecrantz
2008-01-28Added cursor supportJakob Bornecrantz
2007-12-18Modesetting HotplugJakob Bornecrantz
2007-12-06retab intelfb codeDave Airlie
2007-12-06check previous mode firstDave Airlie
2007-12-03hooks up sync and flags and also clocks to get mode matching betterDave Airlie
2007-12-03finish of mode add/remove, just have attach/detach modesDave Airlie
2007-11-26fb: make fb interface use user mode attach/detach for adding modesDave Airlie
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/* savage_state.c -- State and drawing support for Savage
 *
 * Copyright 2004  Felix Kuehling
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
#include "drmP.h"
#include "savage_drm.h"
#include "savage_drv.h"

void savage_emit_clip_rect_s3d(drm_savage_private_t *dev_priv,
			       const struct drm_clip_rect *pbox)
{
	uint32_t scstart = dev_priv->state.s3d.new_scstart;
	uint32_t scend = dev_priv->state.s3d.new_scend;
	scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
		((uint32_t)pbox->x1 & 0x000007ff) |
		(((uint32_t)pbox->y1 << 16) & 0x07ff0000);
	scend   = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
		(((uint32_t)pbox->x2 - 1) & 0x000007ff) |
		((((uint32_t)pbox->y2 - 1) << 16) & 0x07ff0000);
	if (scstart != dev_priv->state.s3d.scstart ||
	    scend   != dev_priv->state.s3d.scend) {
		DMA_LOCALS;
		BEGIN_DMA(4);
		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
		DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
		DMA_WRITE(scstart);
		DMA_WRITE(scend);
		dev_priv->state.s3d.scstart = scstart;
		dev_priv->state.s3d.scend = scend;
		dev_priv->waiting = 1;
		DMA_COMMIT();
	}
}

void savage_emit_clip_rect_s4(drm_savage_private_t *dev_priv,
			      const struct drm_clip_rect *pbox)
{
	uint32_t drawctrl0 = dev_priv->state.s4.new_drawctrl0;
	uint32_t drawctrl1 = dev_priv->state.s4.new_drawctrl1;
	drawctrl0 = (drawctrl0 & ~SAVAGE_SCISSOR_MASK_S4) |
		((uint32_t)pbox->x1 & 0x000007ff) |
		(((uint32_t)pbox->y1 << 12) & 0x00fff000);
	drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
		(((uint32_t)pbox->x2 - 1) & 0x000007ff) |
		((((uint32_t)pbox->y2 - 1) << 12) & 0x00fff000);
	if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
	    drawctrl1 != dev_priv->state.s4.drawctrl1) {
		DMA_LOCALS;
		BEGIN_DMA(4);
		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
		DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
		DMA_WRITE(drawctrl0);
		DMA_WRITE(drawctrl1);
		dev_priv->state.s4.drawctrl0 = drawctrl0;
		dev_priv->state.s4.drawctrl1 = drawctrl1;
		dev_priv->waiting = 1;
		DMA_COMMIT();
	}
}

static int savage_verify_texaddr(drm_savage_private_t *dev_priv, int unit,
				 uint32_t addr)
{
	if ((addr & 6) != 2) { /* reserved bits */
		DRM_ERROR("bad texAddr%d %08x (reserved bits)\n", unit, addr);
		return -EINVAL;
	}
	if (!(addr & 1)) { /* local */
		addr &= ~7;
		if (addr < dev_priv->texture_offset ||
		    addr >= dev_priv->texture_offset + dev_priv->texture_size) {
			DRM_ERROR
			    ("bad texAddr%d %08x (local addr out of range)\n",
			     unit, addr);
			return -EINVAL;
		}
	} else { /* AGP */
		if (!dev_priv->agp_textures) {
			DRM_ERROR("bad texAddr%d %08x (AGP not available)\n",
				  unit, addr);
			return -EINVAL;
		}
		addr &= ~7;
		if (addr < dev_priv->agp_textures->offset ||
		    addr >= (dev_priv->agp_textures->offset +
			     dev_priv->agp_textures->size)) {
			DRM_ERROR
			    ("bad texAddr%d %08x (AGP addr out of range)\n",
			     unit, addr);
			return -EINVAL;
		}
	}
	return 0;
}

#define SAVE_STATE(reg,where)			\
	if(start <= reg && start + count > reg)	\
		dev_priv->state.where = regs[reg - start]
#define SAVE_STATE_MASK(reg,where,mask) do {			\
	if(start <= reg && start + count > reg) {			\
		uint32_t tmp;					\
		tmp = regs[reg - start];			\
		dev_priv->state.where = (tmp & (mask)) |	\
			(dev_priv->state.where & ~(mask));	\
	}							\
} while (0)
static int savage_verify_state_s3d(drm_savage_private_t *dev_priv,
				   unsigned int start, unsigned int count,
				   const uint32_t *regs)
{
	if (start < SAVAGE_TEXPALADDR_S3D ||
	    start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
		DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
			  start, start + count - 1);
		return -EINVAL;
	}

	SAVE_STATE_MASK(SAVAGE_SCSTART_S3D, s3d.new_scstart,
			~SAVAGE_SCISSOR_MASK_S3D);
	SAVE_STATE_MASK(SAVAGE_SCEND_S3D, s3d.new_scend,
			~SAVAGE_SCISSOR_MASK_S3D);

	/* if any texture regs were changed ... */
	if (start <= SAVAGE_TEXCTRL_S3D &&
	    start + count > SAVAGE_TEXPALADDR_S3D) {
		/* ... check texture state */
		SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
		SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
		if (dev_priv->state.s3d.texctrl & SAVAGE_TEXCTRL_TEXEN_MASK)
			return savage_verify_texaddr(dev_priv, 0,
						dev_priv->state.s3d.texaddr);
	}

	return 0;
}

static int savage_verify_state_s4(drm_savage_private_t *dev_priv,
				  unsigned int start, unsigned int count,
				  const uint32_t *regs)
{
	int ret = 0;

	if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
	    start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
		DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
			  start, start + count - 1);
		return -EINVAL;
	}

	SAVE_STATE_MASK(SAVAGE_DRAWCTRL0_S4, s4.new_drawctrl0,
			~SAVAGE_SCISSOR_MASK_S4);
	SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
			~SAVAGE_SCISSOR_MASK_S4);

	/* if any texture regs were changed ... */
	if (start <= SAVAGE_TEXDESCR_S4 &&
	    start + count > SAVAGE_TEXPALADDR_S4) {
		/* ... check texture state */
		SAVE_STATE(SAVAGE_TEXDESCR_S4, s4.texdescr);
		SAVE_STATE(SAVAGE_TEXADDR0_S4, s4.texaddr0);
		SAVE_STATE(SAVAGE_TEXADDR1_S4, s4.texaddr1);
		if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX0EN_MASK)
			ret |= savage_verify_texaddr(dev_priv, 0,
						dev_priv->state.s4.texaddr0);
		if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX1EN_MASK)
			ret |= savage_verify_texaddr(dev_priv, 1,
						dev_priv->state.s4.texaddr1);
	}

	return ret;
}
#undef SAVE_STATE
#undef SAVE_STATE_MASK

static int savage_dispatch_state(drm_savage_private_t *dev_priv,
				 const drm_savage_cmd_header_t *cmd_header,
				 const uint32_t *regs)
{
	unsigned int count = cmd_header->state.count;
	unsigned int start = cmd_header->state.start;
	unsigned int count2 = 0;
	unsigned int bci_size;
	int ret;
	DMA_LOCALS;

	if (!count)
		return 0;

	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		ret = savage_verify_state_s3d(dev_priv, start, count, regs);
		if (ret != 0)
			return ret;
		/* scissor regs are emitted in savage_dispatch_draw */
		if (start < SAVAGE_SCSTART_S3D) {
			if (start + count > SAVAGE_SCEND_S3D + 1)
				count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
			if (start + count > SAVAGE_SCSTART_S3D)
				count = SAVAGE_SCSTART_S3D - start;
		} else if (start <= SAVAGE_SCEND_S3D) {
			if (start + count > SAVAGE_SCEND_S3D + 1) {
				count -= SAVAGE_SCEND_S3D + 1 - start;
				start = SAVAGE_SCEND_S3D + 1;
			} else
				return 0;
		}
	} else {
		ret = savage_verify_state_s4(dev_priv, start, count, regs);
		if (ret != 0)
			return ret;
		/* scissor regs are emitted in savage_dispatch_draw */
		if (start < SAVAGE_DRAWCTRL0_S4) {
			if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
				count2 = count -
					 (SAVAGE_DRAWCTRL1_S4 + 1 - start);
			if (start + count > SAVAGE_DRAWCTRL0_S4)
				count = SAVAGE_DRAWCTRL0_S4 - start;
		} else if (start <= SAVAGE_DRAWCTRL1_S4) {
			if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
				count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
				start = SAVAGE_DRAWCTRL1_S4 + 1;
			} else
				return 0;
		}
	}

	bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;

	if (cmd_header->state.global) {
		BEGIN_DMA(bci_size + 1);
		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
		dev_priv->waiting = 1;
	} else {
		BEGIN_DMA(bci_size);
	}

	do {
		while (count > 0) {
			unsigned int n = count < 255 ? count : 255;
			DMA_SET_REGISTERS(start, n);
			DMA_COPY(regs, n);
			count -= n;
			start += n;
			regs += n;
		}
		start += 2;
		regs += 2;
		count = count2;
		count2 = 0;
	} while (count);

	DMA_COMMIT();

	return 0;
}

static int savage_dispatch_dma_prim(drm_savage_private_t *dev_priv,
				    const drm_savage_cmd_header_t *cmd_header,
				    const struct drm_buf *dmabuf)
{
	unsigned char reorder = 0;
	unsigned int prim = cmd_header->prim.prim;
	unsigned int skip = cmd_header->prim.skip;
	unsigned int n = cmd_header->prim.count;
	unsigned int start = cmd_header->prim.start;
	unsigned int i;
	BCI_LOCALS;

	if (!dmabuf) {
		DRM_ERROR("called without dma buffers!\n");
		return -EINVAL;
	}

	if (!n)
		return 0;

	switch (prim) {
	case SAVAGE_PRIM_TRILIST_201:
		reorder = 1;
		prim = SAVAGE_PRIM_TRILIST;
	case SAVAGE_PRIM_TRILIST:
		if (n % 3 != 0) {
			DRM_ERROR("wrong number of vertices %u in TRILIST\n",
				  n);
			return -EINVAL;
		}
		break;
	case SAVAGE_PRIM_TRISTRIP:
	case SAVAGE_PRIM_TRIFAN:
		if (n < 3) {
			DRM_ERROR
			   ("wrong number of vertices %u in TRIFAN/STRIP\n",
			    n);
			return -EINVAL;
		}
		break;
	default:
		DRM_ERROR("invalid primitive type %u\n", prim);
		return -EINVAL;
	}

	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		if (skip != 0) {
			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
			return -EINVAL;
		}
	} else {
		unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
			(skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
			(skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
		if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
			return -EINVAL;
		}
		if (reorder) {
			DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
			return -EINVAL;
		}
	}

	if (start + n > dmabuf->total / 32) {
		DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
			  start, start + n - 1, dmabuf->total / 32);
		return -EINVAL;
	}

	/* Vertex DMA doesn't work with command DMA at the same time,
	 * so we use BCI_... to submit commands here. Flush buffered
	 * faked DMA first. */
	DMA_FLUSH();

	if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
		BEGIN_BCI(2);
		BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
		BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
		dev_priv->state.common.vbaddr = dmabuf->bus_address;
	}
	if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
		/* Workaround for what looks like a hardware bug. If a
		 * WAIT_3D_IDLE was emitted some time before the
		 * indexed drawing command then the engine will lock
		 * up. There are two known workarounds:
		 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
		BEGIN_BCI(63);
		for (i = 0; i < 63; ++i)
			BCI_WRITE(BCI_CMD_WAIT);
		dev_priv->waiting = 0;
	}

	prim <<= 25;
	while (n != 0) {
		/* Can emit up to 255 indices (85 triangles) at once. */
		unsigned int count = n > 255 ? 255 : n;
		if (reorder) {
			/* Need to reorder indices for correct flat
			 * shading while preserving the clock sense
			 * for correct culling. Only on Savage3D. */
			int reorder[3] = { -1, -1, -1 };
			reorder[start % 3] = 2;

			BEGIN_BCI((count + 1 + 1) / 2);
			BCI_DRAW_INDICES_S3D(count, prim, start + 2);

			for (i = start + 1; i + 1 < start + count; i += 2)
				BCI_WRITE((i + reorder[i % 3]) |
					  ((i + 1 +
					    reorder[(i + 1) % 3]) << 16));
			if (i < start + count)
				BCI_WRITE(i + reorder[i % 3]);
		} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
			BEGIN_BCI((count + 1 + 1) / 2);
			BCI_DRAW_INDICES_S3D(count, prim, start);

			for (i = start + 1; i + 1 < start + count; i += 2)
				BCI_WRITE(i | ((i + 1) << 16));
			if (i < start + count)
				BCI_WRITE(i);
		} else {
			BEGIN_BCI((count + 2 + 1) / 2);
			BCI_DRAW_INDICES_S4(count, prim, skip);

			for (i = start; i + 1 < start + count; i += 2)
				BCI_WRITE(i | ((i + 1) << 16));
			if (i < start + count)
				BCI_WRITE(i);
		}

		start += count;
		n -= count;

		prim |= BCI_CMD_DRAW_CONT;
	}

	return 0;
}

static int savage_dispatch_vb_prim(drm_savage_private_t *dev_priv,
				   const drm_savage_cmd_header_t *cmd_header,
				   const uint32_t *vtxbuf, unsigned int vb_size,
				   unsigned int vb_stride)
{
	unsigned char reorder = 0;
	unsigned int prim = cmd_header->prim.prim;
	unsigned int skip = cmd_header->prim.skip;
	unsigned int n = cmd_header->prim.count;
	unsigned int start = cmd_header->prim.start;
	unsigned int vtx_size;
	unsigned int i;
	DMA_LOCALS;

	if (!n)
		return 0;

	switch (prim) {
	case SAVAGE_PRIM_TRILIST_201:
		reorder = 1;
		prim = SAVAGE_PRIM_TRILIST;
	case SAVAGE_PRIM_TRILIST:
		if (n % 3 != 0) {
			DRM_ERROR("wrong number of vertices %u in TRILIST\n",
				  n);
			return -EINVAL;
		}
		break;
	case SAVAGE_PRIM_TRISTRIP:
	case SAVAGE_PRIM_TRIFAN:
		if (n < 3) {
			DRM_ERROR
			    ("wrong number of vertices %u in TRIFAN/STRIP\n",
			     n);
			return -EINVAL;
		}
		break;
	default:
		DRM_ERROR("invalid primitive type %u\n", prim);
		return -EINVAL;
	}

	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		if (skip > SAVAGE_SKIP_ALL_S3D) {
			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
			return -EINVAL;
		}
		vtx_size = 8; /* full vertex */
	} else {
		if (skip > SAVAGE_SKIP_ALL_S4) {
			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
			return -EINVAL;
		}
		vtx_size = 10; /* full vertex */
	}

	vtx_size -= (skip & 1) + (skip >> 1 & 1) +
		(skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
		(skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);

	if (vtx_size > vb_stride) {
		DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
			  vtx_size, vb_stride);
		return -EINVAL;
	}

	if (start + n > vb_size / (vb_stride * 4)) {
		DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
			  start, start + n - 1, vb_size / (vb_stride * 4));
		return -EINVAL;
	}

	prim <<= 25;
	while (n != 0) {
		/* Can emit up to 255 vertices (85 triangles) at once. */
		unsigned int count = n > 255 ? 255 : n;
		if (reorder) {
			/* Need to reorder vertices for correct flat
			 * shading while preserving the clock sense
			 * for correct culling. Only on Savage3D. */
			int reorder[3] = { -1, -1, -1 };
			reorder[start % 3] = 2;

			BEGIN_DMA(count * vtx_size + 1);
			DMA_DRAW_PRIMITIVE(count, prim, skip);

			for (i = start; i < start + count; ++i) {
				unsigned int j = i + reorder[i % 3];
				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
			}

			DMA_COMMIT();
		} else {
			BEGIN_DMA(count * vtx_size + 1);
			DMA_DRAW_PRIMITIVE(count, prim, skip);

			if (vb_stride == vtx_size) {
				DMA_COPY(&vtxbuf[vb_stride * start],
					 vtx_size * count);
			} else {
				for (i = start; i < start + count; ++i) {
					DMA_COPY(&vtxbuf[vb_stride * i],
						 vtx_size);
				}
			}

			DMA_COMMIT();
		}

		start += count;
		n -= count;

		prim |= BCI_CMD_DRAW_CONT;
	}

	return 0;
}

static int savage_dispatch_dma_idx(drm_savage_private_t *dev_priv,
				   const drm_savage_cmd_header_t *cmd_header,
				   const uint16_t *idx,
				   const struct drm_buf *dmabuf)
{
	unsigned char reorder = 0;
	unsigned int prim = cmd_header->idx.prim;
	unsigned int skip = cmd_header->idx.skip;
	unsigned int n = cmd_header->idx.count;
	unsigned int i;
	BCI_LOCALS;

	if (!dmabuf) {
		DRM_ERROR("called without dma buffers!\n");
		return -EINVAL;
	}

	if (!n)
		return 0;

	switch (prim) {
	case SAVAGE_PRIM_TRILIST_201:
		reorder = 1;
		prim = SAVAGE_PRIM_TRILIST;
	case SAVAGE_PRIM_TRILIST:
		if (n % 3 != 0) {
			DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
			return -EINVAL;
		}
		break;
	case SAVAGE_PRIM_TRISTRIP:
	case SAVAGE_PRIM_TRIFAN:
		if (n < 3) {
			DRM_ERROR
			    ("wrong number of indices %u in TRIFAN/STRIP\n", n);
			return -EINVAL;
		}
		break;
	default:
		DRM_ERROR("invalid primitive type %u\n", prim);
		return -EINVAL;
	}

	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		if (skip != 0) {
			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
			return -EINVAL;
		}
	} else {
		unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
			(skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
			(skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
		if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
			return -EINVAL;
		}
		if (reorder) {
			DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
			return -EINVAL;
		}
	}

	/* Vertex DMA doesn't work with command DMA at the same time,
	 * so we use BCI_... to submit commands here. Flush buffered
	 * faked DMA first. */
	DMA_FLUSH();

	if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
		BEGIN_BCI(2);
		BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
		BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
		dev_priv->state.common.vbaddr = dmabuf->bus_address;
	}
	if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
		/* Workaround for what looks like a hardware bug. If a
		 * WAIT_3D_IDLE was emitted some time before the
		 * indexed drawing command then the engine will lock
		 * up. There are two known workarounds:
		 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
		BEGIN_BCI(63);
		for (i = 0; i < 63; ++i)
			BCI_WRITE(BCI_CMD_WAIT);
		dev_priv->waiting = 0;
	}

	prim <<= 25;
	while (n != 0) {
		/* Can emit up to 255 indices (85 triangles) at once. */
		unsigned int count = n > 255 ? 255 : n;

		/* check indices */
		for (i = 0; i < count; ++i) {
			if (idx[i] > dmabuf->total / 32) {
				DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
					  i, idx[i], dmabuf->total / 32);
				return -EINVAL;
			}
		}

		if (reorder) {
			/* Need to reorder indices for correct flat
			 * shading while preserving the clock sense
			 * for correct culling. Only on Savage3D. */
			int reorder[3] = { 2, -1, -1 };

			BEGIN_BCI((count + 1 + 1) / 2);
			BCI_DRAW_INDICES_S3D(count, prim, idx[2]);

			for (i = 1; i + 1 < count; i += 2)
				BCI_WRITE(idx[i + reorder[i % 3]] |
					  (idx[i + 1 +
					   reorder[(i + 1) % 3]] << 16));
			if (i < count)
				BCI_WRITE(idx[i + reorder[i % 3]]);
		} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
			BEGIN_BCI((count + 1 + 1) / 2);
			BCI_DRAW_INDICES_S3D(count, prim, idx[0]);

			for (i = 1; i + 1 < count; i += 2)
				BCI_WRITE(idx[i] | (idx[i + 1] << 16));
			if (i < count)
				BCI_WRITE(idx[i]);
		} else {
			BEGIN_BCI((count + 2 + 1) / 2);
			BCI_DRAW_INDICES_S4(count, prim, skip);

			for (i = 0; i + 1 < count; i += 2)
				BCI_WRITE(idx[i] | (idx[i + 1] << 16));
			if (i < count)
				BCI_WRITE(idx[i]);
		}

		idx += count;
		n -= count;

		prim |= BCI_CMD_DRAW_CONT;
	}

	return 0;
}

static int savage_dispatch_vb_idx(drm_savage_private_t *dev_priv,
				  const drm_savage_cmd_header_t *cmd_header,
				  const uint16_t *idx,
				  const uint32_t *vtxbuf,
				  unsigned int vb_size, unsigned int vb_stride)
{
	unsigned char reorder = 0;
	unsigned int prim = cmd_header->idx.prim;
	unsigned int skip = cmd_header->idx.skip;
	unsigned int n = cmd_header->idx.count;
	unsigned int vtx_size;
	unsigned int i;
	DMA_LOCALS;

	if (!n)
		return 0;

	switch (prim) {
	case SAVAGE_PRIM_TRILIST_201:
		reorder = 1;
		prim = SAVAGE_PRIM_TRILIST;
	case SAVAGE_PRIM_TRILIST:
		if (n % 3 != 0) {
			DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
			return -EINVAL;
		}
		break;
	case SAVAGE_PRIM_TRISTRIP:
	case SAVAGE_PRIM_TRIFAN:
		if (n < 3) {
			DRM_ERROR
			    ("wrong number of indices %u in TRIFAN/STRIP\n", n);
			return -EINVAL;
		}
		break;
	default:
		DRM_ERROR("invalid primitive type %u\n", prim);
		return -EINVAL;
	}

	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		if (skip > SAVAGE_SKIP_ALL_S3D) {
			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
			return -EINVAL;
		}
		vtx_size = 8; /* full vertex */
	} else {
		if (skip > SAVAGE_SKIP_ALL_S4) {
			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
			return -EINVAL;
		}
		vtx_size = 10; /* full vertex */
	}

	vtx_size -= (skip & 1) + (skip >> 1 & 1) +
		(skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
		(skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);

	if (vtx_size > vb_stride) {
		DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
			  vtx_size, vb_stride);
		return -EINVAL;
	}

	prim <<= 25;
	while (n != 0) {
		/* Can emit up to 255 vertices (85 triangles) at once. */
		unsigned int count = n > 255 ? 255 : n;

		/* Check indices */
		for (i = 0; i < count; ++i) {
			if (idx[i] > vb_size / (vb_stride * 4)) {
				DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
					  i, idx[i],  vb_size / (vb_stride * 4));
				return -EINVAL;
			}
		}

		if (reorder) {
			/* Need to reorder vertices for correct flat
			 * shading while preserving the clock sense
			 * for correct culling. Only on Savage3D. */
			int reorder[3] = { 2, -1, -1 };

			BEGIN_DMA(count * vtx_size + 1);
			DMA_DRAW_PRIMITIVE(count, prim, skip);

			for (i = 0; i < count; ++i) {
				unsigned int j = idx[i + reorder[i % 3]];
				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
			}

			DMA_COMMIT();
		} else {
			BEGIN_DMA(count * vtx_size + 1);
			DMA_DRAW_PRIMITIVE(count, prim, skip);

			for (i = 0; i < count; ++i) {
				unsigned int j = idx[i];
				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
			}

			DMA_COMMIT();
		}

		idx += count;
		n -= count;

		prim |= BCI_CMD_DRAW_CONT;
	}

	return 0;
}

static int savage_dispatch_clear(drm_savage_private_t *dev_priv,
				 const drm_savage_cmd_header_t *cmd_header,
				 const drm_savage_cmd_header_t *data,
				 unsigned int nbox,
				 const struct drm_clip_rect *boxes)
{
	unsigned int flags = cmd_header->clear0.flags;
	unsigned int clear_cmd;
	unsigned int i, nbufs;
	DMA_LOCALS;

	if (nbox == 0)
		return 0;

	clear_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
		BCI_CMD_SEND_COLOR | BCI_CMD_DEST_PBD_NEW;
	BCI_CMD_SET_ROP(clear_cmd,0xCC);

	nbufs = ((flags & SAVAGE_FRONT) ? 1 : 0) +
	    ((flags & SAVAGE_BACK) ? 1 : 0) + ((flags & SAVAGE_DEPTH) ? 1 : 0);
	if (nbufs == 0)
		return 0;

	if (data->clear1.mask != 0xffffffff) {
		/* set mask */
		BEGIN_DMA(2);
		DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
		DMA_WRITE(data->clear1.mask);
		DMA_COMMIT();
	}
	for (i = 0; i < nbox; ++i) {
		unsigned int x, y, w, h;
		unsigned int buf;

		x = boxes[i].x1, y = boxes[i].y1;
		w = boxes[i].x2 - boxes[i].x1;
		h = boxes[i].y2 - boxes[i].y1;
		BEGIN_DMA(nbufs * 6);
		for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
			if (!(flags & buf))
				continue;
			DMA_WRITE(clear_cmd);
			switch (buf) {
			case SAVAGE_FRONT:
				DMA_WRITE(dev_priv->front_offset);
				DMA_WRITE(dev_priv->front_bd);
				break;
			case SAVAGE_BACK:
				DMA_WRITE(dev_priv->back_offset);
				DMA_WRITE(dev_priv->back_bd);
				break;
			case SAVAGE_DEPTH:
				DMA_WRITE(dev_priv->depth_offset);
				DMA_WRITE(dev_priv->depth_bd);
				break;
			}
			DMA_WRITE(data->clear1.value);
			DMA_WRITE(BCI_X_Y(x, y));
			DMA_WRITE(BCI_W_H(w, h));
		}
		DMA_COMMIT();
	}
	if (data->clear1.mask != 0xffffffff) {
		/* reset mask */
		BEGIN_DMA(2);
		DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
		DMA_WRITE(0xffffffff);
		DMA_COMMIT();
	}

	return 0;
}

static int savage_dispatch_swap(drm_savage_private_t *dev_priv,
				unsigned int nbox, const struct drm_clip_rect *boxes)
{
	unsigned int swap_cmd;
	unsigned int i;
	DMA_LOCALS;

	if (nbox == 0)
		return 0;

	swap_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
		BCI_CMD_SRC_PBD_COLOR_NEW | BCI_CMD_DEST_GBD;
	BCI_CMD_SET_ROP(swap_cmd,0xCC);

	for (i = 0; i < nbox; ++i) {
		BEGIN_DMA(6);
		DMA_WRITE(swap_cmd);
		DMA_WRITE(dev_priv->back_offset);
		DMA_WRITE(dev_priv->back_bd);
		DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
		DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
		DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
				  boxes[i].y2 - boxes[i].y1));
		DMA_COMMIT();
	}

	return 0;
}

static int savage_dispatch_draw(drm_savage_private_t *dev_priv,
				const drm_savage_cmd_header_t *start,
				const drm_savage_cmd_header_t *end,
				const struct drm_buf *dmabuf,
				const unsigned int *vtxbuf,
				unsigned int vb_size, unsigned int vb_stride,
				unsigned int nbox,
				const struct drm_clip_rect *boxes)
{
	unsigned int i, j;
	int ret;

	for (i = 0; i < nbox; ++i) {
		const drm_savage_cmd_header_t *cmdbuf;
		dev_priv->emit_clip_rect(dev_priv, &boxes[i]);

		cmdbuf = start;
		while (cmdbuf < end) {
			drm_savage_cmd_header_t cmd_header;
			cmd_header = *cmdbuf;
			cmdbuf++;
			switch (cmd_header.cmd.cmd) {
			case SAVAGE_CMD_DMA_PRIM:
				ret = savage_dispatch_dma_prim(
					dev_priv, &cmd_header, dmabuf);
				break;
			case SAVAGE_CMD_VB_PRIM:
				ret = savage_dispatch_vb_prim(
					dev_priv, &cmd_header,
					vtxbuf, vb_size, vb_stride);
				break;
			case SAVAGE_CMD_DMA_IDX:
				j = (cmd_header.idx.count + 3) / 4;
				/* j was check in savage_bci_cmdbuf */
				ret = savage_dispatch_dma_idx(dev_priv,
					&cmd_header, (const uint16_t *)cmdbuf,
					dmabuf);
				cmdbuf += j;
				break;
			case SAVAGE_CMD_VB_IDX:
				j = (cmd_header.idx.count + 3) / 4;
				/* j was check in savage_bci_cmdbuf */
				ret = savage_dispatch_vb_idx(dev_priv,
					&cmd_header, (const uint16_t *)cmdbuf,
					(const uint32_t *)vtxbuf, vb_size,
					vb_stride);
				cmdbuf += j;
				break;
			default:
				/* What's the best return code? EFAULT? */
				DRM_ERROR("IMPLEMENTATION ERROR: "
					  "non-drawing-command %d\n",
					  cmd_header.cmd.cmd);
				return -EINVAL;
			}

			if (ret != 0)
				return ret;
		}
	}

	return 0;
}

int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
{
	drm_savage_private_t *dev_priv = dev->dev_private;
	struct drm_device_dma *dma = dev->dma;
	struct drm_buf *dmabuf;
	drm_savage_cmdbuf_t *cmdbuf = data;
	drm_savage_cmd_header_t *kcmd_addr = NULL;
	drm_savage_cmd_header_t *first_draw_cmd;
	unsigned int *kvb_addr = NULL;
	struct drm_clip_rect *kbox_addr = NULL;
	unsigned int i, j;
	int ret = 0;

	DRM_DEBUG("\n");

	LOCK_TEST_WITH_RETURN(dev, file_priv);

	if (dma && dma->buflist) {
		if (cmdbuf->dma_idx > dma->buf_count) {
			DRM_ERROR
			    ("vertex buffer index %u out of range (0-%u)\n",
			     cmdbuf->dma_idx, dma->buf_count - 1);
			return -EINVAL;
		}
		dmabuf = dma->buflist[cmdbuf->dma_idx];
	} else {
		dmabuf = NULL;
	}

	/* Copy the user buffers into kernel temporary areas.  This hasn't been
	 * a performance loss compared to VERIFYAREA_READ/
	 * COPY_FROM_USER_UNCHECKED when done in other drivers, and is correct
	 * for locking on FreeBSD.
	 */
	if (cmdbuf->size) {
		kcmd_addr = drm_alloc(cmdbuf->size * 8, DRM_MEM_DRIVER);
		if (kcmd_addr == NULL)
			return -ENOMEM;

		if (DRM_COPY_FROM_USER(kcmd_addr, cmdbuf->cmd_addr,
				       cmdbuf->size * 8))
		{
			drm_free(kcmd_addr, cmdbuf->size * 8, DRM_MEM_DRIVER);
			return -EFAULT;
		}
		cmdbuf->cmd_addr = kcmd_addr;
	}
	if (cmdbuf->vb_size) {
		kvb_addr = drm_alloc(cmdbuf->vb_size, DRM_MEM_DRIVER);
		if (kvb_addr == NULL) {
			ret = -ENOMEM;
			goto done;
		}

		if (DRM_COPY_FROM_USER(kvb_addr, cmdbuf->vb_addr,
				       cmdbuf->vb_size)) {
			ret = -EFAULT;
			goto done;
		}
		cmdbuf->vb_addr = kvb_addr;
	}
	if (cmdbuf->nbox) {
		kbox_addr = drm_alloc(cmdbuf->nbox *
				      sizeof(struct drm_clip_rect),
				      DRM_MEM_DRIVER);
		if (kbox_addr == NULL) {
			ret = -ENOMEM;
			goto done;
		}

		if (DRM_COPY_FROM_USER(kbox_addr, cmdbuf->box_addr,
				       cmdbuf->nbox *
				       sizeof(struct drm_clip_rect))) {
			ret = -EFAULT;
			goto done;
		}
		cmdbuf->box_addr = kbox_addr;
	}

	/* Make sure writes to DMA buffers are finished before sending
	 * DMA commands to the graphics hardware. */
	DRM_MEMORYBARRIER();

	/* Coming from user space. Don't know if the Xserver has
	 * emitted wait commands. Assuming the worst. */
	dev_priv->waiting = 1;

	i = 0;
	first_draw_cmd = NULL;
	while (i < cmdbuf->size) {
		drm_savage_cmd_header_t cmd_header;
		cmd_header = *(drm_savage_cmd_header_t *)cmdbuf->cmd_addr;
		cmdbuf->cmd_addr++;
		i++;

		/* Group drawing commands with same state to minimize
		 * iterations over clip rects. */
		j = 0;
		switch (cmd_header.cmd.cmd) {
		case SAVAGE_CMD_DMA_IDX:
		case SAVAGE_CMD_VB_IDX:
			j = (cmd_header.idx.count + 3) / 4;
			if (i + j > cmdbuf->size) {
				DRM_ERROR("indexed drawing command extends "
					  "beyond end of command buffer\n");
				DMA_FLUSH();
				return -EINVAL;
			}
			/* fall through */
		case SAVAGE_CMD_DMA_PRIM:
		case SAVAGE_CMD_VB_PRIM:
			if (!first_draw_cmd)
				first_draw_cmd = cmdbuf->cmd_addr - 1;
			cmdbuf->cmd_addr += j;
			i += j;
			break;
		default:
			if (first_draw_cmd) {
				ret = savage_dispatch_draw(
					dev_priv, first_draw_cmd,
					cmdbuf->cmd_addr - 1,
					dmabuf, cmdbuf->vb_addr,
					cmdbuf->vb_size,
					cmdbuf->vb_stride,
					cmdbuf->nbox, cmdbuf->box_addr);
				if (ret != 0)
					return ret;
				first_draw_cmd = NULL;
			}
		}
		if (first_draw_cmd)
			continue;

		switch (cmd_header.cmd.cmd) {
		case SAVAGE_CMD_STATE:
			j = (cmd_header.state.count + 1) / 2;
			if (i + j > cmdbuf->size) {
				DRM_ERROR("command SAVAGE_CMD_STATE extends "
					  "beyond end of command buffer\n");
				DMA_FLUSH();
				ret = -EINVAL;
				goto done;
			}
			ret = savage_dispatch_state(dev_priv, &cmd_header,
				(const uint32_t *)cmdbuf->cmd_addr);
			cmdbuf->cmd_addr += j;
			i += j;
			break;
		case SAVAGE_CMD_CLEAR:
			if (i + 1 > cmdbuf->size) {
				DRM_ERROR("command SAVAGE_CMD_CLEAR extends "
					  "beyond end of command buffer\n");
				DMA_FLUSH();
				ret = -EINVAL;
				goto done;
			}
			ret = savage_dispatch_clear(dev_priv, &cmd_header,
						    cmdbuf->cmd_addr,
						    cmdbuf->nbox,
						    cmdbuf->box_addr);
			cmdbuf->cmd_addr++;
			i++;
			break;
		case SAVAGE_CMD_SWAP:
			ret = savage_dispatch_swap(dev_priv, cmdbuf->nbox,
						   cmdbuf->box_addr);
			break;
		default:
			DRM_ERROR("invalid command 0x%x\n",
				  cmd_header.cmd.cmd);
			DMA_FLUSH();
			ret = -EINVAL;
			goto done;
		}

		if (ret != 0) {
			DMA_FLUSH();
			goto done;
		}
	}

	if (first_draw_cmd) {
		ret = savage_dispatch_draw(
			dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
			cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
			cmdbuf->nbox, cmdbuf->box_addr);
		if (ret != 0) {
			DMA_FLUSH();
			goto done;
		}
	}

	DMA_FLUSH();

	if (dmabuf && cmdbuf->discard) {
		drm_savage_buf_priv_t *buf_priv = dmabuf->dev_private;
		uint16_t event;
		event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D);
		SET_AGE(&buf_priv->age, event, dev_priv->event_wrap);
		savage_freelist_put(dev, dmabuf);
	}

done:
	/* If we didn't need to allocate them, these'll be NULL */
	drm_free(kcmd_addr, cmdbuf->size * 8, DRM_MEM_DRIVER);
	drm_free(kvb_addr, cmdbuf->vb_size, DRM_MEM_DRIVER);
	drm_free(kbox_addr, cmdbuf->nbox * sizeof(struct drm_clip_rect),
		 DRM_MEM_DRIVER);

	return ret;
}